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Саша Ильчегулова

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2 / the game — school constructor<br />

student project<br />

16<br />

17<br />

By responding to the context of site, removing barriers,<br />

and promoting sustainability, art, and activity, a<br />

successful school project creates a welcoming, comfortable<br />

and flexible environment with the power to<br />

strengthen communities, and inspire its designers,<br />

staff, and students.<br />

The game is a constructor of a typical school. It consists<br />

of 7 elements. Each has a specific function required<br />

for the school. The elements are versatile and<br />

easily connect to each other with the articulation of<br />

the public space, the proportions of which are taken<br />

so that it floats from one to the other. Each element<br />

is unique and includes different spaces to create an<br />

interesting learning environment. When connecting<br />

the elements, a complex perimeter of the outer shell<br />

is obtained, thereby changing the environment of origin<br />

and the external environment. Various courtyards<br />

are formed, green gardens that fill the void between<br />

the forms.<br />

The school grounds offer opportunities for teaching,<br />

learning, recreation and community activities for both<br />

students/staff and the surrounding community. You<br />

can assemble a minimum package, as well as a complete<br />

version of the school, depending on the needs<br />

and context of the school.<br />

09/2020 — 10/2020<br />

11<br />

16<br />

17<br />

situation plan<br />

form search

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