Beistar Introduction
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<strong>Beistar</strong><br />
THE TECHNOLOGY OF<br />
NATIVE 3D IMAGE FORMAT<br />
_________________________<br />
<strong>Introduction</strong><br />
beistar
INTRODUCTION - CURRENT STATE OF OUR PROJECT<br />
• In 2012, the company BEISTAR LTD was established in Hong Kong. The company owns<br />
the technology described in the patent application filed on August 29, 2012 at the<br />
Intellectual Property Office in Prague, Czech Republic under the registration number<br />
E160244.<br />
• This application provides the intellectual property protection to our technology which is<br />
based on the way of imaging and storing of obtained data into new 3D format.<br />
• On May 13, 2013 we subsequently confirmed our intention to protect this technology<br />
worldwide as our intellectual property by means of PCT application submitted to<br />
International Bureau of WIPO in Geneva (reg. No. PCT/IB2013/000913).<br />
• In addition, work is underway on the implementation of a 3D camera prototype as well as<br />
the work on relevant software means.<br />
beistar
INTRODUCTION - CURRENT STATE OF OUR PROJECT<br />
• At present, during the ongoing patent proceedings, the official search report was issued<br />
on October 15, 2013 confirming the novelty and industrialization of our technology. <br />
• There were another 3 patent applications of other applicants mentioned within the<br />
search report because they fell their applications under the 3D technology area but as<br />
compared to our solution all the applicants proved completely different approach with<br />
different focus.<br />
• One of the main differences of our approach is definition of the main image capture<br />
device and the definition of the “eclipsing points”.<br />
beistar
PATENT APPLICATION - SEARCH REPORT<br />
• patent No. USXXXXXXXXX<br />
Patent which solves the insertion of additional text, position and similarly structured data to the display in three layers<br />
so that it makes the impression of space. Is it a completely different principle, it uses a completely different way of<br />
data processing and it doesn't work with individual image points and their position towards the image capture device.<br />
• patent No. CN XXXXXXX<br />
Comparative shift of coloured areas and their calculation within progressing images which defines the distance<br />
characteristic of individual image segments which are same or similar as regards the colouring. The whole<br />
interpretation of the depth data is addressed only by means of approximate defining of possible distance and even<br />
more in segments of point clusters at once.<br />
• patent No. WO XXXXXXXXX<br />
Creating a totally artificial 3D graphical definition above the 2D image. Within the 3D graphical interface this patent<br />
counts with defined depth for individual points and is based on a depth map but still only within 3D graphical<br />
interface. It is a form of computer graphics. This patent is not able to capture or process real space; the image is dealt<br />
within this patent as with the 2D data behind 3D graphical interface. It is an artificially generated unit with no links to<br />
real photo or film footage.<br />
beistar
CHARACTERISTICS OF IMAGES<br />
• All points of reality are arranged in a pixel grid which has<br />
only one layer = it is 2D.<br />
• No information about the exact position of the point of the<br />
object space is matched to its pixels. Therefore, very<br />
important information is being lost during the process of<br />
image capturing and regarded data processing.<br />
beistar
CURRENT APPROACHES TO CREATING 3D IMAGES BY USING 2 X 2D IMAGES<br />
image of the left device<br />
image of the right device<br />
• Two image capture devices<br />
are used to capture the points<br />
of the space.<br />
• All points of the space are<br />
arranged in two-dimensional<br />
pixel grids of two images =<br />
they are only linked to a value<br />
of their position within two<br />
coordinates, parameters of the<br />
picture depth are missing<br />
within the data record of the<br />
reality. That’s why it is not a<br />
real 3D.<br />
beistar
BEISTAR TECHNOLOGY - INTRODUCTION<br />
area of the image<br />
(top view)<br />
point visible by<br />
the image cap. device<br />
A<br />
objects<br />
in the<br />
space<br />
image<br />
pixel grid<br />
image capture<br />
device<br />
unknown<br />
distance<br />
beistar
BEISTAR TECHNOLOGY - INTRODUCTION<br />
• The reality is captured by at least two devices, one of which is the main one.<br />
• The more reality points are captured, the more complete the 3D imaging is; however, for<br />
this purpose it is possible to choose different number, type and arrangement of image<br />
capture devices according to the complexity of the scene being photographed.<br />
• Some reality points cannot be captured via the main image capture device because they<br />
are eclipsed by other points. These points are called “eclipsing points”. Appropriate<br />
arrangement of auxiliary image capture devices allows them to be photographed. Working<br />
with eclipsing points (their processing by <strong>Beistar</strong>3D codec) is one of the pillars of our 3D<br />
technology.<br />
• <strong>Beistar</strong> codec processes information so that the reality points from the area of the main<br />
image capture device, which are photographed by at least one of the image capture<br />
devices, are linked to the value of their location in three coordinates, i.e. each pixel has its<br />
exact location within the three-dimensional pixel grid = it contains the depth parameter.<br />
beistar
BEISTAR TECHNOLOGY - VISIBLE POINTS<br />
area of main<br />
image (top view)<br />
point visible by<br />
the capture device<br />
A<br />
objects<br />
in the<br />
space<br />
image<br />
pixel grid<br />
image<br />
capture dev.<br />
depth<br />
parameter<br />
beistar
BEISTAR TECHNOLOGY - ECLIPSING POINTS<br />
area of main<br />
image (top view)<br />
eclipsing point<br />
eclipsing point<br />
objects<br />
in the<br />
space<br />
eclipsing point<br />
eclipsing point<br />
point photographed by<br />
main capture dev.<br />
main<br />
capture dev.<br />
beistar
BEISTAR TECHNOLOGY - ECLIPSING POINTS<br />
area of main<br />
image (top view)<br />
point photographed by<br />
auxiliary capture dev.<br />
auxiliary<br />
capture dev.<br />
image of auxiliary device<br />
B<br />
objects<br />
in the<br />
space<br />
image of main device<br />
main<br />
capture dev.<br />
beistar
BEISTAR - SUMMARY OF INTRODUCTION<br />
• We have the indisputable ownership of this technology for a full-value image in 3D<br />
space including eclipsing points which consist the definition of space as for the<br />
human brain.<br />
• In the first part of the presentation, you have seen the first component of our patent,<br />
which continues into a complete technological chain. This allows very fast developing<br />
of an entire product line for image capturing, processing, distribution and coding of<br />
natural 3D space as it feels like to a man.<br />
• We are ready for any reasonable form of cooperation, transparent to both sides. You<br />
will see from other parts of the presentation, how great opportunities this technology<br />
provides to end customers and our partners.<br />
beistar
<strong>Beistar</strong> Limited<br />
Q&A<br />
<br />
beistar
<strong>Beistar</strong><br />
THE TECHNOLOGY OF<br />
NATIVE 3D IMAGE FORMAT<br />
_________________________<br />
Examples of use<br />
beistar
BEISTAR TECHNOLOGY - EXAMPLES OF USE<br />
• In the following text we will focus on the arrangement of the shooting system in one<br />
line using three shooting devices (one main image capture device and two auxiliary<br />
image capture devices). <br />
• This HW configuration is most appropriate in terms of commercial use in conjunction<br />
with various kinds of amateur and professional user equipment (mobile, tablet,<br />
camera, etc.)<br />
• Our technology can be an integral part of such devices or just as a part of additional<br />
plug-in peripherals designed for shooting and processing of 3D.<br />
beistar
BASIC THREE-CAMERA SYSTEM<br />
area of the image<br />
(top view)<br />
main<br />
capture dev.<br />
auxiliary<br />
capture dev.<br />
objects<br />
in the<br />
space<br />
auxiliary<br />
capture dev.<br />
beistar
BASIC THREE-CAMERA SYSTEM<br />
• Linking the distance (depth information) to the points of photographed reality of the<br />
area of the main image that are visible by at least two image capture devices (are<br />
identifiable on at least two images) is based on a calculation using parallax.<br />
image of the left capture device<br />
image of the main capture device<br />
image of the right capture device<br />
beistar
BASIC THREE-CAMERA SYSTEM<br />
• Linking the distance (depth information) to the points of reality of the area of the main<br />
image that are visible by only one image capture device is realized by the use of edge<br />
logic and by the use of placement of previously processed points.<br />
image of the left capture device<br />
image of the main capture device<br />
image of the right capture device<br />
beistar
BASIC THREE-CAMERA SYSTEM<br />
area of the main<br />
image (top view)<br />
reality point visible by<br />
only one capture dev.<br />
auxiliary<br />
capture dev.<br />
image of the auxiliary capture device<br />
B<br />
objects<br />
in the<br />
space<br />
image of the main capture device<br />
depth<br />
parameter<br />
main<br />
capture dev.<br />
beistar
BEISTAR TECHNOLOGY - CODEC<br />
• <strong>Beistar</strong> codec is able to use the<br />
current studio equipment without<br />
the need of variation of the<br />
components of TV broadcasters.<br />
• Such proposed codec allows quick<br />
and seamless expansion of our<br />
technology without massive<br />
investments from the users.<br />
• It is a codec described in our patent<br />
application and it should therefore<br />
be protected as intellectual<br />
property.<br />
beistar
BEISTAR TECHNOLOGY - EXAMPLES OF USE<br />
<strong>Beistar</strong> technology is applicable in practice, mainly in the following areas:<br />
• Easy three-dimensional shooting practicable via built-in HW components or using<br />
simple HW peripherals connectable to the current devices (mobile, tablet, camera,<br />
etc.)<br />
• Editing and image processing, e.g. a new way of image keying, editing, and image<br />
blending.<br />
• Display – <strong>Beistar</strong> codec will enable fully holographic output, output on multi-layer<br />
displays and simulation of the 3D also on all kinds of 2D displays.<br />
beistar
BEISTAR TECHNOLOGY - EXAMPLES OF USE<br />
New way of editing and image blending:<br />
• Image data recorded using our codec enable a new way of editing and image blending<br />
where the possibilities of various image editing are multiplied on the bases of the fact<br />
that different images are not combined only in two-dimensional pixel grids but they are<br />
combined in the space with endless pixel areas and formations.<br />
beistar
BEISTAR TECHNOLOGY - EXAMPLES OF USE<br />
New method of image keying:<br />
• Image data recorded using our codec enable a new way of image keying where the<br />
user can easily replace part of the image with another part (e.g. replace everything that<br />
is 2 meters behind the subject which has to be kept on the image).<br />
original part<br />
of the image<br />
original part<br />
of the image<br />
beistar
BEISTAR TECHNOLOGY - EXAMPLES OF USE<br />
New method of image keying:<br />
• Image data recorded using our codec enable a new way of image keying where the<br />
user can easily replace part of the image with another part (e.g. replace everything that<br />
is 2 meters behind the subject which has to be kept on the image).<br />
replaced part<br />
of the image<br />
replaced part<br />
of the image<br />
original part<br />
of the image<br />
original part<br />
of the image<br />
beistar
BEISTAR TECHNOLOGY - EXAMPLES OF USE<br />
New way of 3D imaging on 2D display:<br />
• Image data recorded using our codec enable a new way of 3D imaging on 2D display which can<br />
be achieved by the way that 2D display imitates the movement of a large number of pixel layers.<br />
The movement is initiated either automatically from a pre-programmed software (suitable to<br />
create the 3D effect e.g. on static photos) or by an external stimulus – in case a change of a<br />
viewer’s eyes or head position is detected (detected by GPS, gyroscope, accelerometer etc.)<br />
Note:<br />
This figure illustrates only imitation of one layer<br />
movement, in practice, however, it is possible to<br />
imitate the movement of the "n" of pixel layers.<br />
beistar
BEISTAR TECHNOLOGY - EXAMPLES OF USE<br />
Autonomous navigation:<br />
• Image data recorded using our codec enable a new way of automatic detection of the<br />
space around the vehicle which can be used as a tool for autonomous vehicle<br />
navigation.<br />
Note:<br />
• Detection in the quality of 4k or 8k around<br />
the vehicle with automatic ISO setting<br />
according to lighting conditions in the range<br />
of 50 - 6000 ISO<br />
• Image frequency: 50 - 250/s<br />
• Passive scanning of the space around the<br />
vehicle does not affect other vehicles or<br />
technologies.<br />
beistar
BEISTAR TECHNOLOGY - EXAMPLES OF USE<br />
Scanning beyond the visible spectrum (beyond photo and video):<br />
• radar<br />
• ultrasound<br />
• laser <br />
• alpha, beta and gamma rays<br />
• infrared and ultraviolet radiation<br />
beistar
BEISTAR TECHNOLOGY - EXAMPLES OF USE<br />
Radar:<br />
• possibility to work in complete darkness<br />
using our patent<br />
• possibility to work at such distances<br />
a n d l i g h t i n g c o n d i t i o n s w h e re<br />
conventional scanning would be<br />
absolutely useless<br />
• optimum is a very high refresh rate<br />
which is capable of providing full image<br />
frequency<br />
• the speed is sufficient even for<br />
overlapping of three or more channels<br />
beistar
BEISTAR TECHNOLOGY - EXAMPLES OF USE<br />
Ultrasound:<br />
• is very accurate at shorter distances, but is<br />
slow in case of fast actions<br />
• on the contrary for slow-collecting imaging<br />
is a very suitable option<br />
• due to the slowness of response with<br />
respect to the image frequency, this is the<br />
optimal solution as a single channel, for<br />
example in medicine<br />
beistar
BEISTAR TECHNOLOGY - EXAMPLES OF USE<br />
Laser:<br />
• optimal for conventional light and<br />
scanning conditions<br />
• description of laser usage is<br />
discussed in detail within our patent<br />
application<br />
• when using a series of lasers at<br />
different wavelengths we can<br />
achieve accurate scanning and<br />
recording of the eclipsing points<br />
which is not technologically<br />
possible with any other type of<br />
scanning and detection<br />
beistar
BEISTAR TECHNOLOGY - EXAMPLES OF USE<br />
Alpha, beta, gamma, x-rays, neutrone:<br />
:<br />
• these wavelengths can be suitably used for<br />
special types of scanning due to the possibilities<br />
of penetration through material layers and other<br />
unique features in real time by the speed of light<br />
it can be possible to achieve the unique 3D<br />
scanning techniques<br />
beistar
BEISTAR TECHNOLOGY - EXAMPLES OF USE<br />
Infrared and ultraviolet radiation:<br />
• this radiation is just above and below the<br />
spectrum of visible light<br />
• using simple tools and procedures it is<br />
extremely easy to scan things at full speed in<br />
the invisible part of the spectrum<br />
• it is possible to either scan and optimize the<br />
spectrum or, conversely, to light up things<br />
with that radiation and/or to take<br />
measurements in order to use 3D scanning<br />
in real time with no disturbing and without<br />
disturbing the scanned objects<br />
beistar
BEISTAR TECHNOLOGY - EXAMPLES OF USE - SUMMARY<br />
• As evident from the previous examples, our solution is a complex and globally usable<br />
way in any use where it is necessary to work with the dimensional coordinates. <br />
• Because there can easily be billions of eclipsing points in reality, our solution can<br />
be used in extremely fine recording of dimensional coordinates.<br />
• At all times we work with real dimensional data.<br />
• At all times we work with existing studio technology range with no need for any<br />
change.<br />
• At all times we work with the coding method which is immediately applicable<br />
anywhere in the world within any common product.<br />
beistar
<strong>Beistar</strong> Limited<br />
Q&A<br />
<br />
beistar
<strong>Beistar</strong><br />
THE TECHNOLOGY OF<br />
NATIVE 3D IMAGE FORMAT<br />
_________________________<br />
Licences<br />
beistar
BEISTAR TECHNOLOGY - LICENCES<br />
• On the following pages individual licences can be seen as a result of our patent application. <br />
• This description and schemes clearly define the possibilities to implement the entire product<br />
range based on <strong>Beistar</strong> technology.<br />
• At the same time it also defines a new standard of dimensional photographing, recording,<br />
processing and imaging.<br />
• Furthermore this description defines a new way of data processing using the 3D codec fully<br />
compatible with existing technology.<br />
• All data is possible to be processed by means of current studio technology, there is no need<br />
for broadcasting chains exchange.<br />
• View of this way processed image is as natural for man as the view out of the window.<br />
• There is no need for additional opto-electronic tools, there are no health risks.<br />
beistar
BEISTAR TECHNOLOGY - LICENCES<br />
1. Licence to image capturing system for mobile phones and tablets with related method of<br />
calculating the space and data storage within the codec according to the <strong>Beistar</strong>3D patent<br />
application:<br />
• Image capturing system for small devices such as mobile phones, tablets and other similar devices. This<br />
solution allows the installation of the capturing system without engaging larger space. The spatial<br />
requirements of this solution are evident from image example below this text. In the photo we can see a CCD<br />
(charge coupled device) element with the addition of radiation emitter and detector defining the depth<br />
coordinate for each relevant pixel.<br />
beistar
BEISTAR TECHNOLOGY - LICENCES<br />
1. Licence to image capturing system for mobile phones and tablets with related method of<br />
calculating the space and data storage within the codec according to the <strong>Beistar</strong> patent<br />
application:<br />
• In case of solutions for mobile phones and tablets a simplified system for scanning and recording in-depth data is used. This<br />
method is able to define accurately the distance to each image point captured by the main camera of the mobile phone. This<br />
technological solution covers the entire visible image of the structure of in-depth information about each point. In practice this<br />
means that the output of this sensor is image information supplemented in the entire point structure by the depth information.<br />
Design and software solution allows both installations in thin bodies of such equipment and calculation directly in these devices,<br />
since this solution does not need high computing power.<br />
• On the drawing there is one image point in the space which is being scanned by a specific part of the image capturing system. A<br />
radiation from the emitter is sent to this point and after the reflection the radiation is scanned via the radiation detector. The exact<br />
distance of the point from the mobile device is calculated by the time between the emission of radiation and its adoption. <br />
• The outcome of this technological solution is complete image information from the main camera completed with information about<br />
the distances of each point of this image. The disadvantage of this solution is the non-existance of eclipsing points. For the<br />
definition of eclipsing points it is necessary to have more than just one camera (more than one CCD).<br />
beistar
BEISTAR TECHNOLOGY - LICENCES<br />
2. Licence to image capturing system of consumer cameras of all sizes (up to<br />
the miniature palm cameras) based on at least two-point image capturing<br />
system according to the description stated in our patent application:<br />
• Additional set of CCD sensors allows<br />
a description of eclipsing points.<br />
beistar3D
BEISTAR TECHNOLOGY - LICENCES<br />
3. Licence to image capturing system for the broadcasting cameras and<br />
camera systems based on three or more image capturing units:<br />
• More robust solutions can be used for more complex work in editing rooms in the category of<br />
broadcasting and films. At the first camera you can see the extension by a couple of CCD sensors<br />
which enables the basic work with eclipsing points . Additional sets of CCD sensors allow a very<br />
complex description of eclipsing points. It can be used e.g. as an extension of reality during live<br />
sports events, concerts, etc.<br />
beistar
BEISTAR TECHNOLOGY - LICENCES<br />
4. Licence to image capturing system for the camera solutions when by<br />
means of arranging the cameras into a special structure the full dimensional<br />
record up to 360 degrees (similar to holography) is achieved:<br />
• Three or more cameras are arranged so<br />
that they can capture one scene from<br />
different locations. The condition for<br />
correct functionality is just the accurate<br />
information about the position of the<br />
cameras towards each other and the<br />
angle of the scene. The next step is the<br />
calculation process of all these inputs to<br />
the main camera and on the output we<br />
get a record that has all the real<br />
parameters of a 360-degree recording<br />
options including rotation and other<br />
kinds of processing.<br />
beistar
BEISTAR TECHNOLOGY - LICENCES<br />
5. Licence to image capturing system when an extended spatial record can be<br />
achieved by combining multiple cameras; this record can even exceed 180<br />
degrees view in the direction to outside from the camera and also up to 360<br />
degrees around the cameras:<br />
• If we arrange the camera system in a<br />
circle oriented towards outside we can<br />
get an image with a depth information<br />
of up to 360 degrees of a space around<br />
in a real dynamic 3D administration and<br />
in the recording of our depth<br />
information. From the area of special<br />
effects to the continuous surveillance<br />
cameras and a variety of other uses<br />
this presents a completely new<br />
technology that is in this way covered<br />
by our patent application.<br />
beistar
BEISTAR TECHNOLOGY - LICENCES<br />
6. Licence for the way of recording the image data into the structure of depth<br />
information with respect to compatibility in the context of broadcasting and<br />
signal paths of the video:<br />
4:4:4:4 + depth parameters<br />
4:4:4 + depth parameters<br />
4:2:2 + depth parameters<br />
4:2:0 + depth parameters<br />
4:1:1+ depth parameters<br />
4:4:4:4 + depth parameters + 4:4 + depth parameters<br />
4:4:4 + depth parameters + 4:4 + depth parameters<br />
4:2:2 + depth parameters + 2:2 + depth parameters<br />
4:2:0 + depth parameters + 2:0 + depth parameters<br />
4:4:4:4 + depth parameters + 4:4 + depth parameters + 4:4 + depth parameters<br />
4:4:4 + depth parameters + 4:4 + depth parameters + 4:4 + depth parameters<br />
4:2:2 + depth parameters + 2:2 + depth parameters + 2:2 + depth parameters<br />
4:2:0 + depth parameters + 2:0 + depth parameters + 2:0 + depth parameters<br />
Types of Metadata<br />
Data container<br />
User data<br />
Copyright information<br />
Media data<br />
Media index<br />
Types of data tracks<br />
Compression format<br />
Editing information<br />
Video<br />
Audio<br />
Metadata<br />
3D<br />
MIDI<br />
Graphics<br />
Text<br />
And many more ...<br />
beistar
BEISTAR TECHNOLOGY - LICENCES<br />
6. Licence for the way of recording the image data into the structure of depth<br />
information with respect to compatibility in the context of broadcasting and<br />
signal paths of the video:<br />
• The advantage is that this way<br />
arranged format of 3D image<br />
will be primarily an output of a<br />
variety of different kinds of<br />
devices, from professional<br />
cameras to simple mobile<br />
phones, computers and<br />
tablets of the consumer<br />
market.<br />
beistar
BEISTAR TECHNOLOGY - LICENCES<br />
6. Licence for the way of recording the image data into the structure of depth<br />
information with respect to compatibility in the context of broadcasting and<br />
signal paths of the video:<br />
• Then the same format can be used as input for further video processing in specialized editing<br />
programs or the corresponding graphical software to work with photos and can be also at the same<br />
time the output format of those SW.<br />
• The format of <strong>Beistar</strong> will be as well used as an input format for 3D imaging devices or units<br />
adapted to it.<br />
• it is also suitable for archiving of image data as it allows complex recording of three-dimensional<br />
scene from which if necessary the simplified forms can be easily and effectively generated (e.g. 2x2D<br />
image format for the current "3D" systems or imaging devices for stereograms or 2D image for<br />
normal imaging units or print).<br />
• The format of <strong>Beistar</strong> image is also effective in terms of data flow.<br />
beistar
BEISTAR TECHNOLOGY - LICENCES<br />
7. Licence on how to write depth information into the commercial codecs<br />
according to our patent application:<br />
• This format is designed so universally that it can be<br />
written to any image photo or video codec. Image<br />
codec which is illustrated on the scheme means<br />
creation and a way of positioning of additional<br />
information so-called “depth information” to standard<br />
codecs.<br />
beistar
BEISTAR TECHNOLOGY - LICENCES<br />
7. Licence on how to write depth information into the commercial codecs<br />
according to our patent application:<br />
• In existing codecs the structure of the signal path and image<br />
recording (see chart) is designed as a sequence point<br />
recording with no other additional definition of these points.<br />
• In our case we can take any codec which is commonly used<br />
and requested by the client and on the basis of its structure<br />
we decide which of the three options of recording by means of<br />
additional data we will use. As regards the new up-to-date<br />
codecs our data can be entered as metadata in the container,<br />
with older codecs these data has to be a part of the codec in<br />
an enclosed container, and codecs not supporting the<br />
metadata at all will have to have this data included as a<br />
container synchronized via time base. Within all these three<br />
options the depth information will be linked with the codec.<br />
beistar
BEISTAR TECHNOLOGY - LICENCES<br />
8. Licence for distribution of <strong>Beistar</strong> codec to the displays:<br />
• Our codec contains the depth information.<br />
• In order to correctly convert the image data using this codec<br />
into the image corresponding to the human perception we need<br />
to re-lay the image into the depth layer structure. Using a multilayer<br />
screen is the optimal solution. In order to convert image<br />
data into this type of screen it is necessary to recalculate the<br />
image according to the number of layers of such screen. A<br />
mathematical algorithm which takes into account the<br />
psychology of human visual perception complies with that.<br />
Depth information after the passage of this algorithm will be<br />
divided into an adequate number of image layers so that the<br />
perception of this image is as close to the real perspective of the<br />
primary image as possible.<br />
beistar
BEISTAR TECHNOLOGY - LICENCES<br />
8. Licence for distribution of <strong>Beistar</strong> codec to the displays:<br />
• The second immediately realizable possibility of how to distribute<br />
the relevant signal is to transfer the 3D space into dynamical<br />
record which is possible to view on 2D display. In this case we<br />
are able to get our image to any mobile phone, tablet, computer<br />
or TV set. Depth information together with the codec is<br />
calculated by means of mathematical algorithm which enables<br />
the converting of the image into a 2D display. In practice this<br />
means that we are able to play the newly created record to<br />
anyone at anytime and anywhere in the world on any existing<br />
device which is equipped by a display. There is no limitation as<br />
regards image definition. It is possible to work with HDTV as well<br />
as with 4k or 8k record and convert it adequately.<br />
• The third possibility is to use a new type of dimensional display<br />
we are developing.<br />
beistar
BEISTAR TECHNOLOGY - LICENCES<br />
9. Licence to image capturing device which uses any invisible spectrum of<br />
radiation:<br />
• Our patent application is designed so as to enable the use<br />
of the area of visible radiation as well as any other radiation.<br />
Each type of radiation can be used to describe and define<br />
the dimensional coordinates adequately to the shape or size<br />
of the scanned area. Therefore it does not matter whether<br />
the scanning structure is being addressed at the<br />
microscopic level or for example in monitoring the surface<br />
of the Moon. It is actually possible to combine information<br />
from the visible and invisible spectrum.<br />
• Our patent application also covers the usage of our<br />
technology in night vision devices, surgery scanners and<br />
other devices.<br />
beistar
BEISTAR TECHNOLOGY - LICENCES<br />
10.Licence to linking the depth information to image data of 2D image. This licence<br />
enables the transfer of 2D image (any image or movie recording of the relevant space<br />
except for the 3D animation):<br />
• Any “normal” photo or “normal” film footage carries information<br />
about the distance of individual points. Therefore it is possible to<br />
describe it by means of our codec and redistribute it as a real 3D<br />
space shot. Given the fact that primarily there are no eclipsing points<br />
on 2D images or films the first step would present a realistic solution<br />
using the deep imprint which would be provided by our patent<br />
application. In case of films there is an advantage of sequenced<br />
images so that it is possible to add those so called eclipsing points<br />
to reach the full depth information. In practice this means that using<br />
our patent application and via the depth information it is possible to<br />
fully convert all recorded films and videos in the world throughout the<br />
entire time when the actual footage of films and videos have been<br />
taken into 3D. In combination with our codec and the following<br />
technology it is possible to distribute any film or video anywhere in<br />
the world and on any type of a display as a 3D image.<br />
beistar
BEISTAR TECHNOLOGY - INCOME GENERATOR<br />
The <strong>Beistar</strong> technology has the ambition to generate the following types of income:<br />
• Income from sub-licences – the owner of the licence can sell under agreed conditions the licence for <strong>Beistar</strong>3D<br />
technology to their partners.<br />
• Incomes from the sale of additional HW/SW peripherals – the owner of the licence can produce and sell own<br />
products for the purpose of 3D image capturing only (e.g. single compact HW image capturing set of minicameras<br />
connectable to the tablet) and/or for the purpose of imaging (separate layered 3D display connectable as an output<br />
device to various other devices, e.g. mobile phone) together with the application or SW which processes the image<br />
data using the <strong>Beistar</strong>3D codec.<br />
• Income from the sale of HW/SW devices/systems – the owner of the licence can produce and sell own products (e.g.<br />
new type of mobile phone, tablet, PC, TV set etc.) which include an integral part of HW/SW tools for 3D image<br />
capturing and/or imaging using the <strong>Beistar</strong>3D technology.<br />
• Income from the sale of SW and applications or provision of services – a certain group of consumers does not need<br />
to require the possibility of creating and viewing photos and videos in 3D (by means of special HW/SW additional<br />
components in case of complex integral products) and they will be satisfied with viewing the 3D photo (which was<br />
actually taken by using the <strong>Beistar</strong>3D codec and these consumers have the possibility to share it – by means of<br />
social networks, i.e. they download it from the internet or it will be sent to them etc.) on a usual 2D display. Such<br />
users can be offered SW, application or on-line service that will enable the 3D photos to be viewed on 2D display.<br />
beistar
<strong>Beistar</strong> Limited<br />
Q&A<br />
beistar