SAA
Nov2016_web
Nov2016_web
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The Magazine of the Society for American Archaeology<br />
Volume 16, No. 5<br />
November 2016<br />
Editor’s Corner<br />
From the President<br />
In Brief<br />
Volunteer Profile: Jayur Madhusudan Mehta<br />
Journey through the Landscapes of Vancouver<br />
2<br />
3<br />
5<br />
6<br />
7<br />
Anna Marie Prentiss<br />
Diane Gifford-Gonzalez, RPA<br />
Tobi A. Brimsek<br />
Andrew Martindale<br />
special section: video games and archaeology: part one<br />
Video Games and Archaeology<br />
Video Games in Archaeology: Enjoyable but Trivial?<br />
The Archaeologist Who Studied Video Games,<br />
and the Things He Learned There<br />
Toward Archaeological Tools and Methods<br />
for Excavating Virtual Spaces<br />
Archaeological Walking Simulators<br />
Archaeogaming, Ethics,and Participatory Standards<br />
Surviving the Middle Ages: Notes on Crafting Gameplay<br />
for a Digital Historical Game<br />
9 Colleen Morgan<br />
11 Angus Mol, Csilla Ariese-Vandemeulebroucke,<br />
Krijn Boom, Aris Politopoulos, and<br />
Vincent Vandemeulebroucke<br />
16 Shawn Graham<br />
19 Andrew Reinhard<br />
23 Edward González-Tennant<br />
29 L. Meghan Dennis<br />
34 Juan F. Hiriart<br />
In Memoriam: Robert Porter Powers<br />
In Memoriam: Douglas W. Schwartz<br />
<strong>SAA</strong> Financial Statements<br />
Calendar<br />
News & Notes<br />
38 Sarah Herr and Catherine M. Cameron<br />
39 W. H. Wills<br />
40<br />
44<br />
44<br />
On the cover: Tara Copplestone, University of York Centre<br />
for Digital Heritage Ph.D. student, demonstrating her<br />
reconstruction of the landscape surrounding Clifford’s<br />
Tower. Photograph courtesy of Colleen Morgan.