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Ikusa Rulebook (12 mb pdf) - Wizards of the Coast

Ikusa Rulebook (12 mb pdf) - Wizards of the Coast

Ikusa Rulebook (12 mb pdf) - Wizards of the Coast

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Action 8: Remove RoninAt <strong>the</strong> same time, all players remove any survivingronin units from <strong>the</strong>ir provinces, <strong>the</strong>ir army cards, and<strong>the</strong>ir facedown province cards.Return <strong>the</strong> ronin units to <strong>the</strong> master tray. Ronin can behired again on <strong>the</strong> next round <strong>of</strong> play.Action 9: Collect KokuAt <strong>the</strong> same time, all players count <strong>the</strong>ir province cards,<strong>the</strong>n collect koku to spend on <strong>the</strong> next round, accordingto how many provinces <strong>the</strong>y currently own.3. For <strong>the</strong> armyʼs second move, it moves to <strong>the</strong> emptyprovince <strong>of</strong> Ta<strong>mb</strong>a, conquering it. The army splits <strong>of</strong>f aspearman to leave behind as a garrison in Tajima. The blueplayer takes <strong>the</strong> Ta<strong>mb</strong>a province card. She chooses to end <strong>the</strong>armyʼs movement in Ta<strong>mb</strong>a, even though it could move onemore province this phase.To calculate your income, add up <strong>the</strong> province cardsin your pile, and divide by 3. Drop any remainder.The result equals <strong>the</strong> nu<strong>mb</strong>er <strong>of</strong> koku you collect. Forexample, if you own 26 provinces, divide by 3, andround <strong>the</strong> result (8 2/3) down to 8. This means youcollect 8 koku.Take <strong>the</strong> nu<strong>mb</strong>er <strong>of</strong> koku you earned from <strong>the</strong> mastertray and place <strong>the</strong>m in front <strong>of</strong> you.Minimum Koku: No player can ever collect less thanthree koku. If you have less than nine province cardsleft, and at least one daimyo, take three koku.Winning The GameThe first player to own 35 provinces wins <strong>the</strong> game! Aplayer can win <strong>the</strong> game at any time during a round <strong>of</strong>play.Optional Rule for a Longer Game: You may preferto declare a winner only after a round <strong>of</strong> play iscomplete. At <strong>the</strong> end <strong>of</strong> any round (after all playershave completed all nine actions), if one player owns atleast 35 provinces, <strong>the</strong> game ends and that player is <strong>the</strong>winner. In this longer version, opponents have a chanceto recapture lost provinces before a round ends and awinner is declared.4. Now <strong>the</strong> blue player can move provincial forces. Shechooses to move only a gunner from Yamashiro into Kawachito conquer it, and she adds <strong>the</strong> Kawachi card to her pile.At <strong>the</strong> end <strong>of</strong> <strong>the</strong> phase, <strong>the</strong> blue player removes <strong>the</strong> battlemarkers from <strong>the</strong> board.28

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