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42<br />
unworked clay or whatever other raw material is to be used<br />
in creation of this item.<br />
For more important projects, Olyet’Naru demands a more<br />
impressive sacrifice. <strong>The</strong> worshipper informs a priest of<br />
the Taskmaster what this project will be and the priest<br />
advises the worshipper on what manner of sacrifice will<br />
be most pleasing to Olyet’Naru. Most commonly, the<br />
needed sacrifice is a slave, who can be bought from the<br />
temple and sacrificed to the Taskmaster for the benefit of<br />
the worshipper, though which manner of slave is needed<br />
depends on the project at hand.<br />
Obviously, this is an expensive process, one beyond the<br />
means of many highly-skilled craftsmen. Some of the<br />
most skilled and talented drow craftsmen, if unable to<br />
find a patron, must settle for a life of creating small and<br />
inconsequential items, prevented from finding or soliciting<br />
more important work simply because of their inability to<br />
purchase the required sacrifices.<br />
Temples<br />
<strong>The</strong> temples of the Taskmaster vary widely from city to<br />
city. Constructed by the local artisans in each area, their<br />
exact nature is determined by the skills and focus of the<br />
city’s craftsmen. Temples attempt to incorporate the work<br />
of all the Taskmaster’s followers, which often leads to an<br />
intricate and impressive but somewhat confused-looking<br />
building, as masonry, glasswork, pottery and metalwork<br />
all compete against one another for dominance. Though<br />
garish to outside eyes, the worshippers of Olyet’Naru see<br />
it as a demonstration of the wide-ranging power<br />
of their god.<br />
As noted earlier, the Lorgreln see<br />
Olyet’Naru primarily as the Tyrant of<br />
the Forge and his temples among the<br />
iron drow reflect this. Metalwork is<br />
the dominant theme here, both forged<br />
and cold-wrought, from the doors to<br />
the altar to the smallest ceremonial<br />
implements.<br />
Clergy<br />
<strong>The</strong> clergy of the Taskmaster are drawn<br />
primarily from the merchant and artisan classes<br />
of a drow city. <strong>The</strong>y are the most secular of any of the<br />
drow religious orders and many of them marry and spend<br />
most of their time running their own businesses within the<br />
city, coming to the temple to serve in the capacity of the<br />
clergy for one day out of five.<br />
<strong>The</strong> clergy of Olyet’Naru consist of priests and priestesses<br />
in roughly equal numbers, except among the Lorgreln, who<br />
bar women from the clergy.<br />
Worshippers<br />
Virtually every artisan among the drow devotes at least<br />
some of his worship to Olyet’Naru, though most also give<br />
worship to Alsythuth the Bloodied Coin.<br />
Polshoath (<strong>The</strong> Dark Lady of<br />
Agony)<br />
Symbol: A split oval within a black circle. <strong>The</strong> oval<br />
represents an egg, the beginning of life, broken open to<br />
unleash its occupant into the dark and cruel world of the<br />
Underdeep, symbolised by the black circle.<br />
Alignment: Chaotic evil<br />
Governs: Birth, life, pain<br />
Domains: Chaos, Evil, Water<br />
Favoured Weapons: Javelin, spiked chain<br />
Requirements for Priesthood: Minimum of four ranks in<br />
Heal<br />
Background<br />
<strong>The</strong> Dark Lady of Agony is frequently in conflict with the<br />
Dark Mother, as both claim jurisdiction over that most<br />
important aspect of drow life - its beginning. Since the<br />
Dark Mother gives no credit to any other god in the drow<br />
pantheon, the relationship between her cult and the church<br />
of Polshoath is poisonous.<br />
Polshoath believes life is and should be pain<br />
and hardship and that only through trouble<br />
and suffering can strength be found. She<br />
is a harsh mother to the drow, displaying<br />
none of the cruel protectiveness of<br />
the Dark Mother. Rather, she will<br />
willingly let them come to any manner<br />
of harm that befalls them, on the basis<br />
of the belief it will make the race<br />
stronger as a result.<br />
This viewpoint feeds directly into drow<br />
psychology. Forced into the Underdeep,<br />
first in the goblin war and again in the Great<br />
Betrayal, the drow have suffered and endured beyond<br />
what they ever imagined possible. As a result of this pain<br />
and suffering, they have emerged as one of the greatest<br />
powers of the Underdeep. <strong>The</strong> drow still hold to this belief<br />
today, though it may be difficult to imagine exactly what<br />
pain and suffering is befalling the lord or lady of a Noble<br />
House.