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TECHNIQUE TECHNIQUE<br />
ADOBE PHOTOSHOP CS5<br />
A “Warped” Sense of Reality<br />
By Jorge Diaz<br />
In this age of new digital technology,<br />
there are endless possibilities for image<br />
manipulation. The newest arsenal available<br />
for tech-heads comes (without surprise)<br />
from Adobe, with the release of CS5. They<br />
have really amped up the capabilities of the<br />
program and expanded on an already beefy<br />
suite. All of the cool new features we will<br />
explore in this tutorial will be found in the<br />
latest version of Photoshop, so if you are<br />
on the fence about whether to buy it or not,<br />
maybe these features will help you decide.<br />
For this tutorial, we need a game plan so we don’t just<br />
start hitting buttons for the sake of doing something.<br />
What we are going to do here is remove the man from<br />
the image and replace him with the background. We will<br />
then manipulate the female model and place her into<br />
the image. Finally, we’ll take the snake and reposition it<br />
to make it appear as if it was wrapped around the<br />
model’s neck. All of this using two of Photoshop CS5’s<br />
features: Content Aware Fill and Puppet Warp.<br />
01_ We’ll start by cutting out the model from the<br />
original image. To accurately cut her out, we’ll<br />
use the Quick Selection Tool and refine the edge<br />
of the selection. Once the desired selection has<br />
been made, copy the selection and paste it into<br />
the destination document (the image with the<br />
man in it). Quick tip - for a more realistic looking<br />
feather, use the refine edge option. By selecting<br />
this, it will minimize the harshness of the<br />
selection and produce much better results.<br />
02_ Now that we have our model in her new<br />
environment, we’ll work on bringing this image<br />
up to snuff. We will do this by removing the man<br />
on the right using Content Aware Fill. To begin,<br />
turn off the model layer and select the man using<br />
the Quick Selection Tool. Once the selection is<br />
made, we’ll modify the selection by choosing<br />
Select>Modify>Expand. It is important to expand<br />
the selection as the content aware fill needs a<br />
little bit of space to function properly. Adjust<br />
your settings and click OK. To fill the area using<br />
Content Aware Fill, access the Edit menu, select<br />
“Fill” and wait for the pop-up box to appear. Once<br />
the box is up, select content aware in the contents<br />
section drop down.<br />
NOTE: Each image will be different so the number<br />
for expansion will depend on size and resolution<br />
of the image.<br />
03_ Now that the man is removed, we can<br />
focus on the model. We want to make her look<br />
as realistic as possible, so we need to reposition<br />
her a bit. Let’s start with a basic transformation to<br />
scale her down so she fits proportionately in the<br />
background image. And now the fun begins. The<br />
main objective here is to straighten her front leg<br />
a bit so that it appears natural on the concrete.<br />
To do this, we will use another new feature in<br />
Photoshop CS5 called Puppet Warp. To access this<br />
function, go to Edit and select Puppet Warp.<br />
04_ Once you select Puppet Warp you will see<br />
that a grid will appear over your model. This will<br />
apply the object on whichever layer you have<br />
selected, so it is important to pay attention to<br />
your layers. There are many ways to control the<br />
functions of this tool and make it work more<br />
efficiently. Before diving right in, let’s adjust some<br />
settings. First, we’ll visit the Density drop-down.<br />
Here, Photoshop gives us options to adjust the<br />
grid. By default, it will be set to normal but you<br />
have the option to have fewer points or create<br />
more points. The more points you have the greater<br />
the accuracy becomes with this transformation.<br />
For this Image, we’ll choose “More points.”<br />
07_ Now let’s take that leg and position it to<br />
appear more natural. You can do this by selecting<br />
the pin you want to move. You will notice that only<br />
the pin selected is highlighted and is displayed by a<br />
black circle in the center of the pin. You can select<br />
multiple pins by holding down the shift key and<br />
selecting the pins you desire. While selected, the<br />
pins will move together rather than independently.<br />
10_ Once the girl has been positioned, I decided<br />
to add a snake around the model’s neck and body<br />
to enhance the image and give it a different feel.<br />
To do so, the same steps and technique<br />
explained above were used. To give the image a<br />
more realistic look, a few lighting and contrast<br />
adjustments were added, along with some visually<br />
interesting graffiti, which also makes the image<br />
more dramatic.<br />
05_ Now that our mesh is adjusted to reflect<br />
more points, we need to create some new points.<br />
The points created work like anchors and will be<br />
used to keep the image from altering in those<br />
spots. The image we are using has significantly<br />
more points than we need and will prove to be<br />
effective as we modify the front leg without<br />
warping the rest of the body.<br />
08_ Now that we have moved the leg, it seems<br />
a bit “warped” in the middle of her shin. To add<br />
a point, all you have to do is click on the spot<br />
that you wish to alter. You also have the option<br />
to change the pin depth. Changing the pin depth<br />
allows you to choose if the leg is in front or behind<br />
the other leg, creating a sense of depth.<br />
06_ Now that we have the points, let’s hide the<br />
mesh so we can work on the image without any<br />
distraction. To do this, Photoshop has provided<br />
a check box in the tool preferences that says<br />
show mesh. If it is checked it shows the mesh if<br />
unchecked you get the points but no mesh.<br />
09_ Now we’ll position the model the way we<br />
want her and apply the transformation by hitting<br />
the return key. Once the Puppet Warp is applied,<br />
the model is scaled within the image to fit in<br />
proportion to what’s going on in the background.<br />
CONCLUSION_ In retrospect, this tutorial<br />
covers a few of the new functions Photoshop<br />
CS5 has to offer and how they function. These<br />
instructions should give you a better understanding<br />
of the Puppet Warp and Content Aware features<br />
and hopefully get those creative juices flowing so<br />
you can utilize these features in your workflow.<br />
By no means is this an accurate reflection of all<br />
the new features in the program, but a taste of<br />
what Photoshop has to offer. So, if you were on the<br />
fence whether to buy this version or not, hopefully<br />
this tutorial gave you more insight into CS5.<br />
78 artistikmagazine.com | WINTER 2011<br />
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