Liber Vampyr
Liber Vampyr - Necromancers of the Northwest
Liber Vampyr - Necromancers of the Northwest
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Table 1‐1: The Revenant Bloodletter<br />
Level<br />
Base Attack<br />
Bonus<br />
Fort<br />
Save<br />
Ref<br />
Save<br />
Will<br />
Save Special<br />
Maximum<br />
Blood Points<br />
1st +1 +2 +0 +0 Bloodlust +2, bonus feat, improved vampire's bite 2<br />
2nd +2 +3 +0 +0 Bonus feat 4<br />
3rd +3 +3 +1 +1 Savage bite 1d4 6<br />
4th +4 +4 +1 +1 Bonus feat 8<br />
5th +5 +4 +1 +1 Bloodlust +4 10<br />
6th +6/+1 +5 +2 +2 Bonus feat 12<br />
7th +7/+2 +5 +2 +2 Savage bite 1d6 14<br />
8th +8/+3 +6 +2 +2 Bonus feat 16<br />
9th +9/+4 +6 +3 +3 Bloodlust +6 18<br />
10th +10/+5 +7 +3 +3 Bonus feat 20<br />
11th +11/+6/+1 +7 +3 +3 Savage bite 1d8 22<br />
12th +12/+7/+2 +8 +4 +4 Bonus feat 24<br />
13th +13/+8/+3 +8 +4 +4 Bloodlust +8 26<br />
14th +14/+9/+4 +9 +4 +4 Bonus feat 28<br />
15th +15/+10/+5 +9 +5 +5 Savage bite 1d10 30<br />
16th +16/+11/+6/+1 +10 +5 +5 Bonus feat 32<br />
17th +17/+12/+7/+2 +10 +5 +5 Bloodlust +10 34<br />
18th +18/+13/+8/+3 13/ 3 +11 +6 +6 Bonus feat 36<br />
19th +19/+14/+9/+4 +11 +6 +6 Savage bite 1d12 38<br />
20th +20/+15/+10/+5 +12 +6 +6 Bonus feat, undying 40<br />
point. The damage need not be dealt in consecutive rounds,<br />
or even to the same creature, but damage dealt more than 1<br />
minute prior does not count towards gaining blood points.<br />
At 7 th level, and every four levels thereafter, the<br />
amount of damage that the revenant bloodletter inflicts<br />
with his bite attack increases, as indicated on Table 1-1: The<br />
Revenant Bloodletter.<br />
Undying (Su): By 20 th level, a revenant bloodletter<br />
is practically impossible to kill permanently. If he is slain,<br />
he rises again in 4d6 days with full hit points and only a<br />
single blood point. If his body was heavily mutilated as a<br />
result of or after his death, such as being beheaded or having<br />
multiple limbs dismembered, then the process takes 4d6<br />
weeks, instead, but he returns to life with all of his missing<br />
parts intact. If his body is completely destroyed, such as<br />
being burned to ashes or disintegrated, the process takes<br />
4d6 months, and the revenant bloodletter’s body reforms<br />
in a nearby crypt, cemetery, catacomb, or similar location.<br />
Finally, if his body is completely destroyed and special rites<br />
and prayers are performed, the person performing the rites<br />
must make a special Knowledge (religion) check (DC 40 + the<br />
revenant bloodletter’s Wisdom modifier), or else use a wish<br />
or miracle spell. If the check is successful, or a wish or miracle<br />
spell is used, the revenant bloodletter does not return on his<br />
own (though he can be brought back to life through other<br />
means). If no wish or miracle spell is used, and the check<br />
fails, then the revenant bloodletter rejuvenates after 4d6<br />
years.<br />
This process does not necessarily restore any lost<br />
equipment or possessions that the revenant bloodletter may<br />
have possessed, if they were removed from his person or<br />
destroyed while he was dead.<br />
Revenant Infiltrator<br />
“The living? Why should I fear them. They’re all just<br />
silly sheep, wandering around, fretting about their daily lives.<br />
So few of them evens suspect that our kind walk amongst<br />
them, intermingled in their precious little society without<br />
them even suspecting a thing. We’re nothing more than ghost<br />
stories and superstition to them, as insubstantial as a wisp<br />
of smoke. And all the while, we can enjoy the luxuries of our<br />
smug, reassured little flock.”<br />
~Katrine Nightfang, revenant infiltrator<br />
Though all revenants are predators by nature,<br />
revenant infiltrators are particularly adept at avoiding notice,<br />
and performing their dark deeds undetected by their victims.<br />
While they do not generally concern themselves with traps<br />
in the way that a rogue does, and they do not focus as much<br />
on the art of sudden, deadly blows—for such a thing would<br />
be a waste, to one who feeds on life—they are nonetheless<br />
as stealthy as any rogue, and what they lack in the way of<br />
training in the thieves’ arts, they more than make up for with<br />
the gifts of undeath.<br />
Revenant infiltrators gain a large number of vampiric<br />
powers, and possess a larger blood point pool than most<br />
other revenants. Though they are not quite as in touch with<br />
their vampiric nature as some other revenants, they make up<br />
for it with a variety of other skills that allows them to better<br />
get by in a world filled with mortals.<br />
Making a Revenant Infiltrator<br />
A revenant infiltrator fills a similar role as a more<br />
traditional rogue, in that she is stealthy and maneuverable,<br />
and gains access to a large number of skills. She is somewhat<br />
more defensively oriented than the rogue, however, and<br />
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