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Beistar Introduction

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<strong>Beistar</strong><br />

THE TECHNOLOGY OF<br />

NATIVE 3D IMAGE FORMAT<br />

_________________________<br />

<strong>Introduction</strong><br />

beistar


INTRODUCTION - CURRENT STATE OF OUR PROJECT<br />

• In 2012, the company BEISTAR LTD was established in Hong Kong. The company owns<br />

the technology described in the patent application filed on August 29, 2012 at the<br />

Intellectual Property Office in Prague, Czech Republic under the registration number<br />

E160244.<br />

• This application provides the intellectual property protection to our technology which is<br />

based on the way of imaging and storing of obtained data into new 3D format.<br />

• On May 13, 2013 we subsequently confirmed our intention to protect this technology<br />

worldwide as our intellectual property by means of PCT application submitted to<br />

International Bureau of WIPO in Geneva (reg. No. PCT/IB2013/000913).<br />

• In addition, work is underway on the implementation of a 3D camera prototype as well as<br />

the work on relevant software means.<br />

beistar


INTRODUCTION - CURRENT STATE OF OUR PROJECT<br />

• At present, during the ongoing patent proceedings, the official search report was issued<br />

on October 15, 2013 confirming the novelty and industrialization of our technology. <br />

• There were another 3 patent applications of other applicants mentioned within the<br />

search report because they fell their applications under the 3D technology area but as<br />

compared to our solution all the applicants proved completely different approach with<br />

different focus.<br />

• One of the main differences of our approach is definition of the main image capture<br />

device and the definition of the “eclipsing points”.<br />

beistar


PATENT APPLICATION - SEARCH REPORT<br />

• patent No. USXXXXXXXXX<br />

Patent which solves the insertion of additional text, position and similarly structured data to the display in three layers<br />

so that it makes the impression of space. Is it a completely different principle, it uses a completely different way of<br />

data processing and it doesn't work with individual image points and their position towards the image capture device.<br />

• patent No. CN XXXXXXX<br />

Comparative shift of coloured areas and their calculation within progressing images which defines the distance<br />

characteristic of individual image segments which are same or similar as regards the colouring. The whole<br />

interpretation of the depth data is addressed only by means of approximate defining of possible distance and even<br />

more in segments of point clusters at once.<br />

• patent No. WO XXXXXXXXX<br />

Creating a totally artificial 3D graphical definition above the 2D image. Within the 3D graphical interface this patent<br />

counts with defined depth for individual points and is based on a depth map but still only within 3D graphical<br />

interface. It is a form of computer graphics. This patent is not able to capture or process real space; the image is dealt<br />

within this patent as with the 2D data behind 3D graphical interface. It is an artificially generated unit with no links to<br />

real photo or film footage.<br />

beistar


CHARACTERISTICS OF IMAGES<br />

• All points of reality are arranged in a pixel grid which has<br />

only one layer = it is 2D.<br />

• No information about the exact position of the point of the<br />

object space is matched to its pixels. Therefore, very<br />

important information is being lost during the process of<br />

image capturing and regarded data processing.<br />

beistar


CURRENT APPROACHES TO CREATING 3D IMAGES BY USING 2 X 2D IMAGES<br />

image of the left device<br />

image of the right device<br />

• Two image capture devices<br />

are used to capture the points<br />

of the space.<br />

• All points of the space are<br />

arranged in two-dimensional<br />

pixel grids of two images =<br />

they are only linked to a value<br />

of their position within two<br />

coordinates, parameters of the<br />

picture depth are missing<br />

within the data record of the<br />

reality. That’s why it is not a<br />

real 3D.<br />

beistar


BEISTAR TECHNOLOGY - INTRODUCTION<br />

area of the image<br />

(top view)<br />

point visible by<br />

the image cap. device<br />

A<br />

objects<br />

in the<br />

space<br />

image<br />

pixel grid<br />

image capture<br />

device<br />

unknown<br />

distance<br />

beistar


BEISTAR TECHNOLOGY - INTRODUCTION<br />

• The reality is captured by at least two devices, one of which is the main one.<br />

• The more reality points are captured, the more complete the 3D imaging is; however, for<br />

this purpose it is possible to choose different number, type and arrangement of image<br />

capture devices according to the complexity of the scene being photographed.<br />

• Some reality points cannot be captured via the main image capture device because they<br />

are eclipsed by other points. These points are called “eclipsing points”. Appropriate<br />

arrangement of auxiliary image capture devices allows them to be photographed. Working<br />

with eclipsing points (their processing by <strong>Beistar</strong>3D codec) is one of the pillars of our 3D<br />

technology.<br />

• <strong>Beistar</strong> codec processes information so that the reality points from the area of the main<br />

image capture device, which are photographed by at least one of the image capture<br />

devices, are linked to the value of their location in three coordinates, i.e. each pixel has its<br />

exact location within the three-dimensional pixel grid = it contains the depth parameter.<br />

beistar


BEISTAR TECHNOLOGY - VISIBLE POINTS<br />

area of main<br />

image (top view)<br />

point visible by<br />

the capture device<br />

A<br />

objects<br />

in the<br />

space<br />

image<br />

pixel grid<br />

image<br />

capture dev.<br />

depth<br />

parameter<br />

beistar


BEISTAR TECHNOLOGY - ECLIPSING POINTS<br />

area of main<br />

image (top view)<br />

eclipsing point<br />

eclipsing point<br />

objects<br />

in the<br />

space<br />

eclipsing point<br />

eclipsing point<br />

point photographed by<br />

main capture dev.<br />

main<br />

capture dev.<br />

beistar


BEISTAR TECHNOLOGY - ECLIPSING POINTS<br />

area of main<br />

image (top view)<br />

point photographed by<br />

auxiliary capture dev.<br />

auxiliary<br />

capture dev.<br />

image of auxiliary device<br />

B<br />

objects<br />

in the<br />

space<br />

image of main device<br />

main<br />

capture dev.<br />

beistar


BEISTAR - SUMMARY OF INTRODUCTION<br />

• We have the indisputable ownership of this technology for a full-value image in 3D<br />

space including eclipsing points which consist the definition of space as for the<br />

human brain.<br />

• In the first part of the presentation, you have seen the first component of our patent,<br />

which continues into a complete technological chain. This allows very fast developing<br />

of an entire product line for image capturing, processing, distribution and coding of<br />

natural 3D space as it feels like to a man.<br />

• We are ready for any reasonable form of cooperation, transparent to both sides. You<br />

will see from other parts of the presentation, how great opportunities this technology<br />

provides to end customers and our partners.<br />

beistar


<strong>Beistar</strong> Limited<br />

Q&A<br />

<br />

beistar


<strong>Beistar</strong><br />

THE TECHNOLOGY OF<br />

NATIVE 3D IMAGE FORMAT<br />

_________________________<br />

Examples of use<br />

beistar


BEISTAR TECHNOLOGY - EXAMPLES OF USE<br />

• In the following text we will focus on the arrangement of the shooting system in one<br />

line using three shooting devices (one main image capture device and two auxiliary<br />

image capture devices). <br />

• This HW configuration is most appropriate in terms of commercial use in conjunction<br />

with various kinds of amateur and professional user equipment (mobile, tablet,<br />

camera, etc.)<br />

• Our technology can be an integral part of such devices or just as a part of additional<br />

plug-in peripherals designed for shooting and processing of 3D.<br />

beistar


BASIC THREE-CAMERA SYSTEM<br />

area of the image<br />

(top view)<br />

main<br />

capture dev.<br />

auxiliary<br />

capture dev.<br />

objects<br />

in the<br />

space<br />

auxiliary<br />

capture dev.<br />

beistar


BASIC THREE-CAMERA SYSTEM<br />

• Linking the distance (depth information) to the points of photographed reality of the<br />

area of the main image that are visible by at least two image capture devices (are<br />

identifiable on at least two images) is based on a calculation using parallax.<br />

image of the left capture device<br />

image of the main capture device<br />

image of the right capture device<br />

beistar


BASIC THREE-CAMERA SYSTEM<br />

• Linking the distance (depth information) to the points of reality of the area of the main<br />

image that are visible by only one image capture device is realized by the use of edge<br />

logic and by the use of placement of previously processed points.<br />

image of the left capture device<br />

image of the main capture device<br />

image of the right capture device<br />

beistar


BASIC THREE-CAMERA SYSTEM<br />

area of the main<br />

image (top view)<br />

reality point visible by<br />

only one capture dev.<br />

auxiliary<br />

capture dev.<br />

image of the auxiliary capture device<br />

B<br />

objects<br />

in the<br />

space<br />

image of the main capture device<br />

depth<br />

parameter<br />

main<br />

capture dev.<br />

beistar


BEISTAR TECHNOLOGY - CODEC<br />

• <strong>Beistar</strong> codec is able to use the<br />

current studio equipment without<br />

the need of variation of the<br />

components of TV broadcasters.<br />

• Such proposed codec allows quick<br />

and seamless expansion of our<br />

technology without massive<br />

investments from the users.<br />

• It is a codec described in our patent<br />

application and it should therefore<br />

be protected as intellectual<br />

property.<br />

beistar


BEISTAR TECHNOLOGY - EXAMPLES OF USE<br />

<strong>Beistar</strong> technology is applicable in practice, mainly in the following areas:<br />

• Easy three-dimensional shooting practicable via built-in HW components or using<br />

simple HW peripherals connectable to the current devices (mobile, tablet, camera,<br />

etc.)<br />

• Editing and image processing, e.g. a new way of image keying, editing, and image<br />

blending.<br />

• Display – <strong>Beistar</strong> codec will enable fully holographic output, output on multi-layer<br />

displays and simulation of the 3D also on all kinds of 2D displays.<br />

beistar


BEISTAR TECHNOLOGY - EXAMPLES OF USE<br />

New way of editing and image blending:<br />

• Image data recorded using our codec enable a new way of editing and image blending<br />

where the possibilities of various image editing are multiplied on the bases of the fact<br />

that different images are not combined only in two-dimensional pixel grids but they are<br />

combined in the space with endless pixel areas and formations.<br />

beistar


BEISTAR TECHNOLOGY - EXAMPLES OF USE<br />

New method of image keying:<br />

• Image data recorded using our codec enable a new way of image keying where the<br />

user can easily replace part of the image with another part (e.g. replace everything that<br />

is 2 meters behind the subject which has to be kept on the image).<br />

original part<br />

of the image<br />

original part<br />

of the image<br />

beistar


BEISTAR TECHNOLOGY - EXAMPLES OF USE<br />

New method of image keying:<br />

• Image data recorded using our codec enable a new way of image keying where the<br />

user can easily replace part of the image with another part (e.g. replace everything that<br />

is 2 meters behind the subject which has to be kept on the image).<br />

replaced part<br />

of the image<br />

replaced part<br />

of the image<br />

original part<br />

of the image<br />

original part<br />

of the image<br />

beistar


BEISTAR TECHNOLOGY - EXAMPLES OF USE<br />

New way of 3D imaging on 2D display:<br />

• Image data recorded using our codec enable a new way of 3D imaging on 2D display which can<br />

be achieved by the way that 2D display imitates the movement of a large number of pixel layers.<br />

The movement is initiated either automatically from a pre-programmed software (suitable to<br />

create the 3D effect e.g. on static photos) or by an external stimulus – in case a change of a<br />

viewer’s eyes or head position is detected (detected by GPS, gyroscope, accelerometer etc.)<br />

Note:<br />

This figure illustrates only imitation of one layer<br />

movement, in practice, however, it is possible to<br />

imitate the movement of the "n" of pixel layers.<br />

beistar


BEISTAR TECHNOLOGY - EXAMPLES OF USE<br />

Autonomous navigation:<br />

• Image data recorded using our codec enable a new way of automatic detection of the<br />

space around the vehicle which can be used as a tool for autonomous vehicle<br />

navigation.<br />

Note:<br />

• Detection in the quality of 4k or 8k around<br />

the vehicle with automatic ISO setting<br />

according to lighting conditions in the range<br />

of 50 - 6000 ISO<br />

• Image frequency: 50 - 250/s<br />

• Passive scanning of the space around the<br />

vehicle does not affect other vehicles or<br />

technologies.<br />

beistar


BEISTAR TECHNOLOGY - EXAMPLES OF USE<br />

Scanning beyond the visible spectrum (beyond photo and video):<br />

• radar<br />

• ultrasound<br />

• laser <br />

• alpha, beta and gamma rays<br />

• infrared and ultraviolet radiation<br />

beistar


BEISTAR TECHNOLOGY - EXAMPLES OF USE<br />

Radar:<br />

• possibility to work in complete darkness<br />

using our patent<br />

• possibility to work at such distances<br />

a n d l i g h t i n g c o n d i t i o n s w h e re<br />

conventional scanning would be<br />

absolutely useless<br />

• optimum is a very high refresh rate<br />

which is capable of providing full image<br />

frequency<br />

• the speed is sufficient even for<br />

overlapping of three or more channels<br />

beistar


BEISTAR TECHNOLOGY - EXAMPLES OF USE<br />

Ultrasound:<br />

• is very accurate at shorter distances, but is<br />

slow in case of fast actions<br />

• on the contrary for slow-collecting imaging<br />

is a very suitable option<br />

• due to the slowness of response with<br />

respect to the image frequency, this is the<br />

optimal solution as a single channel, for<br />

example in medicine<br />

beistar


BEISTAR TECHNOLOGY - EXAMPLES OF USE<br />

Laser:<br />

• optimal for conventional light and<br />

scanning conditions<br />

• description of laser usage is<br />

discussed in detail within our patent<br />

application<br />

• when using a series of lasers at<br />

different wavelengths we can<br />

achieve accurate scanning and<br />

recording of the eclipsing points<br />

which is not technologically<br />

possible with any other type of<br />

scanning and detection<br />

beistar


BEISTAR TECHNOLOGY - EXAMPLES OF USE<br />

Alpha, beta, gamma, x-rays, neutrone:<br />

:<br />

• these wavelengths can be suitably used for<br />

special types of scanning due to the possibilities<br />

of penetration through material layers and other<br />

unique features in real time by the speed of light<br />

it can be possible to achieve the unique 3D<br />

scanning techniques<br />

beistar


BEISTAR TECHNOLOGY - EXAMPLES OF USE<br />

Infrared and ultraviolet radiation:<br />

• this radiation is just above and below the<br />

spectrum of visible light<br />

• using simple tools and procedures it is<br />

extremely easy to scan things at full speed in<br />

the invisible part of the spectrum<br />

• it is possible to either scan and optimize the<br />

spectrum or, conversely, to light up things<br />

with that radiation and/or to take<br />

measurements in order to use 3D scanning<br />

in real time with no disturbing and without<br />

disturbing the scanned objects<br />

beistar


BEISTAR TECHNOLOGY - EXAMPLES OF USE - SUMMARY<br />

• As evident from the previous examples, our solution is a complex and globally usable<br />

way in any use where it is necessary to work with the dimensional coordinates. <br />

• Because there can easily be billions of eclipsing points in reality, our solution can<br />

be used in extremely fine recording of dimensional coordinates.<br />

• At all times we work with real dimensional data.<br />

• At all times we work with existing studio technology range with no need for any<br />

change.<br />

• At all times we work with the coding method which is immediately applicable<br />

anywhere in the world within any common product.<br />

beistar


<strong>Beistar</strong> Limited<br />

Q&A<br />

<br />

beistar


<strong>Beistar</strong><br />

THE TECHNOLOGY OF<br />

NATIVE 3D IMAGE FORMAT<br />

_________________________<br />

Licences<br />

beistar


BEISTAR TECHNOLOGY - LICENCES<br />

• On the following pages individual licences can be seen as a result of our patent application. <br />

• This description and schemes clearly define the possibilities to implement the entire product<br />

range based on <strong>Beistar</strong> technology.<br />

• At the same time it also defines a new standard of dimensional photographing, recording,<br />

processing and imaging.<br />

• Furthermore this description defines a new way of data processing using the 3D codec fully<br />

compatible with existing technology.<br />

• All data is possible to be processed by means of current studio technology, there is no need<br />

for broadcasting chains exchange.<br />

• View of this way processed image is as natural for man as the view out of the window.<br />

• There is no need for additional opto-electronic tools, there are no health risks.<br />

beistar


BEISTAR TECHNOLOGY - LICENCES<br />

1. Licence to image capturing system for mobile phones and tablets with related method of<br />

calculating the space and data storage within the codec according to the <strong>Beistar</strong>3D patent<br />

application:<br />

• Image capturing system for small devices such as mobile phones, tablets and other similar devices. This<br />

solution allows the installation of the capturing system without engaging larger space. The spatial<br />

requirements of this solution are evident from image example below this text. In the photo we can see a CCD<br />

(charge coupled device) element with the addition of radiation emitter and detector defining the depth<br />

coordinate for each relevant pixel.<br />

beistar


BEISTAR TECHNOLOGY - LICENCES<br />

1. Licence to image capturing system for mobile phones and tablets with related method of<br />

calculating the space and data storage within the codec according to the <strong>Beistar</strong> patent<br />

application:<br />

• In case of solutions for mobile phones and tablets a simplified system for scanning and recording in-depth data is used. This<br />

method is able to define accurately the distance to each image point captured by the main camera of the mobile phone. This<br />

technological solution covers the entire visible image of the structure of in-depth information about each point. In practice this<br />

means that the output of this sensor is image information supplemented in the entire point structure by the depth information.<br />

Design and software solution allows both installations in thin bodies of such equipment and calculation directly in these devices,<br />

since this solution does not need high computing power.<br />

• On the drawing there is one image point in the space which is being scanned by a specific part of the image capturing system. A<br />

radiation from the emitter is sent to this point and after the reflection the radiation is scanned via the radiation detector. The exact<br />

distance of the point from the mobile device is calculated by the time between the emission of radiation and its adoption. <br />

• The outcome of this technological solution is complete image information from the main camera completed with information about<br />

the distances of each point of this image. The disadvantage of this solution is the non-existance of eclipsing points. For the<br />

definition of eclipsing points it is necessary to have more than just one camera (more than one CCD).<br />

beistar


BEISTAR TECHNOLOGY - LICENCES<br />

2. Licence to image capturing system of consumer cameras of all sizes (up to<br />

the miniature palm cameras) based on at least two-point image capturing<br />

system according to the description stated in our patent application:<br />

• Additional set of CCD sensors allows<br />

a description of eclipsing points.<br />

beistar3D


BEISTAR TECHNOLOGY - LICENCES<br />

3. Licence to image capturing system for the broadcasting cameras and<br />

camera systems based on three or more image capturing units:<br />

• More robust solutions can be used for more complex work in editing rooms in the category of<br />

broadcasting and films. At the first camera you can see the extension by a couple of CCD sensors<br />

which enables the basic work with eclipsing points . Additional sets of CCD sensors allow a very<br />

complex description of eclipsing points. It can be used e.g. as an extension of reality during live<br />

sports events, concerts, etc.<br />

beistar


BEISTAR TECHNOLOGY - LICENCES<br />

4. Licence to image capturing system for the camera solutions when by<br />

means of arranging the cameras into a special structure the full dimensional<br />

record up to 360 degrees (similar to holography) is achieved:<br />

• Three or more cameras are arranged so<br />

that they can capture one scene from<br />

different locations. The condition for<br />

correct functionality is just the accurate<br />

information about the position of the<br />

cameras towards each other and the<br />

angle of the scene. The next step is the<br />

calculation process of all these inputs to<br />

the main camera and on the output we<br />

get a record that has all the real<br />

parameters of a 360-degree recording<br />

options including rotation and other<br />

kinds of processing.<br />

beistar


BEISTAR TECHNOLOGY - LICENCES<br />

5. Licence to image capturing system when an extended spatial record can be<br />

achieved by combining multiple cameras; this record can even exceed 180<br />

degrees view in the direction to outside from the camera and also up to 360<br />

degrees around the cameras:<br />

• If we arrange the camera system in a<br />

circle oriented towards outside we can<br />

get an image with a depth information<br />

of up to 360 degrees of a space around<br />

in a real dynamic 3D administration and<br />

in the recording of our depth<br />

information. From the area of special<br />

effects to the continuous surveillance<br />

cameras and a variety of other uses<br />

this presents a completely new<br />

technology that is in this way covered<br />

by our patent application.<br />

beistar


BEISTAR TECHNOLOGY - LICENCES<br />

6. Licence for the way of recording the image data into the structure of depth<br />

information with respect to compatibility in the context of broadcasting and<br />

signal paths of the video:<br />

4:4:4:4 + depth parameters<br />

4:4:4 + depth parameters<br />

4:2:2 + depth parameters<br />

4:2:0 + depth parameters<br />

4:1:1+ depth parameters<br />

4:4:4:4 + depth parameters + 4:4 + depth parameters<br />

4:4:4 + depth parameters + 4:4 + depth parameters<br />

4:2:2 + depth parameters + 2:2 + depth parameters<br />

4:2:0 + depth parameters + 2:0 + depth parameters<br />

4:4:4:4 + depth parameters + 4:4 + depth parameters + 4:4 + depth parameters<br />

4:4:4 + depth parameters + 4:4 + depth parameters + 4:4 + depth parameters<br />

4:2:2 + depth parameters + 2:2 + depth parameters + 2:2 + depth parameters<br />

4:2:0 + depth parameters + 2:0 + depth parameters + 2:0 + depth parameters<br />

Types of Metadata<br />

Data container<br />

User data<br />

Copyright information<br />

Media data<br />

Media index<br />

Types of data tracks<br />

Compression format<br />

Editing information<br />

Video<br />

Audio<br />

Metadata<br />

3D<br />

MIDI<br />

Graphics<br />

Text<br />

And many more ...<br />

beistar


BEISTAR TECHNOLOGY - LICENCES<br />

6. Licence for the way of recording the image data into the structure of depth<br />

information with respect to compatibility in the context of broadcasting and<br />

signal paths of the video:<br />

• The advantage is that this way<br />

arranged format of 3D image<br />

will be primarily an output of a<br />

variety of different kinds of<br />

devices, from professional<br />

cameras to simple mobile<br />

phones, computers and<br />

tablets of the consumer<br />

market.<br />

beistar


BEISTAR TECHNOLOGY - LICENCES<br />

6. Licence for the way of recording the image data into the structure of depth<br />

information with respect to compatibility in the context of broadcasting and<br />

signal paths of the video:<br />

• Then the same format can be used as input for further video processing in specialized editing<br />

programs or the corresponding graphical software to work with photos and can be also at the same<br />

time the output format of those SW.<br />

• The format of <strong>Beistar</strong> will be as well used as an input format for 3D imaging devices or units<br />

adapted to it.<br />

• it is also suitable for archiving of image data as it allows complex recording of three-dimensional<br />

scene from which if necessary the simplified forms can be easily and effectively generated (e.g. 2x2D<br />

image format for the current "3D" systems or imaging devices for stereograms or 2D image for<br />

normal imaging units or print).<br />

• The format of <strong>Beistar</strong> image is also effective in terms of data flow.<br />

beistar


BEISTAR TECHNOLOGY - LICENCES<br />

7. Licence on how to write depth information into the commercial codecs<br />

according to our patent application:<br />

• This format is designed so universally that it can be<br />

written to any image photo or video codec. Image<br />

codec which is illustrated on the scheme means<br />

creation and a way of positioning of additional<br />

information so-called “depth information” to standard<br />

codecs.<br />

beistar


BEISTAR TECHNOLOGY - LICENCES<br />

7. Licence on how to write depth information into the commercial codecs<br />

according to our patent application:<br />

• In existing codecs the structure of the signal path and image<br />

recording (see chart) is designed as a sequence point<br />

recording with no other additional definition of these points.<br />

• In our case we can take any codec which is commonly used<br />

and requested by the client and on the basis of its structure<br />

we decide which of the three options of recording by means of<br />

additional data we will use. As regards the new up-to-date<br />

codecs our data can be entered as metadata in the container,<br />

with older codecs these data has to be a part of the codec in<br />

an enclosed container, and codecs not supporting the<br />

metadata at all will have to have this data included as a<br />

container synchronized via time base. Within all these three<br />

options the depth information will be linked with the codec.<br />

beistar


BEISTAR TECHNOLOGY - LICENCES<br />

8. Licence for distribution of <strong>Beistar</strong> codec to the displays:<br />

• Our codec contains the depth information.<br />

• In order to correctly convert the image data using this codec<br />

into the image corresponding to the human perception we need<br />

to re-lay the image into the depth layer structure. Using a multilayer<br />

screen is the optimal solution. In order to convert image<br />

data into this type of screen it is necessary to recalculate the<br />

image according to the number of layers of such screen. A<br />

mathematical algorithm which takes into account the<br />

psychology of human visual perception complies with that.<br />

Depth information after the passage of this algorithm will be<br />

divided into an adequate number of image layers so that the<br />

perception of this image is as close to the real perspective of the<br />

primary image as possible.<br />

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BEISTAR TECHNOLOGY - LICENCES<br />

8. Licence for distribution of <strong>Beistar</strong> codec to the displays:<br />

• The second immediately realizable possibility of how to distribute<br />

the relevant signal is to transfer the 3D space into dynamical<br />

record which is possible to view on 2D display. In this case we<br />

are able to get our image to any mobile phone, tablet, computer<br />

or TV set. Depth information together with the codec is<br />

calculated by means of mathematical algorithm which enables<br />

the converting of the image into a 2D display. In practice this<br />

means that we are able to play the newly created record to<br />

anyone at anytime and anywhere in the world on any existing<br />

device which is equipped by a display. There is no limitation as<br />

regards image definition. It is possible to work with HDTV as well<br />

as with 4k or 8k record and convert it adequately.<br />

• The third possibility is to use a new type of dimensional display<br />

we are developing.<br />

beistar


BEISTAR TECHNOLOGY - LICENCES<br />

9. Licence to image capturing device which uses any invisible spectrum of<br />

radiation:<br />

• Our patent application is designed so as to enable the use<br />

of the area of visible radiation as well as any other radiation.<br />

Each type of radiation can be used to describe and define<br />

the dimensional coordinates adequately to the shape or size<br />

of the scanned area. Therefore it does not matter whether<br />

the scanning structure is being addressed at the<br />

microscopic level or for example in monitoring the surface<br />

of the Moon. It is actually possible to combine information<br />

from the visible and invisible spectrum.<br />

• Our patent application also covers the usage of our<br />

technology in night vision devices, surgery scanners and<br />

other devices.<br />

beistar


BEISTAR TECHNOLOGY - LICENCES<br />

10.Licence to linking the depth information to image data of 2D image. This licence<br />

enables the transfer of 2D image (any image or movie recording of the relevant space<br />

except for the 3D animation):<br />

• Any “normal” photo or “normal” film footage carries information<br />

about the distance of individual points. Therefore it is possible to<br />

describe it by means of our codec and redistribute it as a real 3D<br />

space shot. Given the fact that primarily there are no eclipsing points<br />

on 2D images or films the first step would present a realistic solution<br />

using the deep imprint which would be provided by our patent<br />

application. In case of films there is an advantage of sequenced<br />

images so that it is possible to add those so called eclipsing points<br />

to reach the full depth information. In practice this means that using<br />

our patent application and via the depth information it is possible to<br />

fully convert all recorded films and videos in the world throughout the<br />

entire time when the actual footage of films and videos have been<br />

taken into 3D. In combination with our codec and the following<br />

technology it is possible to distribute any film or video anywhere in<br />

the world and on any type of a display as a 3D image.<br />

beistar


BEISTAR TECHNOLOGY - INCOME GENERATOR<br />

The <strong>Beistar</strong> technology has the ambition to generate the following types of income:<br />

• Income from sub-licences – the owner of the licence can sell under agreed conditions the licence for <strong>Beistar</strong>3D<br />

technology to their partners.<br />

• Incomes from the sale of additional HW/SW peripherals – the owner of the licence can produce and sell own<br />

products for the purpose of 3D image capturing only (e.g. single compact HW image capturing set of minicameras<br />

connectable to the tablet) and/or for the purpose of imaging (separate layered 3D display connectable as an output<br />

device to various other devices, e.g. mobile phone) together with the application or SW which processes the image<br />

data using the <strong>Beistar</strong>3D codec.<br />

• Income from the sale of HW/SW devices/systems – the owner of the licence can produce and sell own products (e.g.<br />

new type of mobile phone, tablet, PC, TV set etc.) which include an integral part of HW/SW tools for 3D image<br />

capturing and/or imaging using the <strong>Beistar</strong>3D technology.<br />

• Income from the sale of SW and applications or provision of services – a certain group of consumers does not need<br />

to require the possibility of creating and viewing photos and videos in 3D (by means of special HW/SW additional<br />

components in case of complex integral products) and they will be satisfied with viewing the 3D photo (which was<br />

actually taken by using the <strong>Beistar</strong>3D codec and these consumers have the possibility to share it – by means of<br />

social networks, i.e. they download it from the internet or it will be sent to them etc.) on a usual 2D display. Such<br />

users can be offered SW, application or on-line service that will enable the 3D photos to be viewed on 2D display.<br />

beistar


<strong>Beistar</strong> Limited<br />

Q&A<br />

beistar

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