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Liber Vampyr

Liber Vampyr - Necromancers of the Northwest

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Table 1‐1: The Revenant Bloodletter<br />

Level<br />

Base Attack<br />

Bonus<br />

Fort<br />

Save<br />

Ref<br />

Save<br />

Will<br />

Save Special<br />

Maximum<br />

Blood Points<br />

1st +1 +2 +0 +0 Bloodlust +2, bonus feat, improved vampire's bite 2<br />

2nd +2 +3 +0 +0 Bonus feat 4<br />

3rd +3 +3 +1 +1 Savage bite 1d4 6<br />

4th +4 +4 +1 +1 Bonus feat 8<br />

5th +5 +4 +1 +1 Bloodlust +4 10<br />

6th +6/+1 +5 +2 +2 Bonus feat 12<br />

7th +7/+2 +5 +2 +2 Savage bite 1d6 14<br />

8th +8/+3 +6 +2 +2 Bonus feat 16<br />

9th +9/+4 +6 +3 +3 Bloodlust +6 18<br />

10th +10/+5 +7 +3 +3 Bonus feat 20<br />

11th +11/+6/+1 +7 +3 +3 Savage bite 1d8 22<br />

12th +12/+7/+2 +8 +4 +4 Bonus feat 24<br />

13th +13/+8/+3 +8 +4 +4 Bloodlust +8 26<br />

14th +14/+9/+4 +9 +4 +4 Bonus feat 28<br />

15th +15/+10/+5 +9 +5 +5 Savage bite 1d10 30<br />

16th +16/+11/+6/+1 +10 +5 +5 Bonus feat 32<br />

17th +17/+12/+7/+2 +10 +5 +5 Bloodlust +10 34<br />

18th +18/+13/+8/+3 13/ 3 +11 +6 +6 Bonus feat 36<br />

19th +19/+14/+9/+4 +11 +6 +6 Savage bite 1d12 38<br />

20th +20/+15/+10/+5 +12 +6 +6 Bonus feat, undying 40<br />

point. The damage need not be dealt in consecutive rounds,<br />

or even to the same creature, but damage dealt more than 1<br />

minute prior does not count towards gaining blood points.<br />

At 7 th level, and every four levels thereafter, the<br />

amount of damage that the revenant bloodletter inflicts<br />

with his bite attack increases, as indicated on Table 1-1: The<br />

Revenant Bloodletter.<br />

Undying (Su): By 20 th level, a revenant bloodletter<br />

is practically impossible to kill permanently. If he is slain,<br />

he rises again in 4d6 days with full hit points and only a<br />

single blood point. If his body was heavily mutilated as a<br />

result of or after his death, such as being beheaded or having<br />

multiple limbs dismembered, then the process takes 4d6<br />

weeks, instead, but he returns to life with all of his missing<br />

parts intact. If his body is completely destroyed, such as<br />

being burned to ashes or disintegrated, the process takes<br />

4d6 months, and the revenant bloodletter’s body reforms<br />

in a nearby crypt, cemetery, catacomb, or similar location.<br />

Finally, if his body is completely destroyed and special rites<br />

and prayers are performed, the person performing the rites<br />

must make a special Knowledge (religion) check (DC 40 + the<br />

revenant bloodletter’s Wisdom modifier), or else use a wish<br />

or miracle spell. If the check is successful, or a wish or miracle<br />

spell is used, the revenant bloodletter does not return on his<br />

own (though he can be brought back to life through other<br />

means). If no wish or miracle spell is used, and the check<br />

fails, then the revenant bloodletter rejuvenates after 4d6<br />

years.<br />

This process does not necessarily restore any lost<br />

equipment or possessions that the revenant bloodletter may<br />

have possessed, if they were removed from his person or<br />

destroyed while he was dead.<br />

Revenant Infiltrator<br />

“The living? Why should I fear them. They’re all just<br />

silly sheep, wandering around, fretting about their daily lives.<br />

So few of them evens suspect that our kind walk amongst<br />

them, intermingled in their precious little society without<br />

them even suspecting a thing. We’re nothing more than ghost<br />

stories and superstition to them, as insubstantial as a wisp<br />

of smoke. And all the while, we can enjoy the luxuries of our<br />

smug, reassured little flock.”<br />

~Katrine Nightfang, revenant infiltrator<br />

Though all revenants are predators by nature,<br />

revenant infiltrators are particularly adept at avoiding notice,<br />

and performing their dark deeds undetected by their victims.<br />

While they do not generally concern themselves with traps<br />

in the way that a rogue does, and they do not focus as much<br />

on the art of sudden, deadly blows—for such a thing would<br />

be a waste, to one who feeds on life—they are nonetheless<br />

as stealthy as any rogue, and what they lack in the way of<br />

training in the thieves’ arts, they more than make up for with<br />

the gifts of undeath.<br />

Revenant infiltrators gain a large number of vampiric<br />

powers, and possess a larger blood point pool than most<br />

other revenants. Though they are not quite as in touch with<br />

their vampiric nature as some other revenants, they make up<br />

for it with a variety of other skills that allows them to better<br />

get by in a world filled with mortals.<br />

Making a Revenant Infiltrator<br />

A revenant infiltrator fills a similar role as a more<br />

traditional rogue, in that she is stealthy and maneuverable,<br />

and gains access to a large number of skills. She is somewhat<br />

more defensively oriented than the rogue, however, and<br />

7

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