12.07.2015 Views

The Digital Fact Book - Quantel

The Digital Fact Book - Quantel

The Digital Fact Book - Quantel

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Onlining Stereo 3D using Stereo 3D systemsClearly what is needed are genuine stereoscopic post systems. That’s why at IBC2007<strong>Quantel</strong> launched award-winning stereoscopic versions of its existing Pablo and iQ systemsplus Sid – a new dedicated stereoscopic product.Stereo places unusual demands on post systems, so Pablo, iQ and Sid all share a newand unique software and hardware approach to working on stereo projects.nnnFrameMagic disk management: stereo burns up at least twice the disk space ofa conventional project and has twice the playback demands. In the <strong>Quantel</strong> approachFrameMagic is used so there is no copying of media when editing and no need to defragor consolidate. Reliable stereo playback is guaranteed without “stuttering” and lossof eye synchronization. That eliminates potential quality control headaches.Genetic Engineering shared workflow: Working with a team of systems on a stereoproject means moving or sharing at least twice the media of a conventional project.Pablo, iQ and Sid can use genetic Engineering to teamwork with each other orthird-party Linux or Window Stereo software applications without creating a singleunnecessary new frame of media and with none of the well known performance,copying and disk management issues of a SAN. That all saves time and money.MME: Manipulating stereo images eats up at least twice the rendering horsepower.Pablo, iQ and Sid all use <strong>Quantel</strong>’s MME (multiple media engine) technology, whichdramatically reduces or eliminates any time waiting for rendering to take place.That makes sessions much quicker.So, with a smarter faster and potentially cheaper approach, stereo post suddenly looksa much less daunting prospect. However there’s an even more important technique thatPablo, iQ and Sid use – whole frame processing. This means you can reliably work in truerealtime without using proxies and without rendering so you can see exactly what youare doing, while you are doing it. Proxies might miss blemishes that subsequently proveto be an issue. Graphics cards can now display stereo but can get out of step resultingin temporary inverse stereo. <strong>The</strong>re may also be 8-bit quality bottlenecks. Playback stutteringcan happen. None of these are issues with the <strong>Quantel</strong> systems.195

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