Connie's Convenience Store - About Peter Coad
Connie's Convenience Store - About Peter Coad
Connie's Convenience Store - About Peter Coad
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Selecting Problem-Domain Objects Connie’s <strong>Convenience</strong> <strong>Store</strong> 13<br />
#34. “Select Kinds of Objects” Strategy selecting objects (kinds of objects)<br />
• Use generalization-specialization (gen-spec) to find additional classes.<br />
Look at each class as a generalization. Name its specializations, ones that fit with<br />
system objectives.<br />
Look at each specialization. Name its generalizations, ones that fit within system<br />
objectives.<br />
• Use gen-spec for domain-based reuse within an application; use configuration<br />
management for reuse across multiple applications, even multiple problem domains.<br />
• Use gen-spec to show domain-based “what’s the same, what’s different,” within an<br />
application.<br />
• Examples: equipment, kinds of equipment; participants, kinds of participants;<br />
transactions, kinds of transactions.<br />
A store is a kind of sales outlet. Perhaps over time, Connie will expand to other<br />
kinds of sales outlets (for example, catering centers or catalog sales). Connie might<br />
choose to do this in the future.<br />
<strong>Store</strong>s might be specialized into kinds of stores (for example, superstore, grocery<br />
store, convenience store). Connie might choose to do this in the future, too.<br />
Note how generalization-specialization is a useful tool for exploring what could<br />
happen, with success over time.<br />
For now, leave store as is.<br />
Select things<br />
Tangible things<br />
#16. “Select Tangible Things” Strategy selecting objects (pattern players)<br />
• Look for tangible objects, ones used in the problem domain.<br />
• Take a walk through the business. Select objects from the tangible ones around you.<br />
• Examples: account, cash box, cash drawer, item, plan, procedure, product, schedule,<br />
scheduled event.<br />
What are the tangible things in the store?<br />
– item<br />
– register<br />
– cash drawer.