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Algorithms for the visualization and simulation of mobile ad hoc and ...

Algorithms for the visualization and simulation of mobile ad hoc and ...

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16objects are collapsed toge<strong>the</strong>r into a single matrix within <strong>the</strong> Terrain object, thisremoves all boundaries that once existed between <strong>ad</strong>jacent files. If a bounding boxwas defined in <strong>the</strong> specification file <strong>the</strong>n this matrix is <strong>the</strong>n trimmed down such thatonly data that belongs to that desired bounding box remains in memory.Figure 2.10: DTED file ordering2.4.2 Integration with OMANThe design <strong>of</strong> <strong>the</strong> terrain library allowed <strong>for</strong> easy integration with OMAN. OMANis able to use <strong>the</strong> terrain library to re<strong>ad</strong> in specific terrain to match <strong>the</strong> desired<strong>simulation</strong> arena. The terrain can <strong>the</strong>n be visualized along with <strong>the</strong> simulated networksetup in ei<strong>the</strong>r 2D or 3D. In both 2D <strong>and</strong> 3D <strong>visualization</strong>s <strong>the</strong> terrain data is turnedinto a height map that can be colored in a series <strong>of</strong> different color schemes. Figure2.11 shows a sample <strong>of</strong> <strong>the</strong> different color schemes available to visualize <strong>the</strong> terrain.Users can also choose what minimum <strong>and</strong> maximum elevation values to use whencomputing <strong>the</strong> color schemes. They can choose to use <strong>the</strong> current terrain’s minimum<strong>and</strong> maximum values, <strong>the</strong> known highest <strong>and</strong> lowest terrain values in <strong>the</strong> UnitedStates, or <strong>the</strong> known highest <strong>and</strong> lowest terrain values in <strong>the</strong> world. Once <strong>the</strong> terrain

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