STEAM week_Autumn 2022
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THE CHALLENGE<br />
For <strong>STEAM</strong> <strong>week</strong> in <strong>Autumn</strong> <strong>2022</strong>, the<br />
challenge was for pupils to build a selfpropelled<br />
car that could cover a distance of<br />
5 metres in the quickest possible time.<br />
An additional car was chosen to go through to<br />
be judged under the category of<br />
“most creative design.”
RACE DAY<br />
Starting grid<br />
Each classroom held its<br />
own race to find the car<br />
that would go through to<br />
the grand final at the end<br />
of <strong>STEAM</strong> <strong>week</strong>.
Reception class
Year 1<br />
In Year 1, pupils also learnt about<br />
the Bloodhound Supersonic Car<br />
(SSC) and then designed their own<br />
cars with the remit of beating the<br />
world land speed record.<br />
The children thought about how<br />
they would power their car and<br />
what materials would be needed<br />
to make it.
How might you power your car?<br />
• Using rubber bands<br />
• Using balloons<br />
• Using a mouse trap<br />
• Solar-powered<br />
• Wind-powered
Year 2
During <strong>STEAM</strong> <strong>week</strong>, Year 2 also<br />
worked on their scooter skills. They<br />
thought about how they could travel<br />
fast (and safely) using their own<br />
power. Whilst in science, the children<br />
put together an experiment to<br />
investigate which surface toy cars<br />
travelled farthest and fastest on.
Year 3
Year 4<br />
In Year 4, children read all about<br />
Bloodhound SSC and used their VIPERS<br />
skills to retrieve and infer information,<br />
to help them understand the text. They<br />
were amazed at how fast it could go<br />
and learnt all about breaking the sound<br />
barrier. They also spent some time<br />
designing and building their selfpropelled<br />
cars. Impressively, pupils<br />
used junk modelling and their<br />
understanding of pneumatics from<br />
their DT topic to help them.
Year 5<br />
Year 5 watched a video of<br />
Bloodhound SSC being tested then<br />
tried to decide how each area of<br />
<strong>STEAM</strong> had been used in the car’s<br />
development. The children were able<br />
to see that all areas of <strong>STEAM</strong> are<br />
important and agreed that everyone<br />
in the class had an interest in at least<br />
one of the areas. They also completed<br />
a maths challenge involving facts<br />
about Bloodhound SSC.
Year 6<br />
In Year 6, children showcased the<br />
self-propelled cars they made and<br />
the engineering ideas behind them.<br />
This included drawing an impression<br />
of their car and annotating different<br />
design aspects. Pupils also<br />
researched Bloodhound SSC and<br />
presented the key facts discovered<br />
in a creative double page spread.
Creative design winners<br />
EYFS - Carla
KS1 - Robyn<br />
KS2 - James
Fastest car winner<br />
Muhammad – Year 4
Click on dial to watch Muhammad’s car
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