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Саша Ильчегулова

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ALEKSANDRA<br />

ILCHEGULOVA<br />

PORTFOLIO<br />

2019—2022


cv<br />

education<br />

Moscow Architectural Institute<br />

09/17 - 06/22<br />

Yury Grigoryan's (MEGANOM) studio<br />

09/17 - 06/22<br />

work experience<br />

ABD architects<br />

07/19 - 08/19<br />

MEGANOM<br />

01/21 - 04/21<br />

skills<br />

Autocad<br />

Vray<br />

Photoshop<br />

Rhinoceroes<br />

Lumion<br />

Illustrator<br />

Revit<br />

Enscape<br />

Indesign<br />

Blender<br />

Corona<br />

3Ds max<br />

languages<br />

english<br />

russian<br />

contact<br />

sasha.ilchegulova@yandex.ru<br />

+7 916 331 84 71<br />

https://www.instagram.com/extrasystal


contents<br />

1<br />

3<br />

2<br />

11<br />

3<br />

15<br />

4<br />

17<br />

5<br />

20<br />

6<br />

22<br />

7<br />

24<br />

8<br />

26<br />

9<br />

27<br />

10<br />

28<br />

11<br />

29<br />

2


+4.700<br />

+2.700<br />

+0.000<br />

+4.700<br />

+2.700<br />

+0.000<br />

I ACT<br />

non-referentional architecture<br />

1 / diploma<br />

student project<br />

1 2<br />

As part of our studio, the task was to invent an<br />

non-referential building within a week's time - without<br />

restrictions of scale, function or original context.<br />

And our task was to affirm our values and buildings in<br />

such a building-event.<br />

Non-referential architecture is not an architecture<br />

that subsists as a referential vessel or as a symbol<br />

of something outside itself. Non-referential buildings<br />

are entities that are themselves meaningful and<br />

sense-making and, as such, no less the embodiment<br />

of society than buildings were in the past when they<br />

were the bearers of common social ideals.<br />

The smell of pine. Light from the windows breaks<br />

through the branches and fog, you can hear children's<br />

voices. The house is wooden. It's made simply<br />

but definitely with a lot of love and warmth. Initially<br />

there was an interior space with an entrance to the<br />

light, a pitched roof and main stairs leading from the<br />

two-light space to the living rooms along sides. Inside<br />

you can smell the wood or, sitting down by the<br />

window, autumn rain. There is something native in a<br />

simple wooden house.<br />

09/2021 — 10/2021<br />

3<br />

1<br />

2<br />

3<br />

4<br />

main space<br />

section<br />

ground floor plan<br />

second floor plan<br />

0 1 2 5<br />

0 2 5 10


1 / diploma — hybrid II ACT theater<br />

student project<br />

5 6<br />

The project is located next to the Krasnopresnenskaya<br />

metro station, on the site of which the "Solovey" cinema<br />

was demolished. First, I explored the theme of the<br />

image of a house with a pitched roof, as some kind<br />

of anonymous object that contains a public function.<br />

In my project, it became the main building located in<br />

the center of the square. It is a public building of an<br />

anonymous form with a pitched roof, which is in dialogue<br />

with the arena and large halls. The proportions<br />

of the house create a unique public space through<br />

the steep and high slope of the roof.<br />

+ 21.500<br />

+ 12.800<br />

+ 10.000<br />

+ 12.800<br />

Functionally, it is a museum, a theater with a hall for<br />

800 people, a garden and a library with coworking<br />

space. Here people make exhibitions, perform, rest,<br />

study and work. The exhibition space is one unified,<br />

giving an opportunity for expositions of different<br />

scales. It can open doors to the theater foyer, where<br />

the amphitheater is located, to expand the space<br />

for different scenarios. The garden has two floors.<br />

Trees grow through holes of various shapes in the<br />

ceiling. The garden overlooks the library, where is a<br />

central two-light space with a ramp, and on the sides<br />

in transparent glass rooms, where is a co-working<br />

space, reading rooms.<br />

The regular pitch of the metal truss structures the<br />

building. The house itself is metal, made of different<br />

sizes and shapes of corrugated board panels, which<br />

reflects the urban environment. Some panels are<br />

raised to create windows. Some of them open onto<br />

the square, inviting city residents to their place.<br />

50000<br />

55000<br />

28500<br />

0 5<br />

10 20<br />

vinzavod GES-2 arma manege bakhmetevsky garage garage<br />

+ 24.500<br />

+ 21.500<br />

+ + 21.500 + 21.500<br />

+ 13.800<br />

+ 8.000<br />

+ 16.500<br />

+ 12.000<br />

+ + 12.800 + 12.800<br />

+ + 10.000 + 10.000<br />

+ + 12.800 + 12.800<br />

19000 38300<br />

18300 15000<br />

17000<br />

50000 50000<br />

55000 55000<br />

28500 28500<br />

0 5 10 20<br />

0 0 505<br />

105<br />

10 10 20 20 20<br />

+ + 24.500 + 24.500<br />

+ + 21.500 + 21.500<br />

+ + 13.800 + 13.800<br />

+ + 8.000 + 8.000<br />

+ + 16.500 + 16.500<br />

+ + 12.000 + 12.000<br />

10/2021 — 12/2021<br />

50 m<br />

100 m<br />

80 m<br />

0 0 505<br />

105<br />

10 10 20 20 20<br />

19000 19000 38300 38300<br />

170 m<br />

170 m<br />

18300 18300 15000 15000<br />

17000 17000<br />

100 m<br />

4<br />

5<br />

6<br />

7<br />

main space<br />

cross section<br />

proportion research<br />

0 2 5 10 20


1 / diploma — urban forest<br />

student project


1 / diploma — urban forest III ACT<br />

hybrid<br />

student project<br />

8<br />

When I designed the hybrid, I chose a scenario in<br />

which this building is placed in a virtual forest, for<br />

which I created a special type of residential building in<br />

which small sculptural cells are stacked vertically and<br />

connected by transitions between towers with stairs<br />

and elevators.<br />

With such a stretch upwards, towers give a completely<br />

new urban space, in which there is a lot of light, while<br />

I give a priority to the public function. I explored the<br />

theme of a deconstructed typical plan, where the cell<br />

area becomes minimal and there is a lot of air around.<br />

Each cell type is unique. Their sculptural form was<br />

created for different scenarios of life. The walls form<br />

a functional space. Somewhere the bed is raised,<br />

somewhere the table grows out of the wall. In a cell,<br />

the interior affects the exterior and vice versa. Thus,<br />

a difference in shape is created, and when they are<br />

added vertically, complex unique towers arise.<br />

The towers are being printed using future 3D printing<br />

technology, in which concrete is poured in layers. Now<br />

examples are known in low-rise construction, and I<br />

assumed that this would also appear in high-rise<br />

construction. There is a bridge to each cell from the<br />

tower with an elevator and stair.<br />

02/2022 — 06/2022<br />

-4.600 +3.000<br />

Р<br />

Р<br />

9<br />

6<br />

8<br />

9<br />

genplan<br />

street section<br />

0 20 50 100


1 / diploma — urban forest second floor plan<br />

0 2 5 10 20<br />

student project<br />

7


hybrid<br />

student project<br />

10<br />

Below, you find yourself among thin towers that go far up on the square. This allows us to take a different<br />

look at how residential buildings and urban space can coexist. In my case, they stand in a public square and<br />

shape its space, creating a completely different impression. A shiny metal house can be seen through the thin<br />

trunks.<br />

+19.000<br />

+6.000<br />

+0.000<br />

11<br />

10<br />

11<br />

10th floor plan<br />

west facade<br />

0 5 10 20 50<br />

0 2 5 10 20


1 / diploma — urban forest<br />

student project<br />

+97.700<br />

+94.400<br />

+91.100<br />

+87.800<br />

+84.500<br />

+81.200<br />

1<br />

D<br />

+90.100<br />

2<br />

+87.800<br />

E<br />

+99.700 +99.700<br />

3<br />

B<br />

1<br />

+91.100<br />

2<br />

+100.800<br />

+90.100<br />

1<br />

D<br />

+87.800<br />

+90.100<br />

2<br />

F<br />

+84.500<br />

+93.400<br />

+93.400<br />

2 2<br />

+102.100<br />

+102.200<br />

A 2<br />

2<br />

+86.800<br />

+84.000<br />

C<br />

+77.900<br />

+74.600<br />

+71.300<br />

+68.000<br />

+61.400<br />

+58.100<br />

+54.800<br />

+51.500<br />

+48.200<br />

+44.900<br />

+41.600<br />

+38.300<br />

+35.000<br />

+31.700<br />

+28.400<br />

+25.100<br />

+21.800<br />

+18.500<br />

+19.000<br />

+15.200<br />

+11.900<br />

+12.000<br />

+8.600<br />

+5.300<br />

+6.000<br />

+3.300<br />

+0.000<br />

+0.000<br />

9 12 section 1-1<br />

0 2 5 10 20


1 / diploma — urban forest model<br />

13 14<br />

02/2022 — 06/2022<br />

10<br />

13<br />

14<br />

15<br />

shed model<br />

situation model<br />

towers<br />

15


2 / the game — school constructor<br />

student project<br />

16<br />

17<br />

By responding to the context of site, removing barriers,<br />

and promoting sustainability, art, and activity, a<br />

successful school project creates a welcoming, comfortable<br />

and flexible environment with the power to<br />

strengthen communities, and inspire its designers,<br />

staff, and students.<br />

The game is a constructor of a typical school. It consists<br />

of 7 elements. Each has a specific function required<br />

for the school. The elements are versatile and<br />

easily connect to each other with the articulation of<br />

the public space, the proportions of which are taken<br />

so that it floats from one to the other. Each element<br />

is unique and includes different spaces to create an<br />

interesting learning environment. When connecting<br />

the elements, a complex perimeter of the outer shell<br />

is obtained, thereby changing the environment of origin<br />

and the external environment. Various courtyards<br />

are formed, green gardens that fill the void between<br />

the forms.<br />

The school grounds offer opportunities for teaching,<br />

learning, recreation and community activities for both<br />

students/staff and the surrounding community. You<br />

can assemble a minimum package, as well as a complete<br />

version of the school, depending on the needs<br />

and context of the school.<br />

09/2020 — 10/2020<br />

11<br />

16<br />

17<br />

situation plan<br />

form search


3<br />

2 / the game — school constructor typology of elements<br />

student project<br />

public space connection<br />

1<br />

2<br />

4 6<br />

3<br />

5<br />

6<br />

1<br />

6<br />

6 4<br />

5<br />

7<br />

1<br />

4<br />

7<br />

5<br />

5<br />

2<br />

2<br />

7<br />

4<br />

3<br />

1<br />

constructor connection<br />

A<br />

B<br />

C<br />

H<br />

18<br />

09/2020 — 10/2020<br />

constructor connection A B C<br />

full set<br />

E<br />

F<br />

G<br />

I<br />

12<br />

0 10 20 50<br />

first floor plan 18<br />

constructor connection on site E F G<br />

full set<br />

H I<br />

incomplete set


2 / the game — school constructor<br />

student project<br />

09/2020 — 10/2020<br />

13


2 / the game — school constructor axonometry<br />

student project<br />

junior school courtyard<br />

entrance square<br />

A school is a symbol of the community, in built form; functionally it is extended and promoted as a place of<br />

community assembly.<br />

1 3 4 5 6 7<br />

+24.800<br />

+20.000<br />

skatepark<br />

+16.000<br />

sports ground<br />

+12.800<br />

+12.000<br />

+8.000<br />

+8.800<br />

+4.000<br />

+0.000<br />

0 2 5 10<br />

section A-A


3 / MGU valley<br />

student project<br />

19<br />

20<br />

The valley of Moscow State University is covered with<br />

an openwork pattern of pedestrian bridges that connect<br />

all the buildings, creating a second level of public<br />

space, noisier and more open than the ground one.<br />

The ground is intended for residents and workers of<br />

the district itself.<br />

This is a group project of an innovative research<br />

and educational complex based on the campus of<br />

the Moscow State University. The main goal of the<br />

project is the development and implementation of<br />

technologies demanded by business, as well as the<br />

retention and attraction of highly qualified specialists.<br />

The science and technology valley will be an open<br />

area integrated into the urban environment. Significant<br />

areas in the new project are allocated for laboratories<br />

and research centers. On the campus, it is planned to<br />

build facilities that will house interdisciplinary research,<br />

innovation and educational clusters. Also in the valley<br />

there will be an open communication platform with a<br />

museum space, a transformable multifunctional hall,<br />

conference rooms, facilities for sports and recreation.<br />

In addition to scientific centers, a school for gifted<br />

children will be opened in the valley.<br />

+12.000<br />

+7.400<br />

02/2021 — 03/2021<br />

+3.900<br />

+0.000<br />

15<br />

19<br />

20<br />

21<br />

situation plan<br />

model<br />

section<br />

0 1 2 5 10 20


3 / MGU valley<br />

student project<br />

MGU cluster<br />

average number of storeys - 2<br />

residential cluster<br />

average number of storeys - 3<br />

buisness cluster<br />

average number of storeys - 6<br />

residential cluster<br />

average number of storeys - 8<br />

theater<br />

D A<br />

B C<br />

C<br />

E<br />

G<br />

F<br />

H<br />

technological and economical parameters<br />

area of designed district<br />

34 ha<br />

number of inhabitants<br />

20 000<br />

building area<br />

12 000 m2<br />

building density<br />

66 %<br />

school<br />

kindergarden<br />

university<br />

philharmonic<br />

It is planned to place residential real estate on the<br />

territory with a total area of ​about 20 thousand<br />

m2 of apartments, including housing for teachers,<br />

professors, students and graduate students and<br />

guests of the University. The project of the complex<br />

includes extensive green areas.<br />

It is planned to open centers for the so-called<br />

translational research, which will translate the<br />

achievements of fundamental science into a language<br />

understandable for business, and facilitate the<br />

commercialization of discoveries.<br />

02/2021 — 03/2021<br />

16


4 / house in MSU valley<br />

student project<br />

22<br />

23<br />

The next step was to develop one of the district's<br />

houses. In my project, the main task was to explore<br />

how the public space on the roof can be combined<br />

with housing. This is an inverted scheme of the usual<br />

urban planning solution, when the public floor is at<br />

the bottom, in my case it is at the top.<br />

The building consists of 3 blocks. Each of them<br />

differs in design and functional content of the public<br />

floor, while maintaining a single language. The ribbon<br />

runs through each of the 3 houses, but affects them<br />

differently.<br />

In block A, ribbon leads to the entrance to a<br />

conditional stage with an amphitheater, where various<br />

exhibitions and lectures can be held, workshops are<br />

also opened there. Along the perimeter of the house<br />

itself, balconies for residents appear, as if they are a<br />

continuation of the bridges themselves. In block B, it<br />

cuts through the house itself, creating a public space<br />

within the house itself. In this way, bridges become<br />

part of the architecture itself. In block C, the ribbon<br />

cuts through the volume of the upper floor, which is<br />

open to all urban residents, forming a library and coworking<br />

space.<br />

blocks public roof<br />

public floor apartment types<br />

B<br />

C<br />

gym<br />

library<br />

coworking<br />

04/2021 —05/2021<br />

A<br />

ribbon shapes a public space inside houses<br />

exhibition space cafe<br />

public space in the arch workshop<br />

type 1<br />

type 2<br />

type 3<br />

type 4<br />

type 5<br />

type 6<br />

83 m2<br />

55 m2<br />

36 m2<br />

141 m2<br />

130 m2<br />

105 m2<br />

17<br />

22<br />

23<br />

situation plan<br />

public space


floor plans<br />

student project<br />

24<br />

section house A and C<br />

0 1 2 5 10 20


4 / house house in MGU valley<br />

student project<br />

facade house C<br />

public space of the roof<br />

facade house A<br />

+29.400<br />

+24.600<br />

The multi-level structure of the house allows a different vision on how people can live. This is a transition<br />

from a simple planning structure to a greater interaction with light and air.<br />

+19.800<br />

+16.500<br />

+13.200<br />

04/2021 —05/2021<br />

+9.900<br />

+6.600<br />

+3.300<br />

+0.000<br />

25<br />

26<br />

19<br />

25<br />

26<br />

section house A<br />

facades house A<br />

0 1 2 5 10 20<br />

0 1 2 5 10 20


5 / new new new museum<br />

student project<br />

27<br />

28<br />

The New Contemporary Art Museum in New York is<br />

a precious building with clear concept and strong<br />

impact. I was inspired by representation of other<br />

museums and the context itself managed to create<br />

my own image.<br />

The main objective of my project was to create a<br />

unique space for contemporary art and create a<br />

dialogue with neighboring museums and the city<br />

itself. It was this task that led me to create a building<br />

with a certain clear structure with a transformable<br />

space. The building is rectangular in plan and thus<br />

as if supporting the uneven SANAA museum. It<br />

is the backbone and boundary of the ensemble<br />

of three museums. Wooden material creates<br />

a neutral, but at the same time not quite a<br />

typical environment for art and at the same time<br />

maintains a dialogue with its neighbors, having<br />

a certain monotony in the material.<br />

All three museums react slightly differently to<br />

city. It was important for me that my museum can<br />

be transformed itself in dialogue with the city. Thus,<br />

large wooden shutters was designed, which allow you<br />

to change both the internal space of the museum and<br />

its external appearance in the form of a reaction to<br />

the city itself. The museum resembles a magic box<br />

that can be opened and closed as needed.<br />

11/2020 — 12/2020<br />

20<br />

27<br />

28<br />

situation plan<br />

view of 3 museums


5 / new new new museum<br />

student project<br />

29 30 31<br />

+51.000<br />

Interior of the museum is open-plan with the ability to accommodate large exhibits, a wooden structure with a<br />

grid of columns that organize space. Each exhibition requires a certain atmosphere, density, contrast of light<br />

and shadow, freedom of movement, or the creation of a certain path for a coherent story.<br />

+37.800<br />

+29.800<br />

+24.050<br />

+18.250<br />

11/2020 — 12/2020<br />

+11.250<br />

+5.050<br />

+0.000<br />

21<br />

29<br />

30<br />

31<br />

section<br />

first floor plan<br />

transformation of exhibition space<br />

0 2 5 10<br />

0 5 10 20 50


6 / settlement on the rock<br />

student project<br />

32<br />

33<br />

The task of the studio was to design landscape, on<br />

which the settlement was to appear.<br />

Rocks in the middle of the ocean became a home for<br />

people. They sawed out windows and streets - a city<br />

appeared. At the cliff, the houses stand as a strong<br />

wall, protecting the inhabitants from strong winds.<br />

Inside the rock, tunnels were formed for climbing up,<br />

as well as stairs along its perimeter. Isolation in the<br />

middle of the ocean creates its own magical world.<br />

Here people are forced to confront dangerous natural<br />

conditions, architecture becomes a refuge from<br />

various cataclysms.<br />

04/2020 — 05/2020<br />

22<br />

32<br />

33<br />

situation plan<br />

stair to the house


6 / settlement on the rock<br />

student project<br />

quarters scheme<br />

transport scheme<br />

sites scheme<br />

schwartz plan<br />

building types<br />

landscaping scheme<br />

04/2020 — 05/2020<br />

section A-A<br />

23


7 / sretenka street 2.0<br />

student project<br />

34<br />

35<br />

The project is located in the center of Moscow and<br />

involves the integration of new architecture into historical<br />

buildings.<br />

We came up with a new urban environment that<br />

includes a multi-level structure that interacts neatly<br />

with existing homes with a team of 7 people. We did<br />

not build new houses, which was the task of the<br />

studio, but only created a new urban fabric, open to all<br />

residents. The strong relief on the site made it possible<br />

to look differently at 3 zones of the elongated street.<br />

A city relief arose, which gradually settles down and<br />

becomes an integral part of the city.<br />

02/2020 — 03/2020<br />

24<br />

34<br />

35<br />

situation plan<br />

view from the arch


7 / sretenka street 2.0<br />

student project<br />

02/2020 — 03/2020<br />

25<br />

street sections


8 / house on sretenka street<br />

student project<br />

36<br />

37<br />

This project is in the same location as the previous<br />

one, but in this instance each of the 19 students designed<br />

their own low rise house. In this case, a dense<br />

and diverse urban development was obtained. It creates<br />

a single street that includes various urban plots.<br />

This building arises from the image of a closet that<br />

stores the whole world of man. The facade becomes<br />

part of the interior. This storage structure allows you<br />

not to clutter up the central space with storage and<br />

at the same time let in a lot of light.<br />

A<br />

ground floor plan<br />

A<br />

A<br />

02/2020 — 03/2020<br />

first floor plan<br />

A<br />

section A-A<br />

26<br />

36<br />

37<br />

situation plan<br />

view from the street


9 / settlement in vidnoye<br />

student project<br />

38<br />

39<br />

The settlement is located on a site that is partially<br />

isolated by the river, so it turned out to create its<br />

own world, which is radically different from the nearby<br />

villages, but at the same time clearly refers to the<br />

nature around.<br />

The site is shaped like an island. Therefore, I had<br />

the idea of generating a natural pattern, which<br />

subsequently subordinated the structure of the<br />

settlement. So there was a main road, along which<br />

the houses themselves are located.<br />

line generation with grasshopper<br />

schemes<br />

shwartzplan<br />

quarters scheme<br />

building types<br />

02/2020 — 03/2020<br />

transport scheme<br />

quarters and road scheme<br />

landscaping scheme<br />

27<br />

38<br />

39<br />

situation plan<br />

axonometry


10 / alien city<br />

student project<br />

A B C D E F<br />

40<br />

The task of the studio was to come up with a project<br />

in a week according to the description written by another<br />

student. Each of us pulled out a piece of paper<br />

and received a description of the city to be designed.<br />

houses<br />

All houses in the city are high thin vertical towers of<br />

the same height, however each task has a unique<br />

sculptural finish at the top. Proportions of houses<br />

width to height - 1 to 20.<br />

landscape<br />

All houses are arranged randomly in a large rectangle<br />

of proportions 1 to 5. The landscape is rectangle is as<br />

diverse as possible.<br />

streets<br />

All streets are thin transitions between houses and<br />

are pedestrian only.<br />

transport<br />

Since the city is a vertical metro, it is also vertical<br />

and is located in the same towers as housing. All<br />

private transport is flying, as well as transport city ​<br />

services.<br />

02/2020 — 03/2020<br />

squares<br />

City squares - slabs of various shapes, suspended<br />

between houses.<br />

parks<br />

City parks are towers with the same height as residential<br />

buildings, but may be much wider.<br />

28<br />

40 types of towers<br />

41 plan<br />

41


student modelling project<br />

42<br />

43<br />

44 45<br />

46 47<br />

48 49<br />

09/2019 — 06/2022<br />

29<br />

42<br />

43<br />

44<br />

45<br />

46<br />

47<br />

48<br />

49<br />

50<br />

octopus<br />

inside octopus<br />

abstract form<br />

ziggurat<br />

abstract form<br />

coral<br />

coral<br />

particles animation<br />

alien landscape<br />

50

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