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Dummies, Wireless

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Chapter 11: Gaming Over a <strong>Wireless</strong> Home Network<br />

Port forwarding effectively opens a hole in your firewall that not only allows<br />

legitimate game or other application data through but may also let the bad<br />

guys in. Set up port forwarding only when you have to, and keep an eye on<br />

the logs. (Your router should keep a log of whom it lets in — check the manual<br />

to see how to find and read this log.) We also recommend that you consider<br />

using personal firewall software on your networked PCs (we like ZoneAlarm,<br />

www.zonelabs.com) and keep your antivirus software up to date.<br />

Some routers let you set up application-triggered port forwarding (sometimes<br />

just called port triggering), which basically allows your router to look for certain<br />

signals coming from an application on your computer (the triggers) and<br />

then enable port forwarding. This option is more secure because when the<br />

program that requires port forwarding (your game, in this case) isn’t running,<br />

your ports are closed. They open only when the game (or other application)<br />

requires them to be open.<br />

When you set up port forwarding on your router, you’re selecting specific<br />

ports (ports are subsegments of an IP address — a computer with a specific<br />

IP address uses different numbered ports to connect different applications<br />

to the network) and sending all incoming requests using those ports to a<br />

specific computer or device on your network. When you get involved in setting<br />

up port forwarding, you notice two kinds of ports: TCP (Transmission Control<br />

Protocol) and UDP (User Datagram Protocol). These names relate to the two<br />

primary ways in which data is carried on the Internet, and you may have to set<br />

up port forwarding for both TCP and UDP ports, depending on the application.<br />

Every router or access point will have its own unique system for configuring<br />

port forwarding. Generally speaking, you find the port forwarding section of<br />

the configuration program and simply type into a text box on the screen the<br />

port numbers you want to open. For example, Figure 11-2 shows port forwarding<br />

being configured on a NETGEAR WPN824 router/access point.<br />

As we mention earlier in this chapter, ports are assigned specific numbers. To<br />

get some gaming applications to work properly, you need to open (assign)<br />

port forwarding for a big range of port numbers. The best way to find out<br />

which ports need to be opened is to read the manual or search the Web page<br />

of the game software vendor. You can also find a relatively comprehensive list<br />

online at practicallynetworked.com/sharing/app_port_list.htm.<br />

If your router is UPnP enabled (Universal Plug and Play, a system developed<br />

by Microsoft and others that, among other things, automatically configures<br />

port forwarding for you) and the PC game you’re using uses Microsoft DirectX<br />

gaming, the router and the game should be able to talk to each other and<br />

automatically set up the appropriate port forwarding. Just make sure that<br />

you enable UPnP in your router’s configuration system. Usually you simply<br />

click a check box in the router’s configuration program.<br />

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