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Machine Quilting Unlimited - Special Edition - Winter 2011

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10<br />

10: The completed<br />

sewn feather.<br />

11: A more balanced<br />

feather. By using a<br />

curved mark on the<br />

right hand side of<br />

the feather I was<br />

able to make a more<br />

graceful shape.<br />

12<br />

spine at the end of each feather you will ‘kiss’ the<br />

spine and then reverse the direction you are sewing<br />

to go upwards. Sewn this way you can get<br />

away with starting and stopping the thread just<br />

twice. In the figures you can see where I used<br />

the blue wash away marker line as a reference<br />

to sew the spine. It is okay to not sew exactly<br />

on the line, as you will eventually erase it and<br />

your error will never be visible. On this feather<br />

I am not entirely happy with the imbalance<br />

of the feathers on the right side. (Figure 10) I<br />

could have prevented this by making a simple<br />

mark as a reference on the right side, as shown<br />

11<br />

in Figure 11. The mark helps me to gracefully<br />

balance the right side of the feather with the<br />

left. Again, this is just a reference mark, not<br />

something to be followed exactly.<br />

If you are feeling a little more creative, and want<br />

to get a head start on the background quilting,<br />

you can get away with starting and stopping just<br />

once. Instead of stopping after the last feather<br />

on the upper left, come back down the left<br />

side, outlining close to the tips of the feathers.<br />

Backtrack directly on the spine to the bottom,<br />

come up around the right side, and begin your<br />

feathers there. When you finish the<br />

right side feathers you can again<br />

outline quilt down that side. The<br />

feather in Figure 2 was quilted in<br />

this way.<br />

Bear in mind that, as in all machine<br />

quilting, it is easier to make a short<br />

smooth curve than a long one. You<br />

may be surprised to also learn that<br />

it is easier to make a relatively small<br />

feather rather than a large one. On<br />

a small feather you have a shorter<br />

distance in which you must maintain<br />

control, while on a larger feather you<br />

can end up having to create a longer<br />

smooth curve, especially as you leave<br />

and approach the spine. The wider<br />

your design, the longer each teardrop<br />

will be.<br />

Tip: When sewing a curve, try<br />

to sew the entire curve without<br />

stopping. This usually creates a<br />

22 <strong>Machine</strong> <strong>Quilting</strong> <strong>Unlimited</strong> | <strong>Special</strong> <strong>Edition</strong> <strong>Winter</strong> <strong>2011</strong>

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