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NVIDIA CUDA

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3.30 Data types used by <strong>CUDA</strong> driver 1993.30.1 Define Documentation3.30.1.1 #define CU_MEMHOSTALLOC_DEVICEMAPIf set, host memory is mapped into <strong>CUDA</strong> address space and cuMemHostGetDevicePointer() may be called on thehost pointer. Flag for cuMemHostAlloc()3.30.1.2 #define CU_MEMHOSTALLOC_PORTABLEIf set, host memory is portable between <strong>CUDA</strong> contexts. Flag for cuMemHostAlloc()3.30.1.3 #define CU_MEMHOSTALLOC_WRITECOMBINEDIf set, host memory is allocated as write-combined - fast to write, faster to DMA, slow to read except via SSE4streaming load instruction (MOVNTDQA). Flag for cuMemHostAlloc()3.30.1.4 #define CU_PARAM_TR_DEFAULTFor texture references loaded into the module, use default texunit from texture reference.3.30.1.5 #define CU_TRSA_OVERRIDE_FORMATOverride the texref format with a format inferred from the array. Flag for cuTexRefSetArray()3.30.1.6 #define CU_TRSF_NORMALIZED_COORDINATESUse normalized texture coordinates in the range [0,1) instead of [0,dim). Flag for cuTexRefSetFlags()3.30.1.7 #define CU_TRSF_READ_AS_INTEGERRead the texture as integers rather than promoting the values to floats in the range [0,1]. Flag for cuTexRefSetFlags()3.30.1.8 #define <strong>CUDA</strong>_VERSION<strong>CUDA</strong> API version number3.30.2 Typedef Documentation3.30.2.1 typedef enum CUaddress_mode_enum CUaddress_modeTexture reference addressing modes3.30.2.2 typedef enum CUarray_format_enum CUarray_formatArray formatsGenerated on Wed Apr 1 16:11:42 2009 for <strong>NVIDIA</strong> <strong>CUDA</strong> Library by Doxygen

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