2009 - 2010 Catalog - The Art Institutes
2009 - 2010 Catalog - The Art Institutes
2009 - 2010 Catalog - The Art Institutes
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VISUAL COMMUNICATOR<br />
Advertising, television, film and video, entertainment, game<br />
design, architecture and education, are among the industries<br />
that make use of design, illustration, and modeling skills<br />
developed by Media <strong>Art</strong>s & Animation graduates. Opportunities<br />
such as gaming modeler, storyboard artist, character<br />
designer, broadcast graphics designer, animator, and video<br />
postproduction artist are part of this field that is repackaging<br />
information in creative new ways. <strong>The</strong> computer animator is<br />
a skilled and specialized visual communicator who combines<br />
individual artistic talent with technological expertise to create<br />
impressions in a moving-image format.<br />
WHAT WILL I LEARN?<br />
Students have the opportunity to learn to use the tools of the<br />
computer animation profession, ranging from 2D animation to<br />
3D modeling and desktop video production.<br />
In addition to software applications, equipment also includes<br />
scanners, printers, video, audio, and classroom presentation<br />
equipment. <strong>The</strong>se tools enhance students’ flexibility and creativity,<br />
and enable them to produce an individualized digital<br />
portfolio that demonstrates their practical and technical abilities<br />
to potential employers. <strong>The</strong> Bachelor of Science in Media<br />
<strong>Art</strong>s & Animation program is designed to refine and synthesize<br />
the students’ competencies in the field of computer<br />
animation. Students apply advanced techniques in drawing,<br />
characterization, animation in both 2D and 3D computerized<br />
environments, and interactive technologies.<br />
34<br />
MEDIA ARTS<br />
& ANIMATION<br />
Bachelor of Science<br />
12 Quarters<br />
PROGRAM MISSION<br />
<strong>The</strong> bachelor’s level Media <strong>Art</strong>s & Animation program provides<br />
graduates with the relevant career skills needed to<br />
obtain and develop careers in the animation industry. <strong>The</strong><br />
goal is accomplished through a focused curriculum based on<br />
industry validated program exit competencies. Graduates<br />
will be prepared for entry-level positions in 2D animation, 3D<br />
animation, broadcast graphics, artists or other animation and<br />
art specialists.<br />
PROGRAM OBJECTIVES<br />
Demonstrate application of learned concepts from traditional<br />
arts courses. <strong>The</strong>se include: drawing, color, form, design,<br />
composition and digital art skills showing a solid foundation<br />
according to industry standards.<br />
Demonstrate an applied technical knowledge of standard<br />
industry animation and digital design software.<br />
Demonstrate a practical understanding and application in<br />
the principles of animation, acting and movement and cinematic<br />
storytelling as it relates to 2D and 3D animation.<br />
Demonstrate an understanding of professionalism, presentation<br />
skills and core curriculum competencies through effective<br />
self-marketing.<br />
GRADUATES ARE PREPARED<br />
Graduates will develop a graduate portfolio, which represents<br />
a unique style and demonstrates conceptual abilities. <strong>The</strong><br />
Media <strong>Art</strong>s & Animation bachelor’s degree program prepares<br />
graduates to seek entry-level positions as 2D animators,<br />
3D animators, broadcast graphic artists or other animation<br />
and art specialists. <strong>The</strong> length of the program is twelve (12),<br />
eleven (11) week quarters.