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Bouml reference manual - Fedora Project Packages GIT repositories

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file:///C:/uml/BOUML/bouml_3.0/doc/TOUT.html233 of 378 07/10/2007 15:55Message Menu : merge juxtaposed activity barsWhen a least two activity bars (of the same life line) are juxtaposed, replace these ones by only one activity bar.Class instance MenuThe menu appearing with a right mouse click on a class instance is something like these, supposing the diagram not read-only :Message Menu : edit drawing settingsThis dialog allows to specify how a the class instance must be drawn, you may choose default for each value, in this case the effectivevalue if specified in the upper level (which itself may specify default etc ... up to the project level).write class instance horizontally : To write the instance type and name on the same line, or on two lines.Message Menu : become mortal / immortalBy default an instance is immortal : its life line is infinite, else a X is automatically add under the last activity bar and the life line is finite.Note that it is possible to add a new message below the end of the instance life, the position of the end of life is updated, this is done alsowhen you move/resize/delete the last activity bar.Note that the vertical position of the instance is not fixed, to help you by default an instance is inserted on the top of the picture, use themouse to move it horizontally or vertically.Message Menu : Insert in model / exit from modelThere are two kinds of class instances : instancespart of the model (visible in the browser), and pure graphic instances (to not pollute the model with many useless instances). The buttonadd or create an instance part of the model. The buttonadd or create a pure graphical instances. But after that you are able to transform a pure graphical instance to a modeled one, or to replacethe drawing of a modeled instance by a pure graphic one (the modeled class instance itself is unchanged).Message Menu : Replace it

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