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British Cinematographer issue 51 - Imago

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<strong>British</strong> <strong>Cinematographer</strong><br />

Covering International Cinematography<br />

www.britishcinematographer.co.uk<br />

Issue 0<strong>51</strong> ––– May 2012 46<br />

Codec support includes Avid DNxHD and DNx444,<br />

Avid Meridien JFIF; Apple ProRes 4444; and CineForm<br />

and uncompressed 444 (10-bit) or 422 (8- or 10-bit). It is<br />

slated for availability in July, starting at $43,390.<br />

Codex featured its Onboard S Recorder, developed<br />

for use with compact HD cameras like the Sony PMW-F3<br />

and the Canon EOS C300. Data is recorded onto<br />

Codex’s new capture drives from the HD-SDI output of<br />

the camera. Codex recorders were used recently with<br />

ARRI Alexa cameras by Seamus McGarvey, BSC, ASC on<br />

The Avengers and Caleb Deschanel, ASC on Abraham<br />

Lincoln: Vampire Hunter. <strong>Cinematographer</strong>s currently<br />

using Codex recorders with the Alexa include Roger<br />

Deakins BSC ASC (Skyfall), Bojan Bozelli ASC (The Lone<br />

Ranger), Thomas Newton Siegel ASC (The Seventh Son)<br />

and Chris Menges BSC ASC (Hummingbird).<br />

1 Beyond showed the 1 Beyond Wrangler with<br />

Assimilate Scratch Lab, a portable dailies system that<br />

offers features including real-time playback and review<br />

of media up to 5K resolution. The system is currently<br />

available in two hardware configurations, starting at<br />

$8,995. Assimilate also gave a technology preview of<br />

a new 3D composting function within its Scratch DI<br />

grading system. The company plans to release this new<br />

feature before IBC 2012, and pricing is expected to be<br />

highly competitive.<br />

Bluefish444 is now offering Fluid 4K Review, a<br />

Windows player developed specifically to preview 4K<br />

RGB/YUV files output from Bluefish444 Epoch | Supernova<br />

video cards on 4K capable LCD’s and projectors. The<br />

company said it was developed for cinematographers,<br />

visual effects artists and other professional who want to<br />

preview digital dailies in native 4K resolution.<br />

The upcoming version of Digital Vision’s Nucoda<br />

Film Master—shown at NAB—will include support for<br />

RED Epic HDRx and the Sony F65 4K camera (SRMASTER<br />

format), as well as the ACES (Academy Colour Encoding<br />

Specification) workflow.<br />

3D at NAB<br />

James Cameron and Vince Pace, co-founders and cochairmen<br />

of Cameron | Pace Group, brought 3D to the<br />

Black Magic... surprised almost<br />

everyone with its new, ultra-low<br />

cost 2K camera.<br />

NAB dialogue during a SuperSession.<br />

“The future of 3D is broadcast and we are going to<br />

see explosive grown over the next few years,” Cameron<br />

told the crowd.<br />

Pace introduced more than 10 new products during<br />

the presentation. New technologies aimed at features<br />

and episodic series work include two new integrated<br />

Shadow rigs, one for Red’s Epic and one for ARRI’s new<br />

model Alexa M; and a Mini X-Frame, a modular X-Frame<br />

package. For broadcasting and sports, new technologies<br />

include the Camnet Profile Manager, a centralised ‘5D’<br />

sports production management system; and the Shadow<br />

D handheld rig, which weighs roughly 20 pounds.<br />

Also in the 3D arena, 3Ality Technica (as it was<br />

rebranded when 3Ality Digital acquired Element Techica<br />

just before IBC 2011) introduced its Helix 3D rig, which<br />

can be used for handheld or studio use for features and<br />

broadcasting, according to senior vp Stephen Pizzo.<br />

3Ality also presented a Sony PMW-F3 accessories kit.<br />

P+S Technik showed a new PS-Micro Rig, a compact<br />

and lightweight 3D mirror rig designed for use with micro<br />

cameras such as the SI-2K. P+S reported that it could be<br />

used remote controlled or manually.<br />

Additional NAB News<br />

The subject of High Frame Rates is getting louder. For<br />

postproduction, SGO featured version 6.5 of its DI system<br />

Mistika, which supports 2D and Stereo 3D at 48 fps and<br />

60 fps. The company worked closely with Park Road Post<br />

Production in Wellington to develop the high frame rate<br />

postproduction system that is currently in use on Peter<br />

Jackson’s The Hobbit, which is being shot at 48 fps using<br />

Red Epics and 3Ality rigs.<br />

With an eye toward The Hobbit and additional HFR<br />

productions, projector makers such as Christie were<br />

demonstrating HFR projection at their NAB stands.<br />

Assimilate has also broken new ground with highframe<br />

rates, with Scratch and Scratch Lab supporting<br />

Sony F65 at 48fps, and RED Epic 3D stereo at 48fps.<br />

Just prior to the start of NAB, Cooke reported that<br />

it has “significantly expanded” its workforce of skilled<br />

assembly technicians since 2011 in response to the<br />

47<br />

increasing demand for PL glass. “As digital cameras with<br />

PL mounts, such as the Alexa, RED and Sony F65, have<br />

grown in popularity, so we have seen demand increase<br />

exponentially for our lenses,” said Les Zellan, chairman<br />

and owner, Cooke Optics. “In order to keep pace with<br />

demand we have expanded our workforce and created<br />

several apprenticeships which, in times of recession, is a<br />

remarkable and gratifying thing to be able to do.”<br />

Thales Angenieux was on hand in Las Vegas with two<br />

new Optimo Zoom Lenses. The Optimo19.5-94mm and<br />

Optimo 28-340mm lenses enable image coverage up to<br />

31.4mm and are developed for S35 film and large format<br />

sensor cameras.<br />

Matthews Studio Equipment introduced Skycrapers, a<br />

new line of lighting stands.<br />

Skyscrapers weigh 110-160 lbs., load at 53” to 58”<br />

and raise up to 137” to 180”. Maximum load tops out at<br />

286 lbs. “This is quite different from other stands, including<br />

our veteran stands,” said Robert Kulesh, vp, sales and<br />

marketing. “And, because each stand is constructed<br />

from square tubing, the chance for rotational torqueing is<br />

eliminated.”<br />

Cine Gear returning<br />

to Los Angeles<br />

A sampling of the production technologies found at NAB<br />

can be examined at Cine Gear Expo, which returns to The<br />

Studios at Paramount in Los Angeles from 1-3 June.<br />

During the event, E.F. (Bob) Nettmann, president of<br />

Nettmann Systems International, will be presented with<br />

Cine Gear’s Technical Lifetime Achievement Award.<br />

Nettmann has received various industry honours. Most<br />

recently, in February Nettmann, along with Michael<br />

Sayovitz, Brad Fritzel and Fred Mille, received Scientific<br />

and Engineering Awards, which are Academy Plaques,<br />

during the Academy of Motion Picture Arts and<br />

Sciences’ Scientific and Technical Awards. They were<br />

recognised for the Stab-C Classic, Super-G and Stab-C<br />

Compact stabilising heads.<br />

The Cine Gear programme will include a masterclass<br />

on lighting. Scheduled presenters include Jacek Laskus,<br />

ASC and Ueli Steiger, ASC.<br />

<strong>British</strong> <strong>Cinematographer</strong><br />

Covering International Cinematography<br />

www.britishcinematographer.co.uk<br />

Issue 0<strong>51</strong> ––– May 2012<br />

Letter from America<br />

–––Steven Poster ASC<br />

H Y P E R –<br />

R E A L I T Y<br />

There’s something remarkable going on in the way our<br />

culture now creates and consumes entertainment and<br />

media. Through a constant overlay of technologies, we<br />

have not only changed our physical surroundings, but<br />

also the way we react to even the most mundane of<br />

everyday events.<br />

A recent, striking example was driving with a car full<br />

of colleagues and friends, on our way to a restaurant in<br />

another city. We all knew the address of the restaurant,<br />

but not the exact location. As I looked up from the map<br />

on my Smartphone display, I laughed to see everyone<br />

else in the car with their heads bowed in silence, carefully<br />

tracking our progress on their iPhones. (Thankfully, the<br />

driver was using the GPS on the car’s navigation<br />

screen.) The restaurant could have been across<br />

the street but, of course, we never would have<br />

arrived until Google Maps told us that was so.<br />

Another revelation came to me while<br />

watching this years Oscar telecast (no, I don’t<br />

go every year). After seeing ‘follow us @’ flashed<br />

on our screens a number of times I realized that<br />

those of us who only had the telly on were missing<br />

half of the entertainment value because we<br />

weren’t connected to the technological overlays that<br />

were being offered simultaneously, not to mention the<br />

advertising targeted to those who were experiencing the<br />

entire ball of wax.<br />

Those kinds of technological overlay are now<br />

commonplace, and have created a total cultural<br />

shift in how our American Camera Union, Local 600,<br />

International <strong>Cinematographer</strong>s Guild trains its members<br />

to succeed and thrive in the motion picture, television<br />

and commercial industries. The most obvious result of this<br />

overlay is how many people are involved in the creation<br />

of the visual image – on set or on location - and how we,<br />

as a Guild, must service a shoot in ways we have never<br />

had to before.<br />

A clear example are the many video monitors now<br />

prevalent on set, all of which must be carefully calibrated<br />

to render a close, if not near-perfect, approximation of<br />

what the captured image is going to look like. Whatever<br />

the director, production designer, producer, actors, ADs,<br />

and others see on those monitors indelibly colors the<br />

creative process in ways both large and small. Imagine a<br />

post-production team being saddled with imagery that<br />

bears no true resemblance to the director’s vision because<br />

production’s HD monitors were not tweaked by capable<br />

Union craftspeople, or worse, not calibrated at all.<br />

I had an embarrassing situation at a Hollywood Post<br />

Alliance monitor symposium last year, where the best<br />

and brightest of our technology world were gathered to<br />

Steven Poster ASC says the<br />

bigger and more complex a<br />

system gets the more potential<br />

there is for things to go wrong.<br />

discuss the future of image display. I was asked to set up<br />

a little scene and light it so that we could display a live<br />

image on all of the monitors in the room. I carefully lit and<br />

color corrected the image using a popular on-set color<br />

management system. I walked away satisfied that we had<br />

done a good job providing a feed for the other monitors<br />

in the room. The next morning I came back to the venue<br />

only to see all of the monitors in the room looking horribly<br />

wrong. I admit I went a bit loony trying to figure it out with<br />

dozens of technicians and sales people hanging over my<br />

shoulder offering suggestions. It was a simple solution; the<br />

monitor I was given to color correct with the night before<br />

was never calibrated so that in the morning when the<br />

monitors around the room were connected they all looked<br />

(I was tempted to say something rude) terrible. Even with<br />

all of the experts standing there we still couldn’t get it right<br />

the first time. Imagine if it was your job at stake.<br />

This consistency of image support must flow all the<br />

way through the pipeline for a project to be successful<br />

and accurately reflect creative intent – from the moment<br />

of capture and display all the way down through post<br />

production, previews, and the day things are finalized<br />

for whatever exhibition path may lay ahead. And<br />

technology, terminology, and humanology (don’t try<br />

playing that last one on Words With Friends) have all been<br />

drastically altered to accomplish a new kind of seamless<br />

workflow.<br />

In this world of digital bits (and bytes) our highly<br />

trained technicians play a variety of key roles<br />

that go to the very heart of facilitating this new<br />

paradigm. In rough chronological order they are:<br />

capture, treat, display, record and preserve the<br />

image. These are the different domains of the<br />

camera crew in the era of new digital workflows.<br />

And this technological overlay I’m talking<br />

about has made a century-old process (light<br />

meters, film dailies, lab color timing) that was<br />

once transparent to everyone but the camera<br />

team, visible and accessible to virtually anyone involved<br />

in making a movie.<br />

It is a loud wake-up call for the entire industry to unify,<br />

and work closely in concert – producers adequately filling<br />

and hiring all of the vital on-set crafts, cinematographers<br />

communicating early and often with VFX supervisors and<br />

digital colorists, are just a few examples. And while no one<br />

can predict exactly where this new dawn is taking us, one<br />

thing is certain: the bigger and more complex a system<br />

gets the more potential there is for things to go wrong.<br />

That’s why we need to not only watch each other’s<br />

backs as the ground shifts beneath us, but our front and<br />

sides as well.<br />

Steven Poster ASC<br />

President, International <strong>Cinematographer</strong>s Guild, Local 600

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