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AI-MAG.COM<br />
T H E W O R L D ’ S B E S T S E L L I N G A I R S O F T M A G A Z I N E<br />
MAG HOLDERS<br />
SMG<br />
EVO<br />
GEAR<br />
FROM ESSTAC<br />
BATTLE READY<br />
’ON A BUDGET’<br />
LOAD OUTS!<br />
PAGE 22<br />
COMBAT<br />
ACTION<br />
AIRSOFT!<br />
A BLAST FOR THE<br />
WHOLE FAMILY<br />
TO ENJOY IN<br />
NORWICH!<br />
REAL PAGE 50<br />
SWORD!<br />
THE ULTIMATE DMR<br />
ALL NEW GLOVES<br />
TRIED AND TESTED!<br />
M870 SPRINGER<br />
CLASSIC ARMY’S PUMP ‘N’ GO BLASTER!<br />
“BORIS THE BULLET DODGER”<br />
PHOTO BY J. CAPUANO<br />
CHECK OUT PAGE 32<br />
NEW Z-TACTICAL CT5 PTT<br />
ALL IN ONE COMMS<br />
TUNE IN ON PAGE 36<br />
VOL:<strong>13</strong> ISS:4 £4.50<br />
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CONTENTS<br />
AIRSOFT INTERNATIONAL<br />
VOLUME <strong>13</strong> ISSUE 4<br />
09 FOREWORD<br />
The Editor picks up another hot topic and passes comment. Do you agree? You<br />
can always get in touch on Editorial@ai-mag.com<br />
1 2 - 1 5PHOTO SPOTLIGHT<br />
Ryan Sabad graces our dedicated gallery with some amazing, inspirational<br />
images this month.<br />
1 6 - 17LOCAL LOADOUTS<br />
Real readers, real players, real kit. You can be part of the long standing Local<br />
Load Outs feature, just drop us a line!<br />
22-25 COMBAT ACTION GAMES<br />
A family oriented, friendly site smack bang in the middle of Norfolk!<br />
26-27 AI500: UNFINISHED BUSINESS<br />
Find out all you need to know about our upcoming event here.<br />
28-29 OF MASKS AND MEN<br />
Protective face wear is now a popular choice but it wasn’t always the way.<br />
32-35 CLASSIC ARMY M870 TACTICAL<br />
A spring shotgun with a real sting in its tail, all for just over £100.<br />
36-37 SERPA HOLSTERS<br />
A brief history of a popular but controversial holster.<br />
38 Z-TACTICAL CT5 PTT<br />
An all in one PTT solution that will get your<br />
tactical comms up to scratch.<br />
28<br />
32<br />
FEATURED!<br />
40-47 RUSSIAN KIT<br />
Six months on and we have now finally<br />
assembled a full Russian load out and got<br />
it out on the field! But how does it hold up?<br />
75<br />
38<br />
006 WWW.AI-MAG.COM
40<br />
12<br />
50-53 REAL SWORD SVD<br />
Probably the finest electric DMR that money can buy.<br />
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54-55 SOLDIER SKILLS<br />
More tips to make you a better player. Take as much or as little as you want!<br />
58-59 KILL OR BE KILLED<br />
Okay, airsoft isn’t a matter of life and death but it does make a difference how<br />
you approah and play the game.<br />
62 ESSTAC KYWI MAG POUCHES<br />
Finally a solid solution for those tricky ASG EVO magazines.<br />
63 ASG DIGITAL CHANGER<br />
Get your batteries juiced up for optimum performance with this versatile<br />
battery charging station.<br />
64-65 VIPER TACTICAL ESSENTIALS<br />
On a budget? Viper Tactical’s latest kit is the only stuff you will need to look at.<br />
66-67 THIS IS MY RIFLE…<br />
Jacob takes us on the grand tour of his personally configured BB blaster and<br />
explains his choices.<br />
70-71 FIRST TACTICAL<br />
A new brand on the scene with great products available through Military 1st.<br />
75-78 STROKE OF GENIUS<br />
Short stroke your AEG to push performance into overdrive.<br />
79 FUG LIFE<br />
Enola Gaye’s all new gloves form part of their growing apparel line.<br />
82-83 GERBER GEAR<br />
An exclusive look at Gerber’s new highly affordable SharkBelly folding knife.<br />
86 TAG INNOVATIONS<br />
A new breed of realistic simulation grenades for fragging out your foes.<br />
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W W W . A I - M A G . C O M 007
AIRSOFT INTERNATIONAL VOLUME <strong>13</strong> ISSUE 4<br />
FOREWORD<br />
PAUL MONAF<br />
PUBLISHING DIRECTOR<br />
paul@ebcon.co.uk<br />
The man that started it all.<br />
He calls the shots behind the scenes.<br />
BEN WEBB<br />
EDITOR<br />
bwebb@ai-mag.com<br />
A fresh face at the wheel, ready to<br />
steer Ai on to the next level.<br />
BEN DICKIE<br />
ART DIRECTOR<br />
designteam@ai-mag.com<br />
The Rambo of<br />
shapes 'n' colours.<br />
S23: GEAR MONKEY<br />
STAFF WRITER<br />
editorial@ai-mag.com<br />
Our answer to The Stig, you can count on<br />
our Gear Monkey to be at the cutting edge!<br />
PHIL BUCKNALL<br />
STAFF WRITER<br />
editorial@ai-mag.com<br />
An experienced airsoft player bringing a<br />
selection of practical experience.<br />
JACOB MILLER<br />
STAFF WRITER<br />
editorial@ai-mag.com<br />
Jacob is our youngest contributor but he has<br />
wisdom and insight well beyond his years!<br />
CRAIG ATKIN<br />
ILLUSTRATION<br />
craig_atkin@hotmail.co.uk<br />
With a pen in one hand and a 1911 in the<br />
other, this talented guy has us covered!<br />
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PUBLISHING<br />
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Issn: 1750-8584<br />
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Every effort is made to ensure the accuracy of articles in this magazine,<br />
but the publisher accepts no responsibility for any errors contained in<br />
material from independent sources or authors. Reproduction in whole<br />
or part of any text, photography or illustration in any form without<br />
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DISCLAIMER<br />
The publishers of <strong>Airsoft</strong> International (Ai) magazine do not condone the possession of firearms,<br />
airsoft models or replica weaponry for illegal purposes.<br />
The hobby sport of airsoft skirmishing is conducted at specialist skirmish sites or clubs<br />
throughout the world, in controlled conditions where strict safety policies are implemented.<br />
<strong>Airsoft</strong> International magazine does not publish articles on real firearms or blank firing weapons.<br />
<strong>Airsoft</strong> replicas should not be confused with real firearms, air rifles or BB Guns.<br />
In accordance with the guidelines laid down by the Home Office in the UK (overseas readers may<br />
be subject to different laws), airsoft replicas are not to be used or brandished by any individual in a<br />
threatening manner in public or in any way to cause a person to fear personal injury.<br />
<strong>Airsoft</strong> replicas are recommended for use at professionally run skirmish sites. Individuals<br />
ignoring this advice will be breaking the law and can expect severe penalties imposed upon them<br />
from their local constabularies.<br />
TIMES ARE A CHANGIN’<br />
<strong>Airsoft</strong> has changed quite a lot since we started<br />
publishing this magazine well over 10 years ago.<br />
We have weathered the birth and explosion of<br />
social media and now a whole new generation of<br />
Youtube-fuelled airsoft fanatics are well and truly<br />
immersed in the game. It’s a mighty interesting<br />
phenomena and certainly one that has had a<br />
massive impact on how we interact and play the<br />
game we all love.<br />
Trends move faster, fashions change and the<br />
audience that gets to see our guns, gear and load<br />
outs in action is now massive. Thinking back you<br />
barely ever even saw a photographer at a site but<br />
now we are all desperate to see 500-plus images<br />
of a day’s exploits uploaded onto Facebook before<br />
we have even taken our boots off. This is all great<br />
though, it’s fuelled a massive community and airsoft<br />
in undoubtedly growing in all directions.<br />
“Posers” are one of the much maligned aspects<br />
that have spawned from this media-centric<br />
phenomena but are they really anything new and<br />
are they really deserving of all that negativity?<br />
Many of us like turning up at airsoft games and<br />
getting a bit of attention and that’s why we build<br />
our kits and guns up. There’s rarely anyone that is<br />
so function-driven and utilitarian that they ONLY<br />
use what is absolutely necessary… Having a few toys<br />
and gadgets to spice things up is part of the fun. As<br />
long as what you are doing is safe and within the<br />
game rules and isn’t impacting on anyone else’s fun,<br />
what’s the issue? <strong>Airsoft</strong> wouldn’t be the immersive<br />
and engaging hobby that it is without the element<br />
of what used to be called “suspension of disbelief”<br />
and to achieve that we need a bit of dressing up and<br />
a few theatrics…<br />
On the other end of the spectrum we have the<br />
“speedsofters”… That’s just playing the game for<br />
what it is and pretty much ditching the pretence<br />
of it all being a “simulation” of military action. It’s<br />
still airsoft but the aforementioned suspension<br />
of disbelief isn’t as essential because the act of<br />
shooting BBs at each other is the same. Speedsoft is<br />
undoubtedly a bit more competitive and is closer to<br />
a sport than what we have to call “themed” airsoft.<br />
Speedsoft as a thing didn’t really have a name in<br />
airsoft a few years ago but it seems to have made<br />
its way into the UK via the internet from the Far East<br />
and the USA where it has been popular for a while.<br />
This time last year there was certainly a bigger<br />
rift between the two extremes but it seems that<br />
a happy medium has been achieved lately, or at<br />
least players are beginning to understand what to<br />
expect at certain venues. I’m not a massive fan of<br />
putting labels on things like this and creating divides<br />
but knowing what you are getting into is certainly<br />
important. it’s amazing how many nuances there are<br />
when it comes to what is simply shooting little balls<br />
at each other really, isn’t it?<br />
See you in the safe zone!<br />
Ben Webb
Y O U R S H O T S ! Y O U R S H O T S I N P R I N T ! - Y O U R<br />
THIS MONTH WE HIGHLIGHT ANOTHER GREAT, UP-<br />
RYAN SABAD AND-COMING LENSMAN, THIS TIME ITS RYAN SABAD<br />
FROM OTTAWA IN CANADA. 12 YEARS IN THE GAME RYAN HAS RECENTLY TURNED HIS<br />
OPTICS TOWARDS THE WORLD OF AIRSOFT AND MIL-SIM TO CREATE SOME EXCITING<br />
AND DYNAMIC IMAGERY. LET’S LET HIM TAKE HIS PLACE UNDER THE SPOTLIGHT!<br />
TIME BEHIND THE LENS<br />
Give or take 12 years or so. I first started<br />
gaining interest in photography when I was<br />
in high school as I was stealing my brother’s<br />
point and shoot camera to take pictures of my<br />
skateboard friends. Around the same time my<br />
school had a multimedia program but they<br />
focused more on video and video editing.<br />
I tried my hand there but because of my<br />
ADHD I had a hard time focusing and finishing<br />
assignments as I just didn’t have the attention<br />
span to finish any of my videos. Thankfully my<br />
teacher saw my interest in photography and<br />
had me doing photo ads for school clubs like<br />
rugby and football.<br />
When I was 17 I started working at a local<br />
camera chain (Black’s Photography) where I got<br />
to handle my first real DSLR, The Canon 30D.<br />
There I met one of my personal mentors and<br />
assistant manager, John Morris, who helped me<br />
gain more interest in photography. He taught me<br />
things like rule of thirds, aperture, composition<br />
and most general camera skills. I went to college<br />
to study photography but once again due to<br />
my poor attention span, I did not pass my first<br />
year. I continued to self-teach the finer points of<br />
photography; anything that caught my interest<br />
and as soon as I started getting into airsoft in<br />
2008, my photography came with it. Even before<br />
I bought my first real gun, I had already began<br />
taking photos of airsoft.<br />
HOW I GOT INTO AIRSOFT<br />
I first started getting into airsoft when I was 17<br />
and I would wander the local Wal-Mart and see<br />
the airsoft guns they had. They were cheap,<br />
clear and plasticky garbage but because they<br />
looked like real guns, it caught my eye in a way<br />
I never felt paintball could. Paintball just felt<br />
fake and unrealistic but even these clear airsoft<br />
guns felt more real than any paintball guns I’d<br />
seen. So late 2008 bought a Wal-Mart M4 and<br />
was super excited. That was until I realised that<br />
I had no idea what to do with it. It wasn’t like I<br />
could just walk down to my local park and start<br />
playing around with it there. I had no idea what<br />
airsoft was and what I could do with it. But I had<br />
to find a way to get out and use it, so I googled<br />
“Ottawa <strong>Airsoft</strong>” in hopes to find anything that<br />
could help me get more information.<br />
Instantly everything changed. I found the<br />
local airsoft forums as well as <strong>Airsoft</strong> Canada<br />
forums. I had no idea airsoft was such a HUGE<br />
sport, not only nationally but worldwide! I<br />
signed up, got age verified and got invited<br />
out to a game on Feb 28th,2009 in an<br />
abandoned paper mill in Quebec aptly called<br />
“The Mill”. Ever since then I’ve been hooked.<br />
I took photos of that game and it solidified<br />
my desire to play and take photos of airsoft.<br />
Now, almost 10 years later I am one of the<br />
most preferred photographers in the Ottawa<br />
Valley region and the official photographer of<br />
one of the biggest Mil-Sim events in southern<br />
Ontario, Force Recon’s Nightfall. They host<br />
their event mid-June at PRZ Paintball &<br />
<strong>Airsoft</strong> in Piction, Ontario. This years was on<br />
June 9th-11th. Over the course of the 18hr<br />
event, I ended up taking 3200 photos. I can’t<br />
wait until next year!<br />
012 WWW.AI-MAG.COM
S H O T S I N P R I N T ! - Y O U R S H O T S I N P R I N T !<br />
MY CAMERA GEAR<br />
When I was younger I used simple point and<br />
shoots, but when I started working at the local<br />
camera shop I bought my assistant manager’s<br />
wife’s DSLR, the Canon Rebel XT as my first real<br />
camera. From there I bought a brand new Nikon<br />
D300 for college in 2008, and have been using<br />
ever since, even to this day without fail. Today I<br />
run 2 D300s, one with a 28-70mm lens, the other<br />
with a 70-200mm. It hasn’t been easy, but I’m<br />
proud of the gear I’ve got now, and I plan on using<br />
it to its full potential.<br />
LOCAL SITE<br />
One of the great things about the Ottawa Valley<br />
airsoft community being so close nit, we have<br />
quite a few fields to choose from. There’s Red<br />
Devils in Kempville, OHP in North Gower and<br />
Stingers <strong>Airsoft</strong> & Paintball in Brockville. But the<br />
most important field to me right now is Siloki<br />
Combat in Smith Falls. Ever since their opening a<br />
few years back, the field owner, Richard Peskett,<br />
has been nothing but supportive of me and my<br />
photography. Great field, great management.<br />
FAVORITE GUN<br />
I’ve always held the MP5SD near and dear to my<br />
heart and I loved the way it felt in Call of Duty. It<br />
was one of my first real airsoft guns so it’s always<br />
a source of fond memories for me. The stories I<br />
could tell about that gun...<br />
FAVORITE WAR FILM<br />
It’s such a hard question to answer because theres<br />
so many good war movies out there. Act of Valor<br />
for its realism, Battle: Los Angeles for its intensity,<br />
Jarhead for Jake Gyllenhaal (seriously underrated<br />
actor. Will watch him in anything)<br />
FIVE THINGS YOU THINK THAT ARE ESSENTIAL<br />
OR IMPORTANT TO AIRSOFT PHOTOGRAPHY<br />
As a player, don’t focus on the camera:<br />
Everyone loves to get a cool shot of themselves.<br />
Which is great, but it’s extremely hard to do<br />
when every time I try to take your picture,<br />
you are looking directly into the camera and<br />
smiling. There’s nothing wrong with that, but<br />
lets save that for after the game, right now I<br />
want to try and capture you being tacticool.<br />
W W W . A I - M A G . C O M 0<strong>13</strong>
Y O U R S H O T S ! Y O U R S H O T S I N P R I N T ! - Y O U R<br />
Don’t be afraid to get stuck into the action! As I<br />
mentioned before, everyone wants a cool shot of<br />
themselves. You need to be willing to go just as<br />
hard as the players to make sure you are part of<br />
the action and get the sweet shots. Try and find<br />
yourself directly in the middle of firefights, as this<br />
way you can focus your attention at both teams as<br />
they clash. Sure you might get shot accidentally,<br />
but hey, this is airsoft, it’s what you signed up for!<br />
RYAN SABAD<br />
Don’t be afraid for your lenses. I understand<br />
the mentality. As players, we’ve all lost optics<br />
to a stray BB. But if you fear too much for your<br />
camera, you’ll never be able to reach your full<br />
potential as a combat photographer. I’ve been<br />
shooting for nearly 10 years, and never once<br />
have a felt that a BB has come close to damaging<br />
my lenses. Our lenses are made from the most<br />
perfectly engineered glass in the world. A small<br />
BB would have to be shot from an extremely hot<br />
gun from very close range for it to do serious<br />
damage. I personally recommend use a basic<br />
clear UV filter on your lens. It keeps your lens<br />
from getting dirty and help avoid dust and scratch<br />
damage plus it’ll take the brunt of the damage if<br />
anything were to happen. But seriously, a BB will<br />
not shatter your lens.<br />
In regards to the BBs shattering lenses, That<br />
has been one of the most frequent questions I get<br />
asked... “what do you use to protect your lenses?”<br />
I’m preparing to make a video demonstrating<br />
the durability our lenses have against airsoft BBs.<br />
I have an old lens that is no longer functional that<br />
I will be firing BBs of various weights at various<br />
distances and FPS at. Starting from basic .20g on<br />
a normal fps gun, all the way to .28 silica BBs from<br />
an overpowered, high FPS gun at extremely close<br />
range. I hope to demonstrate that it takes A LOT<br />
to damage a camera lens and that photographers<br />
should not be overly cautious of their cameras. I<br />
hope that I can make this video in the near future<br />
and that more photographers can see this and<br />
adjust their shooting style because of it.<br />
As a player, do and wear things that make you<br />
unique. As a photographer, I am more prone to<br />
taking your photo if you are dressed uniquely,<br />
using a different or unique gun, or your play<br />
style is more enthusiastic than the people around<br />
you. The more interesting the player, the more<br />
interesting the shots. So get out there, be the<br />
hero, scream and shout, run around like crazy, or<br />
grab another player and fireman carry him to your<br />
medic. Whatever it is, do it with pizzazz!<br />
As a player, support your local photographers! I<br />
would not be where I am today if it was not for the<br />
support emotionally and financially of my local<br />
community. Their kind praise and constructive<br />
criticism made me a better my skill set, and their<br />
donations and hiring me for events helped me<br />
afford new lenses and gear. We are all players and<br />
we all know that money in airsoft goes to guns,<br />
gear and games, but whenever you can; support<br />
your local photographer in any way you can. It will<br />
mean the world to them; it certainly does for me.<br />
MEDIA LINKS<br />
■ Facebook www.facebook.com/SabadPhotos/<br />
■ Instagram www.instagram.com/sabadphotos/<br />
■ flickr www.flickr.com/sabadphoto/<br />
■ Twitter twitter.com/sabadphotos<br />
014 WWW.AI-MAG.COM
S H O T S I N P R I N T ! - Y O U R S H O T S I N P R I N T !<br />
FOLLOW US<br />
ON FACEBOOK!<br />
@AMMODROP<br />
01949 728 628<br />
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AMMODROP.CO.UK<br />
W W W . A I - M A G . C O M 015
Y O U R L O A D O U T S I N T H E S P O T L I G H T<br />
BRAND NEW!<br />
READER’S GEAR!<br />
LOOK THE BUSINESS? WELL DON’T KEEP IT TO YOURSELF, HERE’S<br />
YOUR CHANCE TO SHOW OFF YOUR GEAR. GET INVOLVED AND SEND<br />
YOUR LOAD OUT PICTURES IN TO US AT: EDITORIAL@AI-MAG.COM<br />
NAME: NAME: TOM ‘ANVIL’ HIBBERD<br />
AGE: 40<br />
FROM: NOTTINGHAM<br />
TEAM: LFO (LENTON FIRST & ONLY)<br />
HOME SITE: SKIRMISH NOTTINGHAM<br />
I have been airsofting since 2002 as part of the Lenton First & Only.<br />
Over that time I’ve had various loadouts but as a hobby butterfly<br />
nothing really stuck as I wanted to move onto a new project. For the<br />
last couple of years though I’ve settled on the following. It’s highly<br />
personal and everything works for me. We don’t protest any specific<br />
unit but do have a team camo.<br />
■ HEADGEAR<br />
FMA FAST Helmet with Counterweight Pouch, Warbungie, Airframe<br />
Straps, Goggle Swivels, Comtac Headset Mounts and FMA spacemesh<br />
padding. Sprayed in a tan/green/brown mix. I didn’t used to like<br />
wearing helmets and I’m still not a fan in woodland. However having<br />
cracked my head on door frames too many times I eventually got one<br />
for CQB. It started off life as a fairly standard FMA replica but overtime<br />
I replaced all the padding and strapping with more comfortable<br />
versions. If I was doing it again I’d get an actual Team Wendy bump hat<br />
or a Nexus Kevlar helmet instead.<br />
■ EYE PRO<br />
ESS ICE glasses. Eyewear for me varies on temperature and humidity.<br />
I’m a big sweaty bloke so steam pretty much anything up. I normally<br />
resort to mesh but for those days when I can, I wear ESS ICE.<br />
■ COMMS<br />
Beofeng UV-5RE + Extended Whip Ariel and Extended Battery Pack.<br />
Z tactical TomTac HeadSet + PTT. The Beofeng is ridiculous value for<br />
money. The team has a light radio license so we’re legally allowed to<br />
transmit on them. For a cheap option, this really is a great setup.<br />
016 SEND YOUR LOAD OUTS TO: EDITORIAL@AI-MAG.COM
- L O C A L L O A D O U T S - Y O U R L O A D O U T S I N P R I N T<br />
■ FACE MASK<br />
Nuprol Mesh Face Mask with FMA Goggle Swivels.<br />
I’m the idiot the team uses as a breacher. That also<br />
means I get shot a lot. Not wanting to loose my pearly<br />
whites I picked up a mesh facemask. I removed the original<br />
straps and attached it to the Goggle Swivels for my helmet.<br />
This means that I have a quick detach mask for CQB and<br />
seeing as the SAS have been seen recently wearing them it<br />
can’t be a bad idea.<br />
■ GLOVES<br />
Mechanix Classic Coyote Brown gloves. I’m a big fan of<br />
these gloves. Thick enough to take the sting out of getting<br />
shot in the finger whilst being thin enough to manipulate<br />
things. I don’t really notice wearing them which works for<br />
me. Coyote works with my team Flecktarn and my personal<br />
Russian kit too.<br />
■ UNIFORM<br />
Helikon Flecktarn BDU. The team wears Flecktarn as camo.<br />
It works with our local sites and it’s not very common<br />
making it easy to not shoot your mates ‘accidentally’. The<br />
Helikon gear looked good and came in at a very affordable<br />
price. I also play in Russian VSR-93 and a BARS Gorka 3.<br />
■ BELT ORDER<br />
Warrior PLB Battle Belt with Low Profile suspenders. +<br />
ESSTAC mag pouches, Karrimor SF Folding Dump Pouch,<br />
SSO Medic Pouch, HW BFG holder, G-Code Optimal Drop<br />
Holster Mount, HW Glock 17 Holster and Leatherman<br />
Supertool. This has the base belt in ATACS-FG with a mix<br />
of OD and Coyote pouches. I’m a big fan of this belt. It has<br />
exactly what I want on it which is great. I’m most pleased<br />
with the custom Kydex Glock Holster by HW Holsters. I carry<br />
a First Aid Kit with a pressure bandage, combat gauze and<br />
a CAT tourniquet.<br />
■ CHEST RIG<br />
SPLAV M23 Pioneer Chest Rig. A Russian bit of kit that I<br />
adore. I wanted one of these for many years but couldn’t<br />
get one at a decent price. Eventually this game along. It has<br />
seen on pouches so not as flexible as some more modern<br />
versions. It’s light and comfortable and can happily take as<br />
much gear as is needed for a days pew pew.<br />
■ BOOTS<br />
LOWA Mountain GTX Boots. Amazing boots that are<br />
waterproof. I’ve stood in many a stream or puddle with<br />
no trouble. They are not cheap but this pair has lasted 12<br />
years now! I got them as I have dodgy ankles from rugby<br />
and skydiving and needed a lot of support. They’ll need a<br />
resolve sooner than later but the uppers are going strong.<br />
■ PRIMARY WEAPON<br />
LCT TK104NV + Magpul Furniture, PTS US Palm pistol grip,<br />
Prometheus 6.03 Barrel, GATES Warfet. Tough as old boots.<br />
This is a full steel AEG. I imported the Magpul Foregrip and<br />
furniture. The Mosfet is set up for trigger response on semi<br />
and battery protection as I run LiPo batteries. It has a shiny<br />
barrel and I flat hopped it for extra range. It has excellent<br />
range and accuracy and great to use.<br />
■ PISTOL<br />
WE G17 + polished slide, tritium night sights, Surefire X300<br />
light, Angry Gun magwell and adjustable trigger. A pretty<br />
standard WE Glock replica. I haven’t changed any of the<br />
internals other than the trigger. All the bits that move have<br />
been polished to give a nicer trigger pull. It goes pew when<br />
you pull the trigger which is about all I want from a back up!<br />
SEND YOUR LOAD OUTS TO: EDITORIAL@AI-MAG.COM 017
HUEY’S<br />
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OPS: GEN 2 ID SHIRT<br />
AVAILABLE IN RANGER GREEN<br />
£19.99<br />
GRIFFON INDISTRIES<br />
NEW SILENCER COVERS!<br />
£26.50<br />
OPS FAST HELMET COVER<br />
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£44.95<br />
FERRO CONCEPTS: THE SLINGSTER<br />
AVAILABLE IN MULTICAM<br />
RANGER GREEN OR COYOTE<br />
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£44.95<br />
HALEY STRATEGIC<br />
MULTI MISSION HANGER<br />
£149.95<br />
SPIRITUS SYSTEMS<br />
MICRO FIGHT CHEST RIG<br />
£42.50<br />
FERRO CONCEPTS: THE DANGLER!<br />
MULTICAM, COYOTE AND RANGER GREEN<br />
£149.99<br />
FERRO CONCEPTS: THE SLICKSTER<br />
AVAILABLE IN: MULTICAM AND RANGER GREEN<br />
£79.50<br />
OPS EASY CHEST RIG<br />
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£49.99<br />
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UF PRO STRIKER HT COMBAT PANTS<br />
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£129.99<br />
HALEY STRATEGIC<br />
FLATPACK - MULTICAM<br />
£77.50<br />
UF PRO: STRIKER XT GEN 2<br />
AVAILABLE IN BROWN GREY<br />
£126.50<br />
UF PRO: STRIKER XT PANTS GEN 2<br />
AVAILABLE IN BROWN GREY<br />
£72.99<br />
OPS D-RING<br />
COBRA WARRIOR BELT<br />
£49.95<br />
SPIRITUS SYSTEMS<br />
S.A.C.K IN MULTICAM<br />
£67.99<br />
OPS GEN 2 IDA SHIRT<br />
A-TACS IX<br />
£89.99<br />
OPS ADVANCED<br />
FAST RESPONSE PANTS<br />
£38.50<br />
FIRST SPEAR<br />
CSM SLING - SINGLE POINT<br />
£59.99<br />
FIRST SPEAR: HYBRID<br />
HELMET COVER - OPS CORE<br />
£169.95<br />
LBX 0300 PLATE CARRIER MULTICAM<br />
AVAILABLE IN RANGER GREEN & WOLF GREY<br />
£19.99<br />
MECHANIX: ORIGINAL<br />
WOLF GREY GLOVE<br />
£44.95<br />
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FDT ALPHA GLOVE - NEW STYLE!<br />
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SITE REPORT<br />
C O M B A T A C T I O N G A M E S - N O<br />
WAR IS HELL<br />
WHEN YOU’RE IN A RUSH TO BE “REALISTIC” IT’S EASY TO FORGET THAT EVEN THOUGH WE DRESS LIKE SOLDIERS AND<br />
RECREATE DEADLY COMBAT SCENARIOS AIRSOFT IS SUPPOSED TO BE FUN AND ENJOYABLE. NESTLED IN THE HEART OF<br />
NORFOLK, UK, COMBAT ACTION GAMES IS A WELCOMING, WARM AND INCLUSIVE SITE OF PRETTY EPIC PROPORTIONS!<br />
W W W . C O M B A T - A C T I O N - G A M E S . U K<br />
“Combat Action Games is a woodland based<br />
airsoft site running games every other Sunday.<br />
The site is a large 120 acre woodland based<br />
just north of Norwich in Norfolk. There are<br />
many objectives currently in play and more will<br />
be added soon! As well as a friendly bunch of<br />
regular players we often have players visiting<br />
from other sites as well as new players just<br />
getting into the sport! Everybody is welcome,<br />
age restrictions do apply.”<br />
Full disclosure here, when somebody mentions<br />
a “woodland site” to me, I shudder with fear…<br />
No, I’m not scared of trees but the ingrained<br />
memory of a few bad site experiences involving<br />
piles of tires heaped up on a barren field in<br />
the middle of nowhere has an effect. Combat<br />
Action Games is not one of those kinds of sites,<br />
in fact it is situated in an expansive and well<br />
established woodland area spanning some 120<br />
acres. Criss-crossed with a network of vehicle<br />
access tracks the site is divided up into a<br />
number of zones, each densely populated with<br />
a mixed selection of trees and undergrowth<br />
thankfully made up mostly of lush ferns as<br />
opposed to dreaded nettles, which are all too<br />
common on airsoft site within the UK.<br />
Each zone of the site is developed and<br />
constructed with its own theme ranging from<br />
WW2 German-style pillboxes and bunkers,<br />
through intricate trench networks with deep<br />
cover and sandbagged machine gun positions<br />
all the way to a wooden “downed” helicopter…<br />
There’s even a semblance of Star Wars’ “Endor<br />
Base” off in one wing of the site. Each distinct<br />
region is large enough to host a short skirmish<br />
but the whole site can be opened up for<br />
longer more complex game scenarios, as we<br />
experienced during our visit.<br />
On the day of our visit over 100 other players<br />
were in attendance which according to the<br />
operators is the regular turn-out. Even with<br />
quite a lot of players on hand the organisation<br />
was direct and concise with a well rehearsed<br />
and delivered safety briefing covering all the<br />
usual essentials and the more specific site rules.<br />
As well as covering off hit-taking fundamentals<br />
for the new-comers, the restriction on blind<br />
firing and respawning the only contentious point<br />
was the “surrender rule”. Personally I’m a fan<br />
of a ruling where a simple, single shot takes<br />
precedence over any “bang” rule however CAG<br />
use a simple close-range surrender option. As<br />
the play unfolded it was easy to see why they<br />
022 WWW.COMBAT-ACTION-GAMES.UK
R W I C H - W W W . C O M B A T - A C T I O N - G A M E S . U K<br />
W W W . C O M B A T - A C T I O N - G A M E S . U K 023
SITE REPORT<br />
C O M B A T A C T I O N G A M E S - N O<br />
had opted to do this, since in certain areas of<br />
the site it is possible to get very close to your<br />
opponents over the top of barriers and such. We<br />
certainly didn’t see any abuse of the “bang” rule<br />
during the day, only examples of it being used to<br />
ensure everyone was having a good time.<br />
The attitudes and approach of all the<br />
numerous staff, around 15 marshals in total,<br />
were relaxed and friendly. Let’s face it, this is<br />
airsoft and nobody wants to be screamed at by<br />
some jumped up wannabe drill sergeant doing<br />
his best to impress his own fantasies upon you.<br />
Having genuinely approachable and professional<br />
staff members is a very welcome addition<br />
and complimented the already laid-back and<br />
overwhelmingly positive atmosphere around the<br />
site; out also has a wholly positive impact on the<br />
attitude of the players in attendance too.<br />
Gaming kicked off at around 10am with<br />
the players being split into 4 equally sized<br />
groups. Unusually the operators at CAG run<br />
two separate games simultaneously through<br />
the morning. These games consisted of short,<br />
straight forward objectives and allowed play to<br />
rotate around the previously mentioned themed<br />
“zones”. This is done to ensure that everyone<br />
gets to see all of the site and isn’t restricted to<br />
024 WWW.COMBAT-ACTION-GAMES.UK
R W I C H - W W W . C O M B A T - A C T I O N - G A M E S . U K<br />
COMBAT ACTION GAMES<br />
■ LOCATION: Combat Action Games,<br />
Swannington Bottom Plantation,<br />
Felthorpe, Norwich, Norfolk. UK.<br />
■ TERRAIN: Woodland.<br />
■ PRICE: £20 full day - £10 Half Day.<br />
■ TIMES: 8:00am - 4:30pm.<br />
■ HIRE GUN: £45 Full Day - £25 Half Day.<br />
■ FPS LIMITS: Auto 350fps/semi<br />
425fps/single 500fps.<br />
■ OTHER RESTRICTIONS: Some<br />
limitations on full auto fire and<br />
minimum engagement distances.<br />
■ SHOP: Full shop facilities on site.<br />
■ MORE INFO: combat-action-games.uk<br />
or call 07748 023832.<br />
Whilst we make every effort to check<br />
our information is correct, please check<br />
with the site prior to visiting, in case<br />
rules and details have changed etc.<br />
fighting over a small area. This worked really<br />
well and allowed new players to get the lay of<br />
the land and get their bearings.<br />
After the lunch break play resumed and<br />
instead of short games, the players were divided<br />
into three teams and the entire site was used in<br />
a large area domination scenario. This played<br />
through until 4:30pm when the day ended. The<br />
actual gameplay was nicely relaxed and in good<br />
spirits, it was a pretty warm day, up and over<br />
20C throughout so the pace was quite sedate.<br />
This was also down to the large amount of<br />
sniper rifles out on the field. there were plenty<br />
of opportunities to lead a mad charge and get in<br />
close though thanks to the decent cover and well<br />
conceived game areas.<br />
At the end of the day a raffle was held in aid of<br />
Pilgrim Bandits, prizes were provided courtesy<br />
of Viper Tactical and ActionSportGames and<br />
included some great new luggage, tactical kit<br />
and the awesome CZ EVO 3 Carbine.<br />
FACILITIES<br />
Combat Action Games is based in a woodland<br />
but features a spacious hard-standing carpark,<br />
shop facilities stocking cold drinks and snacks<br />
and there is also a burger van present for hot<br />
food. The safe zone is predominantly outdoors<br />
although there is a small undercover area for<br />
gear prep. There’s also a test range with a<br />
number of targets set up at various distances<br />
to allow you to zero your guns. We aren’t aware<br />
of any charging facilities so make sure your<br />
batteries are topped up before you head out.<br />
FUTURE PLANS<br />
Combat Action Games is a great, well organised<br />
and very friendly site and is ideal as an<br />
introduction into airsoft but still challenging<br />
and interesting as a more experienced player.<br />
Although it is well established and operates as<br />
a well oiled machine, the CAG team are keen<br />
to make the point that the site is a work in<br />
progress, there’s always more to be added and<br />
things are frequently changed around, improved<br />
and developed. When talking to the staff they<br />
have some amazing sounding plans in the<br />
pipeline and it should be very interesting to see<br />
them pulled off, a task we think the team are<br />
more than capable of doing!<br />
We’d like to thank the whole CAG team for<br />
having us along for a very enjoyable day, the site<br />
is set firmly on the <strong>Airsoft</strong> International radar<br />
and it should be on yours too!<br />
W W W . C O M B A T - A C T I O N - G A M E S . U K 025
BACK BY<br />
POPULAR DEMAND!<br />
UNFinISHeD<br />
BUSiNEsS!<br />
22 > 23 > 24 SePtEMBEr<br />
026 WWW.AI-MAG.COM
LIMITED SPACES AVAILABLE! ACT NOW TO SECURE YOUR SPACE!<br />
THE AI500 SERIES RETURNS TO THE FORMER PLEASURE ISLAND SITE<br />
BY POPULAR DEMAND! UNFINISHED BUSINESS WILL BE SETTLED WITH<br />
ANOTHER CATACLYSMIC CLASH OF THE VIPER AND MONGOOSE FORCES!<br />
WILL YOU AND YOUR TEAM BE PART OF THE BATTLE?<br />
After the momentous occasion of Ai500: The Gathering we are proud to announce that we will<br />
return to the former Pleasure Island site in Cleethorpes to bit the mighty Viper and mongoose<br />
clans against each other once more, maybe for the final time as we know it!<br />
This time round we have big plans to mix up the game play, add even more objectives and<br />
characterful obstacles to ensure that play is varied and engaging. If you enjoyed The Gathering,<br />
Unfinished Business is set to top it off!<br />
Although victorious The Mongoose clan have a new leader now and they have been baited in to<br />
a grudge match to settle old scores. Will you join the Viper team to help them bite back and bring<br />
down the “Jolly Green Giant” or will you bolster the Mongoose team and uphold the winning<br />
record? It’s your choice…<br />
The following details will be important to<br />
read through and understand. Doing so will<br />
increase your enjoyment of the event. Some<br />
details and information may be subject<br />
to change in the run-up to the event so<br />
please ensure you look out for our email<br />
communications from us on a regular basis.<br />
LOCATION<br />
Ai500: Unfinished Business will take place at<br />
the now disused Pleasure Island theme park<br />
in Cleethorpes, Lincolnshire. It is a ticket-only<br />
event with no access to the general public<br />
allowed. Unfortunately none of the rides and<br />
attractions will be in service and your ticket<br />
price does not include access to them.<br />
BOOKING<br />
The full ticket price is £90 per person.<br />
Player bookings can only be made via www.<br />
ai-mag.com and spaces cannot be booked via<br />
Pleasure Island or the owners of the site.<br />
Advance booking is only available via<br />
Paypal and a £45 NON-REFUNDABLE DEPOSIT<br />
will be required. You will receive a payment<br />
confirmation from Paypal, which will be your<br />
receipt of payment.<br />
Please make sure that the email address<br />
tied into your Paypal account is your correct<br />
email address as this will be used to confirm<br />
your space and provide all further information<br />
leading up to the event.<br />
GROUP BOOKINGS<br />
Group bookings can be made via Paypal by<br />
simply adding the required amount of spaces<br />
(a maximum of ten spaces per booking) into<br />
your basket on our website checkout. A £45<br />
deposit will be required for each named<br />
individual you wish to reserve a space for.<br />
Each individual’s name should be entered into<br />
the “Additional Info” box upon checkout. If<br />
you have made the booking we will respond to<br />
your email address with further information<br />
you might require, which you may need to<br />
pass on to the individuals you have booked in.<br />
PAYMENT IN FULL<br />
When you arrive at the event ALL Players will<br />
be required to sign in and pay in FULL (CASH<br />
ONLY). You will also be required to sign two<br />
disclaimer forms, one for our insurance and<br />
another for the site owners. You will be able<br />
to download the documents required as part<br />
of the booking transaction. (A number of<br />
documents will be available at the sign in desk<br />
on the day, but to speed things along please<br />
bring your own copy if at all possible).<br />
Once you have booked in and handed in the<br />
necessary paperwork you will be issued with<br />
a unique ID item - this item must be visible at<br />
all times (ESPECIALLY WHEN GAINING ACCESS<br />
TO THE SITE AND SLEEPING AREA) if you do<br />
not have this item then you will not be allowed<br />
into the site so please keep safe.<br />
BACK BY POPULAR DEMAND!<br />
Ai500: Unfinished Business will take place in<br />
Cleethorpes, Lincolnshire UK on the weekend<br />
of the 22/23/24 September 2017 and will be<br />
two Days of skirmish action over a unique and<br />
fascinating site! Spaces are limited for this<br />
exciting event. So don't miss out!<br />
■ LOCATION: Pleasure Island, Cleethorpes,<br />
Lincolnshire, DN35 0PL United Kingdom.<br />
■ TIMES: 22 / 23 / 24 September 2017.<br />
■ TERRAIN: Mixed CQB/Open theme park.<br />
■ PRICE: £90 per player (£45 deposit).<br />
■ ACCOMMODATION: Large indoor area.<br />
■ ALCOHOL: Licensed bar and after-game<br />
entertainment on site.<br />
■ RETAILERS: Large retailer + trade area.<br />
■ HIRE GUNS: No.<br />
■ RESTRICTIONS: Uniforms, rules and<br />
more info can be found on our website.<br />
■ INFO + BOOKING: www.ai-500.com<br />
Our Ai500 games are set over the duration<br />
of a full weekend, so players will need to<br />
be on-site and registered on the evening of<br />
Friday the 22nd of September. Gameplay<br />
commences on the Saturday morning and<br />
will finish on the Sunday afternoon after a<br />
rest break on the Saturday night.<br />
Whilst we make every effort to check our<br />
information is correct, please check with<br />
us (via www.ai-mag.com) prior to visiting,<br />
in case details have changed etc.<br />
FACEBOOK.COM/AI500<br />
PHOTOS BY 'SNOOK SNAPS'<br />
GO TO WWW.AI-MAG.COM FOR MORE INFO AND GAMING RULES<br />
W W W . A I - M A G . C O M 027
THE EVER CHANGING FACE A I R S O F T A<br />
028 WWW.AI-MAG.COM
P P L I C A T I O N S - T H E H U M B L E F A C E M A S K<br />
OF MASKS AND MEN<br />
I'VE BEEN AROUND THE BLOCK A BIT IN AIRSOFT. I STARTED PLAYING OVER<br />
17 YEARS AGO AND IT'S BEEN INTERESTING WATCHING THE SCENE DEVELOP<br />
OVER THAT TIME. I HAD A BREAK TO PURSUE OTHER HOBBIES FOR A WHILE<br />
BUT CAME BACK A FEW YEARS AGO. THIS ALLOWED ME TO HAVE A BIG LOOK<br />
AT THE STATE OF THE UK AIRSOFT SCENES TWO THINGS SPRANG TO MIND.<br />
ONE IS THE PROFESSIONAL NATURE OF MODERN SKIRMISH SITES AND THE<br />
OTHER IS THE CHANGING FACE OF ‘MIL-SIM'. WRITTEN BY JACK EYLES<br />
When I started playing (back in the dawn of time<br />
when everything was made from plastic) there<br />
wasn't any ‘mil-sim’. We did weekenders instead.<br />
Camo rules were used to differentiate sides but<br />
were fairly broad. “Desert camo vs Greens” was<br />
about it. We weren't fussed about what AEGs<br />
people were using and the games were largely<br />
about a themed(ish) mission and a chance to<br />
play someone exciting. Missions could be very<br />
complex and beyond the scope of a normal days<br />
play. That was the real draw and the reason that<br />
the team went to them. My own natural leanings<br />
were towards playing the OpFor as the bad<br />
boys often had more fun. We had a great time,<br />
learned a lot from the former SAS staff and<br />
went home tired and happy. There wasn't any<br />
comment about what was or wasn't being worn.<br />
Myself and a friend at a Stirling Services<br />
‘Iraqi Freedom’ event in 2005. Green and Tan<br />
team players. Using our standard loadouts with<br />
uniform changes and still had a great time.<br />
I helped set up and run First & Only at<br />
their original site in Matlock. We wanted an<br />
environment where teamwork and tactics<br />
actually mattered. Using the experience<br />
gathered from numerous trips to Stirling<br />
Services and our own ideas it was decided that<br />
each open day would have a theme and a story<br />
to inspire the players. There was an extensive<br />
use of props and also no boundaries were used<br />
for games rather than those of the site itself.<br />
This at the time was a risky decision but it all<br />
payed off and the site quickly gained a great<br />
reputation. Today this type of play seems to be<br />
having a resurgence and I'm seeing the rise of<br />
‘battlesim’ games throughout the country.<br />
We hosted some of the first themed period<br />
events at First and Only. The WWII and Vietnam<br />
games being particularly stand out events.<br />
Uniform rules weren't too strict, we were<br />
descriptive rather the prescriptive as there<br />
was little point skirmishing in expensive period<br />
clothing and equipment with the huge risk in<br />
damaging and ruining it.<br />
MIL-SIM TODAY<br />
After having a bit of a break from airsoft I<br />
decided to take it up again and had a bit of<br />
a shock. Of course looking pretty in the safe<br />
zone is the most 'important' bit of <strong>Airsoft</strong> but<br />
sometime this goes to, in my opinion, ridiculous<br />
levels. There's a hardcore bunch of thread<br />
counters on the scene whose enjoyment seems<br />
to be based on playing dress-up and living out<br />
a far-fetched fantasy. I've seen them get really<br />
upset when the 'bad guys' don't play along.<br />
Rather than encouraging new players they<br />
can be very negative about any kit that's not<br />
'correct'. This a highly dangerous state of play as<br />
new players are the life blood of the hobby.<br />
If we don't encourage and bring on our new<br />
guys and gals then we won't have events to go to<br />
and nice people to shoot at. Wearing Cyre rather<br />
than clone combat gear means that people have<br />
less money to actually go out and play. It's a<br />
common remark in the real steel world that<br />
money is better spent on bullets and training<br />
than new shiny equipment and clothing. Playing<br />
more and developing your gun skills will make<br />
you a better player than getting a new shirt.<br />
I see a lot of players wearing plate carriers<br />
and body armour covers. I very rarely see that<br />
armour filled with actual weight armour. I'm not<br />
talking about a pair of level 4 ceramic plates<br />
but rather steel training plates or even rigid<br />
polymer shaped plates. It can't be a simulation<br />
if your gear is there for looks rather than feel.<br />
Reenactors often use a 10 foot rule. That means<br />
that if it looks okay from 10 feet away then it's<br />
okay. The funny thing is that at that distance a<br />
clone plate carrier with heavy plates looks more<br />
realistic than a Crye JPC 2.0 with foam padding.<br />
Surely Mil-Sim should be about the play<br />
style, problem solving and tactical decisions<br />
rather than the Gucci kit. I'm sure that there<br />
are many that are like this but I've been left<br />
with a bad taste in my mouth recently. Don't<br />
get me wrong I like all the shiny stuff too but<br />
it's not the primary focus for myself or the<br />
team. Having good quality fun and achieving a<br />
difficult task is what does it for us.<br />
One of the most notable issues for some<br />
Mil-Sim players is face pro. When I started<br />
playing there wasn't any aside from the plastic<br />
masks that hire gunners were provided with.<br />
Players either improvised or went to work<br />
on Monday looking like they had the world’s<br />
worst acne outbreak. Loosing teeth wasn't an<br />
infrequent occurrence amongst players either.<br />
Luckily my employer didn't care too much as I<br />
wasn't in a customer facing role so I managed to<br />
get away with having a shot up face.<br />
As my career progressed this became less and<br />
less acceptable. We turned to balaclavas and<br />
headovers to try and protect our professional<br />
modesty. These were hot and generally<br />
inconvenient to wear all the time. Full face<br />
pretty much broke my immersion and someone<br />
running around with a skull mask on doesn't<br />
really help unless it's a specifically themed<br />
event. So when the mesh half face masks<br />
became available I jumped on them, mine can<br />
be clipped onto my helmet when breaching and<br />
room clearing and then removed and put into<br />
a pocket. If someone wants to wear one all the<br />
time I have no issues with that. This became<br />
even more apparent when pictures of UKSF<br />
operators appeared on the internet. Photos<br />
of the SAS and SBS wearing half mesh face<br />
masks caused a bit of consternation amongst<br />
the Mil-Sim community. They were quickly<br />
dismissed as just being used for training.<br />
Then amid the very sad events of the 2017<br />
Manchester bombings emerged photos of UKSF<br />
on deployment wearing masks. I'm wondering<br />
now if masks will quickly change into the latest<br />
fashion accessory amongst players. I guess what<br />
I'm getting at here is that play fair, play hard, be<br />
nice to each other and work towards a common<br />
goal. Looking good is important but it's more to<br />
play the game.<br />
IMAGE OF E27 COURTESY OF SNOOKS SNAPS<br />
W W W . A I - M A G . C O M 029
HAND ON THE PUMP C L A S S I C A R M Y M 8 7 0 T A C<br />
CLASSIC ARMY<br />
M870 TACTICAL SHOTGUN!<br />
WITH TOKYO MARUI’S GAS SHOTGUN LINE UP, INCLUDING THE M870, THE<br />
TACTICAL AND THE BREACHER, ALONG WITH THE NEW KSG-12 THERE’S<br />
A FRESH BUZZ AROUND PUMP ACTION BOOM-STICKS. OF COURSE<br />
GAS-POWERED GUNS GIVE A LIGHT AND FAST RACKING ACTION BUT THEY<br />
DO HAVE THEIR COMPLEXITIES AS WELL AS THEIR EXPENSES. CLASSIC ARMY<br />
HAVE THIS CLASSIC SPRINGER ON THE MARKET FOR A LITTLE OVER £100. JUST<br />
HOW REALISTIC IS THE IDEA OF USING IT AS A PRIMARY WEAPON THOUGH?<br />
The Remington 870 shotgun is about as iconic<br />
as the shotgun gets, between this and the<br />
Mossberg 500 you have about 90% of the pump<br />
action shotguns you will ever see rounded<br />
up. Available in various different lengths and<br />
configurations including full stocks, folding<br />
stocks, stockless and with pistol grips, the 870<br />
is used by hobby shooters, law enforcement and<br />
military forces the world over. They have been<br />
featured in countless movies and TV productions<br />
and they make a very solid choice when it comes<br />
to themed load outs and impressions.<br />
Classic Army’s M870 Tactical is what you could<br />
call the “full length” model at an imposing 40”<br />
from muzzle to butt pad. The barrel is a full half<br />
of this overall length at 20” and the magazine<br />
tube that runs beneath it is extended to match.<br />
With a real cartridge-fed shotgun this would give<br />
you a capacity of at least 8 cartridges before<br />
having to reload.Classic Army’s gun however,<br />
uses a hidden box magazine system to feed BBs.<br />
The entire receiver and fore-end of the 870<br />
Tactical is made from robust, black finished<br />
metal. There are very few screws and external<br />
giveaways that this is a replica. The stock and<br />
pump grip are made from black fibre reinforced<br />
nylon material that has a matted, low-vis finish.<br />
The mock “bolt” visible through the ejection<br />
port is possibly the biggest giveaway that the<br />
Classic Army shotgun is a replica because it is<br />
finished in a bright silvery paint and lacks a few<br />
details. We can’t be too critical of this though,<br />
because of the internals of the gun it is nigh<br />
impossible to model a realistic false bolt.<br />
The stock features a gnurled grip area for a<br />
traditional look and for a bit of extra traction for<br />
the primary hand, the fore grip is heavily ribbed<br />
to facilitate a fast cocking action. The stock is<br />
rounded out with a lovely rubberised recoil pad<br />
that makes the gun comfortable to shoulder<br />
and less likely to slip when seated. There’s a<br />
functional push-thru trigger safety to prevent<br />
any accidental discharges and a single forward<br />
sling point but curiously nothing at the rear.<br />
The barrel and the magazine tube are clamped<br />
together at the front with a simple brace but<br />
there are absolutely no sights, nor the provision<br />
(such as a RIS rail) to fit them, making us<br />
question the “Tactical” moniker a little.<br />
032 WWW.FIRE-SUPPORT.CO.UK
T I C A L S H O T G U N - C L A S S I C A R M Y<br />
GET YOURS FROM<br />
SMALL, LIGHTWEIGHT AND<br />
INEXPENSIVE MAGS FEED THE M870<br />
TACTICAL AND WHAT’S MORE, THEY HAVE THE<br />
LOCKING MECHANISM BUILT IN SO IF THEY BREAK,<br />
YOU WON’T HAVE TO DISMANTLE THE ACTUAL GUN.<br />
we are impressed by the build quality all<br />
round. There’s a lot of metal components<br />
(including the all important pump arms) unlike<br />
the famously plastic Tokyo Marui springers.<br />
Again in reference to Marui guns, this shotgun<br />
is a lot more solid than the newer gas powered<br />
multi-shot shotguns. It’s rigid and without<br />
any flex, wobble or creakiness and it’s also<br />
satisfyingly weighty!<br />
As mentioned above, the 870 Tactical uses a<br />
small box magazine. Instead of “plug in” shells<br />
like the Tokyo Marui system that has been<br />
adopted by other manufacturers cloning the<br />
tri-shot system, this set-up uses a magazine that<br />
is made to look like a shell loading port. It holds<br />
about 20 BBs in total and spares are a very<br />
reasonable £9 at the moment making it viable<br />
to replace a lost magazine or carry several<br />
for skirmish use. One of the coolest aspects of<br />
the design is that the catch that holds the mag<br />
into the gun is built in to the mag itself, rather<br />
than in the gun meaning that any damage or<br />
breakage will only cost you £9 in an additional<br />
magazine and you won’t have to take the gun<br />
apart to solve any issues.<br />
PERFORMANCE<br />
Classic Army’s 870 is a single shot springer<br />
shotgun and as such your probably aren’t<br />
going to be breaking any world performance<br />
records with it. It is however, simple, reliable<br />
and consistent and when the chips are down,<br />
all your other guns have given up the ghost,<br />
gas has leaked out and batteries are dead, it<br />
will still be shooting BBs just like the day you<br />
got it out the box.<br />
The gun is pretty big and working the<br />
action (which compresses the main spring<br />
and holds the piston behind the trigger<br />
sear) is quite tough. You don’t need to be a<br />
strong-man to do it but it certainly requires<br />
an assertive action, if not you’ll fins the<br />
gun double feeds and gets jammed up quite<br />
easily. Many users find this is the biggest<br />
complaint with spring shotguns and unless<br />
you want to run a very light main spring and<br />
therefore a low muzzle velocity, there’s not<br />
much you can do about it at all.<br />
Unlike many single shot spring shotguns,<br />
the Classic Army 870 is equipped with an<br />
adjustable hop unit making it eminently more<br />
practical in a skirmish situation. The hop is<br />
adjusted via an allen headed grub screw that<br />
threads in to the top of the barrel just ahead<br />
of the receiver, it’s sized the same as a PTW<br />
hop-up adjustment screw so you can either<br />
use one of those tools or a traditional allen<br />
key. You are able to apply a large amount of<br />
hop adjustment to each shot and once set the<br />
screw stays inlace for a very consistent output.<br />
For a harder-hitting, longer range you can use<br />
.28 or .30g ammo and hop it with ease.<br />
WITH THE HOP COMPLETELY OFF YOU<br />
CAN FIRE A .20G BB OUT AT NEARLY<br />
400FPS BUT ONCE SET, AS YOU<br />
WOULD USE IN GAME, THIS COMES<br />
DOWN TO WELL UNDER 350FPS<br />
MAKING IT SKIRMISH-FRIENDLY AT<br />
PRETTY MUCH EVERY SITE IN THE UK,<br />
WHICH IS GOOD NEWS.<br />
WWW.FIRE-SUPPORT.CO.UK 033
ASG HAND ARMALITE<br />
ON THE PUMP C L A S S I C A R M Y M 8 7 0<br />
Springer shotguns can be difficult to take<br />
apart and if you lose or break any internal<br />
components it’s highly unlikely that you’ll be<br />
able to easily locate and spares at all.<br />
Based on the lack of sights shooting<br />
accurately is more of an exercise in instinct<br />
rather than a mechanical process. Since it’s<br />
an airsoft gun and you can see the BB in flight<br />
it isn’t really that much of a problem though<br />
and the lack of anything obscuring your view<br />
makes it easy to maintain awareness of your<br />
surroundings. That said, long range targeting<br />
is mostly guess work!<br />
Can you skirmish with this gun as a primary<br />
weapon? Without a doubt, yes, provided you<br />
can do without the crutch of full auto. At tight<br />
CQB sites you might find the length of the gun<br />
restrictive when it comes to venturing inside<br />
the confines of interiors, in these cases a<br />
back-up pistol is pretty much the best option.<br />
In any eventuality the CA M870 is not really<br />
suitable to use as a back-up in this guise<br />
(stockless, shorter versions are available<br />
though). At just over £100 though, it’s simply<br />
a nice piece to have in the collection and<br />
certainly an improvement over the full plastic<br />
spring shotguns you can get.<br />
VITAL STATS<br />
PRICE: £105<br />
WEIGHT: 2.8kg<br />
CONSTRUCTION: Mostly metal<br />
MAG CAPACITY: 21/22 (£9 each)<br />
HOP UP: Adjustable (top screw)<br />
LENGTH: 1040mm<br />
FPS AVERAGE: 340fps<br />
PROS<br />
✔ Low Price<br />
✔ Solid Build<br />
✔ Simple + Straightforward<br />
CONS<br />
✗ Limited Ammo<br />
✗ No Sights<br />
✗ High FPS<br />
£105.00<br />
GET YOURS FROM<br />
GET YOURS FROM<br />
FIRE-SUPPORT.CO.UK<br />
034 WWW.FIRE-SUPPORT.CO.UK
THE MAGAZINE FOR THE ALPHA MALE<br />
OUTDOORS - ADRENALINE - TACTICAL - ESSENTIALS - FITNESS - EXPLORE<br />
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SECURE THAT SH!T<br />
S I D E A R M S T O R A G E - T H<br />
THE SERPA<br />
W W W . B L A C K H A W K . C O M<br />
THE BLACKHAWK! SERPA HOLSTER<br />
SYSTEM AND THE MANY CLONES<br />
OF THE DESIGN ARE SOME OF THE<br />
MOST POPULAR HOLSTERS IN THE<br />
BUSINESS. THEY ARE THE SUBJECT OF<br />
SOME CONTROVERSY THOUGH, WITH<br />
MANY REAL-STEEL US SHOOTERS AND<br />
TRAINERS BANNING THEIR USAGE<br />
OUTRIGHT. SO HOW CAN SOMETHING<br />
BE SO POPULAR AND ALSO SO<br />
MALIGNED AT THE SAME TIME?<br />
The SERPA was, at the time, a pretty unique<br />
idea. A moulded, form-fitting holster that<br />
retained your weapon and released it at the<br />
push of a button. The simplest SERPA holsters<br />
can be threaded directly on to a trouser belt<br />
or tucked in to the waistband using a paddle.<br />
Optionally you can go for a one of the very techy<br />
looking drop-leg platforms complete with a<br />
multitude of straps and adjusters. Alternatively<br />
there’s the MOLLE mount systems that allows<br />
you to thread the holster on to a MOLLE/PALS<br />
platform, either on a belt, chest-rig or plate<br />
carrier. The latter was very popular for a period<br />
of time after many UKSF and other Special<br />
Forces troops were seen carrying their sidearms<br />
like this in the mid-00s.<br />
SIDEARM STORAGE<br />
If the SERPA is good enough for those guys<br />
on the ground, why has it been subject to<br />
such controversy then? The answer is twofold.<br />
Firstly, one of the main issues with the SERPA<br />
system is the mechanical button that you<br />
press to release the retention on the gun and<br />
allow you to draw it out. The SERPA isn’t the<br />
only design of holster that uses this system<br />
and most similarly designed systems will<br />
be susceptible to the same problems but, in<br />
muddy or sandy conditions, the button that<br />
needs depressing can get clogged up slowing<br />
down your draw, or even completely unable<br />
to draw the pistol without laborious cleaning.<br />
Obviously in a life and death situation, neither<br />
of these outcomes is going to be good news.<br />
Secondly and with a few choice videos to<br />
evidence the issue, with a few unfortunate<br />
ingrained habits the SERPA system has<br />
been found to encourage users to get their<br />
finger on the trigger of the weapon before<br />
the muzzle is on target. These premature/<br />
negligent discharges have usually only ended<br />
up injuring the shooter themselves and it<br />
doesn’t seem that any have been fatal but<br />
even so, it’s a pretty serious consideration.<br />
Of course with the correct training<br />
fundamentals in place, it’s perfectly possible<br />
to safely use the SERPA holster without<br />
incurring negligent discharges or shooting<br />
yourself in the foot. The problem arises when,<br />
under pressure, the shooter uses their trigger<br />
finger to depress the release catch with the<br />
tip, then, when drawing the same digit pushes<br />
into the trigger guard and the sequence of<br />
events concludes with a shot discharging.<br />
When using the SERPA it’s best to train<br />
towards getting the index finger straight out<br />
and extended, pressing the release button<br />
with the flat of the finger and extending it<br />
outside the trigger guard, on the frame of the<br />
pistol until the gun is safely on target.<br />
036 WWW.AI-MAG.COM
E S E R P A - S I D E A R M S T O R A G E - T H E S E R P A<br />
IN AIRSOFT<br />
Of course all these considerations are based<br />
in the real-steel world, often in situations of<br />
life or death and the SERPA remains a very<br />
popular holster on the airsoft scene. Is it<br />
worth taking the above considerations in to<br />
account and do they even apply? Of course<br />
the consequences of a negligent discharge<br />
aren’t going to result in a fatality and when<br />
handling loaded airsoft guns, eye protection<br />
should ensure safety for all involved. All that<br />
should ever really be at risk is the pride of the<br />
shooter and looking a bit of a berk in the heat<br />
of the moment. Realism and simulation are<br />
the names of the game though and not being<br />
able to control the prospect of letting off a<br />
round willy-nilly isn’t very realistic at all.<br />
In an airsoft skirmish, rolling around and<br />
crawling through mud and sand is part<br />
and parcel of the game. Getting the button<br />
jammed up and preventing a smooth draw<br />
is something to be conscious of without a<br />
doubt. If you have got that amount of much<br />
on your sidearm though, you have to wonder<br />
if the gas blowback mechanism of the pistol<br />
would really be working anyway but then<br />
again other, less prone pistol designs could<br />
still suffer the same drawback. I’ve personally<br />
never suffered from a jammed up holster but I<br />
do know a couple of others that have.<br />
As for getting your finger on the trigger too<br />
early and potentially shooting yourself, the<br />
same risk prevails. Obviously the outcome of the<br />
problem isn’t going to be as serious but it just<br />
isn’t very good practice. The great thing about<br />
airsoft is that it gives us plenty of scope to train<br />
and develop better habits, be it in game or at<br />
home, dry-firing and practising.<br />
Unless you are incredibly competitive and<br />
can’t live with the idea your kit may fail you<br />
once in a lifetime, meaning you couldn’t<br />
draw your side-arm in time it is unlikely that<br />
the drawbacks of the SERPA system make it<br />
unviable as an airsoft gun holster. Yes, the<br />
system certainly isn’t completely foolproof but it<br />
does have a lot going for it. They are reasonably<br />
priced, compact and lightweight holsters for<br />
users of most mainstream weapon platforms.<br />
Things get a little more restricted if you want<br />
to use a weapon light (Blackhawk! only make<br />
a version of the SERPA that is compatible with<br />
their own Xiphos weapon light) or if you have<br />
modifications elsewhere on your gun.<br />
ALTERNATIVES<br />
If for any reason you decide that the SERPA<br />
is not for you or you require more features,<br />
fantastic alternatives from IMI, Fobus and many<br />
others including airsoft specific brands have<br />
entered the marketplace. Most recently, custom<br />
formed kydex thermoplastic holsters have<br />
transitioned from being a cottage-industry, very<br />
DIY product and have become fully professional,<br />
mass produced product lines with numerous<br />
options and customisations. These are available<br />
in the UK and Europe from the likes of MLE Gear<br />
and GM Tactical as well as some of the original<br />
US-made brands such as Lead Farmer Industries<br />
and Raven Concealment.<br />
FOLLOW US<br />
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01949 728 628<br />
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AMMODROP.CO.UK<br />
W W W . A I - M A G . C O M 037
AFFORDABLE COMMS<br />
F R O M Z - T A C T I C A L<br />
Z-TACTICAL<br />
CT-5 PTT £21.00<br />
COOL COMMS!<br />
AFTER HAVING SOME TERRIBLE EXPERIENCES WITH<br />
Z-TACTICAL HEADSETS, I HAD COMPLETELY SWORE<br />
MYSELF OFF THE BRAND - BUT BECAUSE THERE WAS<br />
SIMPLY NO OTHER OPTION AVAILABLE FOR A CT-5 PTT, I<br />
WENT AGAINST MY WORD AND PICKED UP ONE OF THEIR<br />
PTT SETS. SO FAR I HAVE BEEN PLEASANTLY SURPRISED.<br />
Radio and comms gear looks cool and really<br />
finishes off a load out and with the right<br />
accessories and extras, you can take a kit that<br />
looks good up to 11 and turn it onto something<br />
amazing. If you read <strong>Airsoft</strong> International<br />
<strong>Vol</strong>ume <strong>13</strong> Issue 2 you might have seen<br />
our CTSFO load out. To put this together<br />
we needed a CT-5 PTT. A real one would be<br />
expensive and unlikely to be compatible with<br />
any radios we would be using so the only<br />
option was to go with the Z-Tactical offering.<br />
Even if it didn’t even work it would be a decent<br />
shell to strip out and transplant some working<br />
“guts” into and at about £20 from Ebay, it’s<br />
not going to break the bank… Begrudgingly I<br />
went against what I swore myself never to do<br />
again and paid for another Z-Tactical product.<br />
I ordered from eBay from a Chinese seller<br />
and was braced and ready to have to wait 6<br />
weeks for the product to arrive but instead<br />
of over a month, the PTT was in my hands<br />
after just 6 days! I was amazed! It looks like<br />
many eBay sellers are becoming increasingly<br />
broad in when estimating their shipping times<br />
in order to avoid come-back if something is<br />
delayed, it makes sense really. This is all a bit<br />
of a tangent though, back to the PTT.<br />
The CT5 PTT is of course all plastic, it’s a<br />
simple block with a bunch of strange rubber<br />
tabs around the outside, a single downlead and<br />
a port to connect your headset of choice, or not<br />
as the case may be. There’s also two buttons,<br />
one works as a 2-state toggle switch and the<br />
other is a conventional “push to talk” button.<br />
I wasn’t immediately sure if both buttons had<br />
any real function or not but a bit of fiddling<br />
revealed that they were both indeed very much<br />
active for use and proved very handy.<br />
In one mode the CT-5 works just like a normal<br />
inline PTT, you press the button, your mic<br />
opens up and you can speak through your<br />
headset but if you hit the toggle switch the<br />
whole things goes into a “fist mic” mode that<br />
has a loud speaker and also a microphone that<br />
is active completely negating the need for a<br />
headset at all. Of course this mode isn’t as<br />
stealthy but if your headset batteries die or you<br />
simply want more situational awareness or a<br />
less sweaty head, it’s a great choice.<br />
You can pick up the Z-Tactical CT-5 with a<br />
number of radio connector styles or “pin outs”,<br />
I chose Kenwood as that is compatible with my<br />
Baofeng radio but all the other “standards” for<br />
civilian radios are available. The output plug<br />
to lead to a headset is a mil-spec single pin<br />
“fat jack”. The CT-5 attaches to your rig using<br />
either a flat metal clip that peels off using a<br />
velcro backing to allow you to attach the device<br />
directly to any velcro loop field.<br />
The wiring on the Z-Tactical PTT isn’t of the<br />
highest quality and if it’s going to fail in the<br />
near future we expect it will be because the<br />
download wiring splits or comes unsoldered.<br />
As long as this is kept in mind and no undue<br />
stress or tension is placed on it, I hope to get<br />
reasonable service out of the kit.<br />
038 WWW.AI-MAG.COM
RUSSIAN<br />
KIT!A FEW<br />
ON THE FIELD<br />
■ BUDGET FRIENDLY<br />
■ BATTLE WORTHY<br />
■ BADASS<br />
MONTHS BACK WE EMBARKED ON A BIT OF<br />
A CHALLENGE: TO BREAK FROM THE “NORM” AND<br />
BUILD A SKIRMISH-READY RUSSIAN LOAD OUT<br />
WITHOUT BREAKING THE BANK. AFTER A BIT OF<br />
RESEARCH AND MAKING A FEW TOUGH DECISIONS<br />
WE HAVE COME UP WITH A PRACTICAL AND GREAT<br />
LOOKING LOAD OUT WITH A FEW 'EXTRAS' IN!<br />
Multicam, plate carriers, Ops-Core helmets… Yep, they are<br />
everywhere. Not only have they been adopted as pretty much<br />
the standard uniform for SF and even regular troopers in military<br />
forces the world over, these staple bits of kit are also pretty<br />
much the default airsoft load out. A few years ago this stuff was<br />
considered a bit exotic but the shine has definitely worn off.<br />
This doesn't mean the “standard” kit set up isn’t a great choice<br />
though, quite the opposite, you can now get practical and great<br />
looking gear for less money than ever thanks to the popularity.<br />
It does mean it gets a bit, well, uninspiring though. This was why<br />
we decided it was time to do something a bit different and mix<br />
things up to see what was on offer and boy, did we get more than<br />
we bargained for, all for less than we budgeted for!<br />
040 WWW.AI-MAG.COM
WWW.AI-MAG.COM 041
RUSKY BUSINESS! M O T H E R R U S S I A ! - B U<br />
GET IN UNIFORM!<br />
There’s a massive amount of gear to choose from when it comes to Russian kit, some of it<br />
rather dated and “historic”. This is because Russia has a huge military force with a massive<br />
amount of divisions and subdivisions. The geography of Russia as a place is vast and varied<br />
meaning no one camouflage pattern alone is even effective for interior security, let alone<br />
use abroad. It's true, many of the more cutting edge Russian units ARE adopting Multicam,<br />
Glocks and familiar western kit but we actively chose to ignore that. Instead we opted for a few<br />
more characteristic and classic choices, saving a few quid along the way!<br />
KLMK SUIT<br />
The KLMK (which translates roughly to Camouflage Summer Deceptive<br />
Coverall) suit itself comes in a number of colour/pattern variants<br />
in itself, the oldest being the Berezka patterns. White and yellow<br />
tinted versions of the Berezka pattern are used (amongst other<br />
similar and more specialised variants) and despite it's “digital”<br />
appearance it actually predates most pixellated displays by<br />
quite some years. First fielded by the Soviet Union, the<br />
Russian Federation forces still make use of this type of<br />
suit, often used by snipers and also regular infantry so<br />
you have justification to place this kit in any time<br />
period between the cold war and the present day.<br />
Firstly we picked up a KLMK suit. At $21 all in,<br />
it's dirt cheap. It's not going to last a lifetime<br />
because of the build-quality but you’ll get<br />
a good summer’s use out of it and more if<br />
you are careful The suit itself is basic and<br />
rather thin but therein lies its versatility.<br />
It can be worn as a cool, light layer in warm<br />
temperatures which is useful because we<br />
definitely found the GORKA top to be a bit too<br />
hot for summertime use.<br />
The KLMK suit we bought is a two piece affair<br />
with basic elasticated cuffs, and waist. The top<br />
is a full zippered “hoody” design with a simple<br />
panel pocket on the left breast and zippered<br />
“kangaroo” type hand pockets. The trousers also<br />
feature cargo style pockets but they are simple<br />
flat panels and not pleated or bellowed like more<br />
advanced uniforms.<br />
The material the suit is made from is quite thin,<br />
as mentioned, this is because they are generally<br />
to be used as a disposable item by<br />
troops however with a little<br />
care, there’s no reason<br />
you won’t get a good few<br />
games out of one. At the<br />
price you can’t really<br />
go too far wrong<br />
though.<br />
Some KLMK suits<br />
are advertised<br />
as reversible but<br />
the one we have<br />
here isn’t. The<br />
camouflage pattern<br />
is relatively (and<br />
surprisingly) effective<br />
in wooded areas and<br />
the concealment on<br />
offer can be enhanced<br />
by going for an oversized<br />
example, we’d advise this<br />
as you’ll likely be wanting<br />
you wear as an outer layer with<br />
something more durable underneath.<br />
PRICE $21.00<br />
FROM RUFORYOU.COM<br />
042 WWW.AI-MAG.COM
I L D I N G R U S S I A N G E A R O N A B U D G E T<br />
GORKA-3 SUIT<br />
As an alternative, especially for winter, to the KLMK suit, we chose a Gorka-3. The<br />
suit is made from 100% cotton material for the mainstay, this is patterned in a<br />
green “Digi Flora” design which makes for ideal concealment in verdant woodland<br />
areas. Liberal reinforcement panels are also added throughout the suit in a<br />
60/40 cotton polyester mix, these are coloured in an olive drab type tone.<br />
The smock or jacket has numerous features, it is a large and baggy fit, perfect<br />
for layering, with a large, spacious hood with a folding peak to keep rain and<br />
dust off the face. The jacket features reinforced shoulders and a number<br />
of pockets, including hand pockets and also bicep pockets. There’s also a<br />
simple, flat internal pocket on the left hand side.<br />
Although the suit is large and baggy the cuffs are<br />
elasticated and there are also elasticated sections at<br />
the midriff and also the forearms. This bunches the<br />
material in to prevent snagging and flapping, another<br />
novel feature that you might not be used to with<br />
Western tactical gear.<br />
Moving on to the trousers the materials are<br />
identical. The waist is heavily elasticated<br />
all the way round and there are wide belt<br />
loops allowing you to run a tactical belt<br />
through easily. In addition to this there<br />
are also elasticated suspenders that can<br />
be buttoned on to hold the trousers up.<br />
You can easily detach these if you with<br />
though and the ankle cuff feature flat<br />
ribbon drawstrings with no annoying<br />
bulky adjusters.<br />
The trousers have regular<br />
slash-type hand pockets, rear<br />
seat pockets that close using a<br />
flap and button and also regular<br />
cargo-style pockets on the thighs.<br />
These pockets are bellowed and<br />
incorporate the same flap type<br />
closure as the pockets on the<br />
jacket. Much like the jacket,<br />
the trousers also feature the<br />
elasticated banding to gather<br />
in the excess material around<br />
the lower leg, making them<br />
less prone to flapping and<br />
‘swooshing” as you walk.<br />
All told, for £42 you actually<br />
get a hell of a lot of suit! Even<br />
if you are not interested in<br />
Russian kit specifically, you<br />
get a great piece of kit that<br />
gives you plenty of features<br />
for use during winter and poor<br />
weather. We tried using the<br />
Gorka in the heat of the UK<br />
summer and it is definitely too<br />
hot for comfort, so be warned,<br />
this is a 3-season choice at best!<br />
PRICE $42.00<br />
FROM RUFORYOU.COM<br />
MOUNTAIN SUIT<br />
The word “Gorka” originates from the Russian<br />
word for “mountain” and this reflects the intended<br />
purpose of the suits, think of it as a heavy duty<br />
BDU set designed for the harsh climates in parts<br />
of Russia. Gorka suits are large, more like a smock<br />
and salopettes that are made to fit over body<br />
armour and mid layers. There are several variants<br />
of the Gorka suit, this being a Gorka 3.<br />
WITH BOTH SUITS BEING A RELATIVELY CHEAP OPTION COMPARED TO<br />
ALTERNATIVE CHOICES WE FELT LIKE WE HAD REALLY GOT A LOT FOR<br />
OUR MONEY… BOTH A SUMMER AND A WINTER LOAD OUT, WITH THE<br />
OPTION TO MIX AND MATCH TO SUIT THE CONDITIONS FOR NOT MUCH<br />
MORE THAN £60. YOU REALLY CAN’T COMPLAIN ABOUT THAT!<br />
WWW.AI-MAG.COM 043
RUSKY BUSINESS! M O T H E R<br />
LOAD BEARING<br />
With a uniform sorted out for both winter and<br />
summer and all the in-betweens, we needed a<br />
load bearing option. The budget option was of<br />
course the classic Chi-Com chest rig.<br />
The rig is made from simple canvas material<br />
and is pretty loosely dyed green. This often fades<br />
out to a khaki colour over time. Three individual<br />
cells on the front of the rig are closed with a<br />
wooden toggle that loops through a thin loop<br />
of canvas, they are sized pretty much precisely<br />
for AKMS magazines. Each side of these main<br />
pouches you’ll find 2 smaller grenade and<br />
utility pouches which are fairly useless for most<br />
airsoft applications, unless you have replica or<br />
realistically size airsoft munitions (there are<br />
more and more of these becoming available,<br />
from the likes of Enola Gaye and also TAG<br />
Innovations). The straps are simple and actually<br />
tie up around the back of the wearer. These rigs<br />
are cheap, basic and uncomplicated but they are<br />
lightweight and functional.<br />
The more complex option, and therefore more<br />
expensive, was the SSO Smersh. The Smersh was<br />
a real eye-opener for us here, reintroducing us<br />
to real-deal, modern military kit with a classic<br />
and proven design beyond that of the plate<br />
carrier or chest rig. The basis of the Smersh is a<br />
belt pad through which a belt is threaded. Onto<br />
the butt pad a number of utility pouches and<br />
ammo pouches can be fitted, the whole thing is<br />
supported by a shoulder harness. For more info<br />
on the Smersh, check out our previous issue as<br />
we covered it in comprehensive detail.<br />
AS WE MENTIONED THE SMERSH<br />
REMINDS US A LOT OF THE CLASSIC<br />
USGI VIETNAM ERA WEBBING/BELT<br />
SYSTEM AND AFTER HAVING A FEW<br />
GAMES OUT IN IT, WE DECIDED WE<br />
LOVED THIS STYLE SET-UP FOR<br />
WOODLAND PATROLLING<br />
TYPE GAMES AND IT HAS<br />
BEEN PROMOTED ABOVE<br />
PRETTY MUCH ALL OUR<br />
OTHER KIT FOR GAMES<br />
OF THIS TYPE...<br />
SORRY PLATE<br />
CARRIER, BACK<br />
INTO THE KIT<br />
LOCKER YOU GO!<br />
044 WWW.AI-MAG.COM
R U S S I A ! - B U I L D I N G R U S S I A N G E A R<br />
THE SSO/SPOSN SMERSH IS AVAILABLE IN:<br />
KHAKI/OD, DIGI FLORA, BLACK, SPECTER, SPECTER<br />
SKWO, MULTICAM AND ATACS FG. PRICED FROM $99<br />
(SOME COLOURS $1<strong>13</strong>) PLUS $28 FOR THE OPTIONAL VOG<br />
POUCH. IT'S AVAILABLE RIGHT NOW FROM: GREY-SHOP.RU<br />
WWW.AI-MAG.COM 045
RUSKY BUSINESS! M O T H E R R U S S I A ! - B U<br />
WEAPONRY<br />
We detailed why we chose the LCT AKMS<br />
replica a few months back, it's just so<br />
damned versatile and can be used not only<br />
in a Russian context but in almost every<br />
conflict setting from the 1950s onwards, with<br />
or without Russian participation. Since then<br />
we have invested in a few more genuine LCT<br />
magazines thanks to Fire Support taking<br />
more stock of them. Although they<br />
are a little more expensive and a<br />
lower capacity than the CYMA ones<br />
we picked up form taiwangun.com, they<br />
fit straight in the gun where as the CYMA ones<br />
can require some adjustments, feed flawlessly<br />
and don't cost that much more at about £11<br />
a piece. Considering they are steel-shelled<br />
magazines, that’s a good price!<br />
We’ve completely dropped the<br />
pretence of a side-arm simply<br />
because it's not that easy to<br />
carry one with this kit, it’s<br />
an added expense and<br />
with a reliable AEG as<br />
a primary weapon<br />
you rarely ever<br />
need it.<br />
THE AKMS<br />
The AKMS is based on the AKM, the modernised<br />
version of the AK47 that had a number of<br />
manufacturing changes and refinements after the<br />
original. Introduced into service in 1959, the AKMS<br />
uses the stamped steel receiver construction of the<br />
AKM but instead of the fixed wooden stock, it uses<br />
an under-folding steel stock that was devised to<br />
make the weapon more compact and portable.<br />
Chambered in 7.62.39mm the weapon feeds<br />
from the classic 30round steel AK magazines<br />
and can also use drum magazines devised<br />
for the RPK as well as newer bakerlite AK47<br />
magazines. Characteristically the AKM and the<br />
AKMS use the slant type muzzle break intended<br />
to direct expanding gasses up and to the right to mitigate<br />
the tendency to move off target in that direction due to the<br />
recoil pattern of the weapon.<br />
The AKMS continues to be used in service by some Russian<br />
forces thanks to it being easy to suppress through the addition<br />
of a PBS-1 silencer and the use of heavy, subsonic ammo.<br />
PRICE $230.00<br />
FROM FIRE-SUPPORT.CO.UK<br />
046 WWW.AI-MAG.COM
I L D I N G R U S S I A N G E A R O N A B U D G E T<br />
ARE WE HAPPY?<br />
Everything from the uniform to the weapon used in this<br />
load out was surprising good quality for the price it cost,<br />
in fact, surprising good quality full stop… At just over £40<br />
for the most expensive uniform, less than £100 for the<br />
most expensive load bearing kit and under £250 for one<br />
of the best AK AEGs you can get, you really aren’t cutting<br />
any corners at all when it comes to this kit but compared<br />
to other load outs where you will find yourself paying<br />
over £100 just for a single “correct” pouch.<br />
Of course this is just a “basic” load out. There<br />
are hundreds of other, smaller details you<br />
can get geared up with which will add to the<br />
cost, probably weigh a ton and get more<br />
uncomfortable. What you have here is more<br />
than enough to play a skirmish game and<br />
plenty to feel “part” of a themed event. As<br />
self-confessed geardos, it was hard to move<br />
away from the stuff that we knew and loved<br />
but a few items we have come across here<br />
have really changed out outlook and to be<br />
honest, they have really helped us enjoy<br />
some woodland games a lot more than we<br />
used to. You can’t buy happiness and kit doesn't<br />
make the player but if it makes things easier,<br />
more comfortable and lets you focus on having<br />
fun, it's gotta be worth the investment surely?<br />
PRICE $99.00<br />
FROM RUFORYOU.COM<br />
WWW.AI-MAG.COM 047
SHARP SHOOTER R E A L S W O R D D R A G U N O V S V D<br />
REAL SWORD DRAGUNOV SVD<br />
REAL SWORD HAVE A FORMIDABLE REPUTATION FOR EXCELLENT QUALITY AND<br />
UNSURPASSED REALISM IN THEIR RANGE OF WEAPONS. A LESSER COMPANY<br />
MIGHT BE SATISFIED WITH LESS, NOT REAL SWORD. EVERYTHING THEY MAKE,<br />
THEY MAKE “RIGHT”, TO THE POINT WHERE THE SAME MATERIALS AS THE REAL<br />
WEAPON ARE USED AND DETAILS, HOWEVER INSIGNIFICANT OR HIDDEN, ARE<br />
STILL INCLUDED. AT THE HEAD OF REAL SWORD’S FLEET IS THE SVD AND WE<br />
ARE GOING TO TAKE A CLOSER LOOK AT IT IN THIS MONTH’S REVIEW.<br />
Until the addition of weapons like the Barrett<br />
.50 and it’s variants, and the Cheytac M200<br />
Intervention, few guns commanded an aura<br />
of fear and respect on the skirmish field like<br />
the SVD, or Dragunov as many know it. At a<br />
monstrous 4ft long from muzzle break to stock<br />
it’s an imposing weapon in terms of sheer size<br />
alone and that’s at first glance. Also at first<br />
glance, it’s quite easy to dismiss the SVD as<br />
simply a lengthened, “sniperised” AK variant<br />
and although it shares many design principles<br />
and a host of it’s styling with the AK, it’s actually<br />
rather different and the similarities are mostly<br />
cosmetic. The SVD is actually an original rifle<br />
design and despite its reputation on the airsoft<br />
field as a “sniper’s rifle” it’s actually more of a<br />
mass produced squad marksman’s rifle.<br />
Warsaw Pact Forces employed a doctrine<br />
that called for each squad to contain an<br />
individual that was capable of delivering<br />
effective fire at ranges beyond 600m, thus<br />
the Dragunov or SVD was born. Instead<br />
of equipping squads with expensive and<br />
cumbersome bolt-action rifles, the SVD was<br />
a cheap-to-produce, semi-automatic weapon<br />
that got the job done, perhaps not with utmost<br />
precision, but with one weapon per squad, the<br />
weight of numbers compensated for that. With<br />
a steel machined receiver compared to the<br />
stamped AK design in use at the time, the SVD<br />
had greater strength and precision and with<br />
the longer barrel, higher muzzle velocities<br />
were possible. Some compromises were made<br />
with the barrel, compared to what would<br />
be considered optimal for ranged accuracy,<br />
to keep weight down and practicality up.<br />
Remember, this was not a weapon designed to<br />
be used by highly trained and dedicated sniper<br />
teams, rather it was intended to be employed<br />
within squads of infantry and it even still has a<br />
bayonet lug present.<br />
REAL SWORD’S SVD<br />
Real Sword’s products are the stuff of legend.<br />
Thanks to some awkwardly translated English<br />
on the companies website, you can find<br />
airsofters and owners talking feverishly about<br />
them being made “from the same materials<br />
050 WWW.AIRSOFTWORLD.NET
T Y P E 7 9 - W W W . A I R S O F T W O R L D . N E T<br />
“HAVING HANDLED MORE THAN A FEW GENUINE<br />
EX-SOVIET UNION PSO SCOPES WE’RE CONVINCED THAT THIS<br />
IS NO REPLICA, REGARDLESS OF WHOSE NAME IS ON THE BOX.<br />
SUPPLIED WITH A PROTECTIVE CARRY CASE, WITH SPARE<br />
BULBS, CLEANING KIT, SCREWDRIVER AND INSTRUCTIONS<br />
INCLUDED THIS IS THE ONLY SCOPE THAT SHOULD BE SEEN<br />
ON A SVD RIFLE. BEAUTIFUL OPTICAL QUALITY, THE CORRECT<br />
RANGEFINDING RETICULE, THE WHOLE PACKAGE BASICALLY…”<br />
- AIRSOFT WORLD<br />
as the real things” and being “constructed<br />
in the Izmash factory” on many forums and<br />
discussion boards. It’s true, Real Sword make<br />
some fantastic products and they go to great<br />
lengths to ensure they are as realistic in terms<br />
of build and appearance, and also in operation<br />
as is practically possible. Whether these guns<br />
truly share so much of their manufacturing<br />
process with the real steel counterparts is yet<br />
to be revealed and certainly the marketing<br />
blurb from Real Sword could be interpreted<br />
openly, but one thing is for sure, the SVD is a<br />
great piece to behold, regardless of how truly<br />
realistic it may be.<br />
There’s a lot to take in with the SVD simply<br />
because nearly every aspect of the gun is<br />
worthy of note, from the packaging to the<br />
internals, it’s a little bit special compared to the<br />
run of the mill guns. The box, although not as<br />
flashy as some, does the job and the protective<br />
liner keeps the gun safe from harm on it’s<br />
journey by way of some decent black foam.<br />
The gun itself is delicately laid in its cut out, as<br />
are the peripherals, of which you get plenty.<br />
On top is a hefty tome containing operating<br />
instructions and diagrams in a selection of<br />
languages, something often overlooked but<br />
always welcome to find.<br />
Before picking it up, it’s important to ensure<br />
everyone around you is wearing eye protection<br />
if the gun is fitted with a battery or not... At 4ft<br />
long the risk of poking anyone in the room in<br />
the eye is significantly increased and because<br />
of the skeletal stock out the back of the gun,<br />
the majority of the weight is at the front<br />
making it feel a little unwieldy so a sling would<br />
certainly be a welcome addition for practical<br />
use. The main reason the gun has some heft to<br />
it is because it’s made from no-expense-spared<br />
steel. The tub shaped receiver is steel, the<br />
barrel, all 2ft of it, is steel and the bits bolted to<br />
them are steel or real wood. There’s no monkey<br />
metal or cheap cast alloy in sight. Like most<br />
Soviet-era weapons, the SVD is recognisable as<br />
something made to be operated by a human,<br />
but not entirely “ergonomic” as we understand<br />
the term these days. “Agricultural” is the<br />
term used to describe this extended family<br />
of weapons and to be fair, they are certainly<br />
machinery. Unless you’ve got hands as hard as<br />
the hammer that crosses the sickle, you’ll find<br />
the defined steel edges and keen edges of the<br />
SVD will take nips at your knuckles. This could<br />
all be construed as a negative against the gun,<br />
but in terms of realism, it isn’t at all. Every real<br />
AK I’ve ever fired has been just the same, even<br />
down to a slightly wobbly receiver cover. I’ve<br />
never fired an SVD, but this replica is consistent<br />
with what I’d expect.<br />
THE REAL SWORD<br />
SVD IS DESIGNED TIP<br />
TO TOE AS A DESIGNATED<br />
MARKSMAN’S RIFLE AND<br />
CARRIES A NUMBER OF UNIQUE<br />
FEATURES AND ENHANCEMENTS.<br />
WWW.AIRSOFTWORLD.NET 051
ASG SHARP ARMALITE SHOOTER R E A L S W O R D D R A G U N O V S V D<br />
Overall, the gun is externally beautiful, in<br />
that AK way. The wood has a deep lustre and<br />
it is produced authentically. Perhaps the<br />
only qualm is the flat grey-black finish on the<br />
receiver and barrel parts. In the relatively<br />
short time we have to review the gun, it still<br />
looks very fresh. The steely, slightly polished<br />
patina of a real weapon might shine through<br />
after some more wear and handling.<br />
INTERNALS<br />
In case you weren’t aware, Real Sword really<br />
know what they are doing when it comes to<br />
AEGs, and they don’t hold back when it comes to<br />
making exactly what they want to make. There’s<br />
no compromise and no reusing of off-the-shelf<br />
parts to spare expense. As such, the internals of<br />
the SVD are as unique as the externals. Taking<br />
the gun down, as guided by a full colour, A3<br />
sheet complete with English translated captions<br />
and photographic diagrams, is made easy. Not<br />
only because of good accompanying literature,<br />
but also because the design of the gun is<br />
ingenious. It’s simple, it’s fast and it can be done<br />
with very few tools. It’s almost a like Real Sword<br />
carried the design principles of these Soviet Bloc<br />
weapons through to their AEG replicas. Instead<br />
of crazy spring loaded components that must be<br />
stacked up perilously before you can close the<br />
receiver up, the SVD takedown is smooth, calm<br />
and pleasurable. It’s almost like stripping a real<br />
weapon but without being covered in carbon<br />
and CLP. It must be said at this point though that<br />
Real Sword must have made some alteration to<br />
the design of the SVD since the diagrams were<br />
printed, as there is no barrel locking screw,<br />
which foxed us for a few moments.<br />
Once you take a few steps to strip down the<br />
gun, the grey metal gearbox casing is revealed<br />
and marked with Real Sword logos. It is a<br />
bespoke, lengthened design. The cylinder is<br />
also considerable longer than the standard<br />
AEG model, meaning the stroke of the gearbox<br />
can be longer, puffing enough air down the<br />
690mm long inner barrel to ensure the BB is<br />
well cleared before pressure drops. This kind of<br />
up-scaling required bespoke components but<br />
fortunately, the Real Sword factory parts are<br />
more than sufficient. It’s rare you get an AEG<br />
out of the box, especially one you would most<br />
likely want to use for “sniping”, and think it<br />
was 100% good to go, but here, we believe this<br />
might be the closest we’ve ever found to such<br />
a marvel. The gearbox itself contains not the<br />
usual three, but four transmission gears that<br />
convert the rotary force of the motor into the<br />
linear motion of the cylinder. This results in an<br />
amazing amount of torque compared to some<br />
other guns, which is set to produce get some<br />
great on-field performance.<br />
Taking a closer looks at some of the parts<br />
outside the gearbox, the hop unit and barrel<br />
are also bespoke and very well supported by<br />
the precision made steel outer barrel. The<br />
hop itself is simple but rather effective, the<br />
best way for them to be. Of course the inner<br />
barrel is a custom component for this gun, at a<br />
massive 690mm, there are few airsoft replicas<br />
that can push that volume of air. The barrel<br />
itself is brass, presumably because it’s easier<br />
to machine than harder metals and whilst it<br />
doesn’t look very fancy, it seems to do the<br />
job. It’s great to be able to delve below the<br />
surface of an airsoft replica and come away<br />
with a feeling of reassurance that the gun is<br />
not just all show and no go. The beauty of the<br />
SVD seems to be more than skin deep, and as<br />
somebody that spends a lot of time looking at<br />
the inside of AEGs, take heed, this is certainly a<br />
cut above the average.<br />
052 WWW.AIRSOFTWORLD.NET
T Y P E 7 9 - W W W . A I R S O F T W O R L D . N E T<br />
NORINCO TYPE 79<br />
As with most Real Sword products, the SVD is actually based on the Chinese produced version of<br />
the Soviet weapon. This was a common practice when political and military ties between the two<br />
countries were tighter. Norinco, a Chinese company based in Beijing, have forged a business in<br />
making firearms over the last few decades, some of which are proprietary designs, other are clones<br />
of some of the most famous US-made weapons. It is alleged that Real Sword have some close ties<br />
with Norinco. The differences between the Soviet SVD and the Norinco version are very slight, the<br />
paint markings on the rear sight and the contours of the receiver cover are two superficial changes<br />
along with a slight change in stock length. Even with these slight variances in the AEG, this is still<br />
by far and away the best SVD you are going to get.<br />
VITAL STATS<br />
PRICE: £879.95 + £364.95 for scope<br />
WEIGHT: 6.7kg with scope<br />
CONSTRUCTION: Metal and wood<br />
LENGTH: 1225mm<br />
HOP UP: Adjustable<br />
FPS AVERAGE: 430fps<br />
MAG CAPACITY: 90 rounds<br />
PROS<br />
✔ Highly Authentic<br />
✔ Dedicated DMR<br />
✔ Legendary Performance<br />
CONS<br />
✗ Very Expensive<br />
✗ Rather Heavy<br />
✗ Ergonomically Awkward<br />
£879.95<br />
GET YOURS FROM<br />
AIRSOFTWORLD.NET<br />
EXTRAS<br />
The gun itself is only part of the package with<br />
Real Sword’s SVD, and you get a selection of<br />
little extras to round out the package. First of<br />
all, there’s the magazine. In this instance, you<br />
only get a single Mid-Cap style offering. It’s<br />
finished in the same manner as the rest of the<br />
gun and comes wrapped in grease paper for<br />
added authenticity. On paper it is rated at 80<br />
round capacity, but when filling, we found it<br />
took a little less than that and needed a little<br />
breaking in. No biggie. Additionally, there’s a<br />
removable, faux-leather covered cheek piece<br />
that latches onto the stock to raise the cheek<br />
weld when using a scope. Speaking of which,<br />
the package we reviewed came complete with<br />
a PSO-1 M2 scope. We can’t work out if this<br />
scope is a replica or is actually a genuine article<br />
appropriated by Real Sword and included in the<br />
package, it’s that good. With a 4x magnification<br />
and lamp illuminated reticule, the PSO-1 is<br />
perfect for airsoft use and ranges and it’s<br />
reticule clear and easy to adjust for windage<br />
and elevation. The scope mounts solidly via<br />
proprietary dovetail mount on the side of the<br />
SVD receiver and when fitted, sits slightly to the<br />
left of the receiver. The scope comes in a green<br />
canvas bag and has a cleaning cloth, spare<br />
illumination bulbs, adjustment screwdriver,<br />
lens brush, and spare rubber gaskets and eye<br />
pieces included. It all feels very authentic and<br />
complete. You also get an iron sight adjustment<br />
tool and an assembly wrench, (to tighten or<br />
dismantle parts). Both are made from steel.<br />
PERFORMANCE<br />
All this authenticity and realism might as well<br />
amount to nothing if the gun doesn’t shoot right,<br />
so the last part of our review of this gun was to<br />
give it some welly on the range. The first part of<br />
getting the SVD to shoot was getting a battery<br />
in it. Fortunately space is plentiful in the front<br />
handguard, but because of the tight tolerances<br />
the weapon is manufactured to, it takes a few<br />
times through the process to loosen up the<br />
parts enough to make it possible without some<br />
form of assistance in the form of a lever. There’s<br />
room enough for a large stick-shaped NiMh<br />
battery but we decided to try things out with a<br />
simple 7.4v LiPo at first, as per usual. The gun is<br />
fitted with an automotive style blade fuse and a<br />
Mini-Tamiya connector, ideally we’d like to see a<br />
Deans connector, but that’s an easy fix.<br />
Operation is much like an AK with the<br />
magazine fitting into place “toe first” then<br />
rocking back up to the catch. The catch has<br />
a pretty powerful spring in place so the<br />
magazine takes a little effort to seat, but once<br />
it’s in there, it won’t come out unintentionally.<br />
Again much like an AK, the SVD has a selector<br />
lever on the right hand side of the gun but<br />
instead of three positions, it only has two. Safe<br />
and Semi Auto. Although the gun only shoots<br />
on Semi automatic, in the rare event of a<br />
lock-up, a switch inside the magazine well can<br />
be used to release the tension, a great feature.<br />
With the battery in place, we gave the gun a<br />
couple of test cycles. Due to the high torque<br />
gear configuration, the SVD cycles effortlessly,<br />
even more so considering it’ll happily pull<br />
the spring (good for nearly 430fps on a .20g<br />
BB, on a paltry 7.4v). It can be said that some<br />
higher-powered AEGs feel a little like they are<br />
stretching the capabilities of the gearbox, the<br />
SVD gives you no such impression. It feels like<br />
everything is perfectly within balance. If your<br />
average “DMR” was a souped up Vauxhall Corsa,<br />
the SVD would be a Bentley Continental, built<br />
for purpose and perfectly capable of handling<br />
the power. It goes without saying that the range<br />
and accuracy produced by the Real Sword SVD<br />
is confidence inspiring. Given the gun is an<br />
unwieldy length and not particularly ergonomic,<br />
it just begs you to get out there and shoot it.<br />
Real Sword have definitely designed the<br />
SVD faithfully. It’s not only realistic in<br />
looks and materials, but the design of it as<br />
closely mimics the intended purpose of the<br />
real weapon as closely as the medium of<br />
airsoft allows. Too often a version 2 gearbox<br />
is shoehorned into a shell that resembles<br />
the weapon the product is intended to<br />
replicate, giving at best generic performance<br />
characteristics. Here we have something<br />
made from the ground up to fulfil a certain<br />
role, and it’s so much better for it.<br />
WWW.AIRSOFTWORLD.NET 053
APPLIED KNOWLEDGE<br />
SOLDIER<br />
READING UP ON REAL-WORLD CQB<br />
TECHNIQUES AND TACTICS IS A GREAT<br />
PASTIME. IF YOU ARE ANYTHING LIKE<br />
ME, READING THIS SORT OF STUFF<br />
IS GREAT FUN IN ITSELF AND VERY<br />
ENGAGING. TAKING IT OFF THE PAGE<br />
AND APPLYING IT TO AIRSOFT CAN<br />
BE A WHOLE DIFFERENT MATTER<br />
THOUGH. HOW MUCH CAN YOU<br />
ACTUALLY TAKE FROM THE BRUTAL<br />
CUT AND THRUST OF REAL COMBAT<br />
TO THE COMPARATIVELY TRIVIAL<br />
GAME OF AIRSOFT? AS WE FIND OUT,<br />
WHETHER YOU FANCY YOURSELF AS<br />
IN TRAINING FOR A WORST-CASE<br />
SCENARIO, OR SIMPLY WANT TO<br />
HAVE THE COMPETITIVE EDGE AT A<br />
WEEKEND SKIRMISH, PRETTY MUCH<br />
EVERYTHING HAS SOME APPLICATION.<br />
Inspiration for this month’s Soldier Skills<br />
feature came from reading a list of Ten Most<br />
Common Mistakes in CQB Training on the website<br />
AmericanWarfighter.net. It sounds like awfully<br />
heavy going stuff for a simple airsofter to be<br />
taking in, but like many, I like to look to the next<br />
opportunity to take my game to the next level. As I<br />
read through the ten mistakes, I recognised many<br />
of them from my own, albeit less life or death,<br />
experiences with CQB airsoft games. The same<br />
mistakes applied and sure, I was personally guilty<br />
of many of them. In light of this, I’ll reproduce the<br />
same list of mistakes and explain how they can<br />
be avoided next time you are fighting through a<br />
building because there is a huge amount to be<br />
taken from this.<br />
1 HESITATION<br />
This mistake ran particularly true with<br />
me and I’ve laboured the subject before.<br />
Decisiveness and “hanging around” gives the<br />
enemy the upper hand and being able to act fast<br />
and make decisions on the spot is what makes<br />
the difference. Of course it’s much easier to<br />
not hesitate when the consequences are simply<br />
calling hit and swallowing your pride, but that<br />
doesn’t mean it doesn’t happen.<br />
The only real solution to a hesitation is to train<br />
and build experience as a group. Individual skills<br />
help a CQB player but a group, all working at the<br />
same goal together is generally an unstoppable<br />
force. We’ve seen this at our Ai 5-Man events<br />
and you can see it in motion with any solid and<br />
cohesive team. Talk about drills and processes<br />
and establish a “Standard Operating Procedure”<br />
for all the details. If somebody is out of ammo,<br />
grab a mag from the guy in front, establish who<br />
will breach rooms and who will provide security<br />
and do this ahead of time until it becomes<br />
second nature. This means you can focus on the<br />
bad guys and allow your brain to process the rest<br />
of the details in the background.<br />
2<br />
FULL RAMBO MODE<br />
Our American source called this<br />
mistake “rabbiting” or “one man room<br />
clearing” but we prefer to call it “Rambo’ing”…<br />
Where one guy gets ahead of himself and<br />
charges off, guns blazing, completely the<br />
opposite to hesitating. This pace would be<br />
great if the entire team could maintain it, but<br />
practicality says that’s not going to happen. If<br />
you are playing an in-depth game with Medic<br />
rules, raging off alone is going to get you<br />
slotted and your team Medic might not be able<br />
to get to you. At the very simplest, you’ve taken<br />
the biggest multiplier of your force and left it<br />
behind because two (or more) guns is better<br />
than one. Should you Rambo off into a room<br />
and there are 2 bad guys in there, who’s going<br />
to come off worst? There’s safety in numbers so<br />
stick with your team and make it count.<br />
3 COMPLACENCY<br />
<strong>Airsoft</strong> is a terrible breeding ground<br />
for complacency. It’s understandable<br />
because the threat is far less than that of the<br />
real world and the consequence of letting your<br />
guard down isn’t anywhere near as dire, but<br />
damn, it’s frustrating when you left your mind<br />
slip away for a second and “boom” there’s a<br />
bad guy round the corner.<br />
The truth of the matter is, when you get hit<br />
it’s usually from where you least expect it<br />
to be from, so expect enemies everywhere.<br />
Sure, you might look a bit OTT clearing<br />
back through rooms some other guy has<br />
just announced is “probably clear” but your<br />
opposition is likely just as cunning as you. If<br />
you’ve moved through a building and turned<br />
your back on it for even a moment, there’s<br />
a chance that it could have been reoccupied<br />
so stay on point and never take anything for<br />
granted. “Probably empty” is nothing like<br />
“cleared” so be 100% certain and don’t take<br />
any risks just because you think you are right.<br />
SKILLS<br />
4<br />
ACT NOW, ARGUE LATER<br />
In a team, each member has their job<br />
to do, but if somebody drops the ball<br />
or makes a mistake, don’t play the blame game<br />
because if something isn’t done right, you all lose.<br />
If you spot a teammate failing to check a corner<br />
or missing his arc, don’t call him up on it and<br />
argue about it then, fill the gap and be a team<br />
mate. <strong>Airsoft</strong> teams can be a difficult dynamic<br />
with a bunch of guys all amped up, so arguments<br />
can quickly boil over. Don’t give the fire any fuel,<br />
pick up the slack and make a mental note to raise<br />
the point at a later date when you can properly<br />
digest it and learn from it.<br />
5<br />
LOSING FOCUS<br />
Staying “on task” is the most effective<br />
way to complete an objective and most<br />
skirmish games have an objective. Make sure you<br />
all remember what that objective is and keep<br />
sight of it. Mostly, don’t follow the rabbit down<br />
the hole. If you have completed what you came to<br />
do, get the hell out ASAP and don’t get suckered<br />
in to another firefight that could have been<br />
avoided. Get that objective back to base or haul<br />
ass and regroup.<br />
6<br />
DON'T TURN TO TALK!<br />
This is a great mistake and I’m sure<br />
everyone has fallen foul of it once or<br />
twice, literally or not. You can talk to each other<br />
without making eye contact and if it’s your job<br />
to watch a doorway or window, keep your eyes<br />
on it. Turning round and engaging in a lengthy<br />
conversation about what’s on TV later can wait,<br />
or at least the chat can be conducted without<br />
making eye contact. Likewise, if you are supposed<br />
to be keeping watch on a corner, make sure you<br />
are watching the corner and not fumbling around<br />
in your utility pouch trying to fish out the last<br />
boiled sweet. We’ve all been there, the moment<br />
you avert your gaze is the moment the kid in a<br />
hoodie runs round the corner and lights you all<br />
up on auto.<br />
7<br />
DO WHAT WORKS<br />
Did you see some John Woo movie where<br />
some dude leapt through the window<br />
with two pistols firing on auto? Damn right you<br />
did and it probably looked really cool, but it ‘s<br />
not something to integrate into your team tactics.<br />
Just because that guy in the pub last week said,<br />
when his mate was in the SAS they all shot with<br />
their guns upside down to make reloading easier<br />
doesn’t mean you should. Just because Chris Costa<br />
shoots with his arm in the air at a funny angle<br />
doesn’t automatically mean it will work for you.<br />
054 WWW.AI-MAG.COM
By all means, find new techniques and try<br />
them out, but unless there’s an obvious benefit<br />
to using them, don’t adopt them as a team just<br />
because you feel like it makes you look cool. You<br />
know what looks coolest? Shooting everyone<br />
else and walking out like badasses… Nobody<br />
will remember how you were holding the gun.<br />
Remember, if it looks stupid but it works out on<br />
the field and gains you ground, it’s not stupid.<br />
8<br />
SLOW IS SMOOTH...<br />
This old adage is fast attaining cliché<br />
status, but it’s still true. Rushing<br />
something will force mistakes but doing the<br />
same task methodically will result in it working<br />
first time… A bit like the tortoise and hare, if<br />
they were having a gunfight. What the statement<br />
doesn’t mean is do stuff slowly, it really means,<br />
do it properly and work at YOUR pace. Speed will<br />
come with practiced proficiency and it’s better<br />
to do things slowly and make less mistakes.<br />
High-speed show-boating will come with time and<br />
practice and it doesn’t matter how fast you can<br />
get a reload done if you can only do it one in ten<br />
times without making a mistake.<br />
9<br />
IT'S NOT A RACE<br />
I once got the opportunity to do some<br />
training with a former-UKSF operative.<br />
We covered approach and clearance of buildings<br />
and compounds. One of the first things we were<br />
called up on was running hell for leather to get<br />
into a position. Naturally speed is security in<br />
some instances, but there’s no point in going full<br />
tilt when you don’t need to. Why run out of puff<br />
before you really need it? Essentially, the enemy<br />
often doesn’t know you are coming, so if your<br />
approach is correct with plenty of interlocking<br />
arcs of fire and cover, there’s no need to run.<br />
Move slowly, deliberately and methodically. As<br />
above, eventually greater speed will come in<br />
time, but that’s a byproduct of proficiency.<br />
10<br />
NEVER FIGHT FAIR!<br />
No, we don’t mean cheat, let’s clear<br />
that up straight away. What we do mean<br />
though, is don’t engage in a 50/50 firefight,<br />
popping in and out of cover to take a shot. The<br />
odds of you being the one that gets hit first in<br />
that scenario are obviously about an even split,<br />
no matter how many cool poses you know or<br />
if you can transition shoulder to shoulder with<br />
your rifle. You should be working as a team to<br />
bring an unbeatable amount of force down upon<br />
your enemy, so do what it takes to take him<br />
out without a struggle. Outflank him. Frag him.<br />
Dominate him. Move up on his position. Fall back<br />
a bit and bait him out into the open, just don’t<br />
engage in a tit-for-tat exchange of fire.<br />
This isn’t a comprehensive guide to CQB, nor is it<br />
an exhaustive list of mistakes you could make. We<br />
just think its an applicable list of common errors<br />
teams and individuals seem to make when playing<br />
airsoft. Many out there might scoff at the thought<br />
of taking things so seriously but at its most basic,<br />
this stuff will make you a better airsoft player.<br />
REMEMBER, YOU DON’T HAVE TO BE A BIG MIL-SIM TEAM WITH<br />
MATCHING KIT THAT LOOKS JUST LIKE YOUR FAVOURITE SF GROUP.<br />
YOU CAN BE AS RAG-TAG AS YOU LIKE - BUT PUTTING IN A LITTLE<br />
WORK AS A GROUP WILL MAKE YOUR GAME A LOT TIGHTER. BEAR IT<br />
IN MIND THE NEXT TIME YOU HEAR “GAME ON!” AND GIVE IT A TRY!<br />
WWW.AI-MAG.COM 055
SCORING HITS<br />
I S I T B E T T E R T O G E T M O R E “ K<br />
KILL OR BE KILLED<br />
IS IT BETTER TO GET MORE<br />
KILLS OR GET SHOT LESS?<br />
EARLIER THIS MONTH, OUR ILLUSTRIOUS EDITOR POSED THIS INTERESTING<br />
QUESTION TO ME AS WE MULLED OVER POSSIBLE IDEAS FOR THIS ISSUE’S<br />
ARTICLE - ‘IS IT BETTER TO GET MORE “KILLS” OR GET SHOT LESS?’<br />
That’s an intriguing proposition and to set<br />
the tone I’ll open up with this little story.<br />
Whilst attending a two day Mil-Sim held at the<br />
renowned and now defunct airsoft site, UCAP:<br />
The Sandpit, this particular moment serves as<br />
a timely anecdote.<br />
Our 20-odd strong group faced overwhelming<br />
odds with an enemy force of over 100 ‘Russian’<br />
troops replete in indigenous camouflage,<br />
armour and weaponry including vehicles.<br />
During the daytime, with their checkpoints and<br />
forward fighting positions the advantage was<br />
truly with them.<br />
However, as the night fell and our small<br />
company gathered in a recently abandoned<br />
Forward Operating Base we poured over maps<br />
under red lights and gathered intel to plan a<br />
phase of kinetic night operations.<br />
Broken down into three smaller groups, an<br />
advance reconnaissance party, a fire support<br />
element and demolitions team we stepped off<br />
into the darkness under the green glow of our<br />
night vision. As we dropped down from the<br />
plateau into the tree-lined causeway running<br />
along the southern shoreline of the AO’s<br />
expansive reservoir, we stealthily moved deep<br />
into enemy held territory cutting through wires<br />
of ‘explosive’ traps secreted by foliage brought<br />
down by heavy armour earlier in the day.<br />
As we pushed forward our added advantage<br />
offered through night vision put us in a good<br />
position to knock out two enemy LUP’s and<br />
their vehicles without taking a single ‘casualty’.<br />
So, before proceeding into the sites former<br />
industrial area to provide a distraction for our<br />
‘EOD’ team to proceed up to higher ground<br />
and knock out their communications we hastily<br />
took cover as remnants of the Russian ambush<br />
patrolled back to the safety of their patrol base.<br />
I signalled to my small team to take cover in<br />
the shadows of the ditches tall grass. We’ll never<br />
be sure how but one of our number was spotted<br />
by the patrol’s officer who’d since walked ahead<br />
leaving him all alone. He drew his pistol and<br />
began to explain he intended to capture our<br />
apparently ‘alone’ team mate.<br />
Peering through the darkness, our otherwise<br />
invisible lasers danced across his torso whilst he<br />
became infuriated with our boys refusal to yield<br />
and surrender, at this juncture I whispered into<br />
my headset ‘light him up!’<br />
So, after nearly an entire twelve hours,<br />
clambering, climbing and crawling through the<br />
mud, wet and intermittently the dust and rock<br />
spending hardly a single shot we’d waited until<br />
the advantage was ours.<br />
In this instance, in the pursuit of something<br />
immersive and offering no end of ‘suspension<br />
of disbelief’ it was truly worth avoiding ‘being<br />
killed’ or rather as opposed to inflicting heavy<br />
by andy<br />
s23<br />
attrition on the OpFor. But, ultimately as we’ll<br />
discuss here, what style of <strong>Airsoft</strong> you’re<br />
playing, or for that matter prefer, can really<br />
switch this right around and on its head.<br />
SKIRMISHES<br />
At your local skirmish site you’ll usually be<br />
pitted against an equal number. With a loose<br />
objective to achieve or complete you’ll either<br />
prefer, or be expected by virtue of game style<br />
to dominate the opposition by ‘scoring hits’<br />
and sending back to ‘re-spawn’ to see your<br />
team to victory.<br />
I’ve tried to employ an emphasis on tactics,<br />
utilising the topography to out flank the<br />
opposition, invariably it has put me in prime<br />
position to score a well deserved ‘kill’ and whilst<br />
rewarding it’s had little positive outcome on<br />
effecting change or victory. Conversely, it has its<br />
own rewards, as different people draw different<br />
things from the participation in <strong>Airsoft</strong>.<br />
ENVIRONMENT<br />
Sometimes, regardless of wether it’s a skirmish,<br />
Battle-Sim or Mil-Sim - and irrelevantly,<br />
no matter duration, certain environments<br />
will dictate tempo and emphasis on ‘kills or<br />
survivability’.<br />
A good example of this is CQB, here the very<br />
close nature and frenetic pace of combat in<br />
part drives you put that opposing player down.<br />
Here the claustrophobic confines of fighting<br />
either in built up areas or the tight confines of<br />
a buildings interior will, ultimately drive you to<br />
fight to survive.<br />
058 WWW.AI-MAG.COM
I L L S ” O R G E T S H O T L E S S ? - S C O R I N G H I T S<br />
“ SOMETIMES, REGARDLESS OF<br />
WHETHER IT’S A SKIRMISH,<br />
BATTLESIM OR MILSIM<br />
- AND IRRELEVANTLY, NO<br />
MATTER DURATION, CERTAIN<br />
ENVIRONMENTS WILL DICTATE<br />
TEMPO AND EMPHASIS ON ‘KILLS<br />
OR SURVIVABILITY’...”<br />
EQUIPMENT<br />
To put it simply, the very blasters we choose,<br />
ammo counts we choose to run, and perhaps<br />
our roles either by choice or defined within our<br />
team or the very event we attend will in part<br />
influence wether it is better to up the body<br />
count or survive and remain undetected.<br />
Polar opposites, those who prefer the<br />
role of sniper or a teams DMR will prefer to<br />
circumnavigate through a game undetected,<br />
and whilst not racking up vast, but no less<br />
impressive numbers, they offer a great tactical<br />
advantage in game.<br />
However, as do ‘Support Gunners’<br />
with vastly superior volume of fire and<br />
ammunition in abundance they can not only<br />
count immeasurably large figures of ‘kills’<br />
they offer a distinct advantage to their<br />
advancing team mates on the attack or single<br />
handedly defend a fortified position even<br />
against overwhelming odds.<br />
ETHOS<br />
All of this aside, sometimes altruistically it’s<br />
perhaps worth considering and even balancing<br />
the ‘kill vs survivability’ to help propel the<br />
game, scenario or overall event.<br />
Tailoring your playing style and weighing up<br />
your options, tactics if you will can ultimately<br />
effect quite dramatically yours and others<br />
enjoyment, either positively or for the worse.<br />
ULTIMATELY<br />
Whilst the choice is yours, we perhaps have to<br />
consider a few other all to relevant key stones.<br />
The first being ammo counts, either<br />
restricted by platform, the number of or type<br />
of magazines you’re carrying or as dictated by<br />
event rules.<br />
Here your choice to go out in a blaze of glory,<br />
to inflict no end of attrition on the OpFor could<br />
invariably see you surrounded and out of ammo<br />
- and perhaps possibly ruining the immersion<br />
of others.<br />
Likewise, stealthy stalking through enemy<br />
lines could see you missing out on all the fast<br />
paced action from a regular skirmish - no point<br />
playing ‘Metal Gear’ when everyone else is up<br />
for ‘Call of Duty’.<br />
Still, this all hinges on one thing, integrity,<br />
honesty by virtue of hit taking and ultimately<br />
acknowledging that you’ve been bested.<br />
Either way - the above ‘kill or be killed’ ethos is<br />
otherwise redundant and, let’s not forget, above<br />
all it’s about having fun.<br />
s23<br />
W W W . A I - M A G . C O M 059
THE ULTIMATE AIRSOFT EXPERIENCE!<br />
ONE OF THE LARGEST PERMANENT URBAN AIRSOFT SITES IS CLOSING THIS<br />
SUMMER, SO WE HAVE HERE A SELECTION OF PHOTOS TO SHOW WHAT FUN WE<br />
HAVE HAD ON THIS GREAT SITE OVER THE LAST TEN YEARS. THANKS TO ALL OF YOU<br />
THAT HAVE ATTENDED AND MADE THE SITE THE GREAT LOCATION IT HAS BEEN.<br />
IT HAS BEEN A LOT OF HARD WORK, BUT ALSO VERY REWARDING RUNNING IT.<br />
If you wish to still attend this 40 acre site with over 15 two storey building then see our<br />
website for future game dates. www.urbanassault.org.uk<br />
Bookings must be made for walk on or hire places. Other site visits by prior arrangement.<br />
The site is packed full of perfect gaming features, numerous staircases to try and clear.<br />
Small and large rooms everywhere you look. Large buildings, small buildings, courtyards,<br />
alleyways, you name it, this site has all of it!<br />
Check our website or email for dates and details<br />
WWW.URBANASSAULT.ORG.UK<br />
■ NORTH CAMBS LOCATION (PE26).<br />
■ BURGER VAN ON SITE.<br />
■ TOILET FACILITIES.<br />
■ 40 ACRES OF IN AND OUTSIDE GAMING.<br />
■ NEARLY 20 TWO-STOREY BUILDINGS.<br />
■ 300+ ROOMS TO CLEAR.<br />
■ 345 FPS AEG’S ( FULL AUTO SITE).<br />
■ 400 FPS SNIPER ( LIMITATIONS APPLY).<br />
■ SITE ONLY PYRO TO BE USED.<br />
■ £25 WALK ON FEE.<br />
■ £50 HIRE GUN PACKAGES.<br />
■ AMMO, GAS AND PYRO ALL<br />
AVAILABLE ON SITE.<br />
■ SHOP ORDERS FROM<br />
FIRESUPPORT CAN<br />
BE DELIVERED<br />
TO GAME DAYS.<br />
WWW.FIRE-SUPPORT.CO.UK<br />
Emailing to book walk-on places is essential<br />
SALES@FIRE-SUPPORT.CO.UK<br />
Hire bookings must be made<br />
in advance by telephone<br />
01733 247171<br />
BOOK!<br />
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HIRE GUN<br />
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FROM<br />
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SCORPION WINS<br />
The Scorpion EVO is a 9mm submachine gun in<br />
real-steel form but ASG worked tirelessly with<br />
CZ to produce as closely as possible, a 1:1 scale<br />
exact replica of the weapon in airsoft form and<br />
they succeeded. As such the EVO doesn’t use<br />
the ubiquitous 5.56mm or STANAG compatible<br />
magazine, it uses its own.<br />
In themselves the ASG EVO magazines are<br />
an engineering marvel being made of very few<br />
components and balancing both durability and<br />
a light weight, of course they are smaller than<br />
your usual “assault rifle” magazine but also a<br />
little larger than your average MP5 or other<br />
sub-gun magazine. That makes stowing them<br />
securely and also in a “tactically accessible”<br />
fashion difficult. Although there are a number<br />
of reputable US based manufacturers making<br />
competition style kydex magazine holders<br />
and also some custom shops sewing up some<br />
great nylon products, the Esstac KYWI brings<br />
some proven designs onto the market, adapted<br />
specifically to work with the EVO.<br />
And internal kydex “clip” hold the magazine<br />
tightly inside the simple but durable textile<br />
portion of the pouch. The whole pouch can be<br />
fitted to a MOLLE/PALS platform using the two<br />
MALICE clips supplied with the pouch itself.<br />
Available in Black, Multicam, Coyote and Ranger<br />
Green there’s an option for everyone to run, no<br />
matter what their style or load out preference.<br />
Several versions of the pouch are available<br />
directly from Esstac, however Tactical Kit, the<br />
UK supplier is currently only importing the<br />
mid-height double pouch, which holds 2 mags.<br />
Esstac’s KYWI pouches are design to hold and<br />
retain the weight of a full 9mm-filled magazine<br />
so they do grip the magazine itself quite tightly.<br />
There’s no worry about them actually breaking<br />
the ASG magazine however for ease of use in<br />
an airsoft scenario, some users like to slacken<br />
off the tension in the kydex inserts. This can be<br />
done by gently heating them to relax the plastic<br />
and smooth out the curves inside the pouch, or<br />
even by cutting a little away to reprofile them.<br />
062 WWW.AI-MAG.COM
POWER UP<br />
A S G C H A R G I N G S O L U T I O N S<br />
ASG<br />
DIGITAL<br />
BATTERY<br />
CHARGER<br />
FEATURES<br />
■ LiHV, LiPo, LiFe, LiIo, NiMh, NiCd and Pb.<br />
■ Special Lithium charge programs:<br />
Balance/Storage/Fast/Standard/Discharge.<br />
■ All battery types can be Cyclic charged.<br />
■ Data can be stored.<br />
■ Input: 11-18 volt DC and 100-240 volt AC.<br />
■ USB to PC connection for control and<br />
data upload to ‘Chargemaster’ program.<br />
■ Comes with a universal charging lead<br />
with 6 different plugs.<br />
■ Customizable voltage output, to get the<br />
most out of the batteries (expert users).<br />
■ Program for the 4.35volt LiPo (standard<br />
LiPo is 4.20volt).<br />
■ Nixx Repeak program gives you the<br />
ability to push your batteries even further.<br />
■ Integrated LiPo test function.<br />
■ Powerfull: Charges up to 6 Ampere and<br />
Discharges with 2 Amperes.<br />
TECHNICAL DATA:<br />
■ Net Weight: 310g<br />
■ Input <strong>Vol</strong>tage: AC100-240V<br />
■ Charge Circuit Power Max: 60W<br />
■ Discharge Circuit Power: 10W<br />
■ Charge Current Range: 0.1-6A<br />
■ Discharge Current Range: 0.1-2A<br />
■ Current Drian for Balancing Port:<br />
Max 200mA/cell<br />
■ Trickle Charging: 50mA-300mA and OFF<br />
■ LiPo/LiFe/Lilon/LiHV Battery Cell:s: 2-4S<br />
■ NiMH/NiCd Battery Cell Count: 6-8S<br />
■ Pb Battery <strong>Vol</strong>tage: 6-12V<br />
£44.95<br />
FROM ASG STOCKISTS<br />
ONE THING TO<br />
CHARGE THEM ALL!<br />
MOST AIRSOFTERS WILL USE AT LEAST ONE AEG AND THAT MEANS THEY<br />
WILL NEED AT LEAST ONE BATTERY. BATTERIES COME IN MANY DIFFERENT<br />
SHAPES, SIZES AND TYPES BUT THEY ALL HAVE ONE THING IN COMMON,<br />
THEY NEED CHARGING UP. ASG’S DIGITAL MULTIFUNCTIONAL BATTERY<br />
CHARGER HAS ALMOST EVERY EVENTUALITY COVERED.<br />
MULTIFUNCTIONAL<br />
Many guns will come with a basic charger, just a<br />
power adaptor with a connector lead on it and<br />
if you are lucky an LED that changes from red to<br />
green at some point. Due to the infamously poor<br />
documentation that accompanies many airsoft<br />
guns and accessories, charging your battery can<br />
be guesswork at best, absolute pot luck at the<br />
worst. We’ve seen it a million times, players rock<br />
up to their first game, stick a battery in their<br />
gun and fire a few shots only for the telltale slow<br />
cycling of a depleted battery to rear its head.<br />
“I only charged it last week!” They exclaim.<br />
AEG’s are thirsty monsters and require quite<br />
a lot of juice especially these days now that<br />
electronics and high-torque motors are rife. It’s<br />
rare that one battery will last the day and even<br />
the temperature can effect battery performance<br />
so it’s always best to have 2 or even 3 fully<br />
charged batteries on hand.<br />
ASG’s Digital Multifunctional Battery Charger<br />
has everything under wraps. You will have<br />
nothing to worry about ever again with this<br />
bad boy sat on your workbench pumping those<br />
sweet, sweet electrons into your cells. it’s not<br />
a complicated piece of kit, in fact it’s quite<br />
straight forward with only 4 buttons to poke<br />
at and a simple menu system to work through.<br />
You can charge, discharge, balance and fast<br />
charge NiHm, LiPo, LiFe, NiCad and even Pb<br />
rechargeable batteries of all shapes, sizes and<br />
capacities. The charger comes with an adaptor<br />
loom that includes large Tamiya, mini Tamiya,<br />
Deans and JST connectors, along with bullet<br />
type connectors. This unfortunately doesn’t<br />
include a mini Deans connector but it’s not too<br />
difficult to knock up an adaptor.<br />
You can also monitor battery status and<br />
see how much juice remains in each cell and<br />
you can even program the charge cycles via<br />
a desktop PC application and a USB link!<br />
Unfortunately as a Mac user, I’ve not been<br />
able to harness this option so far as the<br />
application is incompatible with the OSX<br />
system. The charger uses a simple AC adaptor<br />
and ASG provide one with the correct plug on<br />
the end for UK use.<br />
As with all chargers, read the manual before<br />
use as improperly setting battery charge<br />
programs can cause dangerous overloads<br />
in cells, but the ASG charger takes all the<br />
guesswork out of getting your batteries juiced<br />
up and ready to go. If you are stuck using a<br />
“dumb” charger you are wasting precious time.<br />
Upgrade as soon as you can.<br />
“This Digital multifunctional charger can<br />
charge all current battery types in the market,<br />
including the new generation LiPo 4.35V<br />
batteries (standard LiPo is 4.2 V).<br />
What makes it even more advanced than other<br />
chargers, is the wide range of unique features,<br />
which places this charger on a completely new<br />
level, it can be used as Lithium Battery Meter<br />
and Battery Internal Resistance Meter.<br />
There are Automatic Charging Current<br />
Limit, Capacity Limit, Temperature Threshold<br />
and Processing Time Limit, which makes<br />
the charger safe to use. Of course, all these<br />
features are controllable via PC with the<br />
Chargemaster program and Smartphone<br />
via the available app. It is even prepared<br />
for the future by being ready for firmware<br />
upgrade. Standard UK plug.”<br />
W W W . A I - M A G . C O M 063
M U S T H A V E S F R O M V I P E R T A C T I C<br />
VIPER<br />
TACTICAL<br />
ELITE JACKET<br />
The Elite model brings more features and improved<br />
£59.95<br />
styling to the ‘Shell jacket’ line-up. Featuring a<br />
water-resistant microshell primary material<br />
the jacket includes a stow-away, adjustable<br />
peaked hood, strategically placed external<br />
pockets and a two-way main zipper.<br />
The arms feature easy to reach utility<br />
pockets and the cuffs are elasticated<br />
and fully sealable with a velcro tab<br />
system. Temperature regulating<br />
under-arm zippers and a drawstring<br />
waist keep wind and drafts out.<br />
■ Water resistant micro shell.<br />
■ Adjustable peaked hood.<br />
■ 5x External pockets.<br />
■ 2-way YKK zip.<br />
■ 3x Utility pockets on the arms.<br />
■ Underarm zipped vents.<br />
■ Elasticated cuffs with velcro.<br />
■ Bungee adjustable waist.<br />
■ Available in vcam colour.<br />
■ Sizes small to XXL.<br />
MUST<br />
HAVES!<br />
ELITE TROUSERS<br />
It’s not difficult to see where the<br />
inspiration for these new Viper Tactical<br />
Elite combat trousers comes from and<br />
although not the first company to use<br />
the influence of Crye Precision’s combat<br />
pants in their design, Viper Tactical<br />
come through with great quality at a low<br />
price. With a velcro sealed and zippered<br />
fly and elasticated waist size adjusters,<br />
the fit is easily adjusted and the position<br />
of the internally slotted, hard shell<br />
kneepads can be tweaked to perfection.<br />
A multitude of practically sized pockets<br />
provides storage and reinforcement<br />
areas add strength where it’s needed<br />
and reduce bulk where it isn’t.<br />
■ Velcro and zipped fly.<br />
■ Elasticated waist adjustment.<br />
■ 2x Regular thigh pockets.<br />
■ 2x Buttoned back pockets.<br />
■ 2x Deep cargo pockets.<br />
■ 2x Ankle utility pockets.<br />
■ Velcro knee retention strap.<br />
■ Velcro ankle fastner.<br />
■ Internal knee pad adjusters located<br />
in front 2 pockets.<br />
■ Abs removable knee pads.<br />
■ Re-enforced seat, drawstring bottoms.<br />
■ Available in vcam colour.<br />
■ Sizes 28” to 42”.<br />
£42.95<br />
TACTICAL T-SHIRT<br />
Viper Tactical’s T-Shirt gives you the<br />
features you need from a regular<br />
under-armour shirt by way of velcro<br />
fields on the biceps and also<br />
storage pockets but in a package<br />
that’s more suited to hot weather<br />
use. Solidly built from heavyweight<br />
material and cut long in the body to<br />
facilitate tacking in to your trousers, this<br />
shirt is popular with the whole Ai team and<br />
many of our readers.<br />
■ Made from super heavyweight materials.<br />
■ 220 gsm cotton.<br />
■ Ideal for hot weather skirmishing.<br />
■ 2x Sleeve pockets with velcro.<br />
■ Also available in black, green and coyote.<br />
■ Available in sizes from small to XXXL<br />
we recommend!<br />
✪ ✪ ✪ ✪ ✪<br />
£22.95<br />
064 WWW.VIPERKIT.CO.UK
A L - M U S T H A V E S F R O M V I P E R T A C T I C A L<br />
BDU TROUSERS<br />
Built-in knee pads aren’t for<br />
everyone and if you need something<br />
light, cool airy and simple, Viper<br />
Tactical’s new BDU trousers are<br />
ideal. Perfect for hot-weather use or<br />
where a quick-drying, no-nonsense<br />
pair of trousers is required you can’t go<br />
wrong with this proven set of features<br />
and classic design, especially not at the<br />
price point they are positioned at. Once<br />
again Viper Tactical come through with<br />
a product that is nigh unbeatable!<br />
■ 4-button fly.<br />
■ Sliding waist adjusters.<br />
■ 2x Regular thigh pockets.<br />
■ 2x Buttoned back pockets.<br />
■ 2x Deep cargo pockets.<br />
■ Re-enforced seat.<br />
■ Drawstring bottoms.<br />
■ Ripstop polycotton material.<br />
■ Available in VCAM colour.<br />
■ Sizes 28” to 42”.<br />
VIPER TACTICAL HAVE<br />
EXPLODED OVER THE LAST<br />
COUPLE OF YEARS AND A LOT<br />
OF AIRSOFTERS HAVE TAKEN<br />
ADVANTAGE OF THIS GREAT KIT<br />
THAT BOASTS THE RIGHT LOOK<br />
AT A VERY AFFORDABLE PRICE.<br />
THIS MONTH WE ROUND UP<br />
A COUPLE OF OUR FAVOURITE<br />
CLOTHING ITEMS.<br />
£25.95<br />
CONTRACTOR PANTS<br />
Featuring a more casual styling and a<br />
more fashionable cut, Viper Tactical’s<br />
Contractor Pants cut it on the field<br />
and also during day-to-day. Whether<br />
you’re on your commute to work or just<br />
nipping tot eh shops, sleek pockets and<br />
neatly tapered legs balance a smart and<br />
casual look perfectly. On top of this they<br />
are highly comfortable and practical<br />
for simply getting around or getting<br />
involved in more active tasks. Desipe<br />
looking unassuming on the outside<br />
Viper Tactical’s Contractor pants hide<br />
some neat features that you will really<br />
appreciate when in use. These have to<br />
be one of the stand-out products in the<br />
Viper range today.<br />
■ 2x Deep bellow cargo pockets with<br />
inner felt lined utility compartments.<br />
■ 2x Handwarmer pockets.<br />
■ 2x Rear set pockets.<br />
■ Knee pad compartment (pads not included).<br />
■ Elasticated waist panel on rear.<br />
■ Gusseted crotch.<br />
■ Re-enforced pocket lip.<br />
■ YKK Zip Fly with button.<br />
■ Drawstring tie bottoms.<br />
■ Material: Ripstop Polycotton.<br />
■ Sizes: UK 28”-42”.<br />
■ Available in Black, Coyote or Titanium.<br />
£39.95<br />
VIPER TACTICAL PONCHO<br />
Viper Tactical’s Nylon Poncho provides protection from rain,<br />
snow and wind in a compact and affordable package. Whether<br />
you are laying up in wait for an ambush on your enemy or<br />
lumped with a guard duty outside of shelter, this poncho<br />
can be thrown on to protect you and your kit<br />
underneath. With taped seams and an adjustable<br />
hood the poncho can be worn or strung up<br />
using metal eyelets to provide a temporary<br />
shelter in a fixed spot.<br />
■ Rip-stop waterproof nylon.<br />
■ Taped seams.<br />
■ Press studs either side.<br />
■ Cord for hood fully adjustable.<br />
■ Metal eyelets on edges for tying.<br />
■ Drawstring carry pouch.<br />
■ Height 102cm (not including hood).<br />
■ Width 140cm.<br />
£25.95<br />
W W W . V I P E R - K I T . C O . U K 065
ALL TALK<br />
A I R S O F T A P P L I C A T I O N S T H I S I S M<br />
"THIS IS MY RIFLE...<br />
WITHOUT A SHADOW OF A<br />
DOUBT (EYE PROTECTION<br />
NOTWITHSTANDING), YOUR<br />
MAIN WEAPON IS THE MOST<br />
IMPORTANT ITEM YOU CAN<br />
CARRY IN-GAME. WITHOUT<br />
IT… WELL, YOU WON’T BE<br />
ABLE TO SHOOT, SLIGHTLY<br />
DEFEATING THE PURPOSE OF<br />
TURNING UP TO A GAME DAY<br />
IN THE FIRST PLACE. I’VE BEEN<br />
ASKED COUNTLESS TIMES<br />
ABOUT MY CHOSEN RIF, AND<br />
HOW I HAVE IT SET UP TO<br />
WORK FOR ME, SO I THOUGHT<br />
I WOULD USE THE COLUMN<br />
THIS MONTH TO GIVE THE<br />
LOW-DOWN ON MY SET-UP.<br />
Over the time I’ve played, I’ve tried<br />
various makes and models of blaster<br />
with differing degrees of success. I’ve<br />
tried M4 platforms, I’ve tried HK and AK<br />
platforms; I’ve tried AEGs, GBBRs, recoil<br />
AEGs and even briefly flirted with the<br />
idea of a HPA setup.<br />
However, after several years of<br />
experimentation and testing, I think I’ve<br />
struck gold: PTW. For the last 19 months<br />
(the longest time I’ve ever owned a<br />
single weapon), my go-to “BBWarZ”<br />
bang-stick has been a training weapon.<br />
Although not one of the instantly<br />
recognisable Systema variety, it has<br />
given me the best bang for my buck of<br />
any weapon I’ve ever handled, and even<br />
now succeeds in putting a smile on my<br />
face whenever I pull the trigger.<br />
Second hand (and extremely<br />
well-used) when I got it back in January<br />
of 2016, it has been a stalwart, which<br />
is now barely recognisable. Based on a<br />
G&D DTW, I have had a lot of work done<br />
internally (alongside much external<br />
work to increase my ‘Opr8r points’) to<br />
turn it into the machine it currently is.<br />
All the Gucci externals in the world, however,<br />
would be useless without a capable internal<br />
system to throw BBs around sites. Therefore,<br />
the first thing I did was to upgrade some of the<br />
essential components of the weapon. Unlike<br />
a standard AEG, or ERG which is mechanical;<br />
the PTW system (be it Systema, Celsius, G&D<br />
or any other brand’s interpretation) is an<br />
electronic system using computerised boards<br />
to control the firing of the gun. The stock<br />
G&D electrics in my gun were on their way<br />
out. They had been used by several owners<br />
before me, and although entirely functional,<br />
benefitted from being retired rather than<br />
run into the ground. I decided that the best<br />
option for replacing them (shy of buying a full<br />
Systema set) was ETiny’s offering. The smaller,<br />
more compact MOSFET created more space<br />
in the buffer tube, and the upgraded circuit<br />
meant the gun felt much snappier as soon as<br />
the set was installed.<br />
Soon after the electronics had been sorted,<br />
the stock pinion gear on the motor stripped.<br />
Sadly, one design flaw with the G&D motors<br />
is that, due to the pinion being press-fitted<br />
rather than screwed to the motor shaft,<br />
eventually the glue wears and the gear slips on<br />
the shaft. When this happens, the gear jams<br />
WRITTEN BY<br />
JACOB MILLER<br />
...THERE ARE MANY LIKE IT..."<br />
and is crushed by the other, bigger gears in<br />
the gearbox as it moves freely on the motor<br />
shaft. When I experienced this, I upgraded<br />
to an ETiny pinion gear, using a screw-on<br />
design, which has since held up to the tens of<br />
thousands of rounds I have put through the<br />
gun since the upgrade.<br />
It’s worth mentioning at this point, that<br />
PTWs are, in a word, ‘finicky’. It takes someone<br />
who has a great deal of knowledge about the<br />
ins-and-outs of the system to be able to work<br />
on them. All the work done on my gun has been<br />
carried out by the guys at Land Warrior <strong>Airsoft</strong><br />
- and has been completed at reasonable cost<br />
and to the highest standards every time.<br />
Now that the lower receiver of the gun<br />
was in tip-top shape and performing well, I<br />
only had to look at the innards of the upper<br />
receiver. Being a training weapon, and not<br />
having a conventional gearbox system, the<br />
cylinder assembly of the gun is in a separate,<br />
self-contained unit from the gears and<br />
electronics. This allows for a realistic ‘field<br />
strip’ procedure, and lets the user change<br />
cylinders quickly if they need to alter their FPS<br />
(for example, playing at a woodland site one<br />
weekend and a CQB site with lower limits the<br />
next). However, I had encountered some issues<br />
066 WWW.AI-MAG.COM
Y R I F L E - T H I S I S M Y G U N - M Y R I F L E<br />
with the stock G&D cylinders, so I quickly<br />
made the change to a Systema cylinder, and<br />
I’ve never looked back. The previous owner<br />
had already installed a Systema hop and<br />
barrel set to the gun, so the Systema cylinder<br />
(specifically the nozzle component) eliminated<br />
a few minor feeding issues I had been having.<br />
Although this did add some cost to the<br />
overall price of the unit, it meant that I had a<br />
solid-performing gun, which I could rely on to<br />
spit plastic exactly where I wanted it to… well,<br />
in the general direction of where it needed to<br />
be - that may be more to do with my aim than<br />
my gun though! Now all I had to do was set the<br />
gun up externally in a manner that I liked. I<br />
inherited the gun with a Daniel Defence RISII,<br />
AKA the Mk18 rail system. Being one of my<br />
favourite rail systems on the market, this was<br />
ideal for me. I immediately added my favoured<br />
foregrip - an MFT ‘React’ vertical grip, which<br />
had been on every gun I’d used for some time<br />
beforehand (and still is!). Although I mainly use<br />
this as a handstop, it is comfortable and makes<br />
a great index point when I manipulate the rifle.<br />
After that, I added an optic. Some months<br />
before, a good friend had given me a T1 red<br />
dot sight which I loved dearly. It went straight<br />
on the gun and was zeroed perfectly… and<br />
was fine, until about six weeks ago when it<br />
had a disagreement with some BBs at a local<br />
CQB site. I’ve since replaced it with a replica<br />
EoTech 552 which has (touch wood) survived<br />
so far. Next to be added to the forward rail<br />
system was a PEQ box. After I took a step<br />
into the world of night vision, I realised that I<br />
would need an IR laser system in order to aim<br />
effectively when using nods. I went for the<br />
Invisiblesight PEQ15; which has since stood<br />
up to being almost broken in half, trodden<br />
on, dropped from a height, smashed against<br />
walls and trees… and continues to function<br />
flawlessly! Although an expensive laser, it has<br />
been a rock solid addition to my blaster. I run<br />
this to a pressure pad, which sits between the<br />
top and left side RIS on the rail system.<br />
Although I love my night vision, sometimes<br />
there is no substitute for bright white light. To<br />
that end, I added the Solarforce L2 torch and<br />
pressure pad combination to the right side rail,<br />
with the pressure pad secured along the top<br />
rail, so it can easily be activated when I use my<br />
favoured modified c-clamp type grip.<br />
Although I opted to retain the standard bird<br />
cage style flash-hider, it’s since been covered<br />
with a PTS Griffin Arms QD suppressor- adding<br />
a few extra inches at the front which I found<br />
helps me to push back from cover when<br />
rounding corners in CQB.<br />
After all the accessories were clamped onto<br />
the gun, I added a lick of paint (using several<br />
shades of Krylon, as well as some skrim netting<br />
and leaves to add texture), which has since<br />
been allowed to naturally wear down with use.<br />
Personally I much prefer this look to artificial<br />
wear, as I feel it has more depth and character<br />
than something done with sandpaper.<br />
All I had to add after the bolt-ons was a sling.<br />
After experimenting with various options, I<br />
settled on the outstanding Ferro Concepts<br />
Slingster - easily the best sling that I’ve had<br />
the chance to test.<br />
That’s about it! After tens of thousands of shots<br />
and a lot more abuse than any toy should have<br />
to stand or go through, my blaster is still going,<br />
stronger than it was when I first got it. As for<br />
its layout, I’ve followed one simple mantra:<br />
Keep It Simple, Stupid.<br />
AIRSOFT<br />
FINDER!<br />
FROM AIRSOFT INTERNATIONAL<br />
PUT YOUR BUSINESS<br />
ON THE MAP!!<br />
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VISIT 'WWW.AI-MAG.<br />
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TO FIND OUT MORE...<br />
FACEBOOK.COM/AIRSOFTINT 067
I N A S S O C I A T I O N W I T H W W W . M<br />
FIRST TACTICAL<br />
AFTER LAUNCHING BACK IN 2016, FIRST TACTICAL HAS BEEN GAINING MOMENTUM AND IS NOW AVAILABLE IN THE UK<br />
VIA MILITARY 1ST. FOUNDED BY THE PROPRIETORS OF NONE OTHER THAN 5.11 TACTICAL, FIRST TACTICAL HAS A GREAT<br />
HERITAGE BEHIND IT AND WE HAVE NO DOUBT THAT IT WILL DEVELOP INTO A SERIOUS TACTICAL/DUTY POWERHOUSE.<br />
First Tactical’s developing line includes some “classic” garments and products that are real<br />
staples in the tactical and duty world, meaning they are ideal for airsofter enthusiasts and those<br />
that enjoy a bit pf practical functionality and dependable durability in everyday life. Moving away<br />
from entirely militarised styling, First Tactical kit offers a low-profile, unobtrusive option that<br />
doesn’t scream “gun guy” but will be recognisable to those “in the know”.<br />
Many of these featured products and more are available from Military 1st. Based in the UK, Military 1st are easy to browse and order from thanks to their<br />
outstanding website, plus their reliable and speeding shipping process is second to none. If you need it fast, you can rely on Military 1st!<br />
MEN’S TACTIX SERIES<br />
LONG SLEEVE BDU SHIRT<br />
Look no further. The Tactix BDU Shirt has<br />
it all, from a modern stretch fabric and fit<br />
- to concealed zipper, pockets, and vents.<br />
This shirt works with you in every way.<br />
■ DOUBLE RIPSTOP STRETCH FABRIC<br />
WITH TEFLON® SHIELD+ FINISH<br />
The specialised polyester/cotton blend<br />
used is both flexible and durable, with<br />
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070 WWW.MILITARY1ST.CO.UK
I L I T A R Y 1 S T . C O . U K - F I R S T T A C T I C A L<br />
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£69.95 £29.95 £79.95<br />
W W W . M I L I T A R Y 1 S T . C O . U K 071
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T H E D E V I L ’ S I N T H E D E T A I L<br />
D O I T Y O U R S E L F<br />
SHORT<br />
STROKE<br />
YOUR AEG<br />
THESE DAYS AEG PERFORMANCE IS ALL<br />
ABOUT TRIGGER RESPONSE AND RATE OF<br />
FIRE. TRIGGER RESPONSE, THE TIME DELAY<br />
BETWEEN YOU PULLING THE TRIGGER<br />
AND THE GUN FIRING A BB, AND RATE OF<br />
FIRE, THE AMOUNT OF BBS FIRED BY THE<br />
GUN IN ANY GIVEN PERIOD OF TIME OF<br />
FULL AUTO, CAN BOTH BE IMPROVED BY<br />
“SHORT-STROKING”. THIS MONTH WE<br />
WILL BE LOOKING AT THIS TECHNIQUE IN<br />
DETAIL AND THERE WILL BE ENOUGH INFO<br />
HERE FOR YOU TO CARRY OUT YOUR OWN<br />
SHORT-STROKE MODIFICATION.<br />
An AEG works by using the series of gears within to<br />
pull the piston back a certain amount. Contrary to<br />
popular and incorrect beliefs, the piston ALWAYS<br />
gets retracted a certain amount. This is dictated<br />
by the teeth on the sector gear and the teeth on<br />
the corresponding rack on the underside of the<br />
piston. Unless this gear mesh fails, the piston can<br />
only be released when the sector gear has rotated<br />
round to its last tooth. This system, thanks to the<br />
anti-reversal latch that stops the gear train from<br />
spinning backwards, ensures a consistent output<br />
with each and every shot.<br />
You might not notice it as much with today’s<br />
high-powered LiPo battery technology, but there’s<br />
a delay between you pulling the trigger, the motor<br />
spinning and retracting the piston back inside the<br />
gearbox.<br />
Short-stroking is the act of reducing the distance<br />
that the piston moves backwards, thus reducing the<br />
period of time between the initial trigger pull and<br />
the forward release of the piston. This also reduces<br />
the period of time between “cycles” or shots fired,<br />
which increases the rate of fire. The downside of<br />
this shorter cycling time is that the piston doesn’t<br />
compress as much air for each cycle, therefore,<br />
the velocity generated by any given spring will be<br />
lessened. This can be compensated for by utilising<br />
a heavier, more powerful spring to achieve the<br />
desired velocity.<br />
WWW.AI-MAG.COM 075
THE DEVIL IS IN THE DETAIL<br />
NORMAL FULL STROKE<br />
1<br />
START POSITION<br />
We’ve stripped this gearbox shell back to show you what happens<br />
inside your AEG when the piston starts to be pulled back. This is<br />
roughly the position your sector gear and piston will be in as you begin<br />
to fire a shot. Notice how the sector gear teeth and the piston teeth are<br />
beginning to mesh.<br />
SHORT-STROKE YOUR AEG<br />
STEP 1<br />
With the gearbox stripped down and ready to work on as pictured above,<br />
we’ve lined the piston and sector gear up. We want to remove 4 whole<br />
teeth so with the gear in position, the 4 teeth have been marked with red<br />
paint. It’s important to take teeth away from the FRONT of the sector gear<br />
in order to preserve the timing of the tappet plate and loading nozzle.<br />
Ensure this is correct by removing the teeth that first hit the piston when<br />
rotating the sector gear counter-clockwise.<br />
2<br />
END POSITION<br />
This in the position of the components in your gearbox at the<br />
point of piston release. The piston is pushed back all the way<br />
and the spring is under full compression. Notice how the full force of the<br />
spring is resting on one, final tooth on the piston rack.<br />
STEP 2<br />
After removing the gear from the gearbox and marking the teeth clearly,<br />
we clamped it in a vice and fired up our rotary tool. Using a cut-off disk we<br />
ground away the teeth carefully. As you can see, this is why marking the<br />
teeth is a good idea. Be very careful not to damage the surrounding teeth<br />
and only remove the four as marked.<br />
3<br />
THE SHORTENED STROKE<br />
The idea behind short-stoking your gearbox is to cause the piston<br />
to be released sooner, without being drawn back such a distance.<br />
Here’s roughly where we want to have the piston released which is 4<br />
whole teeth sooner than a full-stroke set-up. Let’s go through the steps...<br />
STEP 3<br />
When you have removed as much material as you can from the teeth with<br />
the rotary tool, it;s best to neaten up the job with a hand file as small<br />
cutting tools make it all too easy to take away too much material. Once<br />
you are done, thoroughly clean and remove any filings from the gear.<br />
076 WWW.AI-MAG.COM
THE DEVIL IS IN THE DETAIL<br />
Your finished<br />
short-stroked<br />
gear with 4<br />
teeth removed<br />
should now<br />
look something<br />
like this...<br />
SHORT-STROKE YOUR AEG<br />
STEP 5<br />
If you are an absolute wizard with a rotary tool and a craft knife, it is<br />
possible to chop away polymer teeth in the piston and slide the final metal<br />
tooth back correspondingly. This requires high-precision, patience and a<br />
good deal of skill…<br />
STEP 4<br />
With the gear fitted into the gearbox again, you can see that the release<br />
position of the gearbox is now in the desired spot. There is still work to be<br />
done though.<br />
STEP 6<br />
…a far simpler option is to replace the piston with one that has sufficient<br />
metal teeth to deal with having some removed. This ASG Ultimate piston<br />
has 10 metal teeth, more than enough to ensure the final release tooth in<br />
our short-stroked set-up can handle the strain.<br />
As mentioned earlier, the final release tooth on the piston needs to be<br />
toughened to take the strain of the compressed spring. Now we have<br />
short-stroked the sector gear, the last tooth on the piston is now a normal<br />
plastic/nylon finer one as opposed to the tougher metal tooth that nearly<br />
all modern pistons are fitted with.<br />
STEP 7<br />
Slide the rack of teeth out of the polymer body of the piston. You might<br />
need a lever to do this as they are a tight fit.<br />
WWW.AI-MAG.COM 077
THE DEVIL IS IN THE DETAIL<br />
STEP 8<br />
Mark up the piston rack teeth just like the sector gear teeth. Make sure it’s<br />
the same amount, in this case 4 and make sure they are the last teeth on<br />
the rack, the ones that go closest to the piston head.<br />
SHORT-STROKE YOUR AEG<br />
STEP 10<br />
Carefully slide the rack of teeth back into the piston body and refit the<br />
piston head.<br />
STEP 9<br />
It’s once again time to get busy with the cutting tool and remove the 4<br />
teeth from the metal rack. As with the sector gear, go steady with the tool<br />
and don’t damage the surrounding teeth or the structure of the rack itself.<br />
Once you are done, clean up with a hand file as with the sector gear.<br />
SHORT-STROKED SET-UP<br />
START POSITION<br />
As you can see the short-stroked set-up start position is largely the<br />
same as the full-stroked position except the sector gear can rotate a<br />
full 4 teeth further round before it starts picking up the piston and<br />
compressing the spring.<br />
END POSITION<br />
The end position is where the real changes are made. you can see the<br />
piston is released a lot sooner than previously giving you a short-stroked<br />
set-up! Once you have completed these steps, you can simply rebuild<br />
your gearbox, not forgetting that you will probably need a more powerful<br />
spring to compensate for the lost compression.<br />
The finished<br />
rack should look<br />
similar to this, once<br />
the teeth are removed.<br />
SHORT STROKE, NOT SHORT CUT!<br />
It might seem like it is possible to remove just the teeth from the piston<br />
to achieve a short-stroked effect, however if you do, you run the risk of<br />
“pre-engagement”. Pre-engagement is where teeth on the sector gear<br />
start to mesh with the piston at the wrong point in time. as you can see<br />
here, the trailing teeth on the sector gear are likely to foul the teeth on<br />
the piston as it moves forward at speed. This could cause extreme wear<br />
and gearbox failure, so it’s best to use the process outlined above and<br />
remove teeth from both components.<br />
078 WWW.AI-MAG.COM
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W W W . E N O L A G A Y E . C O M 079
OUT OF THE BLUE<br />
G E R B E R ’ S S H A R K B E L L Y - I<br />
SHARKBELLY FOLDING KNIFE<br />
W W W . T H O M A S J A C K S . C O . U K<br />
WHEN IT COMES TO FOLDING KNIVES YOU ARE SPOILT FOR CHOICE WITH<br />
GERBER GEAR’S MASSIVE RANGE. ONE OF THE LATEST ADDITIONS IS THE<br />
NEW, LIGHTWEIGHT, SIMPLISTIC AND VERY COST-EFFECTIVE SHARKBELLY<br />
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LAST FEW WEEKS BEFORE THE MAIN RELEASE.<br />
Folding knives are a misunderstood area in<br />
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must be under 3” otherwise they must not<br />
be carried without good reason. Under the<br />
context of an outdoor activity like airsoft and<br />
when transported with common sense and<br />
sensitivity there’s no reason one can’t be<br />
used as part of a “serious” airsoft load out.<br />
The SharkBelly is a very interesting<br />
prospect as instead of being as heavily<br />
built as possible, it’s actually half plastic<br />
(fibreglass reinforced nylon). This means that<br />
instead of a bulky, weighty and ultimately<br />
more expensive knife, you get a lightweight,<br />
cost-effective and very slimline piece of kit.<br />
With an overall length of 7.75” when<br />
unfolded and a blade length of 3.25”,<br />
the SharkBelly comes in both a partially<br />
serrated and a full fine edge version, we<br />
have been testing the later although the<br />
serrated version has “flat top” serrations<br />
for ease of resharpening, a critical aspect of<br />
knife ownership. Both versions weigh in at<br />
a paltry 2.3oz a piece making them barely<br />
noticeable in the carry position.<br />
The blade style is a sheep’s foot or<br />
“modern drop point” which we agree<br />
is aesthetically pleasing and also very<br />
practical for cutting and chopping, tasks<br />
that you will generally be looking to do with<br />
an EDC knife, (This isn’t a “fighting” knife<br />
and stabbing and piecing is not the aim<br />
of the game). The blade is deep along the<br />
full length as opposed to coming to a find<br />
point which can prove to be a weak spot.<br />
The handle features directional texturing<br />
like that of a shark’s underside, to give the<br />
blade a solid and positive feel in the hand.<br />
The contour of the handle gives positive<br />
safe control and texturing on the back edge<br />
of the handle (part of the lock mechanism)<br />
adds to the feeling of security when in use.<br />
Speaking if the locking mechanism, the<br />
SharkBelly uses a solid and secure spring<br />
loaded lever inside the one piece handle<br />
that pivots around a pin to fix the blade in<br />
the open position. The lever spring is heavy<br />
enough to require deliberate action to<br />
unfold and fold the knife between positions<br />
and a spring detent gives the knife a little<br />
082 WWW.THOMASJACKS.CO.UK
N A S S O C I A T I O N W I T H T H O M A S J A C K S . C O . U K<br />
$39.00<br />
VITAL STATS<br />
Blade Length: 3.25”<br />
Overall Length: 7.75”<br />
Weight: 2.3 oz.<br />
Blade Style: Modern Drop Point<br />
Handle Material: Glass-Filled Nylon<br />
Lock Type: Lock Back<br />
Thumb Hole: Ambidextrous<br />
Scratch-Resistant Pocket Clip<br />
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If you’re interested in buying Gerber<br />
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To purchase call 01789 264100 or visit...<br />
W W W . T H O M A S J A C K S . C O . U K<br />
resistance to prevent losing control<br />
of the blade during this motion.<br />
Given the slimline nature of the knife<br />
and the composite materials used,<br />
the SharkBelly is remarkably solid<br />
in all direction at the hinge where we<br />
initially expected quite a bit of flex.<br />
Other features include a wire clip to<br />
carry the blade securely in a tip-down<br />
position. The clip is lightweight, low profile,<br />
will minimise damage to upholstery and<br />
furniture and is also very friendly to the<br />
edge of your pockets, where some knives will<br />
eat away at the fabric quickly. The Sharkbelly<br />
also features an enlarged thumbhole on the<br />
blade to assist in opening in all conditions<br />
and also a hole in the handle allows for a<br />
thin lanyard to be connected.<br />
With an RRP of just $39 the Sharkbelly<br />
is astoundingly cost effective, especially<br />
considering it is made in the USA. On top<br />
of this, it’s actually remarkably robust for<br />
something so lightweight and slimline…<br />
Clever use of materials means that cheap<br />
doesn’t have to mean a compromise!<br />
As with all Gerber Gear blades, the<br />
SharksBelly comes with a razor sharp factory<br />
edge. Sharpening should be a simple affair<br />
thanks to the 420HC steel blade with a satin<br />
finish, this will ensure that the knife will stay<br />
effective and presentable even when used<br />
consistently and continually over time.<br />
The SharkBelly isn’t an exclusive, collector’s<br />
blade destined to stay in the drawer or on<br />
the shelf. it’s designed to be used, in the<br />
mud, rain and grittiness of the outdoors and<br />
it’s made to be taken home, cleaned down,<br />
sharpened up and taken back for more. If you<br />
want an inexpensive but dependable working<br />
tool, this is a folding knife that’s well worth<br />
a second look. You won’t even be able to feel<br />
the light weight of it in your carry pocket but<br />
when you need it, you’ll be glad it is there.<br />
“An update to the classic everyday carry<br />
pocket knife: the SharkBelly. This smartly<br />
designed knife offers lightweight utility,<br />
proudly made in the USA. The SharkSkin<br />
Grip succeeds in function and aesthetics<br />
with unidirectional scales that provide<br />
additional traction when in hand. The<br />
420HC sheepsfoot blade is easily deployed<br />
with a sizable thumb hole, revealing a<br />
full fine edge blade that is practical and<br />
effective for daily use.”<br />
W W W . T H O M A S J A C K S . C O . U K 083
TAG YOU’RE IT<br />
A N E W B R E E D O F P Y R O<br />
NEW PYRO!<br />
TAG INNOVATIONS<br />
A NEW BREED!<br />
AIRSOFT PYROTECHNICS ARE USED TO SIMULATE GRENADES OF VARIOUS<br />
KINDS, INCLUDING SMOKE AND FRAGMENTATION DEVICES. IN THE PAST THEY USED<br />
TO BE RATHER RUDIMENTARY, NOT PARTICULARLY REALISTIC AND AWKWARDLY<br />
SHAPED BUT A NEW GENERATION HAS ARRIVED THAT CHANGES ALL THAT…<br />
Tag Innovations hail all the way from Russia<br />
and their products are reportedly made in a<br />
Kalashnikov factory. They are perhaps most<br />
famed for the Reaper, Archangel and other<br />
40mm shells for a grenade launcher system<br />
but here we are looking at some manually<br />
deployed examples. We sourced a small<br />
selection of their products from <strong>Airsoft</strong> World<br />
who are one of a few stores that import them<br />
into the United Kingdom.<br />
The TAG-67 is a realistically sized and shaped<br />
ball-grenade meaning that it will fit into many<br />
purpose designed pouches, great news for<br />
those that run “real deal” kit. They are made<br />
form lightweight PU foam with a plastic fly-off<br />
lever which isn’t intended to be thrown at your<br />
target. The grenade works like you expects<br />
(realistically) and only arms once you have<br />
removed the pin and released the fly off lever.<br />
Once this has happened you have 3.5 seconds<br />
of delay fuse time before the grenade bursts<br />
with a report roughly equivalent to a Mk7.<br />
Roughly 200 BB fragments will be ejected<br />
showering an area of around 8-10m wide.<br />
The FBG-6 is a “stun” or distraction device<br />
shaped roughly like a real-world “flashbang”.<br />
In works in an almost identical fashion to the<br />
TAG-67, you pull the pin, please the fly-off<br />
lever and then use the 3.5 second fuse to<br />
deploy the grenade. The difference is that<br />
the FBG-6 has a much louder report than<br />
the TAG-67 and has no projectiles inside. It<br />
is not recommended for use without hearing<br />
protection for all involved parties.<br />
The TAG-67 and the FBG-6 cost £8.50 and<br />
£8.95 respectively which is pretty damned<br />
expensive for a single use pyrotechnic but<br />
not disproportionate high compared to other<br />
similar products. The great news is that they<br />
are easy to carry and won’t “self ignite” like<br />
some striker ignited pyro can when you lug<br />
them around as a bundle. If you are heading<br />
to a Mil-Sim event and want to notch up the<br />
realism, these make a great little treat but<br />
they are a little too rich for our blood to use<br />
at regular game days.<br />
086 WWW.AI-MAG.COM
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