25.10.2014 Views

Tesis Simulador Circuitos 3D.pdf - Maestría en Ciencias de la ...

Tesis Simulador Circuitos 3D.pdf - Maestría en Ciencias de la ...

Tesis Simulador Circuitos 3D.pdf - Maestría en Ciencias de la ...

SHOW MORE
SHOW LESS

You also want an ePaper? Increase the reach of your titles

YUMPU automatically turns print PDFs into web optimized ePapers that Google loves.

}<br />

Vnodo2 = datosCompon<strong>en</strong>te[2][3];<br />

<strong>de</strong>ltaV = Vnodo2 - Vnodo1;<br />

public function asignarCorri<strong>en</strong>tesRama(corri<strong>en</strong>te:Number):void {<br />

this.corri<strong>en</strong>te = corri<strong>en</strong>te;<br />

}<br />

// -----------------------------------------------------------<br />

//<br />

// Seccion <strong>de</strong> ACTIVACION DE COMPORTAMIENTO EN <strong>3D</strong><br />

//<br />

// -----------------------------------------------------------<br />

public function activarComportami<strong>en</strong>to<strong>3D</strong>(factorEsca<strong>la</strong><strong>3D</strong>:Number,<br />

esca<strong>la</strong><strong>3D</strong>_corri<strong>en</strong>te:Object):void {<br />

// Inicializa compon<strong>en</strong>te<br />

colocarCompon<strong>en</strong>teEspacio<strong>3D</strong>(factorEsca<strong>la</strong><strong>3D</strong>);<br />

// Activar corri<strong>en</strong>te<br />

activarCorri<strong>en</strong>te(esca<strong>la</strong><strong>3D</strong>_corri<strong>en</strong>te);<br />

}<br />

public function colocarCompon<strong>en</strong>teEspacio<strong>3D</strong>(factorEsca<strong>la</strong><strong>3D</strong>:Number):void {<br />

removerList<strong>en</strong>ers();<br />

// Coloca el compon<strong>en</strong>te a una altura igual al punto medio <strong>de</strong> <strong>la</strong>s<br />

// coord<strong>en</strong>adas "z" <strong>de</strong> cada terminal y aplica el factor <strong>de</strong> esca<strong>la</strong><br />

// para normalizar <strong>la</strong> altura <strong>de</strong>l compon<strong>en</strong>te<br />

cont<strong>en</strong>edorGrafico.z = factorEsca<strong>la</strong><strong>3D</strong>*(Vnodo1 + Vnodo2)/2;<br />

// Actualiza <strong>la</strong> coord<strong>en</strong>ada "z" <strong>de</strong>l compon<strong>en</strong>te<br />

datosCompon<strong>en</strong>te[0][4] = cont<strong>en</strong>edorGrafico.z;<br />

// Aplica el factor <strong>de</strong> esca<strong>la</strong> <strong>en</strong> <strong>3D</strong> para normalizar <strong>la</strong> difer<strong>en</strong>cia<br />

// <strong>de</strong> voltajes <strong>en</strong>tre <strong>la</strong>s terminales <strong>de</strong>l compon<strong>en</strong>te<br />

dv = factorEsca<strong>la</strong><strong>3D</strong>*<strong>de</strong>ltaV;<br />

// Calcu<strong>la</strong> distancia geometrica <strong>en</strong>tre terminales <strong>de</strong>l compon<strong>en</strong>te<br />

distancia = Math.sqrt(dv*dv + 1600);<br />

// Calcu<strong>la</strong> angulo <strong>de</strong> <strong>la</strong> terminal 1 a <strong>la</strong> 2<br />

angulo = -(Math.atan2(dv,40)/Math.PI)*180;<br />

}<br />

// Rota, esca<strong>la</strong> y ori<strong>en</strong>ta el compon<strong>en</strong>te <strong>de</strong> acuerdo a los resultados<br />

cont<strong>en</strong>edorGrafico.rotationY = angulo;<br />

lineaGrafica.scaleX = distancia/40;<br />

public function activarCorri<strong>en</strong>te(esca<strong>la</strong><strong>3D</strong>_corri<strong>en</strong>te:Object):void {<br />

// --- CORIIENTE ---<br />

var valorCorri<strong>en</strong>te:Number;<br />

if (esca<strong>la</strong><strong>3D</strong>_corri<strong>en</strong>te.lineal) {<br />

// Repres<strong>en</strong>tacion <strong>en</strong> ESCALA LINEAL<br />

valorCorri<strong>en</strong>te = 10;<br />

} else {<br />

// Repres<strong>en</strong>tacion <strong>en</strong> ESCALA LOGARITMICA<br />

97

Hooray! Your file is uploaded and ready to be published.

Saved successfully!

Ooh no, something went wrong!