KZN#22
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Gaming<br />
Mass Effect:<br />
Andromeda's '<br />
recommended' system<br />
predicted to run<br />
30 fps at 1080p<br />
We've<br />
received a<br />
little clarification<br />
on the<br />
question of exactly how well<br />
Mass Effect: Andromeda will<br />
perform on a 3GB GTX 1060.<br />
At PAX East today, we asked<br />
producer Michael Gamble if<br />
the card would really deliver<br />
30 fps at best on high.<br />
"No, I mean, it depends on<br />
your machine," said Gamble.<br />
"And it’s really hard<br />
to benchmark individual<br />
machines. We’re just saying<br />
that that’s the bare minimum<br />
that it’ll run at. It’ll<br />
probably run at higher than<br />
that for most of the game,<br />
it’s just really hard to be specific<br />
about it. We just want<br />
to do the minimum and<br />
we want to do the recommended.<br />
The recommended,<br />
at least on my machine at<br />
home, I have a 1060, I run at<br />
higher than 30 [fps] for the<br />
majority of the game. But<br />
it’s hard to actually to say,<br />
'This is the specs, and this is<br />
exactly what you’ll run at.'"<br />
So the estimate may be<br />
conservative, as we suspected.<br />
We have a GTX 1060<br />
in the office, so as soon as<br />
we can we'll test Andromeda<br />
with it and report back on<br />
how it performs. The original<br />
story follows below.<br />
Original story (March 9):<br />
The Mass Effect: Andromeda<br />
system requirements were<br />
made public a couple of<br />
weeks ago, and they were a<br />
little on the high side but not<br />
really any more than you'd<br />
expect from a big-budget<br />
action-adventure released in<br />
2017. More recently, though,<br />
EA has posted performance<br />
predictions based on<br />
the minimum and recommended<br />
system specs, and<br />
those you might find a little<br />
surprising.<br />
The minimum system<br />
requirement—a Core i5 3570,<br />
8GB RAM, and a 2GB GTX<br />
660 or Radeon 7750—is predicted<br />
to be capable of 30<br />
fps at 1280x720 resolution<br />
on "low" graphics settings.<br />
That's the sort of visual<br />
experience that I'd expect<br />
would convince an awful<br />
lot of gamers that it's finally<br />
time to upgrade. But it's the<br />
high side of the scale that<br />
I find more of a surprise:<br />
A Core i7 4790, 16GB RAM,<br />
and a 3GB GTX 1060 or 4GB<br />
RX 480 will deliver 30 fps at<br />
1920x1080, on 'high' settings.<br />
That's not terrible, but it's<br />
still very much a mid-range<br />
setting for the game, since<br />
Andromeda supports 4K resolutions<br />
and, as you can see<br />
at Nvidia.com, 'ultra' settings<br />
across a wide range of<br />
graphical options. I wouldn't<br />
go so far as to say those middling<br />
numbers are concerning,<br />
because performance<br />
predictors aren't carved in<br />
stone, but it does make me<br />
wonder what kind of setup<br />
will be needed to achieve<br />
those sweet 4K visuals at<br />
anything resembling a playable<br />
frame rate.<br />
It's important to note that<br />
one game's settings aren't<br />
necessarily equivalent to<br />
any other game's settings,<br />
so Andromeda's 'high' could<br />
hypothetically be the same<br />
as another game's 'ultra.' It's<br />
also possible that EA is trying<br />
to manage expectations<br />
by aiming low: Mass Effect:<br />
Andromeda and Battlefield 1<br />
are both built on the Frostbite<br />
3 engine and have similar<br />
system requirements,<br />
and our performance analysis<br />
of Battlefield 1 found<br />
that both the RX 480 and the<br />
GTX 1060 were able to dance<br />
around the 100 fps mark at<br />
1080p at "ultra" visual settings.<br />
It could be a typo, too.<br />
We've emailed EA to confirm<br />
that the predicted performance<br />
numbers are accurate,<br />
and while we wait for<br />
a response you can have a<br />
look at the graphics settings<br />
options below.<br />
Kzn Lifestyle Magazine • Issue 22 39