KZN#22
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Gaming<br />
The Nintendo Switch's Left<br />
Joy-Con Issue Has Forced<br />
Me To Abandon My Grip<br />
Controller Entirely<br />
I<br />
think I may have<br />
just set a personal<br />
record for the most<br />
amount of time I’ve<br />
spent with a new<br />
video game console during<br />
its launch week. I have put<br />
over 50 hours into Zelda:<br />
Breath of the Wild, more<br />
than a full time job, and the<br />
only reason I’m going to be<br />
slowing down is to play my<br />
review copy of Mass Effect:<br />
Andromeda this week. But<br />
after that? Back to Zelda full<br />
time.<br />
Spending so much time<br />
with the system, I’ve gotten<br />
familiar with it in almost<br />
every configuration, especially<br />
since my Pro controller<br />
arrived in the mail a few<br />
days back.<br />
While I am clearly<br />
obsessed with Zelda, I am<br />
less enamored with one specific<br />
aspect of the hardware,<br />
one that has been a<br />
well-publicized issue since<br />
launch, but does not appear<br />
to be going anywhere any<br />
time soon. And it’s negated<br />
what would otherwise be my<br />
favorite way to play.<br />
I’m referring to the issue<br />
with the Switch’s left Joy-<br />
Con. When not attached<br />
to the screen unit, ie. used<br />
by itself or slotted into the<br />
plastic grip controller, it has<br />
a fair amount of input lag at<br />
times. This is an enormous<br />
problem because the left<br />
Joy-Con controls all of your<br />
weapon/talent switching,<br />
and most importantly, your<br />
actual movement. The result<br />
has been lost fights because<br />
Link isn’t moving as quickly<br />
as he needs to, or Link walking<br />
straight off the edge of<br />
a cliff or tower on multiple<br />
occasions because the lag<br />
38<br />
Kzn Lifestyle Magazine • Issue 22<br />
isn’t sending the message<br />
that I told him to stop moving.<br />
It’s terrible, there have<br />
been no concrete fixes for<br />
the problem, and Nintendo’s<br />
proposed solutions<br />
are either useless or ridiculous.<br />
Their official guide<br />
to fixing this paints this<br />
is a fair standard connectivity<br />
problem that sometimes<br />
happens with wireless<br />
devices, despite the fact<br />
the right Joy-Con, my Pro<br />
controller and literally every<br />
other wireless controller I<br />
own from other systems,<br />
is just fine. This is a defective<br />
product, plain and simple,<br />
and there needs to be<br />
a more concrete fix for the<br />
issue as soon as possible,<br />
up to and possibly including<br />
a hardware recall and<br />
replacement.<br />
The Legend of Zelda:<br />
Breath of the Wild Nintendo<br />
The Legend of Zelda:<br />
Breath of the Wild<br />
Journalists with Switch<br />
review units were initially<br />
posting about a day one<br />
update that would update<br />
the firmware of the Joy-<br />
Cons and hopefully fix the<br />
issue. After the update<br />
went live, some were saying<br />
it actually worked, but<br />
that has not been the case<br />
from what I’ve seen among<br />
a vast majority of users having<br />
this problem. So Nintendo<br />
instead just puts out<br />
this guide that tells you to<br />
keep your base unit away<br />
from your TV, aquariums(!)<br />
and any device that sends/<br />
receives Wifi. So literally<br />
everything you own, basically,<br />
including your cell<br />
phone which Nintendo will<br />
reportedly utilize for its<br />
online service.<br />
My Switch is not moving.<br />
It is essentially built into my<br />
wall the way my entertainment<br />
system is set up, and<br />
I’m not putting it anywhere<br />
else or using it with a crappier<br />
TV in a different room<br />
just to fix this lag. So what<br />
this has done is essentially<br />
forced me to play in handheld<br />
mode at home, or to<br />
buy a Pro controller for an<br />
extra $70. For those saying<br />
“well you would have done<br />
that anyway,” actually, no. I<br />
was as surprised as anyone<br />
that I actually found the Grip<br />
controller to be surprisingly<br />
comfortable. If it were not<br />
for this issue, I would definitely<br />
just be using the Grip<br />
instead.<br />
Many people have been<br />
asking me for a “review” of<br />
the Pro controller, and while<br />
I don’t think I can squeeze<br />
an Endgadget-like article<br />
out of that with a description<br />
of every tactile sensation<br />
associated with the<br />
thing, I’ll say that it’s not as<br />
good as an Xbox controller<br />
or Sony DualShock, as<br />
the build quality seems just<br />
a bit worse with flimsy-feeling<br />
triggers and too-big face<br />
buttons. It’s…fine, but the<br />
Joy-Cons themselves feel<br />
like the more robust hardware,<br />
especially when slotted<br />
into the Grip. using<br />
them. You end up not really<br />
noticing the Pro controller<br />
the more you play, but I<br />
would definitely rather be<br />
using the Grip.<br />
I think the left Joy-Con<br />
issue has been lumped into<br />
a lot of other minor glitches<br />
as “just something that happens”<br />
during a new console<br />
launch. But to me, this<br />
is a big deal, and Nintendo’s<br />
response to this has been<br />
underwhelming, to say the<br />
least. Because of how annoying<br />
this lag is, I am turning<br />
to a mode I wouldn’t normally<br />
play (in-home handheld)<br />
or buying a ridiculously<br />
priced $70 controller<br />
that actually works. I either<br />
want a fix, a replacement<br />
or a refund. Anything less is<br />
unacceptable.