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KZN#22

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Gaming<br />

The Nintendo Switch's Left<br />

Joy-Con Issue Has Forced<br />

Me To Abandon My Grip<br />

Controller Entirely<br />

I<br />

think I may have<br />

just set a personal<br />

record for the most<br />

amount of time I’ve<br />

spent with a new<br />

video game console during<br />

its launch week. I have put<br />

over 50 hours into Zelda:<br />

Breath of the Wild, more<br />

than a full time job, and the<br />

only reason I’m going to be<br />

slowing down is to play my<br />

review copy of Mass Effect:<br />

Andromeda this week. But<br />

after that? Back to Zelda full<br />

time.<br />

Spending so much time<br />

with the system, I’ve gotten<br />

familiar with it in almost<br />

every configuration, especially<br />

since my Pro controller<br />

arrived in the mail a few<br />

days back.<br />

While I am clearly<br />

obsessed with Zelda, I am<br />

less enamored with one specific<br />

aspect of the hardware,<br />

one that has been a<br />

well-publicized issue since<br />

launch, but does not appear<br />

to be going anywhere any<br />

time soon. And it’s negated<br />

what would otherwise be my<br />

favorite way to play.<br />

I’m referring to the issue<br />

with the Switch’s left Joy-<br />

Con. When not attached<br />

to the screen unit, ie. used<br />

by itself or slotted into the<br />

plastic grip controller, it has<br />

a fair amount of input lag at<br />

times. This is an enormous<br />

problem because the left<br />

Joy-Con controls all of your<br />

weapon/talent switching,<br />

and most importantly, your<br />

actual movement. The result<br />

has been lost fights because<br />

Link isn’t moving as quickly<br />

as he needs to, or Link walking<br />

straight off the edge of<br />

a cliff or tower on multiple<br />

occasions because the lag<br />

38<br />

Kzn Lifestyle Magazine • Issue 22<br />

isn’t sending the message<br />

that I told him to stop moving.<br />

It’s terrible, there have<br />

been no concrete fixes for<br />

the problem, and Nintendo’s<br />

proposed solutions<br />

are either useless or ridiculous.<br />

Their official guide<br />

to fixing this paints this<br />

is a fair standard connectivity<br />

problem that sometimes<br />

happens with wireless<br />

devices, despite the fact<br />

the right Joy-Con, my Pro<br />

controller and literally every<br />

other wireless controller I<br />

own from other systems,<br />

is just fine. This is a defective<br />

product, plain and simple,<br />

and there needs to be<br />

a more concrete fix for the<br />

issue as soon as possible,<br />

up to and possibly including<br />

a hardware recall and<br />

replacement.<br />

The Legend of Zelda:<br />

Breath of the Wild Nintendo<br />

The Legend of Zelda:<br />

Breath of the Wild<br />

Journalists with Switch<br />

review units were initially<br />

posting about a day one<br />

update that would update<br />

the firmware of the Joy-<br />

Cons and hopefully fix the<br />

issue. After the update<br />

went live, some were saying<br />

it actually worked, but<br />

that has not been the case<br />

from what I’ve seen among<br />

a vast majority of users having<br />

this problem. So Nintendo<br />

instead just puts out<br />

this guide that tells you to<br />

keep your base unit away<br />

from your TV, aquariums(!)<br />

and any device that sends/<br />

receives Wifi. So literally<br />

everything you own, basically,<br />

including your cell<br />

phone which Nintendo will<br />

reportedly utilize for its<br />

online service.<br />

My Switch is not moving.<br />

It is essentially built into my<br />

wall the way my entertainment<br />

system is set up, and<br />

I’m not putting it anywhere<br />

else or using it with a crappier<br />

TV in a different room<br />

just to fix this lag. So what<br />

this has done is essentially<br />

forced me to play in handheld<br />

mode at home, or to<br />

buy a Pro controller for an<br />

extra $70. For those saying<br />

“well you would have done<br />

that anyway,” actually, no. I<br />

was as surprised as anyone<br />

that I actually found the Grip<br />

controller to be surprisingly<br />

comfortable. If it were not<br />

for this issue, I would definitely<br />

just be using the Grip<br />

instead.<br />

Many people have been<br />

asking me for a “review” of<br />

the Pro controller, and while<br />

I don’t think I can squeeze<br />

an Endgadget-like article<br />

out of that with a description<br />

of every tactile sensation<br />

associated with the<br />

thing, I’ll say that it’s not as<br />

good as an Xbox controller<br />

or Sony DualShock, as<br />

the build quality seems just<br />

a bit worse with flimsy-feeling<br />

triggers and too-big face<br />

buttons. It’s…fine, but the<br />

Joy-Cons themselves feel<br />

like the more robust hardware,<br />

especially when slotted<br />

into the Grip. using<br />

them. You end up not really<br />

noticing the Pro controller<br />

the more you play, but I<br />

would definitely rather be<br />

using the Grip.<br />

I think the left Joy-Con<br />

issue has been lumped into<br />

a lot of other minor glitches<br />

as “just something that happens”<br />

during a new console<br />

launch. But to me, this<br />

is a big deal, and Nintendo’s<br />

response to this has been<br />

underwhelming, to say the<br />

least. Because of how annoying<br />

this lag is, I am turning<br />

to a mode I wouldn’t normally<br />

play (in-home handheld)<br />

or buying a ridiculously<br />

priced $70 controller<br />

that actually works. I either<br />

want a fix, a replacement<br />

or a refund. Anything less is<br />

unacceptable.

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