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rules for Space Hulk: Death Angel - The Card - Fantasy Flight Games

rules for Space Hulk: Death Angel - The Card - Fantasy Flight Games

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8<br />

5. Setup Formation: Take all <strong>Space</strong> Marine cards<br />

matching all players’ Combat Team Markers and<br />

shuffle them thoroughly. Since these cards show<br />

in<strong>for</strong>mation on both sides, they should be shuffled<br />

under the table or cut by one player after shuffling.<br />

<strong>The</strong>n deal out one <strong>Space</strong> Marine card at a time,<br />

starting just below the Setup Location card, to<br />

<strong>for</strong>m a vertical line of <strong>Space</strong> Marine cards (see<br />

diagram on page 9). This line of cards is known as<br />

the f o r m a T I o n.<br />

<strong>The</strong> cards on the top half of the <strong>for</strong>mation are<br />

flipped so that they are fa c In g left (see “Facing and<br />

Range” on page 19), while the other half are flipped<br />

to face to the right. <strong>The</strong>re<strong>for</strong>e in a four player game,<br />

the top four <strong>Space</strong> Marine cards are flipped to face<br />

towards the left, while the bottom four are flipped<br />

to face towards the right (see diagram on page 9).<br />

6. Place Support Tokens: Place all Support<br />

Tokens and in a common pile easy reach of<br />

all players.<br />

7. Setup Terrain <strong>Card</strong>s and Blip Piles: Terrain<br />

cards are set up according to the Setup Location<br />

card (see “Place Terrain <strong>Card</strong>s” on page 26).<br />

<strong>The</strong>n place a number of Genestealer cards face<br />

down in each blip pile adjacent to the Setup<br />

Location card (as listed on the Setup Location card<br />

– see “Blip Piles” on page 20).<br />

8. Spawn Starting Genestealers: Draw the top<br />

card of the Event deck, and spawn Genestealers<br />

as listed on the activation area of the card (see<br />

“Spawning Genestealers” on page 21). All other<br />

in<strong>for</strong>mation on this card is ignored. <strong>The</strong>n discard<br />

this card.<br />

After each player has drawn his Action cards, players<br />

begin the game by proceeding to the first game round.

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