25.10.2014 Views

Tesis Simulador Circuitos 3D.pdf - Maestría en Ciencias de la ...

Tesis Simulador Circuitos 3D.pdf - Maestría en Ciencias de la ...

Tesis Simulador Circuitos 3D.pdf - Maestría en Ciencias de la ...

SHOW MORE
SHOW LESS

You also want an ePaper? Increase the reach of your titles

YUMPU automatically turns print PDFs into web optimized ePapers that Google loves.

spEditor.graphics.beginFill(negro,0.5);<br />

spEditor.graphics.drawRect(-(anchoFondoEditor/2+10),<br />

spEditor.graphics.<strong>en</strong>dFill();<br />

spC<strong>en</strong>tro.addChild(spEditor);<br />

-(alturaFondoEditor/2+10),<br />

anchoFondoEditor+20,<br />

alturaFondoEditor+20);<br />

// --- Mascara <strong>de</strong> edicion aplicada <strong>en</strong> <strong>la</strong>s simu<strong>la</strong>ciones <strong>en</strong> <strong>3D</strong> ---<br />

mascara = new Sprite();<br />

mascara.graphics.lineStyle();<br />

mascara.graphics.beginFill(0xff0000);<br />

mascara.graphics.drawRect(-(anchoFondoEditor/2+10),<br />

-(alturaFondoEditor/2+10),<br />

anchoFondoEditor+21,<br />

alturaFondoEditor+21);<br />

mascara.graphics.<strong>en</strong>dFill();<br />

// --- Indicador <strong>de</strong> estado ---<br />

estado = "editando";<br />

// -----------------------------------------------------------<br />

// Parametros comunes a varias C<strong>la</strong>ses y Objetos <strong>de</strong>rivados<br />

// -----------------------------------------------------------<br />

parametros = new Object();<br />

parametros.separacionEntrePuntosRejil<strong>la</strong> = separacionEntrePuntosRejil<strong>la</strong>;<br />

parametros.numeroPuntosAnchoRejil<strong>la</strong> = numeroPuntosAnchoRejil<strong>la</strong>;<br />

parametros.numeroPuntosAltoRejil<strong>la</strong> = numeroPuntosAltoRejil<strong>la</strong>;<br />

parametros.longitudCompon<strong>en</strong>te = longitudCompon<strong>en</strong>te;<br />

parametros.puntosRejil<strong>la</strong> = puntosRejil<strong>la</strong>;<br />

parametros.posicionInicialCompon<strong>en</strong>teX = posicionInicialCompon<strong>en</strong>teX;<br />

parametros.posicionInicialCompon<strong>en</strong>teY = posicionInicialCompon<strong>en</strong>teY;<br />

// -----------------------------------------------------------<br />

// -----------------------------------------------------------<br />

// Creacion <strong>de</strong>l M<strong>en</strong>u <strong>de</strong> Compon<strong>en</strong>tes<br />

// -----------------------------------------------------------<br />

spM<strong>en</strong>uCompon<strong>en</strong>tes = new Sprite();<br />

spM<strong>en</strong>uCompon<strong>en</strong>tes.graphics.lineStyle(1,b<strong>la</strong>nco,1);<br />

spM<strong>en</strong>uCompon<strong>en</strong>tes.graphics.beginFill(negro,1);<br />

spM<strong>en</strong>uCompon<strong>en</strong>tes.graphics.drawRect(0,0,300,420);<br />

spM<strong>en</strong>uCompon<strong>en</strong>tes.graphics.<strong>en</strong>dFill();<br />

spM<strong>en</strong>uCompon<strong>en</strong>tes.x = 800;<br />

spM<strong>en</strong>uCompon<strong>en</strong>tes.y = 50;<br />

<strong>en</strong>tradaM<strong>en</strong>uCompon<strong>en</strong>tes();<br />

// -----------------------------------------------------------<br />

// Creacion y colocacion <strong>de</strong> todos los botones<br />

// correspondi<strong>en</strong>tes a los COMPONENTES que se manejan <strong>en</strong><br />

// el M<strong>en</strong>u <strong>de</strong> Compon<strong>en</strong>tes<br />

// -----------------------------------------------------------<br />

var botones:CrearBotonesCompon<strong>en</strong>tes = new CrearBotonesCompon<strong>en</strong>tes(<br />

spM<strong>en</strong>uCompon<strong>en</strong>tes,<br />

spEditor,parametros);<br />

// -----------------------------------------------------------<br />

// Creacion <strong>de</strong>l M<strong>en</strong>u <strong>de</strong> <strong>Circuitos</strong><br />

// -----------------------------------------------------------<br />

spM<strong>en</strong>u<strong>Circuitos</strong> = new Sprite();<br />

spM<strong>en</strong>u<strong>Circuitos</strong>.graphics.lineStyle(1,b<strong>la</strong>nco,1);<br />

spM<strong>en</strong>u<strong>Circuitos</strong>.graphics.beginFill(negro,1);<br />

spM<strong>en</strong>u<strong>Circuitos</strong>.graphics.drawRect(0,0,800,200);<br />

spM<strong>en</strong>u<strong>Circuitos</strong>.graphics.<strong>en</strong>dFill();<br />

spM<strong>en</strong>u<strong>Circuitos</strong>.x = 0;<br />

spM<strong>en</strong>u<strong>Circuitos</strong>.y = 600;<br />

<strong>en</strong>tradaM<strong>en</strong>u<strong>Circuitos</strong>();<br />

17

Hooray! Your file is uploaded and ready to be published.

Saved successfully!

Ooh no, something went wrong!