GPU-Accelerated Path Rendering - Presentation - GTC 2012
GPU-Accelerated Path Rendering - Presentation - GTC 2012
GPU-Accelerated Path Rendering - Presentation - GTC 2012
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Handling Common <strong>Path</strong> <strong>Rendering</strong>Functionality: Filtering• <strong>GPU</strong>s are highly efficient at image filtering– Fast texture mapping• Mipmapping• Anisotropic filtering• Wrap modes• CPUs aren't really QtMoiréartifacts <strong>GPU</strong> Cairo