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The Tome Of Drow Lore.pdf - RoseRed

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strength of the Seducer’s Allure feat, giving him a bonus<br />

of +4 to all Charisma-based skill checks when dealing with<br />

the opposite sex, rather than the usual +2.<br />

Charisma Increase (Ex): At second level and at every<br />

other level thereafter, the Seducer receives a permanent<br />

inherent increase of one point in his Charisma score.<br />

Touch of Suggestion (Sp): At 3 rd level, the Seducer gains<br />

the ability to make a touch attack once per class level per<br />

day that casts suggestion on the target as a spell-like ability<br />

(save DC = 13 + Seducer’s Cha modifier). <strong>The</strong> caster level<br />

is equal to the Seducer’s class level.<br />

Cry of Despair (Su): At 7 th level, the Seducer is capable of<br />

releasing a cry of despair, which is a cone-shaped, mindaffecting<br />

sonic attack with a range of 60 feet. All creatures<br />

within this cone must make a Will saving throw (DC 10<br />

+ Seducer’s class level + Seducer’s Cha modifier) or be<br />

affected. Affected creatures find themselves overcome<br />

with despair and regret, buffeted by memories of desire<br />

unrequited and dreams unfulfilled. All affected creatures<br />

suffer a penalty of –4 on all attack rolls, saving throws,<br />

ability checks, skill checks and weapon damage rolls.<br />

<strong>The</strong> effects of the cry of despair last for two rounds per<br />

class level of the Seducer. <strong>The</strong> Seducer may utter a cry of<br />

despair once per day.<br />

Sigh of Lust (Su): At 9 th level, the Seducer can utter a<br />

sigh of lust, unleashing a cone-shaped, mind-affecting<br />

sonic attack with a range of 30 feet. All creatures within<br />

the area of effect must make a Will saving throw (DC 10<br />

+ Seducer’s class level + Seducer’s Cha modifier) or be<br />

affected. Affected creatures are overcome by thoughts of<br />

lust, abandoning all other goals and objectives to pursue<br />

their sudden need. This effect lasts for one minute per<br />

class level of the Seducer. While under the effects of the<br />

Sigh of Lust, affected creatures may defend themselves<br />

normally, but may not attack. Obviously, this ability only<br />

works on creatures that have differing genders – a neuter<br />

creature such as a gibbering mouther will not be affected.<br />

<strong>The</strong> Seducer may utter a sigh of lust once per day.<br />

Shadow of Mu’Ushket<br />

<strong>The</strong> most devoted worshippers of the Knife in the Dark<br />

may be chosen to take on the prestige class of Shadow<br />

of Mu’Ushket, a reward that is as much ordeal as it is<br />

honour. Taking this path is sometimes referred to as the<br />

Enshadowment.<br />

<strong>The</strong> Enshadowment grants great power to the drow who<br />

chooses to become a Shadow of Mu’Ushket, but it also<br />

changes him, slowly but irrevocably, as more and more of<br />

his god’s power enters him. By the time he has reached<br />

10 th level as a Shadow of Mu’Ushket, he is no longer truly<br />

a drow at all.<br />

Despite this, many worshippers of the Knife in the Dark<br />

hope to be chosen to become Shadows. In addition to<br />

gaining the favour of their god and a host of impressive<br />

abilities, becoming a Shadow is also a guaranteed path to<br />

wealth. Shadows of Mu’Ushket are widely acknowledged<br />

throughout the lands of the drow as the finest assassins<br />

money can buy, unseen killers that can reach any target. So<br />

long as a significant portion of the assassin’s fees find their<br />

way back to the church, the Knife in the Dark encourages<br />

his followers to pursue these opportunities.<br />

In addition to such personal business, the Shadow of<br />

Mu’Ushket serves as an agent of his god and of the<br />

mysterious clergy. He is expected to make himself<br />

available at any time to serve the will of Mu’Ushket and<br />

the priesthood, performing tasks that may range from<br />

conveying a package through the Underdeep to a specific<br />

assassination to stealing some item of great value for the<br />

clergy.<br />

Most of the abilities of the Shadow of Mu’Ushket have<br />

to do with secrecy and stealth, with quick death from the<br />

darkness, and most of the worshippers chosen for this<br />

prestige class are rogues or multi-classed rogues, given that<br />

these individuals will already have some familiarity with<br />

the ways of the Shadow.<br />

Hit Die: d6<br />

Requirements<br />

Alignment: Chaotic neutral or chaotic evil<br />

Feats: Improved Initiative, Lightning Reflexes<br />

Race: <strong>Drow</strong><br />

Skills: Disable Device 4 ranks, Hide 10 ranks, Listen 4<br />

ranks, Move Silently 8 ranks, Search 4 ranks, Sense Motive<br />

5 ranks<br />

Special: Sneak attack +2d6<br />

Class Skills: <strong>The</strong> class skills for a Shadow of Mu’Ushket<br />

(and the key ability for each skill) are Balance (Dex),<br />

Bluff (Cha), Climb (Str), Craft (Int), Decipher Script (Int),<br />

Disable Device (Int), Disguise (Cha), Escape Artist (Dex),<br />

Forgery (Int), Gather Information (Cha), Hide (Dex),<br />

Intimidate (Cha), Jump (Str), Listen (Wis), Move Silently<br />

(Dex), Open Lock (Dex), Search (Int), Sense Motive (Wis),<br />

Sleight of Hand (Dex), Spot (Wis), Swim (Str), Tumble<br />

(Dex), Use Magic Device (Cha) and Use Rope (Dex).<br />

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