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Amiga Computing - Commodore Is Awesome

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Magic User<br />

Interface 323<br />

The most popular <strong>Amiga</strong><br />

shareware program<br />

ever!<br />

May<br />

1996<br />

h11<br />

11<br />

117•••.<br />

:-.<br />

717 out the latest unregistered<br />

version of this essential<br />

Workbench upgrade!<br />

3<br />

ILU w<br />

a<br />

v5 M b of the best and most<br />

recent <strong>Amiga</strong> utilities and tools<br />

e<br />

*FOC= 14 - la te st version ot the <strong>Amiga</strong> a CO solwere<br />

Modbouse - a n amazingly good MU screen blanker<br />

Scout - a teatime clacked Wit system mole s<br />

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a HUI Sensrble Soccer learn eddor<br />

the utinsare in disk oampresson<br />

get control ot your WBStarke WM /M s<br />

automaticatry back up OM files<br />

never miss another acposilmeM again<br />

W<br />

,<br />

99 • May • 1996 • E4.50 Overseas price E4.50 101 20<br />

COMPUTING<br />

Making<br />

PL<br />

a<br />

•<br />

oP Modeller 4.0<br />

Ufak<br />

Hard drive roundup<br />

• Wordwaith 5<br />

S Macroform<br />

• Laser Guidance<br />

:j • Classy graphics<br />

• CeBit special


XL 1.76MB<br />

INT.DRIVES<br />

SYQUEST EZ<br />

GENIUS<br />

68020EC<br />

EPSON SCAN<br />

POWERSCAN<br />

£30.95<br />

E239<br />

£99.95<br />

£479<br />

SUPER XL DRIVE<br />

Drive all Ore<br />

3 5MB on a high density disk.<br />

3.5 SUPER XL DRIVE E 1 2 9 . 9 5<br />

1.76 XL DRIVE<br />

The XL Drive allows you to store a<br />

1.76MB on a high density disk.<br />

1.76 XL DRIVE EXTERNAL 169.95<br />

1,76 XL DRIVE INTERNAL , 1 7 5<br />

1.76 XL DRIVE A4000 , ,,,,, 175<br />

PC880B EXT.POWER DRIVE ..149•95<br />

INTERNAL DRIVES<br />

PC881 A500<br />

PC882 A2000 •<br />

PC883 A600/1200<br />

HARD DRIVES<br />

3.5 IDE<br />

3.5 SCSI<br />

120MB 2.5 IDE<br />

340MB 2.5 IDE<br />

510MB 2.5 IDE<br />

850MB 2.5 IDE<br />

1 GIGABYTE 2.5 IDE<br />

E30.95<br />

£35.95<br />

135.95<br />

EPOA<br />

• (POA<br />

189.95<br />

f169.95<br />

f289.95<br />

E439•95<br />

• ICALL<br />

DISK EXPANDER (WITH HD PURCHASE) EIS<br />

RAPID FIRE SCSI<br />

Rapid Fire SCSlill controller card.<br />

Install up to 8MB on•board, For the<br />

A2000, A3000 and A4000.<br />

DKB RAPID FIRE SCSI-II , .1139.95<br />

M-TEC HD<br />

External IDE hard disk for the A500<br />

comes complete with an internal ROM<br />

switcher, and upgradable to 4MB RAM<br />

M-TEC AT500 BARE £ 9 9<br />

PLEASE CALL FOR HD SIZES<br />

MEMORY REQUIRES )0 PIN SIMMS<br />

ZIP DRIVE<br />

ZIP DRIVE 100MB SCSI E 1 9 9 . 9 5<br />

ZIP DRIVE Inc. Squirrel £ 2 4 9 . 9 5<br />

100MB DISKETTE . E 1 9 . 9 5<br />

ZiP DRIVE REQUIRES SQUIRREL SCSI INTERFACE<br />

SY•UEST E2135<br />

The Syquest EZ135 drive is an ideal<br />

storage _device. The EZ Drive stores<br />

135MB on a single 3.5' cartridge<br />

and has a seek time of 13.5ms.<br />

Comes complete with one 135M8<br />

cartridge. (A SCSI interface is required)<br />

SYQUEST EZ135MB ( 2 3 9 . 9 5<br />

135M8 CARTRIDGE 1 1 9 . 9 5<br />

SCANDOUBLER II<br />

ScanDoubler is a full 24-bit AGA flicker<br />

fixer which automatically de-interlaces all<br />

AGA screen modes and scan doubles noninterlaced<br />

PAUNTSC modes to allow VGA<br />

monitors to display them.<br />

SCAN DOUBLER II E 3 9 9<br />

phone orde rs<br />

We accept most major credit cards and are happy<br />

to help you with any queries.<br />

postal orde rs<br />

Ordering by cheque/PO please make payable to<br />

Power computing Ltd and specify which delivery is<br />

required,<br />

warranty<br />

All Powe r products come with a 12 month wa rranty<br />

unless otherwise specified.<br />

VIDEO BACKUP 3 GVP HC-8 SCSI<br />

Bv' i3 n has & new o backup 4 modes foi<br />

1 <strong>Amiga</strong>'s / with a 68020 or higher CPU<br />

1 1 I M I T e<br />

VIDEO BACKUP SCART E49.95<br />

VIDEO BACKUP PHOND £45.95<br />

UPGRADE TO VERSION 3 120<br />

FLOPPY EXPANDER<br />

Save 1 SMB on a standard floppy drive<br />

and 3MB when used in conjunction<br />

with the XL Drive 1.76.<br />

FLOPPY EXPANDER ,110<br />

DISK EXPANDER<br />

-<br />

Disk Expander can add upto to SO% to<br />

your hard drive capacity and works<br />

with all drives including SCSI, IDE,<br />

Floppies and even the RAM disk Disk<br />

Expander works on any <strong>Amiga</strong> with<br />

any Kickstart<br />

DISK EXPANDER E19.95<br />

SX-32<br />

SX-32 is an internal add-on card for your<br />

CD32 and features: VGA port, RGB port,<br />

parallel port, serial port, external disk<br />

drive port (1.76M8), clock, controller for<br />

2.5" hard disk, and a SIMM socket (up to<br />

8MB). Turn your CD-32 into a Al200<br />

SX-32 MODULE E199.95<br />

CHIPS & SPARES<br />

256 x 32 SIMM 72-PIN (1MB) , .140<br />

512 X 32 SIMM 72-PIN (2MB) £ 7 5<br />

1 x B SIMM 32-PIN (1MB) EPOA<br />

4 X 8 SIMM 32-PIN (4M8) EPOA<br />

1 X 4 STATIC COLUMN A3000 ...125<br />

i X 4 DiP E 2 5<br />

256 X 4 DIP E S<br />

1 x 1 DIP £ 5<br />

CIA £ 1 2<br />

pGAAuRLY A £ £ 1 1 9 9<br />

DENISE £ 1 9<br />

SUPER DENISE £ 2 5<br />

KEYBOARD IC E l 2<br />

FAT AGNUS 1 Me E 1 9<br />

FAT AGNUS 2 MB £ 2 9<br />

PRINTER CABLE E 6<br />

R5232 CABLE £ 6<br />

SCSI EXTERNAL E 1 5<br />

WORKBENCH 3.1 A500/2000 1 8 5<br />

WORKBENCH 3,1 A300014000 E 9 5<br />

ROM SHARE DEVICE E 1 9<br />

2.04 ROM CHIP £ 2 5<br />

FOR ANY SPARES REQUIRED PLEASE CALL<br />

PRINTERS/MONITORS<br />

MICROVITEC 1438 14<br />

- EPSON STYLUS INCPAPER E 4 8 9<br />

EPSON £ 2 STYLUS 8 9COLOUR<br />

II; 1249.95<br />

EPSON STYLUS COLOUR II E335.95<br />

EPSON STYLUS 820 E 2 1 9 . 9 5<br />

EPSON STYLUSR<br />

,<br />

R0 X L<br />

I<br />

E<br />

N C L U D<br />

S T U<br />

D I O<br />

I I<br />

S O F<br />

T W A technical support<br />

R E<br />

vice which is provided for Power customers,<br />

STUDIO II SOFTWARE E 4 9 . 9 5<br />

Help is on hand with a full Technical Backup ser-<br />

mail-order price s<br />

All prices liste d a re for the month of publication<br />

only, ca ll to confirm prices before ordering<br />

export orde rs<br />

Most items are available at Tax Free Prices to non-<br />

EC residents. Ca ll to confirm prices BFPO orders<br />

welcome<br />

SCSI hard card which can fit BMB c<br />

RAM on-board<br />

HC-8 SCSI CARD E 9 C 4<br />

Award win<br />

GVP G-LOCK<br />

Zorro II card that pr a n addition'<br />

serial port, parallel port and ronnech<br />

for optional RS422 and R5232 D01,<br />

Call for details<br />

ioEXTENDER<br />

Genlock<br />

G-LOCK AMIGA GENLO E25<br />

!A<br />

10-EXTENDER<br />

GVP RAM<br />

.169.95<br />

Official GVFIII<br />

M<br />

4MB GVP RAM<br />

M<br />

16MB GVP RAM<br />

I<br />

rSIMMs.<br />

£ 1<br />

I<br />

5 !<br />

1 54i<br />

A2000 68060<br />

A 68060 accelerator board for the A20KI<br />

running at 50MHz and allowing upti<br />

128MB of user installable memory and 4<br />

SCSI-II hard disk controller.<br />

A2000 68040 (0MB RAM) .1629.95<br />

A2000 68060 Come RAM) ..1799.95<br />

4MB STANDARD ADD E l 5.95<br />

4MB GVP ADD E 1 5 9<br />

3C A 0 'I' •I:<br />

MODEMS<br />

ACEEX V32 BIS 14.4 NOTRE APPROVED 180<br />

X-LINK TRUE V31 28 B EIT APPROVED f19935<br />

AIL MODEMS INCLUDE SOFTWARE AND<br />

HI-SOFT<br />

SQUIRREL SCSI INTERFACE 1E59.95<br />

AURA E 7 9 . 9 5<br />

MEGALOSOUND E 2 9 . 9 5<br />

SURF SQUIRREL<br />

squirrel scsi Interface<br />

include d whe re you<br />

see this Logo<br />

SURF S•UIRREL<br />

Surf Squirrel offers an even higher SCSI'<br />

performance, auto-booting, and ultra-fast<br />

serial port. Surf Squirrel is the ideal<br />

expansion peripheral for your Amig,<br />

1200, Please call for more information.<br />

S•UIRREL MPEG<br />

E99.95 G<br />

Squirrel MPEG allows you to play VideoCD<br />

and CDI CD-ROM's, Squirrel MPEG brings<br />

high quality digitally mastered images and<br />

16-bit stereo sound to you and your<br />

<strong>Amiga</strong>.<br />

SQUIRREL MPEG £ 1 9 9 . 9 5 G<br />

i<br />

Call<br />

-<br />

All prices include VAT Specifications and prices<br />

are subject to ord change without notice All trade<br />

er<br />

marks are acknowledged,<br />

t e<br />

All orders in writing or<br />

by telephone will r be accepted only subject to our<br />

terms and condnions m of trade, copies of which<br />

are evadable on srequest.<br />

PLEASE CALL OF YOU HAVE ANY QUERIES<br />

ir<br />

a<br />

ir<br />

A<br />

tf<br />

a<br />

P<br />

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A :MO RAM board for the A500 whi<br />

In the trap door slot<br />

A500 2MB RAM 9<br />

MEMORY CARDS<br />

512K RAM WITH CLOCK . E24.95<br />

512K RAM WITHOUT CLOCK E19.95<br />

A600 1MB RAM , E39.95<br />

A500+ 1MB RAM E 2 9 . 9 5<br />

MEGACHIP RAM<br />

Increase your <strong>Amiga</strong> 500/2000 chip RAM to<br />

a total of 2M1). MegaChip does this by<br />

using its own 2MB RAM and also now<br />

Includes a 2MB Fat Agnus No soldering is<br />

required.<br />

MEGACHIP RAM 4E159.95<br />

ilk<br />

ASOO 6 8 0 2 OEC<br />

A 68020 EC processor accelerator card for<br />

the AS00 and A500+, with an option to fit<br />

a 68881 or 68882 co-processor (PLCC or<br />

PGA). This card can fit upto 4M8 FAST<br />

RAM and is fully auto-configuring.<br />

Nor COMPATIBLE VVITH GVP HARD DRIVE<br />

A500 68020 EC OMB RAM ...E99.95<br />

A500 68020 EC 4MB RAM E189.95<br />

GRAPHIC/VIDEO<br />

PICASSO II 2MB RAM E 2 4 9 . 9 5<br />

ificLuoiNG IV PAINT MR<br />

PICASSO II 2MB RAM E 3 9 9 . 9 5<br />

INCIUDING TV PAINT 2<br />

VIDEO DAC E 2 5<br />

la BIT GRAPHICS ADAPTOR<br />

VGA ADAPTOR<br />

VGA ADAPTOR E 1 5<br />

GLIDEPOINT<br />

Intuitive cursor control at your finger tips<br />

,'Tap' for an instant selection. Connects to<br />

the Serial port. (This is not a graphics tablet)<br />

ALPS GLIDEPOINT 1 5 9 . 9 5<br />

GENIUS TABLET<br />

High resolution pen and cursor controlled<br />

graphic tablet, including cables and software.<br />

Power Template software includes<br />

. templates for DPaint V. DPaint IV AGA,<br />

POWER CD-ROM<br />

The Power CD-ROM for the <strong>Amiga</strong><br />

600/1200 plugs directly into the<br />

PCMCIA port and provides a direct<br />

SCSI-I and SCSI-II interface, allowing<br />

up to six additional devices to be<br />

connected. What's more the Power<br />

CD-ROM features a 'Hot-plug' which<br />

allows you to connect and disconnect<br />

the CD-ROM and any other additional<br />

devices even when the <strong>Amiga</strong> is<br />

switched on.<br />

The CD-ROM drive comes with a SCSI<br />

interface, PSU, manual, audio lead,<br />

mains lead and software which<br />

Includes Audio CD, CO32 Emulator,<br />

MPEG Film Decoder and Photo CD.<br />

AMIGA 600/1200<br />

x2 SPEED CD-ROM twc SQUIRREL - .E179<br />

X4 SPEED CD-ROM INC SQUIRREL .E249<br />

AMIGA 4000<br />

DUAL SPEED CD-ROM EXT. . 1 1 3 9<br />

QUAD SPEED CD-ROM EXT. 1 1 9 9<br />

AMIGA 4000 SCSI•INTERFACE .1129<br />

SCSI CABLE E 1 0<br />

POWER SCANNER<br />

Scan in 24-bit at upto 200DPI (all <strong>Amiga</strong>s<br />

not just AGA)*, Scan in 256 greyscales at<br />

up to 4000PI (all <strong>Amiga</strong>s), Thru'port for<br />

printer connection. Fully supports AGA<br />

chipset, Display HAM8/24-bit images on a<br />

non-AGA <strong>Amiga</strong> (via image conversion),<br />

full editing facilities included. Works with<br />

2.04 ROM or above, min 1MB (recommend<br />

2MB).<br />

POWER SCAN 4 B/W E 8 9 . 9 5<br />

POWER SCAN 4 COLOUR _1169.95<br />

OCR (SOUGHT WITH SCANNER) £ 2 0<br />

OCR SOFTWARE £ 4 9 . 9 5<br />

POWER SCAN 4 StW ONLY £ 2 0<br />

PC INTERFACE + COL S/W .149.95<br />

PC INTERFACE + B/W SAN .L39.95<br />

FLATBED SCANNERS<br />

R'<br />

,a i•,,tl..<br />

1<br />

I<br />

N 68040RC 2SMH . 0 9 t 9 5<br />

FALCON 68060RC 50MH2 . 1649.95<br />

4M13 SIMM . E 8 9 . 9 5<br />

8M8 SIMM E 1 8 9 . 9 5<br />

16MB SIMM 0 9 9 . 9 5<br />

FALCON NO CPU 0 4 9 . 9 5<br />

SCSI ADAPTOR 1 2 9 . 9 5<br />

All t o lco n 's com e com plete w it h a co o lin g fu n<br />

VIPER 28MHZ<br />

The Viper 28 can have up to 128MB<br />

RAM installed, full Kickstart remapping,<br />

optional SCSI-II adaptor. on•board<br />

battery backed clock, 68882 coprocessor<br />

optional, instruction and data<br />

burst modes.<br />

VIPER 28 MKII BARE E 1 1 9 . 9 5<br />

VIPER 28 MKII 2M13 E 1 7 9 . 9 5<br />

VIPER 28 MKII 4M8 1 1 9 9 . 9 5<br />

VIPER 28 MKII E 2 9 9 . 9 5<br />

VIPER 28 MKII 16M8 E 4 8 9 . 9 5<br />

VIPER MKII SCSI ADAPTOR E69.95<br />

VIPER 50MHZ<br />

The Viper 50 can have up to 128MB<br />

RAM installed, and the same features<br />

as the Viper 28.<br />

VIPER 50 BARE E 1 9 9 . 9 5<br />

VIPER SO 2MB E 2 6 9 . 9 5<br />

VIPER SO 4MB £ 2 8 9 . 9 5<br />

VIPER SO 8M8 0 8 9 . 9 5<br />

VIPER 50 16MB E 5 9 9 . 9 5<br />

STARTING FROM<br />

your own templates using this software 24-bit A4 flatbed scanners, complete with DESCRIPTION<br />

(for any 10/3_1 compliant software). When software, cables and manual,•<br />

I,<br />

using the cursor it will emulate a 3<br />

Pbuttoned<br />

mouse.<br />

EPSON GT-5000 E 4 7<br />

za-art INC POWERSCAN SOFTWARE<br />

9 . 9 5<br />

P<br />

GENIUS TABLET 12 X 12 ...E195•95<br />

a<br />

WU PEN CURSOR AND POWER TAB/TEMP SAN<br />

i<br />

EPSON GT-8500 1 5 7<br />

14-BIT, INC POWERSCAN SOFTWARE<br />

EPSON GI-9000 E 7 2<br />

9<br />

9<br />

.<br />

.<br />

9<br />

9<br />

5<br />

5<br />

TOTAL AMOUNT (inc. delivery) f<br />

n<br />

t GVP GURU-ROM V6<br />

6A<br />

SCSI driver for all Series II host adaptors<br />

. and accelerator cards for all <strong>Amiga</strong><br />

24-BIT, INC IMAGE EX REV 1 5 SOFTWARE<br />

ADPRO SOFTWARE E 1 4 9 . 9 5<br />

IMAGE FX 2.0 VW £ 1 4 9 . 9 5<br />

CREDIT CARD NO.<br />

EXPIRY DATE S I G N A T U R E<br />

4computers.<br />

Please call for further information.<br />

. For GVP Only.<br />

W<br />

GURU-ROM V6 E 4 9 . 9 5<br />

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a<br />

t<br />

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s<br />

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SCANNER SOFTWARE<br />

FLATBED POWERSCANNER StW .135<br />

WORKS WITH ALL EPSON FLATBED SCANNERS<br />

DELIVERY 2-3 DAYS E2.50 El NEXT DAY E5 El SAT i10E<br />

MINIMUM DELIVERY £ 2 .5 0<br />

ALLOW UP TO 7 DAYS FOR CHEQUES TO CLEAR<br />

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y<br />

I E L 012.34 273000 FAX: 012.34 352207 I m o 1111<br />

POWER COMPUTING LTD'4411A/E1 STANLEY ST. BEDFORD MK411 7RW POWER.<br />

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c<br />

http://www.powerc.com/ e m a i l salesepowerc.demon.co.uk<br />

NAME<br />

ADDRESS<br />

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P O S T C O D E<br />

TELEPHONE NO<br />

SYSTEM OWNED<br />

FALCON<br />

VIPER<br />

FPU's complete with crystal. Please<br />

state for Blizzard compatibility.<br />

20MHZ FPU PLCC E 2 0 . 9 5<br />

33MH2 FPU PLCC E 3 9 . 9 5<br />

40MI-12 FPU PLCC 1 6 0 . 9 5<br />

SOMHZ FPU PGA E 8 9 . 9 5<br />

VIPER MK1 SCSI-ADAPTOR E79.95<br />

PC1208<br />

Al200 8MB RAM card which uses 1 x<br />

32 SIMMs and is PCMCIA friendly.<br />

PC1208 BARE 1 5 5 . 9 5<br />

PC1208 1MB 1 8 5 . 9 5<br />

PC1208 2M0 E 1 1 9 . 9 5<br />

PC1208 4M0 1 1 4 5 . 9 5<br />

PC1208 8MB . 1 2 4 9 . 9 5


4<br />

+SYsitRii•<br />

•<br />

SYSTEM NEWS 8 2<br />

Andy Maddock brings you all that is weird and<br />

wonderful on the <strong>Amiga</strong> games scene<br />

HINTS AND TIPS 8 4<br />

Okay, so you got a bit stuck? it took us three<br />

months to get this far, so stop complaining. We<br />

lost sleep over this - honest<br />

WATCHTOWER 8 6<br />

Commando meets Mari Warriors in this topdown<br />

blast-"em-up-type romp by OTM. 0oh, it's<br />

great<br />

CHARUE I COOL 8 8<br />

Cool Charlie returns to the <strong>Amiga</strong> screens for<br />

the second time, although this time has been<br />

revamped and everything<br />

CAPITAL PUNISHMENT 9 0<br />

Andy Maddock talks to the producer, Alexander<br />

Petrovic, to find out more about the excellent<br />

forthcoming beat'-em-up<br />

XTREME RACING DATA DISK • 94<br />

Guildhall's dreams to release a data disk have<br />

come true. If you want new graphics and<br />

tracks, feast your eyes upon this<br />

PREMIER MANAGER 3 DELUXE 96<br />

You can forget about Actua Soccer on the PC<br />

and Playstation right now because the deluxe<br />

version of Premier Manager 3 is here<br />

ALIEN BREED 3D 2 9 9<br />

The sequel to Alien Breed 3D is finally here.<br />

Download a demo from their homepage - the<br />

address is on the news page<br />

EVIEWS<br />

WORDWORTH 5<br />

The word is given on the final release of<br />

Digita's all new copy cruncher<br />

CLASSY GRAPHICS En FINAL WRITER LITE _EL<br />

The latest mouse replacement plus an all<br />

new graphics tablet get taken for a test drive<br />

EIMOIMI U MW<br />

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The omnipresent t Mr South casts a knowledgeable g eye<br />

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Frank Nord explores a brand new SFX tutorial<br />

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The biggest news, 1 the latest release, all courtesy of our<br />

globe trotting l computing correspondent - big boy Ben<br />

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SFX SPECIAL E B MACROFORM<br />

LASER GUIDANCE El]<br />

Andy Maddock spins those wheels of steel in the<br />

latest incarnation of AC's very own CD special<br />

OPERATION DATABASE _00 BEGINNER'S GUIDE _EE<br />

Paul Overaa moves to the second phase in his<br />

latest programming extravaganza<br />

AMIGA COMPUTING<br />

MAY 1996<br />

MODELLER CO _ E l<br />

Paul Austin takes a dose look at the straight<br />

man in the <strong>Amiga</strong>'s premier 3D partnership<br />

Could Softwood's slim-line VVP steal some sales from<br />

Digita's big budget production number<br />

The ultimate LightWave add-on or just another collection<br />

of expensive macros? Ben %lost investigates<br />

HARD DRIVE ROUNDUP131<br />

The big, the bad and the over priced. Frank Nord<br />

delivers a buyer's guide to the best in serious storage<br />

it<br />

Dr White coughs up another panacea for the<br />

growing pains of <strong>Amiga</strong> ownership<br />

60


HE COVERDISKS<br />

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EGULARS<br />

The news just keeps flooding in — needless to say our<br />

in-house new hound is Out on the case<br />

A<br />

MICA GUIDE<br />

Tthe menu tour comes to<br />

a dose with a final foray of<br />

menu add-ons<br />

Paul Overaa teaches the<br />

basics when it comes to<br />

Assembler essentials<br />

Paul Overaa reveals the<br />

rights and wrongs of<br />

reading text files<br />

Phil South ponders all<br />

the latest Internet<br />

developments<br />

Frank Nord outlines the<br />

finer points when it comes<br />

to keying<br />

105<br />

107<br />

109<br />

111<br />

113<br />

LETTERS<br />

The punter's opinions on the good, the bad<br />

and the ugly in the volatile <strong>Amiga</strong> business<br />

COMMENT _ 1 0 1 ACAS<br />

Will the bundling exploits of AT destroy the software<br />

market? Ben %/psi puts the argument into perspective<br />

Out very own tech-psychologist probes the dark<br />

recesses of <strong>Amiga</strong>phobia. What a nice bloke!<br />

NEWS E D PUBLIC SECTOR_ I n<br />

Dave Cusick searches through the best freebies<br />

and cheapies in the AC PD spectacular<br />

The art of Amos-based<br />

multimedia concludes with<br />

a close look at buttons<br />

Paul Overaa scans over the<br />

good and the bad in the<br />

<strong>Amiga</strong> music scene<br />

Building the body perfect?<br />

Steve White tells all when<br />

it comes to tasty torsos<br />

Gary Whiteley runs throuh<br />

a few videographic stories<br />

prior to a summer of fun<br />

Paul Austin takes the first<br />

steps to building the<br />

perfect bad guy<br />

115<br />

117<br />

119<br />

121<br />

40<br />

44<br />

122<br />

AMIGA COMPUTING<br />

MAY 1996<br />

OVER<br />

STORY<br />

MAKING WAVES<br />

Neil Mohr guides,<br />

as gently as<br />

possible, the<br />

innocent Interneter<br />

through the trials<br />

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getting online with<br />

the <strong>Amiga</strong>


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1<br />

8<br />

said again. The <strong>Amiga</strong> market has<br />

0 t<br />

itself<br />

has been<br />

in a stranglehold.<br />

said before. It<br />

No-one<br />

will be<br />

. _ else 15 killing our machine but the<br />

users, companies, and publishers that are<br />

supposed to be supporting it.<br />

We all think the software bundle that<br />

accompanies every <strong>Amiga</strong> these days is the<br />

best yet, a smashing set of products, but the<br />

only problem with giving away all this nice<br />

software is that it reduces the chances that<br />

anyone will bother to buy anything else. If<br />

you supply a machine with everything its<br />

owner is likely to need, where's their<br />

incentive to go and spend some more<br />

money'?<br />

Sony themselves said that they purposely<br />

didn't bundle any software with their<br />

PlayStation console for the specific reason of<br />

getting people to fork out more cash for<br />

something to play on it. And everyone knows<br />

that in the console game, software is where<br />

the money is made_ Perhaps future bundles<br />

should concentrate more on shareware<br />

products or ones that definitely don't fulfill<br />

the potential of the machine. This might also<br />

cost a lot less for AT than market leaders<br />

would, thus saving some cash for R&D or<br />

perhaps adding in a larger hard drive.<br />

RIPPED OFF<br />

Magazine publishers are as much at fault<br />

with a seemingly endless stream of full product<br />

coverdisks that will soon dry up as publishers<br />

realise they will get no further revenue<br />

from sales to end users. This approach<br />

also alienates the end users who have paid<br />

good money for a product, only to find it for<br />

free on the front of a magazine six months<br />

down the line.Now I don't subscribe to the<br />

theory that these people have been ripped<br />

off - they've had six months of usage out of<br />

that program, they have proper documentation<br />

and (possibly) support and a firm<br />

upgrade path - but there are those that do.<br />

We at Amigo <strong>Computing</strong> have pretty much<br />

(only pretty much) given up on the idea of<br />

selling our souls for a quick buck as we have<br />

realised that the demise of the <strong>Amiga</strong> market<br />

can only be accelerated by such behaviour,<br />

and we are concentrating on offering our<br />

readers the best demos of new products or<br />

registered shareware which actually helps<br />

the <strong>Amiga</strong> community, or even our collection<br />

The II( team<br />

MANAGING EDITOR Paul Austin CIRCULATION DIRECTOR David Wren<br />

EDITOR<br />

ART EDITOR<br />

Ben Vest<br />

Tym Leckey<br />

COMMERCIAL DIRECTOR Denise Wright<br />

NEWS EDITOR Tina Hackett DISTRIBUTION CONAG (0189S) 444055<br />

COVERDISK EDITOR<br />

PRODUCTION EDITOR<br />

Neil Mohr<br />

Judith Chapman<br />

SUBSCRIPTION 0151-1512961<br />

GAMES EDITOR<br />

STAFF WRITERS<br />

The Ha(kett<br />

Andrew Maddock<br />

Meriner ol the Audit Bureau ol Circulauom<br />

ADVERTISING MANAGER<br />

Dave Cmick<br />

Lisa Bracewell<br />

ABC 27,871<br />

AD SALES<br />

AD SALES<br />

Jane Normington<br />

Sue HoneReid<br />

jall-Ple 1995<br />

AD PRODUCTION Barbara Newe<br />

Published by 1DG Medi, Media House, AdIngton Park,<br />

MARKETING MANAGER<br />

PRODUCTION MANAGER<br />

Jl<br />

Steve Tante<br />

Sandra Childs<br />

Maccksfield SKI° 4NP<br />

Tel 01625 8110188 • Il)( 01625 B50652<br />

SYSTEMS MANAGER David Stewart EMal contacts<br />

•<br />

1<br />

ourselves<br />

of utilities from Aminet and elsewhere. After<br />

all, some blame must be laid at the publishers'<br />

doors for entering into the deal with the<br />

magazines for their products anyway.<br />

If they were more willing to create demos<br />

of their products rather than simply dump<br />

out old versions, readers could get a look at<br />

new software and then, and here's the<br />

secret, go out and buy it._ ...provided, of<br />

course, they can still find someone who sells<br />

<strong>Amiga</strong> software_ Retailers are never happy to<br />

see something they have in stock appearing<br />

on The front of the magazine because it<br />

means they have wasted money on stock<br />

that is never going to be sold - perhaps this<br />

is another reason there are so few dealers<br />

Entona editigaccrop demoncouk<br />

Advertising ads@acomp derroncouk ro<br />

CHAIRMAN Richard Hease<br />

MANAGING DIRECTOR Ian Bloonsield<br />

We regret <strong>Amiga</strong> <strong>Computing</strong> cannot offer technic21<br />

help on a personal basis either by telephone or in<br />

wilting. All reader enquries should be submitted to<br />

the address in this panel for possible publication.<br />

<strong>Amiga</strong> <strong>Computing</strong> is an independent publoation arid<br />

Amigo Technologies GmbH are nor respoostie for or/<br />

of the amides in this issue or for any of the<br />

clarions expressed<br />

©1996 IDG Media No material may be<br />

reproduced in whole or in part without written<br />

permission. While every care is taken the<br />

publishers cannot be held legally reponsible for any<br />

errors in articles. listings or advertisements<br />

All prices listed In the editorial content of this<br />

magazine are inclusive of VAT unless stated<br />

AMIGA COMPUTING<br />

MAY 1926<br />

1 Does bundling<br />

software or<br />

putting it on<br />

coverdisks kill<br />

the market? Ben<br />

I Vost thinks so<br />

willing to stock <strong>Amiga</strong> software any more.<br />

I'm not asking anyone to boycott magazines<br />

that put full software on their covers,<br />

that would be unrealistic. But unless something<br />

changes in the very near future, there<br />

won't be any more programs to put on<br />

coverdisks because the publishers will have<br />

gone down the pan, the users will have sold<br />

their <strong>Amiga</strong>s, and AT will be left holding<br />

stock of thousands of unwanted <strong>Amiga</strong>s for<br />

which there is no market, lust thought you<br />

ought to know... izq<br />

Ben Vost<br />

Editor<br />

IDG<br />

mEnIA<br />

For six years Amigo Camputmg has been the leading<br />

magazine for <strong>Amiga</strong> enthusiasm Ai a key member<br />

of the IDG communications group. Amigo<br />

Cornpating promises to inform, educate and<br />

entertain its readers each month with the most<br />

dedicated coverage of the <strong>Amiga</strong> available.<br />

12 issue arawiption 144.91 OA, (6919 ItEC)<br />

Ongoing quarterly direct debit Li Olt (LIK only)<br />

Printed and bound by Duncan Webb °Mita<br />

IkAaidslonel Lid


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Genlock 292<br />

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Entry level Genlock<br />

Final Writer<br />

Lite<br />

Word Proce ssor<br />

Requires Kickstart 2.04 or<br />

%trove, 2Mb of Rarri and I<br />

qoppy Drive , Hard Drive<br />

installable if desired,<br />

git<br />

£39.95<br />

•<br />

Final Writer 4<br />

Word Proce ssoriPublisher<br />

.1CeSt vuritort 01 tint awari<br />

winning software<br />

only!! £72.95<br />

Mini Office<br />

IN<br />

Integrated Package<br />

*6.7<br />

• Woroprocessoc<br />

7<br />

7'<br />

16<br />

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1 Cables<br />

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3<br />

<strong>Amiga</strong>-0 4<br />

O 3 2 Serial Netwvitie Ayr £2495<br />

8<br />

<strong>Amiga</strong> 1 Parriet . PArairi N•typerts £14.95<br />

y Modern Cable<br />

d<br />

9 9-25/25-25 £9.95<br />

Null r Modem 5 Cable £ 9 . 9 5<br />

i<br />

<strong>Amiga</strong>-VGA Monitor L I 2.95<br />

•<br />

<strong>Amiga</strong>-TV •<br />

Cable 1 2 . 4 5<br />

•<br />

<strong>Amiga</strong>-CM8833 Monitor £9.95<br />

n<br />

<strong>Amiga</strong>-Start r<br />

Cable £ 9 . 9 5<br />

F<br />

Printer l Cable (1.8 metre) £4.95<br />

O<br />

r<br />

Analogue e PC ).stick Adapt. £7.95<br />

Mouse/joystick .<br />

Extension £4.95<br />

•<br />

onl 11 t I 35.9 Stio<br />

Home Office<br />

kind alb.,<br />

Utilities<br />

1115<br />

M<br />

AA.1<br />

14.'<br />

Graphics<br />

New!! Epson GT-5000<br />

Final Data<br />

• Requires Work to 1 3<br />

above, I tib of nit i-ory I .<br />

I floppy drive .<br />

£39.95<br />

Twist 2<br />

Relational Dauber,<br />

• Requires Workbench 2,1 or<br />

above & 2Mb of memory<br />

£74.95<br />

Spreadsheets<br />

Final Calc<br />

£94.95<br />

• Reciones Workbench i<br />

above, 2Mb of memory min<br />

H Disk with 5M b of free •<br />

Opus 5<br />

L49.95<br />

• 4.1 RM. ...On,<br />

• 1176dp oper•i•can<br />

• , 40, PC Eli... • Oell<br />

•-••-•<br />

£399.95<br />

Amp romp e4<br />

I-. *arm, , &Mir mamma. owl*<br />

In•••••••43porelb6 •ab le<br />

6•••46,61,<br />

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Epson GT-8500<br />

L529.95<br />

Art Department Pro<br />

Scanner Controller<br />

,,- • lb.-<br />

• Al. witwati<br />

• •gbr.ol WYSIWYG oprett<br />

, • Ca, tw voirIaltA giot<br />

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Sammie e n a twantor<br />

039.95 £99.95<br />

• le •,4.6<br />

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01i1s5<br />

iskMagic 925.<br />

£34.95 cuAmi•a<br />

Graphics Software<br />

Photogenics V1.2<br />

24 bit graphics manipulation<br />

Req. it-lb fal RAM, at<br />

Art Dept. Pro.<br />

Image processing software<br />

t I 29.95<br />

• New!!<br />

m Cinema4D<br />

m<br />

El 69.95<br />

Ithicart 2.0 or bight<br />

only!! E49.95<br />

" W I Scala MM2 I I<br />

t I 39.95<br />

b i d<br />

3 0<br />

<strong>Amiga</strong> Ray•Tracing software<br />

Reg IMb of RAM, and<br />

Kickstarr / ot<br />

0<br />

C<br />

2<br />

• MM400 L274 95<br />

Hand Scanners<br />

2Power<br />

Scan v4. L89.95<br />

256 4 Webtie on AGAS &mem 64 show i• AEA<br />

9<br />

Power Scan Col. £ 1<br />

14 bit toicie scwor. it. 7 n , colours<br />

5<br />

7 4 . 9<br />

5<br />

Miscellaneous<br />

•<br />

Studio 2 £ 4 9 . 9 5<br />

•<br />

frnen ' your printe r, vt a copy 0, .".Fr-a nk<br />

l<br />

Honk <strong>Amiga</strong> <strong>Computing</strong> April 66 t<br />

l<br />

software for your <strong>Amiga</strong><br />

y<br />

o<br />

GP u Fax £ 4 9 . 9 5<br />

w<br />

a yn o , <strong>Amiga</strong> ,<br />

n n O d C 1 6 1<br />

t i s GBRoute t Plus £44.95<br />

a<br />

o f a ,<br />

g<strong>Amiga</strong><br />

Route Planner Winner of tfi ellet'<br />

m a c<br />

<strong>Amiga</strong> t h ! iltdity , Software"avrard_Works on an<br />

,<br />

<strong>Amiga</strong>'s wtrh at least 1Mb of Memory<br />

I<br />

I<br />

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n<br />

,<br />

Mega Mouse+ 400 dpit12.95<br />

Mega Mouse 400 dpi LI 1.45<br />

<strong>Amiga</strong> Mouse 560dp1 112.45<br />

Bit Collecrtion (Double)<br />

i 7 Bit Continuation<br />

17 Bit Phase<br />

L24.95<br />

£14.45<br />

£14.45<br />

NewItGroliers Encyclopedia<br />

Illusions in 3D<br />

New!? Light ROM 3<br />

£19.95<br />

(8.95<br />

£40.95<br />

Mousemat 4mm £3.95<br />

17 Bit/LSO compendium I or2 £16.95 Light Works<br />

£29.95<br />

11 BWLSD compendium 3 E16.95 Magic Illusions<br />

t I 1.45<br />

AlifaData Trackball £34.95<br />

Aminet 8 or 9 or I 0 £ 1 2 . 4 5 New!IMeeting Pearls 3<br />

18.95<br />

Zip Stick joystick £9.95<br />

multiMediaToolKit 2 (7.3tClYs) £19.95<br />

Arninet collection(Arniner £24.45 Nevelthietwork 2 C D<br />

£12.45<br />

Gravis <strong>Amiga</strong> joystick 1<br />

Arninet collection 2(Arninet5-8 ) £24.45 NewttNFA AGA Experience £17.95<br />

19.95 ZyFi-2 Speakers £26.95<br />

Ne wttOctamed 6 CO<br />

£24.95<br />

, Disk Drive/Monitor Ext. £14.95<br />

ZyFi Pro Speakers £57.95<br />

Newt! AITIOS Users CO PD Ver 2. £16.95 New Price Prima CD Vol. I i9.95<br />

Animations (Double) t 1 7 . 4 5 NewftSci-fi Sensations<br />

17.95<br />

£9.95<br />

R o b o s h i f t fl • A kr bedp.71.4 k 1 1 . t h New!! Artworx £ 8 . 9 5 Space And Astronomy<br />

L I 6.95<br />

<strong>Amiga</strong> Contol Pad £9.95<br />

Newt! Assassins 2 ( Double) £ 1 7 . 4 5 New!! Spe c cy Se usa tionsil £17.45<br />

Mouse/joystick Autoswitch £9.95 BC' Net Ill 0 1 . 9 5 The Beauty of Chaos<br />

113.4S<br />

<strong>Amiga</strong> Modulator £34.95 MIDI Cables (3 metre x2) £995 NewttC 64 Sensations L I 6.45 Ten on Ten pack( I CbtCD's) L37_95<br />

<strong>Amiga</strong> PSU £ 3 4 . 9 5 Centronics-Centronics t 9 . 9 5 CAM (Double) £ 2 2 . 4 5 NewllUPD G old C D (4 x CD's) £24.95<br />

Kickstart 2.04/2.05 424.95 SCSI 025-50 way Cent. L I 1.9 CDPO 1.2,3 or 4 L 8 . 9 5 Newt/World Of Pinups 2<br />

LI 4.95<br />

Oemo CD 2 £ 8 9 5 WPD Hottest 5<br />

£17.95<br />

1SCSI<br />

025-50 way Micro-D £15.95<br />

CIA 8520A I/O chip £18.95<br />

NewItEric Schwartz. CD L 2 4 . 9 5 Weird Science Fonts/Clipart 1895<br />

FPU 25mhz PLCC £34.95 5SCSI<br />

Adaptors from.. L I 5.95 NewttEncounters UFO Phenomenon L I 4.95 Weird Science Animation £16.95<br />

SCSI Terminators from._ LI9 .95 ,<br />

New!! World info 95<br />

£34.95<br />

FPU33mhzPLCC £39.95 Internal SCSI Cables from... £9.9s NesottO r Iota! <strong>Amiga</strong> Eync-riervre £24.95 Newt/XiPaint V3.2<br />

L39.95<br />

Turbotech NT clock<br />

2.5" IDE Hard Drive Cable £5.95 a<br />

-- om,.<br />

.<br />

(18.95 c<br />

pedal<br />

Special<br />

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Offer<br />

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Blitz Basic Citizen ABC Turbotech<br />

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Blitz Basic2.1<br />

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24 pin colour printe r n<br />

Popular BASI C progra mming 14:70<br />

-Yorkshire's Premier<br />

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Internet provider<br />

Usual pric,<br />

Clock cartridge<br />

One time connection les of<br />

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Usually L 1 7.99<br />

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month thereafter, U se r<br />

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r<br />

Call for further details


HOW TIME<br />

standard communications protocols such as<br />

m that Zeus Developments will be Hydra, RIP Graphics, 'EMS! Logons. Zeus's<br />

launching o a new bulletin board software Nick Liman commented: "Zeus contains a<br />

package r for the <strong>Amiga</strong>. Called Zeus, it will revolutionary new communications standard<br />

support e links to the Internet and users can be for the <strong>Amiga</strong> which features an attractive<br />

allocated n e-mail addresses, read UseNet, and graphical user interface, sound and vision<br />

download e files from the <strong>Amiga</strong> software capabilities, and an increased operating<br />

directory. w The package contains industry- speed.*<br />

s<br />

f Ar<br />

NORAKNOPHOBIA<br />

o<br />

m<br />

Be proud to be a computer anorak, Or that's the message Channel Four are trying to get<br />

tacross<br />

in their latest documentary series. Called 'Triumph of the Nerds', it tells the story of<br />

htwo<br />

tediies who outwitted the major players in the computer industry to make multi-million<br />

e pound businesses. Presented by PC columnist Bob Cringely, it shows in the first programme<br />

W'Impressing<br />

Their Friends' the beginnings of the personal computer industry.<br />

o The first in this three part series also shows how a Californian company invented the<br />

rmicroprocessor<br />

and another group from New Mexico creating the first personal computer.<br />

l*Riding<br />

the Bear' is the next in the series and sees IBM entering the market, and the final<br />

d programme, 'Great Artists Steal', is how Bill Gates developed the Windows system in compe-<br />

otition<br />

with Macintosh.Triumph of the Nerds will be screened this April and is made by John<br />

f Gau Productions and Oregon Public Broadcasting for Channel 4.<br />

A<br />

m<br />

i<br />

EIRUE g COLOURS<br />

a<br />

* i<br />

a tenth of the conventional size." Pragma<br />

O<br />

released two new products worth a<br />

s<br />

also distribute Printronix products in the UK<br />

mention.<br />

v<br />

They are the new range of ColorQ and as such announce the launch of the new<br />

colour e copier interfaces, the ColonO E4000 5000 series line matrix printers which<br />

and r E5000_ Both use ColorQ's diamond promise new low costs. Pragma state that<br />

press t compression technology. Doug this has been achieved by ensuring all<br />

Barnwell, h Divisional Manager for the ColorQ models use common parts, with only the<br />

commented e<br />

hammer shuttle assembly different to each<br />

l "When we first saw the new models with printer.<br />

diamond a press compression technology it The necessary intelligence has been<br />

was s immediately apparent that the speed incorporated onto the shuttle assembly and<br />

advantage t was tremendous, allowing ripping has therefore reduced the number of parts<br />

of f colour images in continuous tone of up to for each machine,<br />

e<br />

w<br />

m IGHTS<br />

o<br />

n F Mt<br />

13<br />

o<br />

out h budding -C<br />

film Amakers.<br />

Showing Volume One of what will be a series is Special FX which<br />

shows<br />

r s movie 14 makers how to produce good, low-cost special effects. All the titles and video<br />

effects<br />

e P have AMbeen<br />

Eproduced<br />

on an <strong>Amiga</strong> and each CD will show a short film using the effects<br />

nand<br />

r then p go on to explain how it was done. The CD will be priced at E29.99.<br />

ea<br />

ri R A<br />

w<br />

AMIGA COMPUTING<br />

g l)<br />

s<br />

MA<br />

,<br />

l<br />

A MIATLAS e<br />

Co R oll up, got your AntiAtia s<br />

By Tina Hackett<br />

117ALK TALK<br />

A<br />

Software, have released three programs<br />

to<br />

m<br />

provide synthetic speech for the <strong>Amiga</strong>. The<br />

first e product, called SolTalk, is a fully compatible<br />

r replacement for the original <strong>Amiga</strong> speech<br />

software i and as well as having basic voice<br />

output c for existing programs, it provides up to<br />

four a channels of voice output. Sof<br />

-programmable<br />

n<br />

synthesiser and also has a<br />

Falk range c of speech i s effects a which can be accessed<br />

by o newer programs_<br />

mParth<br />

Galen have also released TransMaker<br />

which p allows text-to-speech translation for any<br />

language, a arid PhonMaker which lets the user<br />

design n voice phenomes. Both TransMaker and<br />

PhonMaker<br />

y<br />

cost 547.50 and run on <strong>Amiga</strong><br />

systems<br />

,<br />

using Version 2.04+ software.<br />

Their output files can be used by the SolTalk<br />

P<br />

synthesiser,<br />

a<br />

SofTalk is available for 57.50 (foreign<br />

postage<br />

r<br />

charges are extra), and Parth Galen<br />

can t be contacted at 24475 158th Avenue,<br />

Cold h Spring, Minnesota, USA 56320.<br />

G<br />

a<br />

n<br />

F ollowing our AmiAtlas review we've had various enquiries asking where<br />

you can actually get the product from. So here it is:<br />

Andreas Regul, Gutenbergstrasse 5a, 64289 Darmstadt, Phone +49 (0)6151<br />

718950,


0/10 FOR<br />

GUILDHALL<br />

Award Winning<br />

Educational Software<br />

1 0/10 Software, makers of many an<br />

educational title, are making their<br />

products available though Guildhall Leisure.<br />

, The Guildhall name may ring a bell amongst<br />

those who browse our games section as the<br />

company have had great successes with<br />

titles such as Gloom from Black Magic and<br />

Super Skidmarks from Acid Software.<br />

The range of software from 10/10 has<br />

been re-packaged and is now available for<br />

E14_99_ Their current titles include Essential<br />

Maths and Early Essentials, but more are on<br />

the way such as Essential History aimed at<br />

the 5 to 12-year old and Essential IT for<br />

all ages.<br />

D32 SOLUTION<br />

n Th. now W(3 2 tra m Eya toolt pro vide s a pa rta bla ntultknodia solution<br />

yetech have announced<br />

their plans to make the<br />

best out of the CD32. Disappointed<br />

by the lack of expansion<br />

facilities and input/output connectors,<br />

they are now releasing the<br />

SX32 expansion unit to provide a<br />

portable <strong>Amiga</strong> solution with builtin<br />

CD-ROM. Claiming to be 'everything<br />

the SX 1 should have been' it<br />

fits in the CD32's FMV slot and<br />

incorporates the <strong>Amiga</strong> serial, parallel,<br />

video and floppy disk connections.<br />

As well as having a standard<br />

15-pin VGA monitor connector, it<br />

also allows the addition of a 2.5<br />

inch hard disk drive and a 72-pin<br />

BALL FOR ACTION ON PIRACY<br />

A ccording to industry paper, OW, some of the big games firms are calling for a<br />

separate body to fight piracy. Currently, ELSPA (the Entertainment and leisure<br />

Software Publishers Association) have their Anti-Piracy Crime Unit dealing with the problem.<br />

However, following the recent news that the Police and Trading Standards could refuse to<br />

take action against pirates unless the industry actually provides more resources themselves,<br />

some of the major players are suggesting that ELSPA's Anti-Piracy Unit is made into an<br />

independent body.<br />

This, they believe, will make the industry more focused on the problem. ELSPA answered<br />

by saying that the suggestion had not been thought out properly and that the Crime Unit<br />

worked as a standalone organisation anyway.<br />

SIMM within the CO32 Eyetech<br />

believe that as the SX32 only sticks<br />

out 1 centimetre more than the<br />

normal CD32, and because of it's<br />

sturdy attachment, it makes it an<br />

ideal portable, low cost, multimedia<br />

option. The compatible<br />

keyboards and floppy disk drives<br />

are also available from Eyetech.<br />

The 5X32 comes with a Workbench<br />

3 CD which also has various utili-<br />

ties and PD/Shareware programs.<br />

The SX32 is E199.95, the Compact<br />

<strong>Amiga</strong> Keyboard, E34.95 and<br />

External floppy disk drive E44.95<br />

(UK prices). Contact 01642<br />

713185.<br />

OWERING ABOVE lie<br />

Blittersoft have a new range of <strong>Amiga</strong> Tower systems and expansion<br />

Shuttle boards available_<br />

The standard Tower has a choice of several front panel designs<br />

and uprated PSUs are available in 230, 250 and 300W ratings<br />

Shuttles available are the Shuttle 2000, 1200, 1200PC1, 3000, 4000<br />

and the 3000PC1 and 4000PC1.<br />

News also from Blittersoft this month is that they are now the<br />

exclusive distributors of products from Canadian company,<br />

AsimWare Innovations Inc. Blittersoft will also be releasing<br />

MasterISO from AsimWare Innovations, a program which allows<br />

the user to create an ISO image which can be written to a<br />

CD-ROM recorder in order to create custom CD-Rom and CD-Audio<br />

discs.<br />

Catch our review of MasterISO next month, with a roundup of<br />

CD-ROM Recorders.<br />

AMIGA COMPUTING<br />

MAY /996<br />

4:4V<br />

Vr<br />

FREE BEER<br />

Now we have your attention, we just want to<br />

say thanks for the great response we've hod<br />

to our Reader Surveys. Still keep them<br />

coming though - there's no free beer (that<br />

was a cheap trick) but there is E200 worth<br />

of software and hardware tailored to your<br />

computer's needs up for grabs.<br />

We'll put your surveys into a draw and<br />

the lucky winner will be announced in our<br />

100th issue. All your entries must be<br />

received by 6 April, so send them to Reader<br />

Survey, <strong>Amiga</strong> <strong>Computing</strong>, Media House,<br />

Adlington Park, Macclesfield, Cheshire<br />

SKIO 4NP.<br />

ON THE MOVE<br />

<strong>Amiga</strong> distributors SDL have announced<br />

that the company are set to move to new<br />

premises in Woking. SOL, which also incorporates<br />

the retail chain Silica, were recently<br />

saved from financial stri r by a take over by<br />

the Anglo Corporation.<br />

The move will mean expansion for the<br />

company as the new site is around 10,000<br />

square feet bigger than their current premises.<br />

However, although all the current staff<br />

have been offered jobs at the new site, it's<br />

thought that some staff may not wish to<br />

relocate.<br />

LORD OF<br />

THE FLIES<br />

Congratulations to Hen Vast, our Pog-collect•<br />

ing Deputy Editor, who has been promoted<br />

to the role of Editor. Vast was too emotional<br />

to comment at the time but has since been<br />

sighted wearing big black boots and<br />

brandishing a whip<br />

SIGN OF THE<br />

TIMES<br />

A recent article in The Times Interface<br />

computer section hailed the <strong>Amiga</strong> as the<br />

leading games machine and now one of the<br />

foremost multimedia home computers" in<br />

their recent article announcing The World of<br />

<strong>Amiga</strong> Show Praise indeed_<br />

SCALA OOPS<br />

While we may have been on the ball in getting<br />

you Scala's new phone number in the<br />

UK, we didn't octualy give you the right<br />

number.<br />

The number you need to phone is actually<br />

01920 484811, and it is their fax number<br />

on 01920 484148, in case you need to fax<br />

k them.<br />

13


14<br />

IDEO STAR I<br />

ondon company, Connections, have a solution to your<br />

MP<br />

video making problems. If you can't afford the equipment<br />

or you don't know how to make a video, then they are offering<br />

a range of services to help. Various training courses are avail•<br />

able with free offers for the unwaged. You can also hire the<br />

equipment which includes Lights-Sound-2, Machine S-VHS<br />

and three Machine Beta Cam Edit facilities, Vision Mixer and<br />

Computer Graphics. Connections are based in r<br />

Hammersmith and can be contacted on 0181-741 1768.<br />

F<br />

home or professional<br />

video o production, you may<br />

like r to know that Diskotech<br />

have t announced the release<br />

of htheir<br />

new collection of<br />

animated o titling fonts.<br />

Following s on from the original<br />

MovieFonts, e it works with all<br />

<strong>Amiga</strong>s i with 1Mb using<br />

Deluxe n Paint or similar.<br />

Available t as a 10 disk pack,<br />

MovieFonts<br />

e<br />

2 costs E40 and<br />

contains r 18 original colour<br />

fonts which share the same<br />

e<br />

palette<br />

s<br />

for mixing and matching<br />

t<br />

without colour conflict.<br />

The set is available now from<br />

Diskotech,<br />

e<br />

Melin-Y-Garth<br />

d<br />

Builth Wells, Powys 1D4 4AW<br />

i<br />

n<br />

alovieFonta 2 la now D<br />

available for both horn.<br />

and profe ssiona l vide o use rs<br />

e<br />

Find out how to ma ke • vide o<br />

at London-ba se st C onne ctions<br />

ISKO INFERNO<br />

ElSe<br />

i<br />

F<br />

1111<br />

1<br />

t_<br />

DISRPP I BEND<br />

1110VIEFONTS<br />

MINNS 1 TRANS 2 IRONS 3 TRANS 4<br />

ZOOMER APPEAR<br />

AMIGA COMPUTING<br />

MAY 1996<br />

•••<br />

CORAL ITALICS<br />

111<br />

114<br />

DISAPP APPEAR1 LEAN<br />

I r,es,_<br />

k:<br />

DRAW STENCIL LINEFILL BUBBLY.<br />

WHITE WEBBING<br />

The first wedding to be broadcast live on<br />

the Internet is about to take place in<br />

<strong>Is</strong>tanbul Virtual guests can link up for the<br />

ceremony or even chat to guests at the<br />

actual reception.<br />

Apparently, the site will be running<br />

after the event with a Baby Album being<br />

promised for the near future!<br />

EXPOSED<br />

A new initiative has been set up to allow<br />

the public to use the Internet as on anonymous<br />

way of blowing the whistle on any<br />

dangerous or illegal practices that are<br />

being covered up. The team behind it,<br />

called simply Whistleblowers UK, is made<br />

up of journalists and industry people who<br />

aim to make the site a safe way of<br />

employees speaking Out against employers,<br />

where previously they had little<br />

protection for doing so.<br />

The Internet site is based outside the<br />

UK so that the sender cannot be traced.<br />

Post your worries and Whistleblowers UK<br />

will then investigate. Find them at<br />

httal/uk-commerce.com/whistiel<br />

OFF THE RAILS<br />

W<br />

Technologies regarding Escom's shares. After ploughing<br />

e<br />

through all the jargon, the gist of it is that [scorn have now<br />

'<br />

got some more funding but have had to give up some control<br />

lb11<br />

vin<br />

terms of shares...we think<br />

e Apparently, ESCOM AG have increased their capital with a<br />

rcash<br />

outlay of DM59,994,000. Escom explained: The new<br />

11 eshares<br />

have been taken over by Commerzbank AG for the<br />

company acquire new resources amounting approximately<br />

DM100 million: Manfred Schmitt, the principal shareholder<br />

in ESCOM AG, has transferred 16 per cent of the base capital<br />

to the BV Beteiligungsgesellschaft GmbH, a subsidiary of the<br />

Bayerische Vereinsbank AG, and a further 2.5 per cent of the<br />

base capital to Siemens Nixdorf Infotmationssysteme AG. This<br />

in effect means that Schmitt's share has been cut by nearly<br />

30 per cent<br />

British Rail are joining the Information<br />

,Super Railway by launching their own<br />

Web site. Called British Rail International<br />

it will have information including major<br />

rail networks in Europe with plans to<br />

include accommodation and restaurant<br />

advice.<br />

4 The pages cover UK, USA, Europe and<br />

Rest of World and by clicking on the<br />

cissue<br />

consortium and will be offered to shareholders at the<br />

eearliest<br />

possible date after presentation of the 1995 annual<br />

Jn<br />

report.<br />

The company gave this official statement: "By this action<br />

shareholders and banks have created the right conditions to<br />

give ESCOM AG a more solid financial base and an extension<br />

country you are in, you can then access<br />

various options to get the required info,<br />

whether it's booking details, prices or<br />

t The increase in capital is part of an agreement between of its circle of shareholders enabling it to develop its business routes. BR are stationed at httpWwww<br />

lthe<br />

company, its associates and bankers by which the successfully,"<br />

britrailcauk<br />

Ay<br />

r<br />

Re<br />

&TEST FROM CLOANTO<br />

c<br />

e r loanto are gearing up their products for the ex/cony/0 io.lha, for CompuServe GO AM1GAUSER, Kara Computer Graphics and is the first time some of this<br />

Gi<br />

Internet as their Personal Paint 6.4 is induded in Library 8, CIF JULHA<br />

material will be available to the public Ideal for pictures,<br />

vthe<br />

<strong>Amiga</strong> Internet Surfer Pack They claim that Personal Cloanto have also been busy on new DataTypes to be animations, presentations and titling effects, the collec-<br />

ePaint<br />

proves ideal for Web publishing as it offers profes- included in the Surfer Pack. The DataTypes which are for tion will house 80 ColorFonts and AnimFonts which can<br />

Od<br />

sional colour reduction, dithering, quantization and the GIF, Veg. PNG and XBM formats, support 24-bit be used to create animations with any <strong>Amiga</strong> package<br />

a antiafiasing algorithms. The package also supports new DataType tag extensions, and can pass true colour data to that supports Anirn-Brushes. It will also contain Starfields<br />

nWeb<br />

graphics formats such as PNG.<br />

applications like the CyberGraphx software. They can also animations with moving stars from different perspectives<br />

N e Check Out the Aminet and Compuserve for Cloanto's process around 99.5 per cent of pictures on the Web -a and Plaquegrounds with textures such as marble and<br />

w<br />

new CIF I/O module ('personal_sifialibrary' version 5.0) higher percentage than comparable Mac and PC systems. wood.<br />

for their Personal Paint package which they've just A new CD-ROM is on the horizon too. Called The Kara For more information e-mai• Cloanto at


Softwood<br />

creates new<br />

windows fi<br />

oftwood, well-known developers of the 'Final series of <strong>Amiga</strong> productivity software<br />

0 including tions for Final Writer Writer, for Final Windows Data, and 95 computers. Final Calc, recently The first announced release is to plans be free, and with specifica- a S25<br />

registration fee in order to obtain the spell checker, thesaurus, hyphenation, and extra features.<br />

The software will be available for download from Softwood's Web site,<br />

http://www.softwood.com.<br />

Now that Softwood has a Web site, they're putting it to good use. In addition to offering personal<br />

Web sites for a fee, Softwood has opened an <strong>Amiga</strong> Mall at httplAwiwamigarnall.com.<br />

Here, commercial and shareware <strong>Amiga</strong> developers can offer their products from a central Web<br />

location.<br />

Softwood can be contacted as info@softwood.corn or on (001) 602-431-0949.<br />

El BROWSE BY<br />

While no confirmation was available at<br />

press time, reliable sources within<br />

Omnipresence Development, the team<br />

behind the IBrowse World Wide Web<br />

Browser, indicate that their product will be<br />

published by HiSoft of the UK.<br />

HiSoft is perhaps best known for their<br />

Squirrel SCSI interface for the A600 and<br />

Al200 and their Twist database software.<br />

They have already made moves to get into<br />

network software already, with the<br />

announcement of their imminent SUTt<br />

tax<br />

E M U LC3 kAN<br />

NMI<br />

Software for the <strong>Amiga</strong><br />

from HiSoft Systems<br />

Cincma0D<br />

14<br />

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1<br />

[twist 'LV Q b F AMAA.: oildouttic<br />

50<br />

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se<br />

Atte( an unsuccessful attempt to buy back the assets of the<br />

HISOFT<br />

company, CEO Mark Habinski will face off against any interested<br />

bidders as the assets of Wonder Computers of<br />

Canada are auctioned off on 21 March 1996.<br />

Before entering bankruptcy in late January. Wonder<br />

consisted of a six store retail chain, the Lazarus Engineering<br />

_<br />

Squirrel, the PCMCIA interlace with both<br />

SCSI and a high-speed serial port for better<br />

net access.<br />

In addition, their North American devel-<br />

opment and distribution partner, Oregon<br />

Research, is expecting to launch their own<br />

network interface suite to go head-to-head<br />

with AmiTCP and I-Net<br />

Called Termite TCP after their popular<br />

terminal program, it is planned to be<br />

exhibited at the World of <strong>Amiga</strong> show this<br />

HiSoft<br />

S Y S T E M S<br />

rho a l brIvzot Som14.13<br />

M3.45 SDE UK<br />

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Porheps wit will<br />

bo se e ing inrowe e<br />

appearing on tho<br />

HiSott hontope g•<br />

in the ne a r future<br />

CONTACT<br />

it POINT<br />

You can contact Mson<br />

Compton with your<br />

American news at<br />

icompton4imet.c0m<br />

Editor-in-Chief, <strong>Amiga</strong><br />

Report Magazine<br />

(708) 741-0689 FAX<br />

AR on AM inet -<br />

docsimagsiarMiha<br />

AR Mailing list - Mail me<br />

WWW -<br />

htip://www ommpres-<br />

- nce.com/AtnigaiNews/Alt<br />

,<br />

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s<br />

v<br />

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ONDER RESOLUTiON IN SIGHT<br />

division, and the Information Technology division. Despite<br />

the success of their World of <strong>Amiga</strong> show in December<br />

and growing sales due to the availability of <strong>Amiga</strong> computers<br />

in North America, Wonder's loan was recalled by its<br />

primary creditor and was unable to continue as a going<br />

concern.<br />

AMIGA COMPUTING<br />

MEW PRICES<br />

Warming up for the National Association<br />

of Broadcasters (NAB) video-related conference,<br />

Draco Systems have announced a<br />

pricing schedule for the Draw non-linear<br />

editing computer from Macrosystem<br />

GmbH.<br />

The base Draco, an 060-based <strong>Amiga</strong><br />

compatible computer with the Aftais highspeed<br />

graphics card using the Cyber-<br />

GraphX system. is USS4750. For USS6995,<br />

the unit includes the Zorro-II V-Lab Motion<br />

non-linear editing card. (Alternately, current<br />

owners of the V-Lab Motion card can<br />

transfer their card to the Draco,) On the<br />

high end, the Draco with the 32-bit Draco<br />

Direct V-lab Motion card is USS8995.<br />

Adding a 1 Gig system hard drive and 4<br />

Gigs of video hard drive space is an extra<br />

$2000, for a total of USSI 0995.<br />

All Dracos will come complete with the<br />

AdPro Suite, consisting of AdPro 2.5 (with<br />

additional bug (ixes), all available loaders<br />

and savers, MorphPlus, the Scanner pack,<br />

the Pro Conversion Pack, and additional<br />

CyberCraphX and Retina support<br />

Draco Systems will be attempting to<br />

pierce the hotly contested non-linear editing<br />

market, currently courted by such<br />

<strong>Amiga</strong> and former <strong>Amiga</strong> companies as<br />

NewIele PLAY, and CEL


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18<br />

EXTRACTING<br />

COVERDISK FILES<br />

Before any where you even near think your of computer putting thec youcitks<br />

. make I sure d you write protect them by moving<br />

the black tab in the top corner of the disk so<br />

ou can see through the hole. Doing this<br />

kes sure you cannot damage your disks in<br />

y way. There is also no reason why the<br />

erdisks need to be written to, so even if the<br />

mputer asks you to write enable the disks,<br />

n't do it<br />

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u must make sure you have booted your<br />

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n the curre<br />

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racting large files to RAM, so in this case you<br />

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Hard drive users<br />

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t files y in place, double-click on the<br />

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Dee (I nte rne t D rive )<br />

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Readers la cking a<br />

herd drive will ha ve to<br />

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for a ll you lucky<br />

people with ha rd<br />

drive or lots of R AM<br />

AMIGA COMPUTING<br />

MAY 1996<br />

D<br />

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1<br />

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—<br />

L<br />

7<br />

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7<br />

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Some people<br />

love it, some<br />

people hate it,<br />

but whichever<br />

type of person<br />

you may be<br />

you cannot<br />

deny that MUI<br />

programs look<br />

very attractive<br />

and are very easy to use.<br />

This version of the coverdisk is an unregistered<br />

version of MUI 3.3 and has had many<br />

speed improvements added to it. Most<br />

importantly, the routines that create MUI<br />

objects, these being any part of the interface<br />

buttons and so on, have been re-written in<br />

assembler which means the creation and<br />

.<br />

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We let you get your hands on the latest<br />

version of MUI, the extendible,<br />

enhanceable, configurable GUI<br />

enrol tbers<br />

ListLitess<br />

Sao<br />

MAGIC USER INTERFACE V3.3<br />

Author Stefan Stunt<br />

Workbench 2.04, hard drive<br />

ens 1 kora cpi ressigsr 1,11 Emil I<br />

le (Ma<br />

, Redraw e ll with elipe•<br />

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redrawing of the GUI is much faster than<br />

before. These speed improvements really<br />

shine through on slower machines because<br />

they benefit the most from the increased<br />

speed. There are also a number of important<br />

bug fixes introduced in the last few versions.<br />

Once you have extracted MUI from the<br />

coverdisk into RAM you need to install it onto<br />

you hard drive. If you do not already have a<br />

copy of MUI this version will only require<br />

around 1.5Mb of space, but can be reduced<br />

to about BOOk if you do not install any of the<br />

documentation, extra images or demo<br />

programs that are worth a look but are not<br />

necessary.<br />

Installation is very simple thanks to the<br />

well written <strong>Amiga</strong> installer script You should<br />

really choose the Inte mediate install level as<br />

this will allow you<br />

to choose exactly<br />

where the MUI<br />

drawer and all the<br />

MUI files should<br />

be created. Once<br />

N nfnl FTIJ<br />

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Or<br />

installed you should<br />

reboot your machine<br />

to make sure MUI is<br />

set up correctly. You<br />

will now be able<br />

to run any MI<br />

program.<br />

Unregistered ute ri<br />

will ha ve to put<br />

azp with pla in old<br />

looking progra ms


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Many of the programs on the second<br />

corer disk are what are commonly known<br />

as Shareware. Such well written programs<br />

take many hours to write and a lot of<br />

hard work and dedication on the part of<br />

the programmer.<br />

When a program is called shareware it<br />

means the programmer has generously<br />

allowed you to try out their program, a lot<br />

Into<br />

tea<br />

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SHAREWARE<br />

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01<br />

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1 . moo . . or allsomm g o m . . • do•<br />

REGISTER MU! Now<br />

Please rush me my registered version of MUI 3.3<br />

Please Deliver To:<br />

Name (Miss/Ms/Mrs/Mr)<br />

Ple llow (<br />

ase a 2 8 o r days) f delivery<br />

Please send your order form to:<br />

Paul Jewell, 7 Fairfield Av., Cardiff CBI BR<br />

of the time with no restrictions and if you<br />

then decide you like it you are obliged to<br />

send the author the shareware fee.<br />

Normally this is no more than ten<br />

pounds and in return the author will<br />

usually keep you supplied with the latest<br />

version of that program, along with their<br />

undying gratitude of course.<br />

So please don't forget to send your fee.<br />

The version of MUI on the coverdisk is unregistered which still allows you to run all MUI<br />

programs which have many advantages over your normal Gadtool interfaces, but you will<br />

be stuck with the standard Gadtools look.<br />

The full version of Magic User Interface allows you to tailor almost every pixel of each<br />

MU1 program to your own taste, and future registration fees will normally be at a<br />

reduced amount. The prices are as follows:<br />

Registering for the full version of MUI will cost you El 5/520<br />

Upgrading from a previous version of MUI will cost EB/S I 0<br />

Readers using the <strong>Amiga</strong> <strong>Computing</strong> MU1 2.2 coverdisk will, unfortunately,<br />

have to pay the full registration fee because it was a special one<br />

off version_<br />

Country • •<br />

Daytime Phone,<br />

Post Code<br />

if you re giste r you<br />

ca n cha nge e a ch<br />

Aftlf progra m to<br />

look howe ve r you<br />

want<br />

US/Canadian readers, please send your<br />

order form to: Robert Blayzor, PO Box<br />

807, Johnstown, NY i 2095-0807 USA<br />

All the fol-<br />

lowingprogramsrequire you to<br />

have MI<br />

installed, so it's lucky we<br />

put them on this month's<br />

coverdisk<br />

PAW scre e n mode<br />

preferences, be tte r<br />

than the re a l thing<br />

AMIGA COMPUTING<br />

MAY 19 9 6<br />

SCOUT<br />

Author: Andreas Gelhausen<br />

Magic User Interlace<br />

Workbench 2.04<br />

Scout is a system monitor which allows you to<br />

find out many things about the state of your<br />

computer such as libraries, windows, resident<br />

commands, tasks, interrupts, ports, memory and<br />

loads of other things. It is also possible to perform<br />

a number of operations on certain parts of<br />

your system, close windows, and freeze tasks.<br />

MUI is not actually needed as all of Scouts<br />

functions can be accessed through the shell, but<br />

this is obviously not as simple You can even<br />

use Scout as an AmiTCP service which allows<br />

you to access other people's machines over<br />

network.<br />

Mtn SCREEN<br />

MODE 1.5<br />

Author: Cyril Deble<br />

Magic User Interface<br />

Workbench 2,04<br />

The nicest thing you can say about the onginal<br />

<strong>Commodore</strong> Screen Mode requester is that it<br />

worked. This MUI version gives you the obligatory<br />

tailored MU1 interface that is font sensitive<br />

and resizable, and it also has the unusual<br />

option of letting you have a Ham screen mode<br />

This potentially allows you to have around<br />

quarter of a million colours on your Workbench<br />

MAD HOUSE<br />

Author Carsten Jahn<br />

Magic User Interface<br />

Workbench 2.04<br />

Blankers on Macs and PCs have started to turn<br />

heads, and this all kicked off from the old flying<br />

toaster blanker that appeared on the Mac by the<br />

After Dark people years ago. Unfortunately, this<br />

has ended up with certain PC blankers requiring<br />

20Mbs of hard drive space as they actually end<br />

up telling a complete story.<br />

If you do not have that amount of space to<br />

spare then Madhouse could be just what you<br />

are looking for. It is a MU: screen blanker, similar<br />

to Blitz Blank, and is very easy to use and set<br />

up. You should use the provided installer icon<br />

to install Madhouse, otherwise you will need to<br />

set an assign by hand so it can find its blanker<br />

modules.<br />

As standard. Madhouse comes with 12<br />

blankers but it can accept SwazBlanker modules,<br />

so if you have this alteady you can extend<br />

your number of blanker programs. Of interest<br />

there is a Sensible Soccer look-a-like blanker<br />

that plays out a full football match, or soccer<br />

match to our overseas friends.<br />

There are plenty of options that separate<br />

MadHouse from other blankers and it comes<br />

with a good number of quality blankers the<br />

snow, soccer and nautical are particularly novel.<br />

This is a shareware program so if you plan to<br />

keep it do not forget to register as this will<br />

insure that it will be continued to be developed<br />

in the future<br />

19


II<br />

1<br />

1<br />

LOTTERY<br />

Author: John Comer<br />

Workbench 2.04<br />

Lottery madness seems to have the entirc<br />

nation firmly in its sweaty mitts, with people<br />

shamelessly throwing pounds out of the<br />

window just to have the words "it's not you"<br />

reverberating firmly round their heads.<br />

It has also seemingly kick started every two<br />

bit programmer into writing their own lottery<br />

predictor. The last few months have seen a<br />

number of programs popping up in the <strong>Amiga</strong><br />

<strong>Computing</strong> offices, one or two of which were<br />

very good, many of the others being dubious<br />

looking random number generators.<br />

This lottery predictor is different. Firstly it's<br />

beam* ,<br />

not written in Amos so it multitasks correctly<br />

and uses standard looking gadgets. Before you<br />

run Lottery it really needs to be installed using<br />

the provided installer script which will set up<br />

the Analyser assign, otherwise you will have to<br />

do this manually from the Shell.<br />

Once you have Lottery up and running there<br />

are plenty of statistics about previously drawn<br />

balls. You can find out the number of times<br />

each number has appeared, the frequency certain<br />

numbers have been drawn, and if low, middle<br />

or high combinations are more common<br />

than others,<br />

When it comes to actually predicting the<br />

numbers. Lottery uses a fairly straightforward<br />

system. This consists of producing three lines of<br />

numbers, one biased to high numbers, one<br />

biased to low numbers, and the last to produce<br />

a combination of the two. You can have up to<br />

seven lines, or a syndicate mode allowsyou to<br />

have 100 rows, and when the balls are actually<br />

drawn you enter these into the Lottery database<br />

which will automatically check if you have won<br />

or not The program is win-ware, so if you get<br />

four winning balls or MOM using it you should<br />

send the author some of the winnings to show<br />

your gratitude. ••<br />

D.<br />

-<br />

.<br />

W<br />

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DISKSQUEEZE<br />

Author: Dirk Veal<br />

Workbench 2.04, Lzx required<br />

Me.146.6r.<br />

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l i t r l y • '<br />

1141t1li"titta<br />

Sr owl Sit *loot<br />

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Everyone's 1<br />

a winne r ba by,<br />

well 1 ma ybe not but Lotte ry<br />

could 0 cha nge your fortune s<br />

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You e ve n ge t a pre tty good<br />

AudloC 0 pla ye r with<br />

AmiC OFS<br />

For anyone looking for a better disk packer than DMS, this is your answer.<br />

Disksqueeze is an Lix-based disk packer that is similar to DMS but much more<br />

efficient. To use it you must already have the Lzx packer which allows<br />

Disksqueeze to use its very efficient packing algorithms.<br />

Once you have installed the program its interface is just a simple set of<br />

requesters that guide you through the packing or unpacking process. It supports<br />

high density disks, including Mac and PC formats - a unique feature for a disk<br />

packer - as well as being able to handle DMS archives, so most people should<br />

find this perfect for squishing their disks.<br />

AMIGA COMPUTING<br />

MAY 19 9 6<br />

Am1CDFS<br />

Author Martin Berndt<br />

Workbench 104<br />

Current owners of SCSI interfaces who have<br />

a CD drive will probably be using the old<br />

AmiCD file handler or, if you have<br />

Workbench 3.1, you will be using the<br />

<strong>Commodore</strong> CD file system. These do a<br />

perfectly good job, but there is always room<br />

for improvement.<br />

This is an update to the original AmiCD<br />

file system that many people will have. This<br />

version is now faster and improves compatibility<br />

with strange DOS packets. Proper disk<br />

buffers are now available which helps CD<br />

access and loading of large files. Generally,<br />

the original code has been cleaned up and<br />

optimised to get the best out of your<br />

CD-ROM.<br />

The supplied <strong>Amiga</strong>Guide does explain<br />

how to install the software. You need to<br />

copy the CDO icon to your DEVS:DOSdrivers<br />

directory, copy the AmiCIDIS and WBStart-<br />

Handler files to your L directory, and finally<br />

copy over the Mount and Setpatch<br />

commands to your own C drawer.<br />

You will need to change the CDO file with<br />

a text editor to suit your own machine's<br />

setup. Load the CDO file into your favourite<br />

text editor and change the DEVICE to your<br />

SCSI device - for Squirrel users this will be<br />

5quirrelscsidevictand owners of other SCSI<br />

cards will need to consult the documentation<br />

to find out the correct device of their<br />

SCSI card.<br />

After this, adjust the UNIT number to your<br />

CD's SCSI unit number - most CD players<br />

allow you to select the SCSI ID number on<br />

the back. Now restart your machine and you<br />

should have access to your CD.<br />

I i996<br />

Hon Tye Wad Thu Fri S<br />

8 9<br />

l 12 i3 14 15 16<br />

18 i 9 20 21 22 23<br />

24 25 26 27 28 29 3<br />

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STARTUP CONTROL<br />

Author: Dirk Jesse<br />

Workbench 2.04<br />

Startup Control is a program that gives yo<br />

more control over how your machine sta<br />

up. On my machine I have a small progra<br />

that detects if I am holding the right mou<br />

button, and if so will load Workbench wit<br />

the WBStartup drawer disabled.<br />

With Startup Control you will have th<br />

option, along with many more, implement<br />

in a much better way. To install Startu<br />

Control, copy the program to your C dir<br />

ory and insert the line C:StartupControl<br />

your startup sequence, just after th<br />

C:Setpatch command. To do this, open<br />

shell and type ed s:stortup-sequence.<br />

When you reboot your machine, if y<br />

hold down the left mouse button and one<br />

the Alt keys, you will have the choice to cl<br />

.able the WBStartup, User-Startup, run scri<br />

pfiles, open a shell window, and even force<br />

normal PAL window - if you have a monit<br />

driver installed.<br />

Startup Control works by renaming th<br />

files, so when you reboot your machine th<br />

are renamed to what they should be. Als<br />

anyone using SysiHack must make sure th.<br />

is run before Startup Control is.<br />

SCHEDULER<br />

Author: Oliver Kasper<br />

Magic User Interface, Workbench 2.04<br />

Workbench 2.04<br />

Keeping track of important appointments,<br />

just general things that you must not for<br />

What you need is a program so you can ent<br />

all these things and let it live in the back<br />

ground, where it can jump up and remi<br />

you that you are about to be late. Ent<br />

Scheduler, a shareware reminder program.<br />

Scheduler is very straightforward to u<br />

You can click on a date in the calendar an<br />

add new appointments which can be m<br />

daily, weekly, monthly or even yearly, and<br />

can ask for a reminder at a specific time of<br />

the day. You can then iconify the program<br />

and it will happily sit back and wait for you.<br />

next appointment.<br />

.- 41111.1.111<br />

Ed t Copy. CustiPle+G I<br />

kititt<br />

Lance<br />

S<br />

.<br />

.•••••.•


UCBACKUP<br />

Author: Jamie Kennea<br />

Workbench 2.04<br />

All the lazy people stand up. If you own a<br />

hard drive I bet you haven't bothered to back<br />

it up in years, even though you know if it<br />

crashes you will never be able to get your<br />

files back. Well, UCBackup will be a little life<br />

saver for you.<br />

Firstly, there is the absolute minimum of<br />

fuss involved. You drop it into you WB5tartup<br />

drawer, double-click on it, then use exchange<br />

to pop up its interface and select what directories<br />

you want it to check. From then on,<br />

every week, UCBackup will scan these<br />

directories and Lha all the new files onto a<br />

destination of your choice.<br />

-<br />

Workbench: C<br />

1.1cric .<br />

Wcrkbench: Pre f s<br />

1<br />

1<br />

W<br />

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-<br />

-<br />

Last ba ck U P on Thursda y 1 4 th Ka rch 1 9 9 6<br />

Next ba ckup due Thursda y 2 1 st M a rch 1996<br />

Savo I<br />

Ba ckup<br />

Protect you da ta , ba ck it up re gula rly. With<br />

tiCillackup you don't e ve n ha ve to re me mbe r<br />

CBE<br />

Author: Anthony Moringello<br />

Workbench 2,04<br />

You may or may not know that the <strong>Amiga</strong><br />

actualy has up to 256 separate clipboards.<br />

The clipboard is where any temporary data<br />

is stored, and usually when you cut or copy<br />

something it is stored to the first clipboard.<br />

This allows you to copy from Brilliance and<br />

paste the graphic into Final Writer.<br />

Instead of letting all these clipboards go<br />

to waste, CBE gives you a clipboard history<br />

by buffering all the past cuts and copy into<br />

a list From this you can choose which one<br />

to paste with and if they should be cleared<br />

or not.<br />

With Workbench 3, users can view what<br />

the contents of each clip board is, therefore<br />

giving you a better idea of what you will be<br />

discarding or pasting next<br />

Clipboard Enha nce r le ts you visua lly ke e p<br />

track of a ll your curre nt cuts a nd copie r*<br />

DIALER<br />

Author: lain Hibbeft<br />

Workbench 2.04<br />

This is a tiny little device that was discovered<br />

when doing our Internet virgin article, and<br />

works with SLIP or any other software that<br />

accesses the serial port.<br />

Dialer provides an automatic dial and<br />

logon script for all types of network software<br />

that uses the serial device but does not know<br />

about modems.<br />

You will need to copy the dialetdevice to<br />

your DEVS drawer and the dialeaconfig<br />

needs to be edited to your own needs and<br />

copied to the Envarc drawer. Checker out the<br />

Internet virgin feature on page 53 for more<br />

details on how to use it<br />

Ba ckup R a ts<br />

ul De vt<br />

UPDATE LIDS<br />

Author: Dan Rhodes<br />

Workbench 104<br />

You know the situation. You have a new<br />

program with loads of libraries, most of<br />

which you already have, but how do you<br />

easily tell if the these libraries are newer or<br />

older than the ones you already have.<br />

Update libs is the remedy for you ills.<br />

It is a Shell-based program so copy it into<br />

your C directory, and to run it just supply it<br />

with the directory containing the mystery<br />

libraries and away it will go.<br />

For each<br />

should - install it or not.<br />

library<br />

i t FX<br />

w i l<br />

l Author: Narkus Albrecht<br />

a s<br />

Workbench 3.0<br />

k<br />

FX yis<br />

a small program that allows you to add<br />

sound o effects to accompany a number of<br />

standard u system events. Usually, these sort of<br />

programs<br />

w h<br />

just watch for disks being inserted<br />

or removed.<br />

e t<br />

FX can watch all manner of operating sys-<br />

h e<br />

tem calls, from windows and screens being<br />

r<br />

opened and closed to files being deleted and<br />

renamed. i<br />

t<br />

The program requires Workbench 3 as it<br />

uses Datatypes to load the samples, but this<br />

means you will be able to use PC Wave samples<br />

or any other sample Datatypes you have.<br />

An install script is provided so installation is<br />

simple, and as long as you have a selection ol<br />

samples, you can get going straight away.<br />

DISCLAIMER<br />

I17<br />

1<br />

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Bever t<br />

1 ounts tia naca r Start<br />

FLPS-E.a•ort<br />

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Yet o<br />

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nothe r progra m to put<br />

in your Me<br />

Profs dra we r, but a t<br />

le a<br />

e<br />

st e its a ha ndy one<br />

nf<br />

ui<br />

l<br />

<strong>Amiga</strong> <strong>Computing</strong> cannot<br />

be held responsible<br />

for any damage caused<br />

directly or indirectly<br />

by the use of these<br />

programs<br />

If you wa nt you ca n ge t a<br />

System 7 .5 -style loa ding<br />

bar. You ca n e ve n choose<br />

the ba ckground pa tte rn<br />

AMIGA COMPUTING<br />

MAY 1996<br />

WBSTARTUP+<br />

Author: John Hughes<br />

Workbench 2_04<br />

This is another one of those little make your<br />

<strong>Amiga</strong> a nicer place to live-type of programs.<br />

WBStartup+ gives you a handy preference<br />

program to handle how and which programs<br />

are run from the WBStartup drawer. It does<br />

this by creating two new drawers in the<br />

WBStartup and adding a new program to handle<br />

launching all your chosen programs. This<br />

is all set up by the usual installer script and is<br />

very straightforward.<br />

When Workbench first appears, if you hold<br />

down Ctrl you can modify the preferences<br />

p<br />

.<br />

before anything is run,<br />

left alt interactively asks<br />

you if it should run a program<br />

or not, and the left<br />

shift will disable all the<br />

programs. You might be<br />

interested to know that<br />

this is the first program I<br />

have seen to use a new<br />

library called launcher.<br />

library which is written by <strong>Amiga</strong> Technologies<br />

no less. They must be up to something<br />

after all.<br />

Author C Hahn<br />

Workbench 2.04<br />

This is a tiny screen grabbing commodity that<br />

will correctly handle all AGA screen modes_<br />

Double-click the icon and press both <strong>Amiga</strong><br />

keys and Flo to grab the current screen. You<br />

can then adjust the destination directory and<br />

the grab hot key from the icon's tool types.<br />

FAULTY DISKS<br />

If you should find your <strong>Amiga</strong><br />

<strong>Computing</strong> CoverDisk damaged<br />

or faulty, please return it to:<br />

77B Pk 778 House, 11 Edward<br />

Street, Bradford, W. Yorks<br />

BIM 7811.<br />

Please allow 28 days for delivery<br />

21


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POWERSTATION external powersupply,<br />

for the AMIGAT" 1200 ( i.e. A500, n A600, through<br />

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arid additional con-nectors for 1 x 3,5"and 3 x 5,25'<br />

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All trademarks acknowledged.<br />

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And now for some technical specifications<br />

the left pictures give you an imagination of the internal con<br />

struction of the infinitiel tower system. The red marks an(<br />

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in London / I 3th to 114th April I<br />

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BrUckenstrane 2 • 51379 Leverkusell


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has come a long way and grown<br />

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O<br />

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iaii<br />

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specification machines who expect programs<br />

e rr to take full advantage of increased storage<br />

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for Compugraphic, Post Script and True type<br />

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effects.<br />

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all e<br />

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them r small caps and add strike through and.<br />

double ao<br />

underline.<br />

nf<br />

The only feature that was not fully implemented<br />

d u in the beta I looked at was the<br />

Wizards Ws<br />

ARexx function. Wizards are ARexx<br />

scripts oe<br />

that have been written to help<br />

automate r standard processes that you may<br />

use ds<br />

Wordworth for, or as tutorials that guide.<br />

you w through complex processes.<br />

oi<br />

Currently, you get five scripts, one of<br />

which rt<br />

is a mail merge tutorial, while the<br />

others th<br />

help you quickly create faxes, memos,<br />

and h<br />

invoices, and even a basic Web page<br />

creator is supplied.<br />

i<br />

Wizards allow you to quickly create documents<br />

g<br />

by entering details into text<br />

requesters.<br />

h<br />

Once everything has been<br />

entered<br />

e<br />

the Wizard will automatically create<br />

the r document ready to be printed. II you<br />

have some programming knowledge you<br />

could alter the existing Wizards as they are<br />

just ARexx scripts. Therefore, you could create<br />

completely new Wizards or alter the look<br />

of the documents the current Wizards create.<br />

IMPORTING<br />

-<br />

bits<br />

1 I<br />

A cheque printing Wizard has already<br />

appeared on Aminet, so I would guess there<br />

will be more in the future.<br />

I was surprised that Wordworth does not<br />

support the <strong>Amiga</strong>'s Datatypes - as<br />

Datastore does I was expecting Wordworth<br />

to as well. This is not such a disadvantage as<br />

there are a good number of supported formats,<br />

With the usual IF support, induding<br />

Ham and 24-bit images, Wordworth can<br />

import CIF, PCX, Tiff and Img format images,<br />

and all the major scalable image formats are<br />

covered - CGM, EPS and GEM - with EPS<br />

being the most important format of the<br />

three.<br />

As Datatypes currently only work in 8<br />

there is a reason for using your own import<br />

filters, but support of Datatypes on top<br />

would allow you to import other formats not<br />

supported by Digita's own import filters,<br />

such as Jpeg - as all my pictures are Jpegs<br />

this would be a helpful addition.<br />

Some people may feel that the recommended<br />

specification is a little high, but an<br />

Al200 with a RAM expansion or accelerator<br />

can easily handle complex documents, and if<br />

you want the sort of power that Wordworth<br />

provides then you need the hardware to<br />

match. For people with a more restricted setup,<br />

a 'lite' version of Wordworth 5 will be<br />

released.<br />

Having used this version of Wordworth for<br />

a while I think it is a worthwhile investment<br />

for owners of earlier versions. The style<br />

sheets help greatly in document formatting,<br />

and the extended graphics support improves<br />

the end quality of your documents. There are<br />

still differences between Wordworth and<br />

Final Writer, primarily the lack of sections<br />

and the ability to rotate graphics - both of<br />

revolution<br />

Mohr gets a chance to look at<br />

1 After the finished an in-depth article preview. Neil<br />

Jargon<br />

b o x<br />

Han Hoed and eitockfy, on Amga<br />

specrhc display mode that allows<br />

many cutouts to be displayed on<br />

an otherwise te<br />

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rked<br />

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that support r4 and risrefore dons<br />

users<br />

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to control one proiyam from<br />

natio c another<br />

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poet i Thy 24-tuts a spit rnra eists<br />

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everything by ha nd<br />

AMIGA COMPUTING<br />

MAY 9 9 6<br />

which I think would be helpful additions to<br />

Wordworth. The only other difference is the<br />

grammar checker recently added to Final<br />

Writer 4.<br />

Version five of Wordworth is truly<br />

excellent. All the speed problems of the<br />

earlier versions have been addressed and<br />

the program itself conforms very well to the<br />

<strong>Amiga</strong>-style guides. In fact, Wordworth has<br />

so many features, and apart from a few<br />

minor improvements, I have a hard time<br />

seeing where Digita can take it next. L:e<br />

tine<br />

REQUIREMENTS<br />

RED • B L A C K<br />

EEO . _<br />

Bottom<br />

RAM Wr.rthencP1 2 floppy thi v,<br />

r -, 0 6 Mb<br />

7%11, Hard Onve (MT<br />

PRODUCT DETAILS<br />

Product W o r d w o r t h 5<br />

Supplier D i g i t a International<br />

Price E 6 9 . 9 9 ;<br />

Upgrade from Ww3.1 E29.99;<br />

Upgrade from any other E39.99 -<br />

Offer prices valid until end of April<br />

Tel 0 1 3 9 5 270273<br />

Fax: 01395 268 893<br />

E-Mail: salesadigita.demon.co.uk<br />

SCORES<br />

Ease of use 1 1 5 ¼<br />

Implementation 1 1 9 %<br />

Value For Money 9 4 %<br />

Overall l 9 3 %<br />

23


o what do we have here? Two<br />

graphics tablets, one big, the other<br />

minuscule (and not really a graphics<br />

tablet at all). Let's start small<br />

and work our way up.<br />

Our mini tablet is a device that has seen<br />

1;1 service on many a modern laptop and is called<br />

the Alps GlidePoint (made by the electronics<br />

arm of famous car stereo manufacturer Alpine.<br />

Perhaps you can get a sticker to go across the<br />

top of your monitor that shows you have<br />

ClidePoint tool). The idea is that it replaces a<br />

mouse or trackball setup and allows you to use<br />

your computer just by moving your finger<br />

around. The GlidePoint's operating area is only<br />

about an inch by two, but the manufacturers<br />

reckon they have a resolution of some 4900<br />

dots crammed into that tiny space.<br />

This little beastie plugs into your valuable<br />

serial port to work, so owners of multi-serial<br />

cards can sigh with satisfaction that they can at<br />

last use one of those extra serial ports, while<br />

owners of Al200s will have to tear their hair<br />

out when they want to use a modem, or the<br />

other tablet in this review.<br />

DR IVI NC<br />

24<br />

There is accompanying driver software<br />

included on disk which can sit in your<br />

WBStartup drawer, ready to run when you<br />

boot In my experience, using serial mice on an<br />

<strong>Amiga</strong> can cause frustrations when you need to<br />

boot from a disk other than your normal one. I,<br />

certainly, always left my normal mouse plugged<br />

in, just in case. This, of course, limits the usefulness<br />

of these devices and along with the serial<br />

port use, must limit the appeal of the product<br />

for most people.<br />

However, all this would be fine if the product<br />

was great to use, but unfortunately it isn't I<br />

found the GlidePoint to be awkward in use,<br />

especially for moving windows around. You<br />

couldn't use it for drawing any more than you<br />

could use one of those lightpens that were<br />

popular about four years ago. In short, the<br />

tablets that are<br />

• • •ssore sensitive alto* for more painterly<br />

such as varying a line's width or<br />

inging the amount of paint laid down.<br />

PCs haw to use thew<br />

•isl port to plug a mouse ento, there<br />

r a mouse parr This has lead to a<br />

re variety of mouse-type dessces that<br />

you could plug into your Amigo's serial<br />

The PowerTemplate software that comes with the<br />

PowerTab is almost worth the asking price on its own.<br />

It allows the user to create templates for their<br />

favourite programs so that all functions (or at least as<br />

many as possible) are available directly from the<br />

tablet, without having to go through menus or<br />

requesters. The template software can replace keyboard,<br />

qualifier and ARexx commands with buttons<br />

on the tablet that take some getting used to, but are<br />

much faster once acclimatised.<br />

However, all is not perfect with PowerTemplate.<br />

NTSC users might have a problem displaying the<br />

whole screen, and non-AGA, non-graphics cards<br />

using Amigo owners won't be able to run the<br />

Ms-<br />

Take two tablets into the showers?<br />

Not Ben Vost, he would rather<br />

plug them into his <strong>Amiga</strong><br />

Jargon<br />

box<br />

port if a) you are wilifing to give it up, and<br />

b) you can find a &ne,.<br />

a template is a file which you<br />

load when you bun your tablet software it<br />

tells the tablet that certain areas ore to<br />

Lie used for mouse movement your<br />

drawing area if you bike, and others ore<br />

segmented off for button or menu<br />

replacement<br />

TEMPLATE FOR A GENERATION<br />

software at all. It's also slow and clunky to use,<br />

although looks very nice. The worst problem, though,<br />

is the fact that although the PowerTab software will<br />

run through any serial port, PowerTemplate will only<br />

use the internal serial port found on every <strong>Amiga</strong>.<br />

The software is also a bit buggy and prone to<br />

crashing, so frequent saves must be made in order to<br />

ovoid losing work. But all that considered,<br />

Power<br />

can - only hope will improve over time. I'm currently<br />

making Templ a template for LightWave's Modeler that will<br />

save ate me an enormous amount of time looking<br />

through i s Modeler's menus, and that alone makes up<br />

for a all of PowerTemplate's faults for me.<br />

n i<br />

c e<br />

p i<br />

AMIGA COMPUTING<br />

MAY 1996<br />

GlidePoint is really only suitable for those wellheeled<br />

<strong>Amiga</strong> owners who have an extra serial<br />

port or two going unused and so little desk<br />

space that they have to use it. Anyone else<br />

would be recommended to look at getting a<br />

trackball or three-button mouse.<br />

Our second tablet, on the other hand, is a<br />

much better affair. You still need to take up that<br />

valuable serial port, but at least with this product<br />

you'll probably only be using it occasionally.<br />

Tablets of this kind have been available<br />

before, but this is the first I am aware of that<br />

actually comes with template editing software<br />

to allow you to set up areas of the tablet as buttons,<br />

rather than having to use the menus or<br />

••••••• Immo t•M•P ••8<br />

keyboard shortcuts_ The tablet also corn<br />

equipped with both stylus and four-butto<br />

puck, which is unusual, and Power hay<br />

supplied ready-made templates for some<br />

the most popular graphics packages on the<br />

<strong>Amiga</strong>, DPaints IV and V, and Personal Paint<br />

6.4. The tablet itself is sturdily made and, as<br />

you can see by the photograph, the puck is<br />

ergonomically designed.<br />

The Power tablet performs well in drawing<br />

operations, although for best use a tablet<br />

needs to be pressure sensitive and the stylus is<br />

a bit top heavy due to the trailing wire, but<br />

other than these minor qualms, I would have<br />

no hesitation recommending this tablet to<br />

prospective buyer.<br />

Product<br />

Supplier<br />

Price<br />

Tel 0 1 2 3 4 273000<br />

1 1 1 1 1 1 R I T I T I I I<br />

Ease of use<br />

Implementation<br />

Value For Money<br />

Overall<br />

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v• • • • • • • • • • ,<br />

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Implementation<br />

Value For Money<br />

Overall<br />

SCORES<br />

8 • S I •<br />

PowerTab<br />

Power <strong>Computing</strong><br />

El 95.95<br />

85<br />

35<br />

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• •WER PRODUCTS<br />

• new range of <strong>Amiga</strong> Tower Systems will further enhance the specification of<br />

it <strong>Amiga</strong> These Towers benefit from quality metal construction, Shuffle expansion<br />

irds uprated PSL.J's and complete PC solutions and keyboard adaptors.<br />

vete (Dimensions 660x190x430 mm with many different styles. Metal) E 1 7 9 , 9 5<br />

U's available 230W<br />

250W<br />

300W<br />

tittle 1200 Upgrades the Al2 0 0 to peovide 7 x Zorro 11115 DMA),6 x PC I SA<br />

,Videc it CPU Expansion Slot, 4 Memory SIMIAs and Re a l Time Clock<br />

letle 1200PCI As per Shuttle 1200 except 3 x PC iSA, 3 x PC PCI<br />

E 5 9 .9 5<br />

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OS 3.1<br />

Now available for ANY <strong>Amiga</strong>l The lull <strong>Amiga</strong> Technologies<br />

licensed OS 3.1 pack will bring your <strong>Amiga</strong> up to the very latest<br />

operating system, 0S3 1 is more efficient, offers more features<br />

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0S3.1 A500/600/150012000 £89.95<br />

0S3.1 Al200 E99.95<br />

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OS 3.1 ROM only (A500/600/1500/2000)<br />

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E69.95<br />

little 3000 and 4000 Upgra de s A3000 or A4000 to provide<br />

qerro I ll (5 DMA), 8 x PC I SA and 2 * Video<br />

E159.95<br />

title 3000PCI or 4000PCI : Upgrades 43000 or A4000 to provide<br />

Done ge l overwhelmed with the complexity of setting up a networki Use our Arla dne Ethe rne t ca rd that is<br />

compatible with a ll Zotra based <strong>Amiga</strong>'s. Not only is Arladne e a sy to se t up lusing Envoy software' but a otters<br />

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£189.95 two additional parallel ports as well Supports 10Base-2 (Thin Ethernet Coax ca ble ' and 108ase-T 'Twisted pair)<br />

,<br />

ARIADNE £ 1 9 9 . 9 5<br />

813X2i4 1,5 Board 1284(b Cache. 2 x Se ria l. 1 x Parallel. Floppy and HOD Controller. Keyboard<br />

II you require a simple low cost connection between any two <strong>Amiga</strong>'s, Lia na is exactly what you need<br />

pket. D MExternal<br />

Power Connector PC1 0 4 Expansion Port.1 26Mb RAM max Acce pts 4860X2/4<br />

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, plug Simply the cable between the parallel ports and rnstall the software You can now share your Amoga's hard drives<br />

LIANA 1,6m ca ble IFor 5m cable. add E10,001 E 5 9 .9 5<br />

10X214 3 Eprom Board • As 4860X2e4 Board plus auto boot Eprom.<br />

£379.95 A mITCP otters the ability to network your <strong>Amiga</strong> via Ariadne to a foreagn computer (with I ts own TCP software)<br />

x<br />

A MITCP E 5 9 .9 5<br />

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beats I Pentium Processor 75, 100 1 2 0 1 3 3 and 150MHz (Not included)<br />

S<br />

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IMAGE VISION<br />

reel A Processor Price s For PCI Boa rds.<br />

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Imegatfillon is an exciting new mortared,. euthcong system ahmt gm, you me power to create<br />

powerlu tternaceve Preteraaliens with ease it has a undue interface to allow foil control ow<br />

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pOlty es. anrhatons saunas and even tyteg0 int0 er, inieradive priteartaton loth ester<br />

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This is he rash teditoi where you hale your presantatich try plaiong end ICkirs the icons together<br />

in you. soh. Doirtio<br />

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sounds, anombora etc Several oons ard scrota can be opened at the same Pm. and<br />

he C e pe e s are no to be confused with cheaper plastic ca se s that can be bought. Our Towers ate of a ve ry clicitin Y.; canto:0y d talcs batman wept,<br />

Poreliey<br />

construction, a nd the Shuttle boards offer greater expandability than ha s been pre vousiy available.<br />

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version Offers full Zorro III a nd you cart still use the trapdoor expansion and PCM CIA Interlaces, By<br />

erg I Errelariblitec Pro and one Of our PC I PC boards, a total 3-in-one solution is posse * - a powerful <strong>Amiga</strong><br />

Mete a the nost advanced Macxnlosh emulation and up to full Pentium P150 power!!<br />

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The EM PLANT system allows hardware emulation of the Macinstosh<br />

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and PC computer Ple a se ca ll tar latest specification and advice<br />

EPAPLANT BASI C<br />

E199.95<br />

EMPLANT OPTION A (AppleTalk/Serial)<br />

£239.95<br />

e v000 eaciolops is a collection a t hundreds ot Backdrops suitable for the Desktop<br />

r Prelessional Ea ch backdrop is broadcast-ready and In broadcast resolution<br />

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is compatible with e ve ry computer petit:ern The Bacedrops are represented<br />

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EMPLANT OPTION B<br />

EMPLANT DELUXE<br />

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EMPIANT M AC PRO<br />

(SCSI Interface)<br />

(AppleTalk .1 SCSI)<br />

(Includes BIOS)<br />

(New advanced Mac emulation<br />

£239.95<br />

£269.95<br />

E 99,95 EMPLANT BOARD<br />

MAC and PC Emulations<br />

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shapes to flora l patterns, pe rfe ct for a ny a pplica tion le r ca ble a cce ss<br />

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PICASSO BOARDS AND OPTIONS<br />

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fly Lvdifferent<br />

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PICASSO II is the leading gra phics ca rd for a rty Zorro based <strong>Amiga</strong> . The Workbench emulation otters 258<br />

idPrneS3<br />

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go<br />

Laminate, Materials, Metal, M isc . Organic, Panels, Patterns, Rock, Roughs, Skin,<br />

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RAM v (8 Mb recommended) Both 68030 and 040 optimised versions are suppilect


C<br />

eOur erstwhile editor<br />

I reports from Europe's<br />

, largest computer show<br />

1order. It's a tribute to the estimated<br />

750,000 people that visited<br />

CeBit this year that they managed<br />

it at all. Already, most hotels in the<br />

city are fully booked for next year's show, and<br />

possibly the year after, Already these same<br />

hotels are taking reservations for Expo 2000<br />

which will take place in Hannover with a predicted<br />

40,000,000 visitors over the course of a<br />

year.<br />

So what hope did I have, only trying to make<br />

my way here two weeks before the show? The<br />

answer is none. Unless, that is, I wanted to<br />

spend 3650DM a night for a hotel room. How<br />

much is 650DM? Doh, only about E325 at the<br />

current exchange rate. And that's per night It<br />

does include breakfast but no baths in asses<br />

milk or slaves fanning me and peeling grapes or<br />

anything like that<br />

Anyway, here's a tip for last minute visitors to<br />

CeBit. When you arrive at Hannover airport, visit<br />

the Hannover Hotel Service - you should be<br />

able to find it easily enough - and queue there<br />

for about two hours. They'll find you a room,<br />

either in a private house, bed breakfast, or a<br />

hotel conference room (which is where I<br />

'stayed). The cost shouldn't be more than<br />

100DM a night, unless you rent an apartment,<br />

in which case you should look for about 150DM<br />

a night. But you don't really want to know<br />

about this, you want to know all abbut the<br />

show.<br />

ENORMOUS<br />

IT'S MASSIVE!! It really is. It took me at least half<br />

an hour of walking to even reach the<br />

Escom/Arriga Technologies stand, going past<br />

stands that were larger than a three-bedroomed<br />

detached house showing off PCs, printers,<br />

imagesetters, storage devices, ATM machines,<br />

and any amount of different computer-related<br />

equipment. At the front of one of the stands, I<br />

don't know which, there was an HDTV in a case<br />

filled with bubbling water, showing a fish tank.<br />

The only difference I could see between it and a<br />

real tank full of fish was that the HDTV display<br />

looked more real (and certainly a lot easier to<br />

R<br />

I<br />

L<br />

L<br />

A<br />

G<br />

E<br />

T<br />

R<br />

O<br />

N<br />

Village Tronic's large stand<br />

was jumping with interested<br />

<strong>Amiga</strong> users all eager<br />

for a look at the new<br />

Picasso 11 Plus or Picasso 4.<br />

If they were disappointed<br />

with their non-appearance,<br />

they soon cheered up when<br />

they saw the new version of<br />

MainActor Broadcast (the<br />

update is freely available on the Main Concept Website at<br />

http://www.ac-copy.comimaincpthtml), the DKB Wildfire 060<br />

card for the A2000, and the new line of software from ProDAD.<br />

The DKB board is special in several ways. Firstly, it has an<br />

ethernet port built-in, it also has a FAST SCSI 11 controller giving<br />

up to 7Mbisec, a PCI expansion bus allowing for a new Picasso<br />

card to be integrated with the accelerator, and perhaps most<br />

importantly, the ability to run at a true 66MHz, something no<br />

other 060 accelerator yet does. All you A4000 owners will be<br />

happy that a board for your machines will be out by the end of<br />

the summer, and A3000 owners will be catered for by the end<br />

of the year.<br />

AMIGA COMPUTIN<br />

MA<br />

look after). So eventually, like<br />

Amundsen to the North Pole, I<br />

reached the Escom stand. It was packed.<br />

Unlike Compaq or NEC, who'd created an air<br />

of business-like silence and space, the Escom<br />

stand was, by contrast, more like a heaving<br />

nest of termites, with about as much room to<br />

move around as on the Tokyo subway. They<br />

had the usual PCs (some <strong>Commodore</strong><br />

badged - it's nice to see that Escom are getting<br />

something for their 510 million dollar<br />

outlay) and some Al200s. The Al200s were<br />

either showing off games, music or the new<br />

Surfer pack replete with Mindwalker<br />

Web browser, of which we have a working<br />

preview copy.<br />

As we've explained to death already, the<br />

pack comes ready to run when you buy it,<br />

and with just a phone call to IBM's toll free<br />

number you are ready to roll. The modem<br />

N<br />

.<br />

,<br />

1<br />

/<br />

a<br />

1<br />

4<br />

.<br />

4<br />

k<br />

m<br />

o<br />

supplied with the pack will be<br />

.' to individual distributors in each<br />

country to decide which one will be<br />

bundled with the machine.<br />

However, the best thing on the <strong>Amiga</strong><br />

Technologies stand was, without doubt, the<br />

first new <strong>Amiga</strong> since the A4000T burst on<br />

the scene back in '93. The machine (codenamed<br />

Walker at the moment) is a bizarre<br />

design as you will see from the photos on<br />

these pages, but it really looks the part and<br />

says that the <strong>Amiga</strong> is a different machine.<br />

Even with all these trendy PCs with black<br />

cases or integral speakers coming out of their<br />

d sides, the Walker still stands out from the<br />

e crowd.<br />

l The Walker will come with a largish IDE<br />

, hard drive (SCSI is apparently too expensive),<br />

b 5 or 5Mb RAM (4Mb Fast, I or 2Mb Chip) -<br />

u<br />

t<br />

i<br />

t<br />

w<br />

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p<br />

(h Top, the Pica sso I t Plus boa rd Wa ll on displa y,<br />

not in use . Be low, Bob Prudde n proudly shows um his<br />

060 a cce le ra tor for the A2 0 0 0


1, The first ne w chip in the Wa lke r is the Supe r I / 0 chip.<br />

Thu ca n control I high-spe e d, bi-dire ctiona l se ria l,<br />

parallel a nd N4101 porta<br />

2. The now ma chine will ha ve two SI M M socke ts which will<br />

hold diffe re nt-size d SI M I lis up to 1 2 6 M b of Fa st RAM<br />

1 Anothe r ne w chip, Tony, will re pla ce ma ny of the functions<br />

of some of the e xisting custom chip se t<br />

4. The We lke r's e xpa nsion slot will hold a ba ck pla ne tha t<br />

will a cce pt Zone I I , Zone U I a nd PC I ca rds<br />

the FastRAM expandable to 128Mb via two<br />

SIMM sockets that will accept different-sized.<br />

SIMMs, the Chip RAM expandable to 2Mb —<br />

and a quad-speed CD-ROM drive. It will cost<br />

between 1000 and 1600DM (E500 E800)<br />

when it comes out for the Christmas '96 market<br />

and will be based around an ECO30 chip<br />

running at 40MHz, no FPU, no MMU.<br />

The case design is a novel one with a single..<br />

multipurpose slot on the motherboard to<br />

accommodate a backplane which could have<br />

Zorro II, Zorro III or even ISA and possibly PCI<br />

slots for graphics cards, processor upgrades or<br />

whatever, Depending on what size backplane<br />

the user fits, the case will have to be extended<br />

upwards with spacers, which may result in the<br />

machine becoming a mini-tower system rather<br />

than a hoover look-alike, as has been suggest.<br />

ed by German wits at the show.<br />

Another change for this machine is the new<br />

Super1/0 chip which doesn't yet have a groovy<br />

name like the rest of the <strong>Amiga</strong>'s chipset This<br />

chip will be responsible for high-speed,<br />

bi-directional serial and parallel ports and has<br />

the bandwidth to provide several of them, or<br />

related types of I/O like MIDI. The Walker will<br />

5. The Wa lke r ca n still he plugge d into a norma l te le vision<br />

through this R F modula tor<br />

6. This ha rd-to-se e PC M C I A slot might not ma ke it to the<br />

final ve rsion of the Wa lke r<br />

7. The ne w ma chine will ha ve a littb Kicke ta rt R OM shown<br />

in a two-chip forma t he re<br />

Although this mothe rboa rd is still a prototype , I t is a lre a dy<br />

an a rna yingiy 'cle a n' boa rd. The fi na l ve rsion might be<br />

Smaller ye t, a llowing for more room for e xpa nsion<br />

come with the new Workbench 3.2 and will<br />

have a 1<br />

. expansions to the OS.<br />

11,4b The design shown in the photos on these<br />

Rpages O is only a prototype and <strong>Amiga</strong><br />

Technologies M may well change the case's<br />

colour and make the motherboard smaller,<br />

t<br />

There o is some question whether the Walker will<br />

ship<br />

fi<br />

with a floppy drive at the moment, the<br />

reasoning being that CD-ROM helps to prevent<br />

t<br />

casual piracy, and even some wild rumours<br />

s<br />

that you will need t w o<br />

floppy<br />

o<br />

drives — one for old standard <strong>Amiga</strong><br />

disks m (low density ones, that is) and one for a<br />

new e high density format that will use a standard<br />

o PC floppy disk drive. Heinz Wroebel<br />

assures f me that the machine will ship with a<br />

floppy t drive and that it will be a PC high density<br />

drive, h but he fears that compatibility with the<br />

old e <strong>Amiga</strong> high density format will be lost<br />

p The machine will also be able to boot from<br />

the r internal CD-ROM, opening the way for<br />

games o manufacturers to merge their CD32 and<br />

Walker p development Gilles Bourdin reckons it<br />

omight<br />

also mean that games houses that have<br />

sleft<br />

the <strong>Amiga</strong> might return now that they are<br />

e<br />

d<br />

1.1 Some e xclusive<br />

shots of the inside of<br />

<strong>Amiga</strong> Te chnologie s<br />

new ba by - The Wa lke r<br />

ICROVITEC<br />

n t a r r y Thurston .111d Lh,rim, Phfi lfpq<br />

looking pM a se d, de spite the ta ct tha t the re<br />

wean't a mingle <strong>Amiga</strong> on the ir sta nd<br />

assured of a standard CD-based machine to<br />

work with.<br />

Gilles doesn't feel at all worried about the<br />

future of the <strong>Amiga</strong>. He believes its strengths<br />

and dedicated userbase will see it through<br />

these admittedly lean times. He sees the Walker<br />

as an intermediate step towards the<br />

Power<strong>Amiga</strong> next year, and hopes that onetime<br />

<strong>Amiga</strong> developers will return to the fold<br />

when they see the quality of the new machine.<br />

On Workbench 3.2, Gilles had this to say:<br />

some of the main changes will be networking<br />

abilities, more colourful icons (it hasn't been<br />

decided whether to use the MagicWB set or<br />

another, or design one from scratch), more<br />

utilities etc<br />

- REVISIONS<br />

Workbench 3.2 will be the last revision made<br />

for 680x0 machines according to Bourdin,<br />

future revisions will only take place for the<br />

Power<strong>Amiga</strong>. Just to cheer old-time <strong>Amiga</strong> users<br />

up, Gilles revealed that Dave Haynie and Andy<br />

Finkel are consulting for <strong>Amiga</strong> Technologies on<br />

the implementation of Workbench and design<br />

matters for the new machines, along with Olaf<br />

Barthel and Heinz Wroebel. The Walker isn't<br />

going to be a stopgap machine, however. It will<br />

be upgradeable to the PowerPC chip, when it<br />

becomes available. Speaking of PowerPCs, the<br />

Power<strong>Amiga</strong> project is actually running slightly<br />

ahead of schedule at the moment and <strong>Amiga</strong><br />

Microvitec were one of the other few stands showing <strong>Amiga</strong>-based<br />

products. Their new 15" and 17<br />

- vast monitors<br />

improvement on the current 1438. Both the 15 and 17" monitors will<br />

whave eextremely r e flat black matrix screens in contrast to the goldfish bowl<br />

bappearance e i of nthe 1438. g Both monitors will sync down low enough for<br />

sstandard h <strong>Amiga</strong> o modes, w but n have the bandwidth to display 38kHz screens<br />

aas well, so nfinally there d will be an all-in-one solution for <strong>Amiga</strong> owners who<br />

lwant a graphics o card o too. The 17" monitor will apparently display screen-<br />

k<br />

modes up to 1280 x 1024 in 'brilliant colour and will display modes at<br />

frequencies up to 64kHz_<br />

a<br />

AMIGA COMPUTING<br />

M A Y 1 9 9 6


EB1T 1<br />

111. STATS<br />

CeBit is one of the<br />

world's largest computer<br />

shows. The only<br />

one bigger is perhaps<br />

Comdex in America. A<br />

ticket for a single day<br />

-<br />

about S39) on a the door and a ticket for all<br />

seven days is double c that. The catalogue<br />

on its own costs o 36DM and weighs in at<br />

about 5-6Ibs. You s can throw away all but<br />

a couple of ounces t of that, though, if you<br />

have a suitable s machine equipped with a<br />

CD-ROM because<br />

5<br />

you get one with all the<br />

information contained in the book with<br />

0<br />

the catalogue.<br />

D<br />

CeBit takes place over seven days in 26<br />

M<br />

halls and has a total of 6,507 companies<br />

from 66 different<br />

(<br />

countries exhibiting in a<br />

total of 465,847 E square metres of display<br />

space. 2<br />

The showground 5 is so large that there<br />

are bus services o operating to carry people<br />

between halls r and there is parking for<br />

over 50,000 cars at any one time.<br />

There are hundreds of toilets, snack<br />

bars and restaurants all over the show-<br />

ground, so finding people can be a nightmare.<br />

Fortunately for me, the people I<br />

wanted to meet were all clustered around<br />

the few <strong>Amiga</strong>-related stands, so it wasn't<br />

too much of a problem. • ' 1111<br />

Technologies hope to have something to show<br />

this time next year. However, your loyal<br />

reporter thinks that the new machine is far<br />

from the perfect solution, When airs said and<br />

done, it is still an Al200, admittedly faster and<br />

with better expansion possibilities, but with no<br />

real improvement on current (and by current I<br />

really mean five year old) technology.<br />

The backplane idea for adding Zorro slots is<br />

a good one in principle, but it means additional<br />

costs for the user who wants to upgrade his<br />

machine. First he has to buy the baciiplane,<br />

and how much will that cost? Then he has to<br />

buy his expansion. If he decides to further<br />

expand his machine, he'll have to get rid of his<br />

original backplane and buy a larger one, all the<br />

time ensuring the new card will have the slots<br />

he needs for the cards he already has, and he'll<br />

need to buy the spacer unit to make his<br />

machine tall enough to take the new cards_<br />

BENEFITS<br />

In my humble opinion, it would have been<br />

more beneficial to have room inside the<br />

machine for two Zorro II/III cards and an in-line<br />

video slot, In addition, the machine should<br />

have had the same CPU slot as an A3000,<br />

A4000 and so on so that the companies<br />

remaining who support the <strong>Amiga</strong> don't have<br />

their resources further stretched by having to<br />

tool up for a third <strong>Amiga</strong> standard. For instance,<br />

Phase 5 already make accelerators for the<br />

Al200 and the A4000/3000. They are not<br />

going to want to have to make a third type of<br />

accelerator to satisfy Walker owners. I'm sure<br />

they'll do it anyway, but it might mean the end<br />

fl lome ga 's ne w ba by gia nts, the Ja r a nd D itto drive s.<br />

We hope to re vie w the m soon<br />

n SyQuast's SyJe t should<br />

prove a ma jor compe titor<br />

for the Ja r drive<br />

In this globa l ma rke t,<br />

compa nie s re a lly ought to<br />

pay more a tte ntion to the<br />

connota tions the ir<br />

bame might ha ve in othe r<br />

countrie s.-<br />

of them. After all, it's not as though there are<br />

thousands of existing Al200 or big box <strong>Amiga</strong><br />

owners out there who are suddenly going to<br />

drop everything they own and switch to a<br />

Walker.<br />

Perhaps, rather than simply rearranging<br />

everything in the case design and adding this<br />

In fact the new <strong>Amiga</strong> launch was probably the most exciting<br />

event at this year's CeBit, even though it probably interested less<br />

than one per cent of the visitors to the show.<br />

Purveyors of wares for other platforms were overheard<br />

AMIGA COMPUTING<br />

MAY 1 9<br />

F IT FOR<br />

AN AMIGA?<br />

NI in all, the CeBit show doesn't really suit the<br />

<strong>Amiga</strong> market. There are far too many extremely<br />

serous people doing very grown up things on<br />

machines that have probably never even had a<br />

game of Tetris on them, and this small, ckfferent,<br />

company doesn't really fit in Some companies<br />

who were noticeable by their absence, however,<br />

included MacroSystem, who, you would have<br />

thought. would be in their element showing I:0<br />

the Dram as a standalone video editing machine<br />

at a fraction of the cost of a similar Avid set-up,<br />

never mind the fact that it is <strong>Amiga</strong>-based And<br />

Phase 5 were surprisingly not on the Motorola<br />

booth showing off a potential prototype of the<br />

PowerUp PowerPC accelerator card for the<br />

NTiga<br />

Even so, Haar & partners were on Motorola's<br />

stand showing off Storm C14-t-, An ANSI compliant<br />

C package with full support for Motorola's<br />

060 and a GUI editor? Sounds too good to be<br />

true? Well, unless you speak German, it is.<br />

Translation is going ahead now for the manual,<br />

but don't expect it to surface for a couple of<br />

months, at least, in its English form.<br />

r m not sure if I have correctly conveyed<br />

just how fleets to attend CeBit, so I'S try again<br />

Unless you have a fortune to spend and resenrahons<br />

made, CeBit is like that favounte of Japanese<br />

television shows- Endurance I realty do feel like<br />

rve been put through the mil. Anyway, that's the<br />

news from CeBit I'm off to soak my aching<br />

feet for a few haws-<br />

new bus, <strong>Amiga</strong> Technologies should have<br />

done what they have always said they are<br />

doing and build on the strengths of the <strong>Amiga</strong>.<br />

Surely some form of video expansion like a<br />

built-in genlock, or a sound sampler, would<br />

have been of more immediate benefit to new<br />

users and build on the <strong>Amiga</strong>'s much-trumpeted<br />

multimedia superiority.<br />

A built-in sound sampler<br />

would also mean that the<br />

<strong>Amiga</strong> could get some form<br />

of Internet phone access,<br />

another string in the<br />

<strong>Amiga</strong>'s bow.<br />

Then the surfer pack<br />

could realty offer something<br />

new. Just imagine the<br />

scarce advertising: 'International<br />

calls at a local rate -<br />

they're yours with the<br />

<strong>Amiga</strong>! Still, the machine I<br />

saw was only a prototype<br />

and there is plenty of time<br />

for changes before its<br />

selling period,<br />

NOUGH AMIGA, WHAT ABOUT<br />

OTHER PLATFORMS?<br />

bemoaning the lack of interesting or new products, and several<br />

visitors I spoke to also complained about a dearth of innovative<br />

products. Still, I guess the new <strong>Amiga</strong> could be lumped in that<br />

category too.


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1<br />

•<br />

1<br />

30<br />

extensions to the Amos language<br />

0 here<br />

in recent<br />

have<br />

years,<br />

been<br />

and<br />

a<br />

seemingly<br />

lot of<br />

the development of such additions<br />

to the language has not abated even<br />

though most commercial development on<br />

the <strong>Amiga</strong> has taken a break to see what is<br />

going to happen next. If anything, development<br />

of add-ons for Amos has increased<br />

11<br />

since both <strong>Commodore</strong> and Europress<br />

Software ceased to support the <strong>Amiga</strong>. OS<br />

Devkit for Amos Pro, written by Brice<br />

Fromentin, is a fine addition to these<br />

extensions, allowing you to use all the<br />

standard <strong>Amiga</strong> libraries, like asl.library,<br />

execlibrary, gadtools.library,intuition.library,<br />

graphics.library etc.<br />

INSTALLER STALLS<br />

The system requires you to have Amos Pro<br />

2.0 and above (it says 1.0+ but you can't use<br />

the compiler with anything below 2.0, can<br />

you?), <strong>Amiga</strong> OS 2.0 and above, and<br />

anything above a 68000 will do, so 060<br />

drivers should watch their speed.<br />

The program is a mere snip to install as it<br />

has an install program on the disks, but this<br />

does suffer from a slight problem in that<br />

department, however, because it seems to<br />

look for the APSystem directory under<br />

something called AmosPro_System. You<br />

could, I suppose, assign that name to<br />

APSystem, but I found the best way to install<br />

it was to copy the libs into APSystem<br />

and unpack all the other LZH files into a<br />

convenient directory like AmosPro.<br />

Once the files are copied, you have to<br />

start Amos Pro and use the Set Interpreter<br />

command to point Amos to the lib file for<br />

the extension. That done, everything is in<br />

order.<br />

The documentation on the disk is in<br />

English as well as French, but M. Fromentin<br />

is obviously not as fluent with the Queen's<br />

wossname as he perhaps thinks he is. Things<br />

SSING AROUND<br />

To make OS-legal Intuition-like prbgrams you merely have<br />

to follow the new OS Devkit command structure. For example,<br />

to open a screen in Intuition, all you have to do is:<br />

_ser Del Body 0,D,320,128,5<br />

liende_scr Open<br />

which means open a screen which starts at 0,0 with a<br />

width of 320 and a height of 128 pixels and a colour depth<br />

of 5.<br />

To take another example, if you wanted to set the body<br />

characteristics of a gadget using GadTools, you would use<br />

the following:<br />

—geld Bel Body X,Y,V,N<br />

where X,Y is the location of the top/left corner, and W,H is<br />

the width and height To refresh the contents of a window<br />

or requester using GadTools, all you would need to do is:<br />

_st lefresi Wrid WeD,RE4<br />

where WND and REQ are the pointer of the window or<br />

requester in question. The <strong>Amiga</strong>Guide documents on the<br />

AmIGA COMPUTING<br />

MAY 196<br />

Phil South reviews the latest<br />

extension for Amos, OS Devkit<br />

for Amos Pro<br />

like 'for logical reason an 'Amos lock send<br />

AmosPro to front" and if you need V39 functions,<br />

test OS version before, this allow me to<br />

obtain faster command than AmosPro itself.<br />

Little sacrifices..." sound like me writing my<br />

column after a night out on the town.<br />

The docs are somewhat fragmented in<br />

parts, and although they are on the disk as<br />

<strong>Amiga</strong>Guide documents (I hate on-disk<br />

documentation, don't you?), they will help<br />

you make sense of the procedures for<br />

making your own OS-legal <strong>Amiga</strong> programs.<br />

The installation and presentation of all the<br />

program elements could be cleaned up<br />

considerably, and this is something which<br />

will hopefully be solved now the program<br />

has a proper commercial distribution, Icons<br />

disk describe all the functions and how to use them,<br />

although it requires a lot of experimentation (or an existing<br />

knowledge of how these things work) to make things zip<br />

along quickly. If you have a passing knowledge of Intuition<br />

then this will be easy. If you've never done this kind of<br />

thing before then a read of the demonstration Amos programs<br />

and a knowledge of schoolboy French will stand you<br />

in good stead.<br />

One thing which did irk me a little bit was the fact<br />

that only one of the guide files with the command structures<br />

in had an icon, meaning that the only way to get<br />

them all working from a mouse click was to either add an<br />

icon for each file or click once on <strong>Amiga</strong>Guide, then hold<br />

down shift and click on the guide file. (You have to Show<br />

All Files in the menus before you can even see them to<br />

click on.<br />

By the way: one technical thing which cropped up during<br />

the creation of the software was a clash between the<br />

<strong>Amiga</strong> OS Wait function and the Amos Pro loader. Brice has<br />

mended this by adding a PROC called _RENAMEAmos<br />

which, if added at the front of an Amos Pro program, will<br />

subtly alter the names of the programs in operation and<br />

prevent an erroneous out of memory message.<br />

a<br />

for all the documentation would be a boon,<br />

as would proper install scripts which would<br />

prevent any of the problems I encountered<br />

when loading the program the first time. It<br />

killed my Amos Pro by stopping the defauk<br />

configuration from being able to load,<br />

necessitating a complete re-install of Amos<br />

Pro - something which took time and eft<br />

and which I'd have preferred not to have<br />

to do.<br />

That being said, OS Devkit is a splendid<br />

extension, but one that would definitely<br />

benefit from a better organised install<br />

procedure and properly translated<br />

documentation. Despite all that I give it an<br />

unreserved thumbs up for power, if not ease<br />

of use.<br />

REQUIREMENTS<br />

RED<br />

BLACK -<br />

,<br />

:•co<br />

mme<br />

nc:-<br />

Workbench Amos Pro<br />

PRODUCT DETAILS<br />

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Implementation<br />

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01908 261466<br />

SS%<br />

70%<br />

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70%


us, has been working in movies<br />

for over 20 years now, as direc-<br />

0 _ tor, ohn actor Pasternak, and special so the effects blurb tells guy<br />

(although I couldn't find any reference to<br />

him in the Internet movie database).<br />

He's presenting a series of video<br />

tutorials that make a nice complement<br />

to our video special<br />

last month as they all deal<br />

with creating impressivelooking<br />

special effects<br />

using items that are freely<br />

available in any town. The<br />

first in the series is called<br />

Android and deals with a<br />

single scene reminiscent of<br />

a certain James Cameron<br />

film where the baddie has to<br />

repair his arm and eye after<br />

being in a set of scrapes.<br />

First of all you are shown the<br />

scene in its entirety, followed by a<br />

detailed description of how each effect was<br />

achieved. This starts with the retractable<br />

XActo knife with realistic spurting blood<br />

and goes on to opening the arm up for<br />

mechanical surgery. Each step is covered in<br />

very good detail, listing all the materials<br />

you will need to get to achieve the effects,<br />

and where you are most likely to get them<br />

from.<br />

MAJOR REPAIRS<br />

I found it very interesting to see the complete<br />

process involved in creating a latex<br />

mask which was used as the basis for an<br />

effect where the android pulls its eyeball<br />

out to repair it (this scene on the video<br />

was rather spoilt by the fact that you can<br />

see three hands in shot, unless of course,<br />

the android was better equipped than I<br />

thought). The process is a lot more<br />

involved than I had previously fresumed. It<br />

starts with your actor's face getting fitted<br />

for a piece of cardboard, which is then<br />

placed to fit the lace snugly. The actor is<br />

then given a breathing tube and dentists'<br />

impression gunk is spread all over. Plaster<br />

of Paris is spread over the gunk to give it<br />

added strength and once this is dry the<br />

whole shebang is removed.<br />

That's just the first step though. Next the<br />

mould of the face is filled with plaster of<br />

paris again and left to dry for a few days in<br />

a warm place. It is then turfed out of the<br />

mould and placed on a board. Next it is<br />

trimmed of any remaining flash and waxed.<br />

Once this has been done, there are a few<br />

intermediate steps to tackle, but the next<br />

big job is to get those protective gloves on<br />

and start messing with glass fibre. The end<br />

result is a mould you can pour a latex<br />

HAT'S THE<br />

rubber mix into, which, once set, will be<br />

your mask. This can then be painted using<br />

acrylic paint to make it look a bit more lifelike.<br />

Sure, it isn't any animatronic masterpiece,<br />

but it is something you can do at<br />

home without having to spend a fortune.<br />

This is the whole basis for the tutorials on<br />

these tapes and it is one that works well.<br />

You won't be making Terminator 3, but<br />

you will be able to create effects of some<br />

sophistication with relatively little effort.<br />

Finally, in addition to the main exercise of<br />

producing the scene, there are a number<br />

of general tips such as how to get rid of<br />

the overly clean and harsh look of video.<br />

One point about the video that was<br />

quite tiresome though. It may say that the<br />

"Each step is covered in<br />

very good detail, listing all<br />

the materials you will<br />

need to get to achieve the<br />

effects, and where you are<br />

most likely to get them<br />

from"<br />

CONNECTION?<br />

Well you might ask. The gimmick with this set of videos is the fact that you'll also be able to<br />

buy them on CD. No, it won't just be an Mpeg conversion of the video data, it will be a mixture<br />

of CDXL animation combined with CD quality sound and still pictures to present the<br />

same information, but in an <strong>Amiga</strong>-friendly way. The CD is planned to cost twice as much<br />

as the video, but then again, you hopefully won't have to put up with the long gaps where<br />

nothing happens.<br />

NIA FT ROW<br />

MOVIE MAKER<br />

,<br />

P<br />

4<br />

P<br />

A<br />

S<br />

T<br />

E<br />

R<br />

N<br />

A<br />

A<br />

s<br />

rwodnro • •”<br />

MOVIE MAKER<br />

SPECIAL EFFECTS<br />

VOL.<br />

AMIGA COMPUTING<br />

MA<br />

A special effects video?"<br />

What's the connection with<br />

the <strong>Amiga</strong>? Read on as Frank Nord finds out<br />

I<br />

O<br />

v<br />

e<br />

tutorial is over an hour long on the box,<br />

but in actual fact quite a large proportion<br />

of that hour is taken up with timewasting<br />

shots which are unnecessary. It's unfortunate<br />

that you cannot even fast forward<br />

through these as it means that you might<br />

miss some of the voiceover. L '<br />

7<br />

PINION<br />

As a whole, this video is a great idea<br />

especially for you budding film makers<br />

roused by our feature last month. it pro<br />

vides a very easy-to-follow, step-by-step<br />

guide to creating special effects on a very<br />

tight budget However, the editing of the<br />

tape really needs to be tightened as there<br />

are large gaps between the narrative<br />

which don't advance your understanding<br />

of the subject and are not aesthetically<br />

pleasing. Finally, this tape isn't suitable for<br />

children owing to the nature of both the<br />

type of special effects and the material]<br />

used to create them.<br />

Bottom<br />

line<br />

PRODUCT DETAILS<br />

Product<br />

Supplier<br />

Price<br />

Tel<br />

Movie Maker<br />

Volume 1 — Android<br />

Epic Software<br />

Price: Video E14.99<br />

CD-ROM E29.99<br />

01793 5141E18<br />

SCORES<br />

75<br />

0<br />

A,<br />

31


32<br />

The<br />

building block<br />

401<br />

Paul Austin casts a<br />

quizzical eye over the all •<br />

new Modeler and also<br />

explores the LightWave<br />

alternatives •<br />

s promised, this month I'll be continuing<br />

the guided tour of<br />

NewTek's latest incarnation of their<br />

award-winning 3D design and animation<br />

system. This time it's Modeler's turn for<br />

a once over, but Ill also be exploring lightWave<br />

on the <strong>Amiga</strong>'s arch rival. However, before<br />

inspecting the opposition's approach, it's time<br />

for a close look at the straight-man in the<br />

LightWave double act<br />

Modeler is without doubt the poor relation<br />

in the LightWave partnership in the rush to<br />

match the exploits of Ron Thornton and<br />

The tra ditiona l solid vie w - e ithe r<br />

moving or sta lk on a sta nda rd <strong>Amiga</strong><br />

display<br />

AMIGA COMPUTING<br />

M A Y 1 9<br />

friends. The temptation is to dive straight into<br />

Layout and set about throwing things around<br />

the screen in the vain hope that by some miracle<br />

you'll stumble across a masterpiece.<br />

Unfortunately, that just ain't the way things<br />

happen.<br />

Si MI LARM ES<br />

As you can see, the all new Modeler 4_0<br />

isn't exactly a million miles away from its predecessor.<br />

In fact, you have to look pretty close<br />

before you can spot any real changes. All the<br />

buttons and options appear in almost identical<br />

positions, but there is one very major<br />

invisible, update which many a die hard m<br />

eler hack has been dreaming of since th<br />

beginning. The update in question is the lo<br />

awaited addition of multi-level undo and t<br />

In the past you were limited to undoing 1<br />

the last edit, but now you can go way<br />

into the design history of your aeations.<br />

thanks to redo, you're also free to move<br />

and forth through the changes you've made,<br />

In short, the benefits are immense, not le<br />

of which is the ability to experiment fr<br />

without having to go through the drudgery<br />

n At fi rst gla nce not a lot of diffe re nce from the solid vie w. H owe ve r,<br />

look close a nd you'll spot WM101'11421 .114.WhICIPS a nd a la yout tha t doe sn't<br />

obscure pa rts of the mode l tha t a ro hidde n in solid pre vie w<br />

P. 1


DROSS COMPATIBILITY<br />

NewTek have made a lot of noise about ensuring<br />

LightWatt wilt have a standard interface and functionality<br />

across the board, whether it be <strong>Amiga</strong>, PC SG) or<br />

whatever else. And to be fair, that's exactly what they've<br />

achieved<br />

The only real difference on an operational level is the<br />

inabikty to import and export models between Modeler<br />

and Layout As mentioned, the vast majority of PCs don't<br />

truly multitask, therefore it's not an option - even under<br />

Windows 95. This inevitably means an awful lot of<br />

saving countless revisions of the same design.<br />

Yet another simple, but nevertheless<br />

essential change is the redesign of the preview<br />

window. In the past. Modeler boasted a rather<br />

overindulgent moving solid preview option.<br />

There's no doubt it looks impressive, but in<br />

practice it simply wasted CPU time, served no<br />

practical purpose, and most importantly, soon<br />

became very irritating.<br />

PREVIEWS<br />

Fortunately, NewIek have finally done the<br />

decent thing and added a usable, static, solid<br />

preview selection to the existing options, thereby<br />

providing a much more informative range of<br />

display options. In 3.5 the selection varied<br />

• between none, static, and moving - in either<br />

mreframe or solid. Now that collection has<br />

expanded with none, wireframe, Frontlace and<br />

solid - either moving or otherwise. As you'd<br />

expect, the wireframe option works as before,<br />

showing both the internal polygon structure<br />

and the points.<br />

Next up comes the new Front<br />

iglich, - as the name suggests, shows only the<br />

external face polygons o p tof ithe o nobject<br />

However, as<br />

you can see from the screenshot it also allows<br />

you to see external surfaces within the object -<br />

that at present may be obscured from the<br />

existing viewpoint<br />

Lastly comes the static solid view which, not<br />

surprisingly, works just like Frontface, but delivers<br />

a true solid 3D image of the model, It must<br />

be said this is slightly slower to update than<br />

the others, but in my opinion this is a small<br />

• Th. cla ssic confusion of old style wire fra mo pre vie w.<br />

it's only re st sa ving gra ce I s the a bility to ma ke point<br />

and polygon se le ctions from the pre vie w window<br />

saving, quitting and reloading when making adjustments<br />

to the design and surface properties of your<br />

creations. However, given sufficient RAM, it is possible to<br />

load both Layout and Modeler, make your changes in<br />

one, save them out to disk, hop over to the other<br />

program, and load in the saved changes.<br />

On the PC plus side, it must be said that actual screen<br />

update on the PC version is superior - given a decent<br />

64-bit graphics card When compared to the irnplemen•<br />

tation of the higher resolution displays of the Picasso<br />

"Fortunately, NewTek<br />

have finally done the<br />

decent thing and added a<br />

usable, static, solid<br />

preview selection to the<br />

existing options"<br />

price to pay for the added clarity a solid - and<br />

stable - true 3D preview can provide.<br />

Unfortunately for PC fans, combined<br />

moving and static display options are only<br />

available to the <strong>Amiga</strong> version. Because PCs<br />

can't multitask a window in window animated<br />

display simply isn't an option.<br />

Like their predecessor, all the display<br />

options offer the same orientation control,<br />

with wireframe still requiring a combination of<br />

the Alt key and mouse movement in order to<br />

rotate the object along any axis to generate<br />

the optimum view point<br />

The only other obvious change to Modeler<br />

is the arrival of a brand new button in the<br />

Tools department Basically, this is Modelees<br />

very own plug-ins option which awaits under<br />

the new Tools/custom button.<br />

At first glance you could easily make the<br />

mistake that the Custom selection is just<br />

A boring scre e n gra b<br />

It ma y be . H owe ve r.<br />

it's a n impre ssive<br />

•sample of the e xce lle nt<br />

colle ction of fre e bie<br />

objects tha t ship with the<br />

CD ve rsion of the<br />

softwa re<br />

Logo (Xr)<br />

NOP<br />

Side (ZY)<br />

Vehicle<br />

AMIGA COMPUTING<br />

MAY 1996<br />

11<br />

1<br />

11<br />

11<br />

11<br />

1<br />

1<br />

1.<br />

-<br />

1<br />

1<br />

1<br />

1<br />

4<br />

1<br />

1<br />

1<br />

1<br />

1<br />

1<br />

1<br />

1<br />

•<br />

favoured on the <strong>Amiga</strong> version, the PC wins hands<br />

down. However, it must be said that the Picasso update<br />

and display options in general have improved quite<br />

dramatically since the initial beta release.<br />

Aside from the resolution, the PC variant also offers a<br />

different approach to render previews. Unlike the <strong>Amiga</strong>,<br />

which uses multitasking to provide a full frame preview<br />

in either Ham, Ham8, or Picasso IL the PC opts for a<br />

small quarter-screen display within a pop-up requester<br />

in addition to a full screen alternative<br />

1<br />

.<br />

•<br />

11• • •<br />

mai<br />

Om*<br />

••••••<br />

•••.•<br />

1• 0<br />

0<br />

another incarnation of ARexx macros.<br />

However, there is a very distinct difference<br />

between the two, Basically, the Custom<br />

options are standalone programs which, just<br />

like Layout plug-ins, allow third-party develop.<br />

ers to plug dedicated modelling applications<br />

directly into the Modeler interface.<br />

At present the package only ships with five<br />

custom programs - the most notable, Powerview,<br />

provides a solid quick render of the<br />

preview display. Unfortunately, the option is<br />

limited to a one-off full frame preview which<br />

has to be closed down before you can continue<br />

modelling, although you can still rotate<br />

the preview by dragging the mouse.<br />

Although limited at present it does point<br />

the way to some interesting possibilities when<br />

it comes to automated modelling. It remains<br />

to be seen if Modeler custom programs get<br />

the same level of attention as their Layout<br />

plug-in counterparts - personally I doubt it..<br />

P • • P I at, Opt t<br />

Nona<br />

1 re<br />

Frontloce<br />

Sot itt<br />

411124x768) PI C ASSO:1 8 2 4 x7 6 8<br />

Unit Syste n lipid U nits<br />

St<br />

Metric<br />

('netlish<br />

1 5<br />

1 2 .3 5<br />

None<br />

St a nda rd<br />

r tilte d<br />

Points H e r n i a s<br />

rat•o O r td<br />

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Acce ss to the a ll ne w pre vie w mode s, but pe rha ps more importa nt a se le ction<br />

of off the Pica sso it's displa y mode s. 1 0 2 4 X7 6 8 is the be st of the bunch with a<br />

combina tion of e xce lle nt re solution a nd re a sona ble scre e n upda te<br />

33


C APPEAL<br />

Ever since the news that Light Wove was crossing the<br />

great PC divide, many have been predicting that 'the<br />

end is nigh, and the <strong>Amiga</strong> is no more. This is predictable<br />

stuff especially with a dose inspection of dock<br />

speeds. Hover, there's more involved in 3D modelling<br />

than just raw speed.<br />

Obviously, with PC dock speeds ranging from 66MHz<br />

right up to 133MHz there's no question that they can<br />

hold their own when it comes to brute rendering speed.<br />

However, this is by no means the whole story. During<br />

head-to-head testing a 66MHz PC renders at roughly<br />

twice the speed of a 25MHz A4000, but if a 50MHz 060<br />

was added the Arniga's rendering speed quadrupled,<br />

thereby rendering roughly twice the speed of the PC - a<br />

figure which is still marginally faster than a Pentium<br />

P90.<br />

Obviously, this throws the basic PC-goes-faster<br />

equation into turmoil. Do you spend a large amount of<br />

hard earned wonga on a PC or simply upgrade your<br />

existing A4000 030 or 040 with an 060 processor? With<br />

the uncertain state of <strong>Amiga</strong> development and the outlandish<br />

hype surrounding the PC its tempting to spend<br />

the extra cash. However, life, and especially PCs, are<br />

never that straightforward.<br />

As mentioned earlier, PCs in general are by no means<br />

under-powered machines. However, even with their<br />

impressive spec, they nevertheless display some serious<br />

limitations. For example, unless the PC in question<br />

HE GREAT<br />

DIVIDE<br />

As mentioned earlier, NewTek have gone to<br />

great lengths to make LightWave on all<br />

platforms as identical as possible. There's one<br />

thing, though, that even their best efforts can't<br />

overcome. It's true that both scene files and<br />

objects will happily load on any platform.<br />

Unfortunately, that still doesn't get past the<br />

naming limitations on pre-Windows 95 PCs.<br />

As you're probably aware, PC file names can<br />

only have a maximum of eight digits, plus a<br />

three digit suffix, such as twobject.lob.<br />

Obviously, <strong>Amiga</strong>s don't suffer from suctrlimitalions<br />

and, of course, its not something that<br />

third-party developers have considered in the<br />

past. As a consequence, most third-party<br />

products which automatically generate scene<br />

files or create objects will not travel well, especially<br />

if they employ a numerical suffix to name<br />

clones - null objects being a prime eiample.<br />

The only solution is to upgrade to Windows 95<br />

or manually rename and replace all the objects<br />

which don't fit the PC naming criteria. In short, a<br />

good old fashioned pain in the backside - not<br />

impossible, but certainly not something you'd<br />

do if there was a choice, which alas there isn't<br />

The same problems apply to texture maps<br />

which your objects will call when loaded into<br />

layout, although if you can live with untidy file<br />

names, and the odd bit of re•selection, it is possible<br />

to copy files over 'as is' - at which point<br />

the PC will automatically concatenate the file<br />

names. The files will still load, but to be honest<br />

the ensuing confusion could well make reconstructing<br />

the scenes and surface attributes more<br />

hassle than simply renaming them prior to<br />

the move.<br />

boasts a large amount of RAM it will inevitably begin<br />

paging to disk as available RAM is depleted - reserving<br />

a set amount of virtual memory space on a hard disk is<br />

commonplace for memory-intensive PC applications.<br />

Unfortunately, when paging begins performance<br />

plummets across the board - mth particular sufferers<br />

being rendering times, wireframe generation and, more<br />

importantly, playback, effectively rendering it useless.<br />

Basically, PCs are appalling at memory management<br />

As a resuk once paging the activated it will continue,<br />

regardless of whether real memory has become available<br />

since the peak RAM requirement which initiated the<br />

paging. Unfortunately, the only cure is to save out and<br />

re-boot the machine.<br />

SNAIL MODE<br />

This situation doesn't only apply to Light Wave. For<br />

example, if you wanted to freeze Light Wave and pop<br />

into another package, paging could kick-in, and you're<br />

straight back in snail mode on your return to Modeller or<br />

Layout<br />

In addition, PCs do not support shared resources like<br />

the <strong>Amiga</strong>. For example, a multitude of <strong>Amiga</strong> programs<br />

will happily share the same libraries, whereas each<br />

individual program on a PC will open its own duplicates<br />

of the some resources - which obviously eats yet more<br />

valuable RAM. Worse still, once opened, many external<br />

resources remain resident regardless of whether the<br />

•-• An e xa mple of M ode le r's<br />

newly found plug•in<br />

potential_ irs e a rly da ys<br />

but custom a dd-ons could<br />

well be the wa y forwa rd<br />

for high-e nd de sign<br />

add-ons<br />

AMIGA COMPUTING<br />

A FINAL THOUGHT<br />

Although much improved and generally more stable, it must be said that Modeler certainly hasn't<br />

had the large-scale overhaul that Layout has enjoyed. But to be fair, with the preview problems<br />

resolved arid multiple undo now active, there's little else that needs attention. NewTek are obviou- •<br />

sly taking the same approach to Modeller as they have in Layout when it comes to advanced addons<br />

to the system. Basically, the custom button does the same job as the plug-ins option in layout.<br />

As for the PC invasion, I'd say it's still very early days. With the lack of any direct third-party support,<br />

and the hardware and software limitations inherent to the PC, ifs really a case of spending an<br />

awful lot of money or none at all. With the price and performance offered by the growing band ol<br />

060s, the <strong>Amiga</strong> still looks in a strong position. The only real question is, will the PC's dominance of<br />

Plug-in development make the <strong>Amiga</strong> lose out in the long run?<br />

The big pictuns na ming on a Pica sso<br />

1024X768 disphry. in ma y bo a ta d slowe r tha n<br />

a sta nda rd <strong>Amiga</strong> displa y but tha t's a sma ll<br />

price to pa y for tho ma ssive incre a se in cla rity<br />

application that initiated them is still using them or even<br />

still active. Poor memory management on the PC probably<br />

accounts for the fact that the recommended set-up<br />

for any serious PC Light Wave system consists of a<br />

Pentium P90 with 32Mb of RAM. Formerly, Windows NT<br />

was the preferred OS, but with the advent of Windows<br />

95 - which like NT also supports multi-tasking - I 6Mb is<br />

just about viable as an alternative<br />

The reason for the 32Mb preference on NT machines<br />

is a system requirement of 12Mb that is needed simply<br />

to run, leaving 20Mb free, a figure which should be<br />

enough to avoid the dreaded paging problem. The<br />

question is, though, after investing in a high-end PC will<br />

the average user have sufficient funds for essentials like<br />

Photoshop 3.0 and all the other goodies that make a PC<br />

clone a viable graphics machine?! know wouldn't<br />

Basically, the underlying message is that the road to<br />

faster affordable rendering doesn't necessary lead<br />

directly to the doors of PC box shifter. Simply running<br />

cash in hand to the local PC World and grabbing the<br />

first bargain PC system on the shelf, simply on the<br />

strength of its clock speed isn't a solution.<br />

In reality, high power rendering on the PC has a high<br />

price, just like it does on any other platform. A PC more<br />

than any other machine, is quite literally the sum of its<br />

parts. If an element of the equation is missing you could<br />

easily end up with a very expensive system that simply<br />

won't do what you need.<br />

Bottom<br />

line<br />

REQUIREMENTS<br />

RED essentx1 B L A C K •Prnended<br />

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PRODUCT DETAILS<br />

Product<br />

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•<br />

36<br />

jORR SEN<br />

OR<br />

SATION<br />

Have you ever stayed up until the early hours<br />

of the morning staring subliminally at the<br />

television for no apparent reason? I hope so,<br />

because then know I'm not the only one.<br />

Usually after midnight there's always a<br />

cracking horror film on - probably from either<br />

the '60s or early '80s - and no matter how<br />

bad the special effects are, or the cheesiness<br />

of the music, you will be glued to your set. It<br />

doesn't finish there either. As soon as the film<br />

ends you realise it's time for bed, and then<br />

you will undoubtedly follow this routine...<br />

you'll snuggle up in bed and then Boom! A<br />

big monster springs out of your wardrobe<br />

and goes "Boor<br />

Horror Sensation will undoubtedly scare<br />

you as we travel into the oh so frightening<br />

world of horror. To me, horror isn't ghosts,<br />

paranormal activity or the X-files of any<br />

description. Horror is just gratuitous blood<br />

and guts, and for a brief description of Horror<br />

Sensation this fits perfectly.<br />

Every horror-related <strong>Amiga</strong> file will<br />

undoubtedly be on this CD, be it sound<br />

samples, text files, images, FAC1s, games or<br />

clipart - they are all here, And by the time<br />

you've searched a few directories, especially<br />

the images, you're stomach will be retching<br />

just like after your first rollercoaster ride.<br />

will warn you now that Horror Sensation<br />

does have an 18 certificate and it is justified.<br />

The images are nothing short of sick and Seeing<br />

decapitated heads and dismembered<br />

r; This 13 a bout the only ta ste ful picture on the<br />

whole C D . We 're not a llowe d to print the na sty one s<br />

S e t '<br />

rkfonc<br />

§') Although this pkture<br />

Seems ha rrnOe ss, sta ring<br />

Into this bloke s e ye s will<br />

undoubtedly turn a nyone<br />

Into a psychopa th<br />

AMIGA COMPUTING<br />

MAY 1996<br />

e<br />

bodies doesn't really appeal to me. I will also<br />

mention that I'm not actually referring to any<br />

scenes from films or videos - I mean REAL<br />

LIFE pictures of bodies. Not a pretty sight.<br />

There are also a host of good quality samples<br />

such as screams, blood gushing noises,<br />

splats and squelches - perfect for any home<br />

made horror films, The text documents<br />

contain strange fictional stories and it's all<br />

polished off by an excellent menu system<br />

whereby everything can be seen, heard and<br />

played from a click of a button.<br />

Please! Only buy this CD if you think you<br />

can handle these gruesome pictures. You<br />

must not even contemplate it if you are of a<br />

nervous disposition. You have been warned!<br />

PRODUCT DETAILS<br />

Product:<br />

Supplier:<br />

Price:<br />

Phone:<br />

Bottom<br />

lin e<br />

SCORES<br />

Horror Sensation<br />

17 Bit Software<br />

E19.99<br />

01924 366982<br />

Ease of use 90%<br />

Implementation<br />

1119<br />

Value For Money<br />

41193/4<br />

Overall % 88%<br />

•<br />

Andy Maddock<br />

pinpoints his laser<br />

guided vision on<br />

to the latest<br />

truck-load of CDs<br />

from heaven<br />

do<br />

XIMU I<br />

Music nas<br />

always been<br />

simple to put<br />

together on .<br />

the <strong>Amiga</strong>. At<br />

the most<br />

basic, all you<br />

have to do is<br />

pick four instruments to fill in each channel<br />

and play them all together. It doesn't matter<br />

if it sounds awful - label your track with the<br />

of a long line in module CDs. However, i<br />

something tells me by the time the second •<br />

I,<br />

one comes out you probably won't have<br />

.<br />

'<br />

a<br />

l<br />

t<br />

e<br />

rL<br />

nA<br />

ab<br />

away with it.<br />

Maximum Mods is the first in the series<br />

even got through the first because if you lis- i<br />

tened to every track on the CD all the way 1<br />

through it would last around ten days. That<br />

gives you and idea of how many modules<br />

there are on the CD.<br />

P


If you've ever wanted to see the rest of the<br />

world you usually have to either commit to<br />

backpacking or work your socks off to be able<br />

to afford a six month cruise, and only then can<br />

you stop off and enjoy the delights of each<br />

country,<br />

Not any more, All you have to do is purchase<br />

thi5 CD and you can learn all about<br />

thousands of different countries. If you can sit<br />

down and take in all<br />

the information it<br />

would probably take<br />

around six months, so<br />

al your mates will actualy<br />

believe you've been<br />

around the wodd<br />

World Atlas was<br />

designed with Multimedia<br />

Experience and<br />

therefore has an extremely<br />

easy-to-use interface.<br />

All the fonts are<br />

fl tfore 's a ma p<br />

large, so readable, but<br />

it al still manages to look presentable.<br />

If you've ever wanted to learn about the<br />

world, you won't find a better package than<br />

the World Atlas. It contains information such as<br />

the population, death rates and birth rates, as<br />

wel as the economic backgrounds of each<br />

MODS VOL 1<br />

CO32, so all you console owners will happily<br />

he able to crank out some <strong>Amiga</strong> mods while<br />

you're getting ready for a Saturday night. As<br />

for Al200 and A4000 owners, I don't think<br />

you'll be going out on a Saturday night<br />

because you'll probably be too busy making<br />

your own music and messing around with the<br />

ones that already feature on it.<br />

The menu system is probably the best<br />

feature because it's so simple to use. By highlighting<br />

your selected mod and clicking a<br />

button it will load the music. There's no<br />

having to find menus, locating open buttons,<br />

and no confusing mod players. It's just a 'click<br />

and play if you like!<br />

There are also many different types of<br />

mods including jazz, soul, breakbeat, dance<br />

and many more. If you're looking for a particular<br />

style of mod you'll find it here - you can be<br />

sure of it. Apart from the D-Capo CD there<br />

aren't many decent module CDs but, thankfuly,<br />

now Maximum Mods is here we're hoping<br />

the.? will be many more to come.<br />

countries. Although the graphics aren't particularly<br />

outstanding, it doesn't matter because the<br />

amount of information more than makes up for<br />

it. If you are researching<br />

the world for school,<br />

college, or university<br />

projects, or just for a<br />

general hobby, you<br />

won't be disappointed<br />

with what you find_ The<br />

whole package is<br />

compatible with the<br />

AI 200, A4000 and<br />

CO32, so the interface is<br />

controlled by either the<br />

mouse or control pad,<br />

selecting from all<br />

the menus on-screen.<br />

World Atlas is a fantastic package for lazy<br />

people who can't be bothered going to the<br />

local library to pick out some books. Everything<br />

you need to know will be there right in front<br />

of you.<br />

1<br />

Bottom<br />

fine<br />

PRODUCT DETAILS<br />

Product: M a x i m u m Mods Vol 1<br />

Supplier: L e g e n d a r y Design<br />

Price: E19.99<br />

Phone: ( 0 0 1 ) 5 1 9 753 6120<br />

SCORES<br />

Ease of use 92%<br />

Implementation 90%<br />

Value For Money 115%<br />

Overall 86%<br />

n tia lw's a nothe r one<br />

n As I me ntione d bristly.<br />

Amine t 1 0 conta ins<br />

Pagastream ve rsion 2 .2 . So<br />

what more ca n I possibly<br />

sa y?<br />

AMIGA COMPUTING<br />

MAY / 996<br />

I<br />

E<br />

a<br />

s<br />

e<br />

Product<br />

Supplier<br />

Price:<br />

Phone:<br />

MINET 10<br />

• 4-4.S.S...P• 111• 6-<br />

4<br />

,<br />

B<br />

l<br />

o<br />

T<br />

e<br />

c<br />

h<br />

DACIAIDEAM 224! 810011ATION<br />

Implementation<br />

Value For Money<br />

Overall<br />

)iisciStrcart la NOT Irceware, aberruare or<br />

• • commercial rittrAraM The iniblialier rif<br />

Sottiosik it bound by r•nnwarc e t to kerne place ali,e8Irti nro for<br />

•<br />

Li6n) 0011*AUT litIN0L Trx: Inive<br />

PRODUCT DETAILS<br />

Product: Aminet 10<br />

Supplier<br />

Bottom<br />

line<br />

SCORES<br />

o<br />

f<br />

u<br />

sI'm<br />

am getting tired of writing this small piece<br />

ehere<br />

because sooner or later I will run out<br />

things to say_<br />

I refuse to mention the great <strong>Amiga</strong>Guide<br />

that splits up the various categories<br />

which allow you to run or extract your<br />

programs. I shall not mention that the CD has<br />

Price: E 1 4 • 9 5<br />

Phone: + 4 9 6 1 7 1 8 5 9 3 7<br />

SCORES<br />

World Atlas<br />

Wisedome Ltd<br />

E29,99<br />

0181-570 3756<br />

94%<br />

90%<br />

93%<br />

90%<br />

all the latest uploads, and I definitely will<br />

riot mention that the CD includes a wide<br />

range of business,<br />

games, comms, graphic,<br />

and sound software<br />

uploaded to Aminet<br />

from February '96.<br />

Right so there you<br />

go. The only thing I will<br />

tell you about is the full<br />

version of Pagestrearn.<br />

Er, there's a full version<br />

of Pagestream on<br />

Aminet 10. See, there<br />

you go. Buy it.<br />

Bottom<br />

line<br />

Ease of use 91%<br />

Implementation 81%<br />

Value For Money<br />

84%<br />

Overall 89% 9%<br />

37


1N-LINE LIBRARY VOL 1.<br />

1<br />

.<br />

Over that last six months, more and more people<br />

have been connected to the Information<br />

Super Highway or World Wide Web either to<br />

send electronic messages to people from<br />

around the world or to view pages of information<br />

about millions of different subject areas<br />

However, anyone who is connected will<br />

realise ifs not exactly free. firstly there is the<br />

expense of the actual computer itself, then a<br />

modem, then sometimes a connection fee,<br />

monthly charges, and finally the dreaded<br />

telephone bill.<br />

Now you can happily browse a section of<br />

the Internet without a massive telephone bill<br />

landing smugly on the doormat at the end of<br />

the month.<br />

The On-line library CD contains many different<br />

topics of information which you can view<br />

via a Web browser', and for the <strong>Amiga</strong> you will<br />

probably need AMosaic or the brand new<br />

IBrowse Now, the problem is this software.<br />

Usually, when you are first connected to the<br />

Internet, your server will automatically post<br />

you the software needed to use it, and this<br />

includes the browser. Consequently, unless<br />

Workbench Add-on is also the first in a<br />

series, but this time features hundreds of<br />

Workbench hacks to make it quicker and far<br />

more efficient.<br />

Workbench is the main user base where<br />

copying, running, viewing files has to be<br />

done. If you use your <strong>Amiga</strong> you will need to<br />

use workbench - it's a simple as that - and<br />

if you use it as much as us here at Amigo<br />

<strong>Computing</strong> then the programs on this CD are<br />

absolutely essential, especially if you're not<br />

connected to the Internet<br />

The CD is split into various directories for<br />

music, utilities, emulators and more. You will<br />

find most of them in a ready-to-run format<br />

where you can test them out without the<br />

annoying process of de-archiving them into<br />

your destination.<br />

There are programs for all <strong>Amiga</strong> users<br />

including musicians, artists, programmers<br />

and even gamesplayers. Unfortunately, not<br />

all the programs are public domain. Most of<br />

them are shareware and contain unregistered<br />

versions so if you pay for them you will<br />

receive a fully registered version.<br />

This is always worth doing if you use the<br />

n The ma in iste nu or the<br />

Omline Libra ry ce rta inly<br />

la cks thought, e spe cia lly in<br />

the de sign a re a .<br />

• H e re you a re . The much<br />

requested words for the<br />

Danish N a tiona l Anthe m.<br />

Join us ne st month for<br />

France's Eurovision e ntry<br />

ORKBENCH ADD-ON VOL 1<br />

AMIGA COMPUTING<br />

MAY 1996<br />

glt<br />

you're already connected you will have a tough<br />

job getting your own browser as you can't really<br />

go out and buy one from the shops. It's just<br />

not as easy as that. So if you are going to invest<br />

in this CD you'll have to be<br />

connected to the Internet.<br />

The CD contains topics that<br />

don't really appeal to me<br />

such as classical music, the<br />

words to every National<br />

Anthem, the Bible in seven<br />

different languages, and sections<br />

including economy,<br />

humour, laws, maths, poetly,<br />

politics and recipes.<br />

Although all these subjects<br />

may do a good job of advertising the Internet<br />

to a certain spectre of the public, it doesn't<br />

really give you an idea of what really is on the<br />

Internet. If the CD included excerpts of the top<br />

program frequently because<br />

it lets the programmer know<br />

you use it, therefore they<br />

may possibly develop some<br />

additions or updates. Also as<br />

a bonus, some of programs<br />

on the CD have been<br />

reduced to a special price.<br />

There are many Internet<br />

utilities available as well to<br />

make your connection more<br />

efficient and help you reduce<br />

that dreaded phone bill by<br />

making the access software<br />

quicker.<br />

Inside the booklet you get with the CD<br />

there are various registration forms for<br />

products such as <strong>Amiga</strong> E, AmiWin, DFA,<br />

PowerPlayer, ShapeShifter and SuperView. All<br />

you have to do is fill in the form and send it<br />

away. You will then receive the latest version<br />

as well as the all important key file.<br />

A lot of effort has gone into this CD to<br />

make it as simple as possible and while it<br />

contains programs for the novice, there are<br />

also many advanced programs to keep any<br />

a<br />

ten sites, including the Playboy site, humo<br />

rtasteless, and sport sites and, at a pinch,<br />

daily newspaper, then that would probab<br />

give the public a realistic idea of wha<br />

they'd find<br />

I can safely say that I have never ever se<br />

anything like these documents on the Intern<br />

and this is probably because I never look<br />

anything like it. The Internet is all about<br />

own choice and you are given the chance<br />

search anything you are interested in, be<br />

naked women or your local football team.<br />

CD defeats the entire object of the Intern<br />

and restricts what you can see.<br />

If you haven't got access to the Internet,<br />

On-line Library will present a nice posit<br />

angle on the content of the Internet. To sum<br />

up - its one to show your mother.<br />

PRODUCT DETAILS<br />

Produd:<br />

Supplier:<br />

Price:<br />

Phone:<br />

Ease of use<br />

Implementation<br />

Value For Money<br />

Overall<br />

Product:<br />

Supplier<br />

Price:<br />

Phone:<br />

Ease of use<br />

Implementation<br />

Value For Money<br />

Overall<br />

Bottom<br />

line<br />

Online Library Vol 1<br />

<strong>Amiga</strong> Library Services<br />

E19.99<br />

(001) 602 491 0442<br />

SCORES<br />

15%<br />

89%<br />

84%<br />

81%<br />

avid <strong>Amiga</strong> user happy, All in all, Workbench<br />

Add-on contains some excellent programs<br />

which will undoubtedly come in use. It's<br />

certainly a worthy purchase.<br />

Bottom<br />

line<br />

PRODUCT DETAIL<br />

Workbench Add-on Vol<br />

Gil<br />

E24.95<br />

+49 6171 85937<br />

SCORES<br />

85%<br />

90%<br />

119<br />

, 90%<br />

1<br />

1<br />

4


pious,<br />

h, the<br />

bably<br />

what<br />

seen<br />

emet<br />

k for<br />

your<br />

:e to<br />

De it<br />

This<br />

met<br />

the<br />

tive<br />

m<br />

it<br />

9<br />

2<br />

D-GFX<br />

The <strong>Amiga</strong>'s specialities often lie with its<br />

graphical superiority - there are countless<br />

television programmes associated with the<br />

<strong>Amiga</strong>.<br />

This CD boasts hundreds of 3D utilities<br />

which will either get you started or help you if<br />

you are an advanced 3D artist looking for<br />

applications to make the process quicker and<br />

far more efficient and user friendly. There are<br />

demos of complete packages, objects, pictures<br />

and more animations than you can shake a<br />

stick at<br />

To view all the pictures you simply load up<br />

the <strong>Amiga</strong>Guide, click on the relevant sections,<br />

LICENCEWARE<br />

MAIN PAGE<br />

ilponterit$1 index 1 tielP<br />

F1 LICENCEINIRE CONTROttEl INTEIFOCE<br />

About JEt licencesiare<br />

About the Fl ticenctuare CD<br />

-<br />

Rom<br />

(LUX ' for the Categories List<br />

CLIO( i for the List in Photerical Order<br />

and this will automatically start up the animation<br />

and image viewers, For beginners there<br />

are demos of full packages such as Cinema<br />

40 and PovRay so you can test them<br />

All the utilities can be found in the root<br />

Here's a we ll known picture cre a te d with LightWa ve<br />

-one of ma ny picture s on the 3 D Gra phics C D<br />

Ft Licenceware is another compilation of<br />

software, only this time it's not PD - it's<br />

actually all commercial software. Each programmer<br />

will also receive royalties so the<br />

software must be good if they are willing to<br />

pay for it.<br />

If you load up the included <strong>Amiga</strong>Cuide<br />

database you will be able to navigate the<br />

CD in the easiest way possible by clicking<br />

on the links,<br />

These are split up into various categories<br />

such as games, education, art and graphics,<br />

not to mention a whole host of archived<br />

klelcoove to the controller interface for the II licenceware J u s t<br />

click on any of the subjects beim to enter that area. For instance to read<br />

the credits list, click on the 'INFO' Credits line.<br />

Click interface. on the HELP button above, if voo need more info on using this<br />

11111111111111.0moom<br />

C rha Ft<br />

Lleencewere C D is<br />

pribsited off with<br />

an Arniga Ginde<br />

database whe re by<br />

you ca n run or<br />

extract the fi le s<br />

AMIGA COMPUTING<br />

directory of the CD and are categorised<br />

alphabetically, They range from graphic<br />

converters and viewers through to datatypes_<br />

All of them will come in handy for helping<br />

you design 3D graphics and therefore<br />

shouldn't be missed by any 3D art fan.<br />

Ease of use<br />

_ 901110<br />

Implementation 89%<br />

Value For Money 1191%<br />

Overall<br />

Bottom<br />

line<br />

PRODUCT DETAILS<br />

Product:<br />

Supplier:<br />

_Price:<br />

Phone:<br />

3D-Gfl<br />

P e d a y<br />

E21,99<br />

0181-985 3850<br />

SCORES<br />

90% 90<br />

disks. The CD contains the collection of<br />

titles from FI-01 to FI-100 which means<br />

there is quite a bit of software.<br />

The <strong>Amiga</strong>Guide database will help you<br />

either run the software or extract it to disk<br />

- around 80 per cent of the software will<br />

run straight from the CD. It contains programs<br />

such as Ultimate Quiz, Word Plus<br />

Pro, Fortress and Blackboard v3, as well as<br />

some Amos guides and supplements.<br />

If you want a CD which is based around<br />

games then it may be a good purchase,<br />

However, the software was compiled from<br />

November 1995 so if you want the latest<br />

software it may be worthwhile checking<br />

out Aminet IC, especially as it's almost EIS<br />

cheaper.<br />

PRODUCT DETAILS<br />

Product<br />

Supplier:<br />

Price:<br />

Phone:<br />

Ease of use<br />

Implementation<br />

Value For Money<br />

Overall<br />

Bottom<br />

line<br />

SCORES<br />

Fl Licenceware<br />

Active Software<br />

E32.99<br />

01325 352260<br />

91%<br />

91%<br />

72%<br />

84%<br />

Sta


I<br />

K<br />

e<br />

e<br />

p<br />

y<br />

o<br />

u<br />

r<br />

l<br />

e<br />

t<br />

t<br />

e<br />

r<br />

s<br />

c<br />

o<br />

m<br />

i<br />

n<br />

g<br />

i<br />

n<br />

t<br />

and you could be a fifty pound prize winner<br />

ACK TO (WORKBENCH) 96<br />

In Ben Vost's article Workbench 967' he takes a very<br />

detailed look at what the <strong>Amiga</strong> of the future should<br />

provide. As a loyal user, I found this to be a fascinating<br />

article, creating a virtual chain of what the next <strong>Amiga</strong><br />

should be, link by link. But I did notice some links left<br />

unaddressed, most of them involving the future of the<br />

hardware.<br />

To start off, I thought the idea of putting Kickstart onto<br />

a flash ROM was an excellent one. Modular VGA-type<br />

graphics boards also made sense_ Just about every idea<br />

was well thought Out and should be seen in future<br />

<strong>Amiga</strong>s. Specifically, providing sound for all users was a<br />

great idea, but one that needs pushing further.<br />

The <strong>Amiga</strong> cannot move into the future having su<br />

graphics - but continuing to allow 8-bit sound to be a weak<br />

link. perb The modular idea for graphics cards should also<br />

apply to sound cards.<br />

Another hardware issue is the lack of standardisation.<br />

The Al 200's all-in-one design makes it restrictive to<br />

certain types of expansion, such as.graphics or sound<br />

cards. Keeping the physical design the same for all<br />

<strong>Amiga</strong>s will save third-party developers having to produce<br />

several versions of the same product to be compatible<br />

with the different designs.<br />

Also standard on future <strong>Amiga</strong>s must be storage<br />

devices. High density floppy drives, large hard drives and<br />

CD-ROMs are all a must. It is almost impossible to buy a<br />

new computer (an IBM clone, at least) without a<br />

CD-ROM drive and a massive hard drive. This would free<br />

software developers to create their products without<br />

concerning themselves with fitting all the information on<br />

low density floppies. In turn, this would reduce the<br />

disk-swapping involved in things like installation or<br />

loading.<br />

Being a student at the University of Cincinnati (a major<br />

engineering university), I witness the immense use of the<br />

Internet and the World Wide Web_ Not only are they<br />

entertaining, they are also very effective forms of communication.<br />

For example, my calculus professor posts our<br />

class syllabus on his home page (I bet that's riveting -<br />

ed.). With my <strong>Amiga</strong> as it is now, it is a rather complex<br />

process of program installations to be able to access this<br />

information. In the future, Telnetting and Web browsing<br />

functions should be integrated into the Workbench and,<br />

in addition, each <strong>Amiga</strong> sold should have an internal<br />

14.4k modem firming up the communications links of the<br />

chain.<br />

The PowerPC processor will he just one of the many<br />

strong links in the chain of the <strong>Amiga</strong>, but in order to<br />

maintain an edge over the upcoming Intel P6, the PPC<br />

must be integrated into all the new <strong>Amiga</strong>s to provide a<br />

consistent base of blazing speed.<br />

These changes in the aspects of the <strong>Amiga</strong> are i<br />

mportant ones that I feel are crucial to the survival of the<br />

<strong>Amiga</strong>. When compared with another computer the<br />

<strong>Amiga</strong> must stand out to the average Joe and make him<br />

see that they are getting more computer for their money.<br />

If the <strong>Amiga</strong> is to be successful, it must provide a<br />

strong base for both veteran and novice users, and with<br />

these ideas, I see it doing just that.<br />

Jeff Rampe, Brecksville, Ohio USA<br />

It's funny how many different things people want from<br />

their <strong>Amiga</strong>s, and I wonder what exactly we will see<br />

from the next generation of Arnim. Anyway, over to<br />

Ben for his comment on your letter._<br />

Putting all the <strong>Amiga</strong>s in boxes with Zorro slots, what<br />

a great idea and one that AT seem to be taking up. The<br />

new Al 200+ that everyone has been talking about will<br />

be just that a box with a separate keyboard with two<br />

'Iwo slots in it, opening up the world of RIG graphics<br />

cards to everyone. As for the sound side of things, the<br />

<strong>Amiga</strong> still isn't doing too badly. The sound from an<br />

AMIGA COMPUTING<br />

M A Y 1996<br />

A<br />

Keep<br />

those lette<br />

coming! If you<br />

can't be<br />

bothered to find<br />

a bit of paper and a stamp,<br />

why not e-mail us? Simply<br />

point your mailer to:<br />

ESP@acomp.demon.caukl<br />

There's a ESO pound prize for the<br />

best letter printed as an incentive<br />

<strong>Amiga</strong> still ranks quite highly considering the technol•<br />

ogy it is based upon is many, many years old.<br />

But, sure, it would be nice to see an improvement<br />

there too and making the whole thing modular on a<br />

plug-in replacement basis is undoubtedly the best wa?"<br />

forward.<br />

The only thing I'm worried about is all these extra<br />

things people want to put in the base machine. Hoar<br />

much are you all willing to pay for an <strong>Amiga</strong>? Adding<br />

CD-ROM drives, modems, networking and 'massive'<br />

hard drives all costs additional cash. I believe every<br />

<strong>Amiga</strong> in the world should have a hard drive, at<br />

standard but I would rather see the <strong>Amiga</strong> continue as<br />

a cheap, but good quality, hobbyist's machine, rather<br />

than ramping the cost up to or beyond PC or Mac<br />

levels.<br />

UDGET WORR<br />

I'm a bit worried about all this upgrading business.<br />

years ago I got an A500 for Christmas which cost ne<br />

E500. It was state-of-the-art then, with thousands<br />

good games. Being only nine-years old I couldn't afford<br />

many games, and the only real expansion I bought was<br />

a 5I2k upgrade for E34 which let me play some of<br />

newer games. Great. Only E550 for a great comput<br />

which played all the games.<br />

Today, E400 buys you a five-year old computer which<br />

requires extra hardware to play some of the new<br />

games. Okay, so not many games need an accelerator<br />

yet, but if people start upgrading for games, programmers<br />

will start programming for these machines, perhaps<br />

needing 3 or 4 megs, etc. The whole <strong>Amiga</strong> mar<br />

ket will lose its appeal as a home computer - imagine<br />

buying an <strong>Amiga</strong> which was out of date when you<br />

bought it! Pushing the price up by over E200 on top of<br />

A.


ART<br />

Ben Vost's article on improving the <strong>Amiga</strong> was interesting,<br />

but I disagree with him on where the efforts need to be<br />

mostly concentrated. Firstly, we must not turn the <strong>Amiga</strong><br />

into 'just another Macintosh or PC', I don't use the Arniga<br />

because it's almost a PC or Mac. I use it because it has<br />

unique qualities that the PC and Mac will never have in a<br />

Mi(M1 years. In any case, only those qualities which will<br />

benefit the <strong>Amiga</strong> directly should be considered. Here's<br />

what I feel should be concentrated on for both current<br />

and future <strong>Amiga</strong>s:<br />

I. High density 1.76Mb floppy drives should become<br />

standard on every <strong>Amiga</strong> including the Al200.<br />

L All new <strong>Amiga</strong>s should have the following video<br />

outputs:<br />

.The standard <strong>Amiga</strong> video out for genlocks and<br />

15kHz monitors<br />

a A composite video out for connection to a W or VCR<br />

that is intelligent enough to display a blank screen<br />

when a non-NTSC/PAL display mode is selected,<br />

instead of just displaying a weird mess.<br />

▪ A hardware flicker fixer port that can connect directly<br />

to a VGA monitor which can display 15kHz modes on a<br />

VGA monitor and pass through higher rated modes<br />

untouched,<br />

3. The new base Al200 should come with a 68030<br />

at 50MHz and 4Mb of FastRAM as the new low-end<br />

standard.<br />

&Implement a new graphic chipset that can display hundreds<br />

of graphics sprites even on a VGA monitor, and<br />

offers chunky as well as planar access for all screen<br />

modes_ Also, add 3D algorithms, smooth VGA scrolling<br />

and full 24-bit color for screenmodes up to 640x480 in<br />

the hardware. A 16.7 million color 320 x 200 fast chunky<br />

pixel mode with sprites would make for truly impressive<br />

games!<br />

5. A full chipset upgrade should be made available as a<br />

simple motherboard swap for any <strong>Amiga</strong>, for upgrading<br />

the A500, 600, 1200, 1500, 2000, 3000 or 4000 to the<br />

new chipset Motherboard swaps are quite popular with<br />

the PC crowd these days, and for good reason. Imagine<br />

simply popping Out the motherboard in your old A500<br />

and Roping in a new motherboard with AGA+ graphics,<br />

an IDE hard drive interface, a 68030-50 and 4Mb of<br />

FastRAM as standard!<br />

6. Ditching the <strong>Amiga</strong> chipset is a bad idea. Instead bury<br />

It in the machine somewhere so it's always available on<br />

any <strong>Amiga</strong>, although another graphics chipset/card can<br />

be used in its place.<br />

lir<br />

41111111111111111"<br />

,<br />

an already high price. The <strong>Amiga</strong> is turning into a PC<br />

and if AT do bring out an Al200+ that has an '030 the<br />

Al200 will need to be upgraded to be usable. I agree<br />

that expanding your <strong>Amiga</strong> will make it quicker and<br />

greater overall, but if it starts a trend then we will all<br />

have to spend more money upgrading, trying to keep<br />

up with the new standards. This will make the <strong>Amiga</strong><br />

look more expensive, less like a home computer and<br />

more like a PC.<br />

Zenon Olenski, Tim perley<br />

I think you've got your dates a little wrong there.<br />

Zenon. The <strong>Amiga</strong> 500 was state of the art way back<br />

when in 1988. not 1990, and cost MO until about<br />

the middle of that year. But at that time, a half meg<br />

expansion would have set you back around f 110, not<br />

134. But as for what you say about upgrading your<br />

7. All future <strong>Amiga</strong>s should come with a built-in LAN<br />

connector.<br />

8. Improve the serial connector with a much larger buffer<br />

space and consider changing it to a nine-pin connector to<br />

conserve space.<br />

9. Implement a stereo FM chip and a stereo 16-bit DAC<br />

into the <strong>Amiga</strong> as well as a microphone connector with<br />

an ADC and a line in with an audio mixer.<br />

10. Add a SCSI-2 connector as standard but ignore the<br />

requests to ditch the IDE interface, Keep that for cheap<br />

hard drives and CD-ROM devices.<br />

11. I agree that adding in a built-in speaker would be a<br />

good idea but why not have built-in stereo speakers with<br />

a volume control on all new <strong>Amiga</strong>s? Just make sure that<br />

plugging in external speakers automatically deactivates<br />

them. This might entail a switch to a mini phono plug for<br />

audio out, a software-controllable switch, or an actual<br />

hardware switch on the back of the machine.<br />

12. Also, a MAO better have some sort of built-in RTG<br />

capabilities just like Ben said.<br />

Let's hope <strong>Amiga</strong> Technologies hear our requests and<br />

really revives the <strong>Amiga</strong> like it deserves to be. I can't wait<br />

to get my hands on a PowerPC upgrade for my <strong>Amiga</strong><br />

1200. The future of the <strong>Amiga</strong> finally shines again.<br />

Terry Miller, Bartlesville, Oklahoma USA<br />

*sigh Back to Ben again...<br />

Right let's go through your points one at a time._<br />

1. Agreed, and already stated.<br />

2. Agreed, particularly with respect to the screen<br />

blanking for inappropriate modes.<br />

3_ How much do you want to pay for this machine<br />

exadly?<br />

4. I do believe that there has to be a change in the way<br />

the custom chipset is programmed so that it can deal<br />

with chunky pixel programming at resolutions where<br />

planar is inefficient ie. anything over 64 colours in low<br />

resolutions and over 32 colours in high resolutions,<br />

But I'll refer you back to my answer for 3 when<br />

you start talking about 24-bit screenmodes at any<br />

resolution...<br />

5. The reason motherboard upgrades are popular with<br />

the PC crowd is because they are cheap, standard and<br />

easy to frt. I don't know if you've ever tried removing a<br />

motherboard from an A500, an A1500 or an A3000T<br />

like I have, but I can tell you it's no picnic. Besides<br />

ur<br />

machine, I would have to say you are talking tosh.<br />

The computer industry moves faster than a cheetah<br />

with diarrhoea, and it won't stop just because you<br />

don't want to spend any money. <strong>Computing</strong> is like<br />

any other hobby, it costs money to keep it going.<br />

And don't you want any games that push the <strong>Amiga</strong><br />

to the full?<br />

Aren't you one of those people who want Doom<br />

or Duke Nukem on your machine? Well, they won't<br />

run unless your <strong>Amiga</strong> is fast enough and has<br />

enough memory.<br />

The fact of the matter is that the <strong>Amiga</strong> is only a<br />

cheap machine initially, thereafter it is just like<br />

any other computer. The major benefit is that you<br />

don't have to lash out all the cash at once, but<br />

please don't expect to get the best from a base<br />

level machine,<br />

AMIGA COMPUTING<br />

M A Y 1996<br />

.11.1111MIM<br />

which, having to make new motherboards for all thew<br />

machines will drive the cost up higher than that of<br />

supplying a completely fresh machine. If AT standardise<br />

their case style as the previous reader's letter<br />

suggested, then, perhaps, a motherboard upgrade can<br />

be offered in the future<br />

6. See 3.<br />

7. See 3, but in principle I agree. Adding the software<br />

to allow for networking is more important in my<br />

opinion. People can always use the serial port for<br />

a SLIP connection, they don't need a dedicated<br />

ethernet port<br />

8, Agreed. Speeding it up would be a good move too.<br />

9. Hang on, I thought FM sound was worse than the<br />

<strong>Amiga</strong>'s, <strong>Is</strong>n't FM synthesis the sort of thing they do on<br />

really cheap PC sound cards and consoles which is<br />

only a waveform generator? As for the rest, see 3.<br />

10. See 3. IDE devices aren't that much cheaper<br />

than SCSI so the saving for the end user wouldn't<br />

compensate for the lack of standards.<br />

11. How much room do you believe will be available<br />

for shielded speakers in these new <strong>Amiga</strong>s? I think<br />

supplying one speaker gives people enough sound to<br />

be going on with. The A3000T automatically switches<br />

the internal speaker off if there is something connected<br />

to the audio connectors on the back of the<br />

machine, so you don't need a switch.<br />

11 It had better have an awful lot more than just RTG<br />

compatibility.<br />

E' ACKLASH<br />

And so it starts; the somewhat<br />

unfortunate but perhaps wholly<br />

predictable backlash against<br />

<strong>Amiga</strong> Technologies, I suppose<br />

.<br />

1during<br />

the dreadful <strong>Commodore</strong> years<br />

that we cannot " control our in-built and painful cynicism<br />

about the gurus w (no pun intended) who are now<br />

responsible for<br />

e<br />

the welfare of our chosen machine.<br />

It is, of course, w all too easy to hunch over our computer<br />

and complain<br />

e<br />

bitterly about the mistreatment<br />

being dealt Out<br />

r<br />

by AT, but could I beg everyone to<br />

stand back, take a deep breath and for God's sake<br />

CHILL OUT! It ain't e that bad.<br />

People were<br />

a<br />

discontent that the <strong>Amiga</strong> had not been<br />

on sale for over l a year; there was concern that the new<br />

buyer would just l pinch the technology and be damned<br />

with the home l computer market; an upgrade was<br />

needed urgently; e dirt cheap prices were required; the<br />

future path of the d technology was in some doubt.<br />

I think it's fair s to say that <strong>Commodore</strong> were at fault<br />

over the sale uof<br />

the company. Typically, they were<br />

unable to organise c their own funeral effectively because<br />

they were too h busy trying to screw the biggest buck out<br />

of some poor a sucker. There's no doubt that the UK<br />

management buyout m was the most favourable option<br />

from a user's perspective e - better the devil you know<br />

and all that - rso<br />

when Escom pipped it at the last<br />

moment the trepidation<br />

r<br />

was palpable.<br />

And yet, Escom/AT have shown a remarkable<br />

y<br />

commitment to the technology which has certainly<br />

d<br />

surprised me. Let us put ourselves in AT's shoes. Having<br />

a<br />

just spent in excess of 510 million on a product that<br />

everyone thought<br />

n<br />

was dead, what were they to do? AT<br />

owned the <strong>Amiga</strong>, c but at the time it comprised a few<br />

bits and bobs eof<br />

hardware scattered around the globe<br />

with no guarantee that AT could get their hands on any<br />

4<br />

its<br />

cc<br />

Lk.1<br />

Lu<br />

I:J<br />

41


of it anyway. So, with a logical - indeed, necessary -<br />

eye on the Christmas market, AT resolved to put the<br />

<strong>Amiga</strong>s back in the shops in time for the Yuletide<br />

celebrations. They were therefore starting from scratch<br />

and, lo and behold, they did it. Even then, grumblings<br />

were afoot about pricing, but given that production was<br />

ramped up so fast I think we should count our<br />

blessings, particularly as the blow was softened by an<br />

excellent software bundle.<br />

If the term cock-up can be levelled at AT, so far there<br />

are really only two areas that spring to mind: incompatible<br />

floppy disk drives and Scala MM300. The first is forgivable<br />

as incompatibility arises only with certain games<br />

and AT have made moves to sort out problem<br />

machines - the onus is now on AT to ensure that fixes<br />

are made quickly and efficiently (that is, after all, what<br />

the promotion of customer satisfaction is all about).<br />

The second is a bit more thorny. There is no doubt<br />

that Scala MM300 is a magnificent piece of software<br />

and the option to bundle it couldn't be ignored, but AT<br />

really should have foreseen the lack of memory problem<br />

with a standard Al200 and made it clear from the<br />

outset that the program won't run in 2Mb of memory.<br />

This is most definitely a customer service cock-up<br />

worthy of <strong>Commodore</strong>, but even so, I don't believe it is<br />

insurmountable_<br />

Readers may remember that Scala H1/1100 (the<br />

bottom of the range version, for the uninitiated) was<br />

given away on a coverdisk some time ago. I have used<br />

it on my Al200 ever since as it represents one of the<br />

most intuitive and user-friendly programs I have ever<br />

seen. Okay, so it doesn't exactly stretch the AGA chipset<br />

- in fact it doesn't use it at all - but it does emphasise<br />

that the <strong>Amiga</strong> is the most friendly tool for this kind of<br />

work. Most people who see my home videos gasp in<br />

wonder at the professionalism of the titling, even<br />

though I only choose from four fonts and work in a<br />

maximum of 32 colours. If, therefore, Scala WI and<br />

MM300 were both bundled with Al 200s then users<br />

could get an immediate glimpse of the capabilities of<br />

the machine. An exhortation to upgrade could also be<br />

included - It you think this is great, get an extra 2Mb<br />

and let MM300 really change your life' - you know the<br />

sort of thing.<br />

Maybe I'm just being naive, or maybe I've just owned<br />

my machine too long, but I genuinely believe that the<br />

<strong>Amiga</strong> has a strong future, both as a games machine<br />

(where the main user base still is) and as a home<br />

productivity tool that is second to none for ease of use<br />

and flexibility. So let's stop whining; instead let's enjoy<br />

and be proud of what we've got and let us look forward<br />

positively. Just wait for the Power<strong>Amiga</strong>, it's gonna be<br />

a killer.<br />

Jamie Winter, Waterloo wile<br />

Finally, one I get to respond to. Your well-reasoned<br />

argument has persuaded me to let you have the E50<br />

prize for this month, not something I give lightly. I<br />

think you are completely correct in your view of how<br />

AT are doing. When you think that they have gone<br />

from nothing to producing <strong>Amiga</strong>s inside a year,<br />

that's a pretty impressive feat in its own right.<br />

But you are also correct in pinpointing the two<br />

major failures. The Scala situation is pretty unforgivable<br />

since I know that Paul Austin and Ben Vost<br />

brought up the problem of memory and hard drive<br />

space when Escom held their press conference in<br />

May last year.<br />

Originally. Scala was to be bundled with all<br />

machines. Perhaps AT should install HVII00 as standard<br />

on all hard drive equipped Al200s, but leave<br />

MM300 for A4000T owners who would be able to<br />

make use of it immediately_<br />

A MICA COMPUTING FIRST AGAIN<br />

His headline, not ours<br />

I often buy a copy of <strong>Amiga</strong> <strong>Computing</strong> and more often<br />

it seems you are first with news articles. I think the<br />

other magazines try too hard to be first on the shelves<br />

and then get a month behind with news and articles.<br />

Several times I have read interesting items in AC before<br />

the earlier released other magazines. When my<br />

subscription to another magazine runs out soon I will<br />

be subscribing to AC instead.<br />

As a keen <strong>Amiga</strong> using astronomer I have been<br />

interested to find more details about a program I heard<br />

about on the World Astronomy Fidonet echo called<br />

Digital Universe. Looking at all the astronomy magazines,<br />

one would be forgiven for thinking that the<br />

subject was only catered for by the PC, so a new and<br />

apparently killer serious application for the <strong>Amiga</strong> is of<br />

particular interest to me.<br />

The <strong>Amiga</strong> has a great range of software but the<br />

amount of scientific software is very limited and a<br />

program like this can do much to improve the <strong>Amiga</strong>'s<br />

(rightful) image as a serious machine.<br />

Another magazine with the initials AF had a sort of<br />

astronomy article in their Christmas issue and a half<br />

promise of a Digital Universe review in the January<br />

issue, which never materialised. I was delighted to see<br />

a copy of AC in my newsagent which had the first<br />

review I have yet seen. The review was good and highlighted<br />

some of the improvements which could be<br />

made to the program such as better image quality and<br />

support for graphics cards (although the latter won't<br />

affect me).<br />

There were a couple of factual errors such as the<br />

Cassini mission going to Jupiter instead of Saturn and<br />

the odd mention of parallax in relation to Copernican<br />

theory. By the way, the heliocentric idea was<br />

first thought of by Aristarcus of Samos - an ancient<br />

Greek<br />

I have already sent off to Canada for more info on<br />

Digital Universe but was glad to see an independent<br />

review beforehand. The review does not state whether<br />

I feel I must congratulate your art department for its<br />

mandellously inventive use of a pint of Guinness (spelt<br />

with two 'n's incidentally) to indicate that AC97<br />

contained an article on Irish <strong>Amiga</strong> users.<br />

But why stop at the pint o' porter? Ireland has a<br />

wealth of stereotypical cultural images to choose from.<br />

realise that it may have been hard to get a decent<br />

render of a leprechaun, but surely a few shamrocks<br />

liberally doused around the front cover wouldn't have<br />

been that difficult, begorrah!<br />

Otherwise, thanks for a well-balanced and informative<br />

magazine, now thankfully devoid of those irrelevant<br />

little electronic symbols. However, I still feel that the<br />

next time I write an article on the British <strong>Amiga</strong> scene I<br />

would be honour-bound to include a piccie of a football<br />

yob with his Union Jack-waist-coated bulldog attacking<br />

a roast beef and yorkshire pudding-eating, bowlerhatted,<br />

gentleman outside Big Ben as is so often the<br />

scene in your capital city, n'est-ce pas?<br />

Pat Jackman, Danagh, Wexford, Eire<br />

To be sure, you're right so you are. lwas a terrible<br />

thing to do, but our art editor is a desperate man, so<br />

he is, so I hope you'll be forgiving us. What a Kerry<br />

man thing to do, eh? Actually, the cover image we<br />

were trying to get would have been the DigitalWinter<br />

AMIGA COMPUTING<br />

MAY 1996<br />

the program can be obtained in the UK or whether yo<br />

have to order from Canada, though giving the price<br />

UK pounds was very useful_ It is a pity DU comes on I<br />

disks and there is not a CD version as yet. The r<br />

Distant Suns and upgrade First Light will be availab<br />

for the <strong>Amiga</strong> on CD according to the distributo<br />

Chaocity.<br />

Despite praising AC, I do have one gripe. News an<br />

articles are good and usually first. However, there is<br />

glaring (and quite insulting to an astronomer) error o<br />

the contents page. There is no way that Digital Unive<br />

is an ASTROLOGY program. Astrology is fortune telli<br />

superstition which has absolutely nothing to do<br />

the real and far more fascinating science of astronomy<br />

William Eaves, Th<br />

u<br />

I don't know why we don't just rename this colurnm<br />

'Ben Vost replies' for all the words I am getting im<br />

edgeways...<br />

I believe, Mr Eaves, that if you are still getting the<br />

aforementioned magazine, you will find the review<br />

you looked for of Digital Universe in the Mardi<br />

issue. I have been talking to Dan Charrois. the<br />

programmer of Digital Universe (that he created the<br />

whole program and documentation on his own is a<br />

testament to his perseverance and worthy of an<br />

award of some sort in its own right), and he tells me<br />

that much of what I suggested will be implemented<br />

in the next version of DU, including more colourful<br />

images and a CD-ROM delivery system. As far as I<br />

am aware, DU is still only available directly front<br />

him, but he does reply very swiftly so it will probably<br />

only take you a little longer to receive your copy<br />

than if you had ordered it in the UK.<br />

As for the errors in the review, mea culpa, I got it<br />

wrong. But the astrology/astronomy cock-up on the<br />

contents page can be put down to a philistine who<br />

neither knows nor cares about the difference in the<br />

two subjects. "It's all to do with stars isn't itr was<br />

his reply.<br />

ND FINALLY, BEGORRAH. •<br />

shot used in the article, the one by Tony Patrickson.<br />

However, when the crunch came, the powers that be<br />

wanted something a little more obvious and commercial,<br />

in order to attract occasional readers (who<br />

are interested in drinking presumably), so it wasn't<br />

used.<br />

As for your article, when are you going to send it<br />

to us? Seriously, we welcome any contributions by<br />

our readers. If your writing is any good, then we will<br />

probably end up using you on a regular basis. If you<br />

want to send us a sample of your writing, you can<br />

write a piece of about a 1000 words on any <strong>Amiga</strong>related<br />

topic. It can be a review, a tutorial or a feature<br />

about local <strong>Amiga</strong> use. It doesn't matter if your<br />

review is of an old product, it's your writing we want<br />

to look at. Send your articles on an <strong>Amiga</strong>-formatted<br />

disk as ASCII text and include a printed version<br />

along with any pictures you would want to use in<br />

the piece (either as screenshots saved as IFF or the<br />

original photos). The address to send your submissions<br />

to is:<br />

New writers<br />

<strong>Amiga</strong> <strong>Computing</strong><br />

Adlington Park<br />

Macclesfield, SKI° 4NP<br />

England


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6


144<br />

EGINNER BASICS<br />

ease help Out an <strong>Amiga</strong> beginner<br />

with Workbench. Some of these<br />

questions are probably stupid but I<br />

have worked through the manual,<br />

plus two Bruce Smith books, without<br />

finding the answers and I'm getting desperate.<br />

I have a plain Al200 with an external<br />

drive and a Cannon BS 10sx, and I have no<br />

hard drive.<br />

1. I am customising my WB 3 disk, and<br />

although I can drag the goodies in from the<br />

Extras disk, I am unsure of the destination<br />

drawer. For instance, I have put the Init<br />

Printer in Preis and double-click it every time<br />

I boot the machine. There must be a way to<br />

run 'nit Printer automatically on boot up?<br />

Also, where should the other items in the<br />

Tools drawer be placed on the WB3 disk - is<br />

there some rule that I have missed?<br />

2. My printer setup works on readme and<br />

doc files, but every so often I get a 'Cannot<br />

open your tool much more'.<br />

3. What are these libraries and where do<br />

they live on the WB3 disk? I have seen that<br />

PD libraries offer disks containing extra<br />

libraries - do I need them?<br />

4. When I access the Tools menu the only<br />

item is WB Setup. Where are the user-startup<br />

and startup-sequence that I am supposed to<br />

use?<br />

5. Why do I get 'checksum error on block<br />

1703' when I try to copy my working copy of<br />

WB3? All my blank disks cannot be faulty,<br />

perhaps this is a protection problem?<br />

6. New programs seems to need more than<br />

2Mb. How much do you recommend I add<br />

to keep ahead of the trend?<br />

Dorerie Cox, Essex<br />

1. I hope you are using copies of<br />

, your original Workbench disks<br />

because if you destroy one of<br />

them it is a real nuisance try-<br />

I<br />

' ing to get hold of replacement<br />

\ copies. When coping programs<br />

across . to your Workbench disk it does not<br />

matter . where you place them. It is gener-<br />

ally expected that you would put them in<br />

either the Tools or Utility drawer, and if it<br />

gets to the stage where you have quite a<br />

few programs cluttering these drawers you<br />

might want to consider creating further<br />

sub-directories and move the appropriate<br />

programs into these.<br />

If you want a program to run automatically<br />

from Workbench 2 you can drag it<br />

into the WBStartup draw. Each time<br />

Workbench starts all the programs in this<br />

drawer are executed, saving you the trouble<br />

of having to run them all yourself.<br />

There are a couple of things I would query<br />

about what you are doing. Firstly I do not<br />

think it is necessary to run the !nit Printer<br />

program because when you turn on your<br />

machine or your machine resets it sends<br />

the same message to your printer.<br />

The other thing I must say is why copy<br />

these programs off the other Workbench<br />

disks? You have a second drive so why not<br />

just insert the disks in there and run them<br />

off their original disks?<br />

eionsoencn endow Ytd 11:;•1<br />

r I Toottanager Preferences Resett.IS<br />

A D P r o<br />

Object Type ED I I Ionian<br />

11111P Object List<br />

?er<br />

rMtll<br />

Format<br />

ia ArnigaGkade<br />

bItzblank<br />

lBoot<br />

Client<br />

lCiassActionPref<br />

s<br />

Cu<br />

CrossDOS<br />

I New— I<br />

I Save I<br />

LWOW W<br />

O Test I<br />

W<br />

Toolmanager le ts you<br />

easily a dd me nus. docks,<br />

icons a nd hot ke ys to your<br />

Workbench progra ms<br />

AMIGA COMPUTING<br />

MAY 1996<br />

Helping you to sleep easier at night,<br />

ACAS will soothe all your troubles away<br />

2. Either I am the one getting a little<br />

confused or you are confusing the things<br />

you are doing. Normally you only get the<br />

'cannot open your tool blardy War' when<br />

you double-click on a filers icon that is not<br />

setup correctly for your computer. This has<br />

nothing to do with how your printer is<br />

setup, and is to do with how Workbench<br />

tries to run programs and the tools<br />

specified by icons.<br />

In the case of MuchMore, this is a tool<br />

used to read text files, If you click on the<br />

icon and select Information from the<br />

Workbench menu, you pop up the icon<br />

information requester. In the default tool<br />

gadget there will be the text MuchMore. If<br />

you edit this to just read More or<br />

MultiView and press save, when you double-click<br />

the icon you will be able to view<br />

the file using the program More.<br />

This sort of thing is a constant pain for<br />

<strong>Amiga</strong> users. Because there are so many<br />

different text readers around you invariably<br />

end up with the 'cannot open your<br />

tool blardy blar' requester. There are a<br />

couple of ways around this. You can either<br />

use a tool alias program that allows you to<br />

substitute programs such as MuchMore for<br />

another program you have, or you can use<br />

Toolmanger - it was part of our beginne<br />

coverdisks on our January issue - whi<br />

allows you to place an Applcon on t<br />

Workbench that you can drop files into.<br />

you do this with Multiview you will<br />

able to view text, sound, graphics a<br />

even animation files of any Datatype<br />

have installed.<br />

3. Another source of constant probl<br />

for beginners and experienced users a<br />

the <strong>Amiga</strong>'s libraries. In fact, the <strong>Amiga</strong>'s<br />

entire operating system, called Kickstart<br />

is made up of shared run time libraries<br />

which contain program routines that<br />

allow programmers to open windows,<br />

screens and do other jiggery puckery. They<br />

are called shared because many programs<br />

can use them at once, and they are rut<br />

time as they are only loaded into memo<br />

when necessary.<br />

<strong>Amiga</strong> libraries can exist both on yo<br />

<strong>Amiga</strong>'s ROM and on disks, and allow n<br />

or updated libraries to be added at a lateri<br />

date. Normally, as in the case of your<br />

Workbench disk, they are stored in th<br />

Libs drawer on the root of yo<br />

Workbench disk.<br />

You can find this by selecting Show all<br />

files from the Workbench window menu.<br />

Generally if you get a program that needs<br />

extra libraries other than the standard<br />

<strong>Amiga</strong> libraries, they will be supplied with<br />

the program archive or on the same disk.<br />

The only exceptions to this are the MUI<br />

libraries as they are too big.<br />

In day to day use the only really vital<br />

third-party library that you should have is<br />

called ReoTools. This has been around for<br />

a long time and as such is used by a fair<br />

few programs, but again it is fairly small -<br />

about 40k - and is normally supplied with<br />

any program that uses it.<br />

4. I take it you are talking about the<br />

Workbench tools menu, in which case<br />

there is only meant to be the one entry.<br />

There are programs Out there that allow<br />

you to add your own programs to the<br />

tools menu - Toolmanager being one but,


unfortunately, as standard there is no way<br />

to add things to this menu in Workbench<br />

- another over sight by <strong>Commodore</strong>.<br />

The startup-sequence and user-startup<br />

scripts are found in the S directory hidden<br />

on your Workbench disk. You should not<br />

change you startup-sequence and do not<br />

have to touch the user-startup except to<br />

remove entries. To modify these files you<br />

need to run a text editor, and the simplest<br />

way is to open a shell and type Ed s:userstartup.<br />

This will then load the standard<br />

text editor with the user-startup file.<br />

S.! would think this means you have an<br />

error on your WB3 disk and not the disks<br />

you are copying to. If you are going to be<br />

constantly copying to one disk then it is<br />

inevitable you will get some sort of disk<br />

error. The only way to fix this is to get<br />

hold of a file recovery program. One of the<br />

best is Disksalv - version 2 is shareware<br />

and is available from any decent PD house<br />

- or the more up-to-date version 3 is a<br />

commercial product but does provide<br />

more comprehensive tools.<br />

Another disk tool worth getting hold of<br />

is Rear. As you are constantly copying,<br />

deleting and moving files on your disks,<br />

the free room on the disk gets split up<br />

Into small sections and can make disk<br />

access very slow. Reorg reorganises your<br />

disks so all your programs are stored in<br />

the most efficient manner.<br />

6. Not only should you consider the<br />

amount of RAM you have, but also storage<br />

space and processor speed.<br />

The most commonly used programs<br />

such as Wordworth and Final Writer now<br />

need several megabytes of space along<br />

with the normal Workbench files, libraries<br />

and devices. This all adds to you needing<br />

a lair bit of storage space, the only real<br />

answer being a hard drive.<br />

When it comes to RAM. you can never<br />

really have enough. You do not actually<br />

say what you plan to use your <strong>Amiga</strong> for,<br />

but if it is for word processing then adding<br />

another 2Mb will be enough. The thing is,<br />

accelerators are so cheap nowadays that<br />

it is worth considering getting one instead<br />

of a plain RAM board, and as most appli-.<br />

cations are aimed at the base Al200, any<br />

speed increase is always very noticeable.<br />

D CONCERNS<br />

I have recently decided to join the CD-ROM<br />

revolution and would like a few questions<br />

answered.<br />

The unit I am considering is the Power<br />

<strong>Computing</strong> quad-speed CD-ROM, if I can afford<br />

it. I currently have an Al200 with a 120Mb hard drive,<br />

4Mb Amitek Hawk FastRAM expansion with no FPI! and<br />

two external floppy drives. I would like to know if the<br />

drive will work with this setup and if the later addition<br />

of a 33MHz FPU would have any effect on the system.<br />

Additionally, I also have access to an A15043 running<br />

Kickstart 3.1.<br />

This machine has a GVP HC8 hard drive/RAM board<br />

with an external SCSI connector. Would it be possible to<br />

use the CD drive with this machine if a suitable cable<br />

could be obtained.<br />

Mark Henderson, West Midlands<br />

ELUCTANT RENO<br />

Following your review of the Reno CD drive I rushed to<br />

purchase one. Having eventually connected the CD-<br />

ROM drive to my Al200, after some problems receiving<br />

the correct gender changer, I placed the installation<br />

disc in DEO, only for the icon to appear as<br />

DFO:???. On closer reading of the directions I see that<br />

one has to be running Windows in order to operate<br />

the CD-ROM drive.<br />

I was under the impression that Workbench, as<br />

the operating system of the <strong>Amiga</strong>, made having<br />

Windows unnecessary. Do I now have to purchase<br />

Windows or is there a way of operating<br />

the CD-ROM drive from Workbench?<br />

Indeed, is Windows compatible with the<br />

<strong>Amiga</strong> 1200? If it is necessary to have<br />

Windows, I would have thought that<br />

you would have made thi5 clear in<br />

your article.<br />

M Fleming, Surrey<br />

You seem to<br />

have got your<br />

wires crossed<br />

a little<br />

here. To solve<br />

your main problem<br />

you need to get hold<br />

of, but should have<br />

received with the<br />

Reno drive, the AmiC0-<br />

Handler software. This is<br />

because unless you have<br />

Workbench 3.1 you do not automatically<br />

have the software that will make your <strong>Amiga</strong><br />

recognise the CD drive. This software provides the file<br />

syste m tha t will a llow your <strong>Amiga</strong> to re a d a ny C D drive R e n o drive ma ke s a good choice for a C D drive<br />

connected via a SCSI interface.<br />

Once you have got hold of the AmiCDHandler software<br />

you need to install it. This is much easier than it may sound because you install the software using a standard<br />

installer script. All you have to know is the name of your SCSI device - if you are using a Squirrel this is squirrelscsidevice<br />

- and the SCSI Id number of the Reno drive - this can be set on the Reno drive itself. Once this is done<br />

you can run the device driver and the wonderful world of CD awaits you.<br />

I think I should clear up a little confusion you are having about Windows. I would guess the disk that came with<br />

the Reno drive was a HD PC disk that the Al200 cannot read which is why the DRI:???? icon appears. Windows is<br />

the operating system written by Microsoft, and it comes in a number of flavours - the most commonly used being<br />

Windows 95 for PC IBM compatible computers - and you are right in thinking Workbench makes needing<br />

Windows unnecessary, and also that Windows is unavailable for the <strong>Amiga</strong>. If Windows 95 was available for the<br />

<strong>Amiga</strong> you would need an Al200 with 16Mb RAM, an 040 processor and a 1/2 Gb hard drive, and even then it<br />

would not do anything more than Workbench already does.<br />

As far as I know the Amitek board will<br />

work fine with 4Mb of RAM, in as<br />

much as any of the RAM expansions<br />

work fine, as long as only 4mb of RAM<br />

is used. Normally, if plain RAM expansions,<br />

not accelerators, have more than 4Mb the PC<br />

slot is made redundant as the RAM expansion uses<br />

the same address space as the PC slot, so the<br />

processor cannot access the PC slot.<br />

This does not effect accelerator boards as they use<br />

their own address space which allows them to<br />

access much more memory than a standard Al200 -<br />

up to 128Mb.<br />

Adding a FPU should also have no effect on the CD<br />

drive, but you do not need such a fast FPI/ because<br />

using a 13MHz chip on a standard Al200 will only<br />

give you a slight speed increase over using a 20 or<br />

AMIGA COMPUTING<br />

MAY 19 9 6<br />

" Sma ll. porta ble a nd pe rfe ctly forme d. The<br />

• alp<br />

4Mhz version. Data is still supplied and taken from<br />

the WU at 14MHz so a faster FPU is standing idle<br />

much of the time.<br />

To get the CD to work with the GVP interface you<br />

will not only need the correct connection but also<br />

the correct software, If the machine has the full<br />

Workbench 3.1 software then there is a CO DOS driver<br />

supplied with it. To adjust this for use with the<br />

GVP board you need to drag it from the storage<br />

drawer over to the Devs DOS drivers drawer. Pop up<br />

the information requester and change the Unit entry<br />

to the SCSI ID of the CD drive, and change the device<br />

driver name to that of the GVP device drive - this will<br />

probably be something like gvpscsialevice. Once<br />

everything is connected up you can double-click the<br />

DOS driver icon and the CD drive should be<br />

available.<br />

45


i arcii<br />

Do you have a problem? Do you<br />

sometimes find yourself poised<br />

over your <strong>Amiga</strong> with axe in<br />

hand. spouting profanity at the<br />

stubborn refusal of your software<br />

or hardware to behave properly?<br />

Well, calm down and swap the<br />

axe for pen and paper, jot down<br />

your problems, along with a<br />

description of your <strong>Amiga</strong> setup,<br />

and send it off to <strong>Amiga</strong><br />

<strong>Computing</strong> Advice Service. MG<br />

Media, Media House, Adlington<br />

Park, Macclesfield 5KI0 4NP.<br />

Alternatively, e-mail us at<br />

AGASIglacomp.clemon„co-uk<br />

IMPLE<br />

SAMPLE<br />

I have a stock Al200 and am look-<br />

) ing to buy a I6-bit sound sampler<br />

that has high quality recording with<br />

a minimum of hiss. I would be willing<br />

to upgrade the Al 200's processor<br />

and RAM if the sampler requited it, any<br />

suggestions?<br />

Ben Finowski, Ohio USA<br />

L<br />

lem as both the Technosound<br />

i<br />

r Turbo and Mega-Lo-Sound<br />

t<br />

t samplers provide good 8-bit<br />

y<br />

sampling. h Unfortunately, 16-bit samplers<br />

are only<br />

o<br />

e<br />

available for big box <strong>Amiga</strong>s.<br />

The<br />

u<br />

n<br />

best solution currently available for<br />

the Al200 w is the Aura sampler made by<br />

t<br />

HiSoft. aThis<br />

gives your Al200 the ability to<br />

sample<br />

hnand<br />

replay stereo 12-bit samples,<br />

the software<br />

et<br />

that comes with it lets you<br />

manipulate re<br />

8,12 and 16-bit quality samples,<br />

and e d OctaMED v6 supports it so you<br />

get an w8<br />

extra sound channel to play about<br />

with. o-<br />

You ubsay<br />

you have a plain Al200, but if<br />

you are l i going to be playing around with<br />

I2/16-bit d t samples a hard drive is going to<br />

be essential, bs<br />

and extra memory would be a<br />

great e help a as both these are going to allow<br />

you to nm<br />

sample at higher rates and longer<br />

lengths o of time. If you do not know, the<br />

p<br />

higher p the sample rate in kHz the better<br />

l<br />

the quality, r but the more memory space<br />

they consume.<br />

i<br />

o<br />

Having n a hard drive will also allow you<br />

b<br />

to sample g direct to disk, so essentially let-<br />

-<br />

ting you sample very long periods of<br />

sound.<br />

When doing this the speed of your<br />

processor and hard drive will dictate the<br />

top quality you can sample.<br />

n The Pe we nPC<br />

chip promisca to<br />

revolutionise a n d<br />

rejuvenate t h e<br />

<strong>Amiga</strong><br />

Applcon in t ro d u ce d with Workbench 1 , a n<br />

Applcon is a n interface t o a program, o r a n<br />

Application's 1001t When you run a program it can<br />

place a new icon on the Workbench in to which put<br />

can drop files :hot wr/1 then be loaded straight into<br />

the program<br />

Andopos - a system standard that allows any program<br />

that supports them t o lo a d any instatled<br />

Oulatype fire So a program that supports picture<br />

Datotypes can load li.130K Gff lp e g and any other<br />

picture Datalype you base installed<br />

Rom - Read Only Memory, refers to part of the<br />

computer's memory that can only be read from and<br />

not wizen la compared to RAM that can be both<br />

written and read from<br />

Root - direaones are said to he ordered in a tree<br />

fashion, with &Wanes existing in other directors<br />

and so on, The lop ol d iS tree celled the root<br />

OWER UP<br />

I have an Al 200 with a 120Mb hard drive and two simple questions. When do you think t<br />

PowerPC boards will be available for the Al200 in the United States and what will they c<br />

in cold, hard US dollars? I will appreciate as much information as you can give me on HI<br />

subject<br />

Secondly, talking of money, can you list the price of things in American dollars as well<br />

UK pounds, or heti<br />

yet why not print<br />

UK vs USA curren<br />

equivalency table as<br />

matter of course<br />

every issue?<br />

Something like th<br />

sure would help u<br />

on this side of th<br />

pond.<br />

Christopher Mohr,<br />

Coliform<br />

The original release<br />

from Phase 5 states<br />

that PowerPC boards<br />

will be available mid<br />

1996.<br />

These will be<br />

available in a num-<br />

ber of configurations,<br />

initially from<br />

Slow-end' 100MHz<br />

MCP603e up to<br />

150MHz MCP604<br />

boards. There are<br />

also plans to develop<br />

high-end systems<br />

that will be packing<br />

300MHz MCP620<br />

and will include 64bit<br />

wide memory<br />

and bus systems,<br />

with an optional PG<br />

bridge. The initial<br />

price range is from DM1000 up to DM2000, which translates roughly to E450-E900<br />

367541350. Obviously, things are still at an early stage and the final specifications and<br />

pricing could, and probably will, change.<br />

Along with the board I would expect you will get PowerPC software support. As a<br />

PowerPC processor will be able to run Emulated 680x0 code faster than your Al200,<br />

some sort of emulator will come with it. Along with this you will also get CyberGmphy 3<br />

which is going to give the <strong>Amiga</strong> proper RTC support along with a set of new 3D libraries.<br />

Personally, I cannot see why we could not print the prices in US dollars, but I will have<br />

to see what our production staff have to say.<br />

directory. So 164A4 es the root of the RAM direaury<br />

Archive - an archWe triers to a number of Nes that<br />

how to be coWected into one Re which is then nor-<br />

mally compressed rtir3 makes trcinstrinting many<br />

ligesalat cower<br />

Device DM 'S a spcool piece of code that lets the<br />

operating system access new devices and Newsterns,<br />

such as PC/Mac/Zip desks<br />

FattRAM - so called FastRAM an the <strong>Amiga</strong> is<br />

memory that cannot be accessed b y the ((KRIM<br />

allo Because of this the processor has unrestricted<br />

access and program can be run faster from ta ct'<br />

RAM than From 'chip RAM. a s there is no access<br />

conflicts with the custom chips<br />

PC 1.401 - aho Imam as the PCMCIA Slat this is a<br />

interface standard mainly used on portable<br />

machines<br />

AMIGA COMPUTING<br />

MAY / 9 6<br />

Jargon<br />

D O X<br />

FPU - Floating Point Unit a speaaksed chip a t pat<br />

of a chip that is dedicated to calculating Floating<br />

Point equabons floating point numbers allow computers<br />

to store very large and very small numbers<br />

isdexte they could not do easily otherwise<br />

PO - Public Domain softwure is minced to as PO<br />

Any software that is entirely in the public dornoui<br />

can he coped and used b y anyone, but there are<br />

normally restriction imposed by the waiter o f the<br />

saltimire<br />

HD - when connected seith floppy disks it WO%<br />

high density these disks an store Noce the ornount<br />

of data than a normal DO o r double a'ensity desk,<br />

but you need a HD disk drece to read thtni<br />

KHz - refers to how many oases a second a sompk<br />

should be token So a 16-bit 40Atit sample 144 lake<br />

40,000 16-bit samples a second


Nobody Undersells US!!!!!<br />

WE WANT YOUR BUSINESS!!<br />

WE WILL MATCH OR BEAT ANY GENUINE<br />

QUOTED PRICES.<br />

Al200 RAM CARD WITH<br />

CLOCK & FPU SOCKET<br />

SIMMS FOR A4000 ,VIPER,<br />

APPOLLO & MANY OTHER<br />

CARDS<br />

tIE<br />

rvIE<br />

.6MB<br />

32MB<br />

30PIN SIM<br />

ACCELERATORS FOR<br />

A600, Al200 &A4000<br />

A600 E109<br />

9<br />

VIPER 28 MHz E119<br />

VIPER 50MHz E199<br />

APOLLO 28MHz E109<br />

APOLLO 50MHz E199<br />

APOLLO 040 30MHz E399<br />

APOLLO 040 40MHz E499<br />

Blizzard 2060 E 6 9 9<br />

FPU<br />

MATHS-CO PRO<br />

28MHz E24<br />

E33<br />

50MHz E 8 9<br />

WORKS WITH RAM CARD<br />

AND ACCELERATORS<br />

2.5" HARDDRIVES<br />

FOR A600, Al200 & SX1<br />

30MB<br />

40MB<br />

60MB A L L<br />

80MB<br />

DRIVES<br />

120MB<br />

170MP I N<br />

2101vius7STOCK<br />

240MB t<br />

340MB<br />

520MB<br />

810MB<br />

COMPLETE WITH<br />

E35<br />

E45<br />

E55<br />

E65<br />

E89<br />

E85<br />

95<br />

E105<br />

E145<br />

E199<br />

E299<br />

SOFTWARE, CABLES &<br />

INSTRUCTIONS<br />

3.5" IDE HARD DRIVES<br />

FOR Al200 A4000<br />

850MB<br />

E159<br />

1GIG<br />

E179<br />

1.6GI<br />

E239<br />

2GIG<br />

E299<br />

COMPLETE WITH<br />

SOFTWARE CABLES &<br />

INSTRUCTIONS<br />

MICE & TRACKBALL<br />

290 MICE E7.99<br />

400 MICE E10.00<br />

OPTICAL E29.95<br />

TRACKBALL E29.95<br />

MOUSE MAT E4.00<br />

MONITORS<br />

FOR ALL AMGIA<br />

MICROVITEK 1438 E255<br />

SAMSUNG 15' E319<br />

SAMSUNG 17" E529<br />

WITH SAMSUNG FREE<br />

SOFTWARE ALLOWS<br />

YOU TO PLAY GAMES<br />

GASTEINER<br />

18-22 STERLING WAY, NORTH CIRCULAR ROAD,<br />

EDMONTON N18 2YZ<br />

SYQUEST DRIVES<br />

EZ135 DRIVE<br />

EZ135 CARTS<br />

CD-ROMS<br />

FOR A600 & Al200<br />

E199<br />

E13.00<br />

2SPEED CD-ROM E155<br />

4SPEED CD-ROM E245<br />

RENO E159 59<br />

EXTERNAL SCSI CD-ROM<br />

WITH FREE SQUIRREL<br />

CD-ROMS<br />

FOR A4000 & A2000<br />

IDE CD-ROM & TANDEM<br />

2SPEED E 8 9<br />

4SPEED E 1 0 9<br />

SCSI CD-ROM & OKTAGON<br />

2SPEED E 1 9 9<br />

4SPEED E 2 9 9<br />

EXTERNAL SCSI HARD<br />

DRIVES<br />

540MB E l 99<br />

1GIG E 2 9 9<br />

2GIG E 5 5 0<br />

WITH SQUIRREL FOR<br />

A600 81Al200 ADD E39<br />

WITH OKTAGON FOR<br />

A4000 & A2000 ADD E79<br />

FLOPPY<br />

FOR ALL AMIGA<br />

1MB EXTERNAL<br />

1.76 EXTERNAL<br />

•<br />

AA600<br />

INT<br />

Al200 INT<br />

5<br />

O<br />

n<br />

I<br />

RAM FOR A500 ,<br />

A500 PLUS & A600<br />

E39<br />

E79<br />

E33<br />

£33<br />

1MB N FOR A500+ E18.95<br />

TI<br />

MB FOR A600 E l 0<br />

1/2MB FOR A500 E14.00<br />

0 0<br />

03 CO<br />

m•L<br />

C114) CO3<br />

.P<br />

6<br />

.<br />

P<br />

6<br />

0101<br />

ALL PRICES .<br />

Pi ITEMS C . UNDER THE VALUE OF E59 PLEASE ADD E3.50 P&POTHER<br />

.<br />

ITEMS<br />

J<br />

EXCEPT<br />

A<br />

LASERS, NEXT DAY COURIER SERVICE El 0 PER<br />

BOX OFFSHORE AND HIGHLANDS, PLEASE CALL FOR A<br />

QUOTATION. T . IN ADDITION WE OFFER THE FOLLOWING EXPRESS<br />

SSERVICES M<br />

BOX, A. LMORNING,<br />

NEXT DAY NORMAL RATE PLUS El 0 PER BOX.<br />

ESOE<br />

L<br />

PRICES ARE SUBJECT TO CHANGE WITHOUT PRIOR NOTICE<br />

S A T U<br />

ALL TRADEMARKS ACKNOWLEDGED<br />

CR DOA


48<br />

j Nothing ever happens in<br />

Cricklewood. But as Dave Cusick<br />

can testify, the <strong>Amiga</strong> PD world<br />

is rather more interesting<br />

their third consecutive Yugoslavian domestic double in the latest version<br />

of the superb Sensible Soccer and got around to doing some proper<br />

0<br />

work,<br />

hen<br />

the<br />

I finally<br />

usual<br />

managed<br />

mixed bag<br />

to drag<br />

of PD<br />

myself<br />

gubbins<br />

away<br />

awaited.<br />

from guiding<br />

This month's<br />

Rad Belgrade<br />

selections<br />

to<br />

include some decent games, an example of how Promoware definitely should not<br />

be written, and plenty of utilities with which to enhance your Workbench_<br />

ow To TIE DYE<br />

Produced by: Peter Aston<br />

Available from: Roberta Smith OTP<br />

It might not seem to be the most interesting<br />

subject on which to base a CanDo presentation<br />

but, in actual fact, How To Tie Dye is a<br />

readable, informative and absorbing disk.<br />

More and more tie-dyed clothes are in<br />

evidence these days, and if you fancy having<br />

a crack at producing your own, this is an<br />

ideal place to stall.<br />

The main menu offers information on how<br />

to get started, the various techniques which<br />

can be employed to produce different<br />

colourful effects, and the decisions you'll<br />

need to make along the way. As well as<br />

simple text (overlaid, of course, on suitably<br />

garish backdrops) there are black-and-white<br />

digitised pictures and diagrams, some of<br />

which can be clicked on to bring up more<br />

facts and advice. How To Tie Dye so<br />

HANTOM<br />

Programmed by: Andrew Lunn<br />

Available from: OnLine PD •<br />

impresseo me, in fact, that for a moment I<br />

even toyed with the idea of having a stab at<br />

it myself, until the realisation dawned that<br />

I'm completely pathetic at that sort of thing.<br />

Still, if you're not, then How To Tie Dye is<br />

strongly recommended. It comes on two<br />

disks and requires at least Workbench 2.<br />

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Scarcely a month goes by without at least<br />

one updated version of a golden oldie<br />

tumbling gently through the Public Sector<br />

postbox. This time, it's the turn of that<br />

arcade gem Defender to make a welcome<br />

reappearance.<br />

Just in case you've never encountered<br />

Defender (admittedly a rather unlikely<br />

scenario), the aim is to protect a planet<br />

from alien invaders who seek to steal precious<br />

canisters of, erm, something or<br />

other. Basically, the idea is to shoot the<br />

beasties into lots of tiny pieces.<br />

Yes, high speed blasting action is the<br />

order of the day, and it's as tough and<br />

unforgiving as can be. Simply hurtling<br />

through each level blasting frantically<br />

won't get you very far, although you'll<br />

have to take extra care when carefully<br />

combing the planetscape because Phantom doesn't feature the scanner that many such games<br />

do. Decent enough graphics and some nice atmospheric music are the icing on the cake.<br />

Phantom's a worthy purchase, although since it's shareware you really should send the author a<br />

fiver as a registration fee.<br />

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This is another interesting collection of utilities.<br />

First up, AddPovver, is yet another do-it-all<br />

commodity. Many of the features found in<br />

MultiCX, MCP, YAK and all the others are here<br />

too, as well as some novel ideas like automatic<br />

centedng of workbench windows and minor<br />

menu enhancements. It also manages Assigns,<br />

CLI Aliases, and so on. It's all nicely done,<br />

although to be honest you'll only ever need<br />

one of these programs and I'm personally<br />

still an MCP fan. If the author Ian Einman<br />

continues to develop AddPower, though, that<br />

situation could change.<br />

Associate is a handy program for assigning<br />

icons to files. Selecting 'Show All Files' then<br />

d . ng one or more files onto the Associate<br />

Applcon will create icons based on the file<br />

type, so, for instance, all picture files could<br />

have the same icon and all sound samples<br />

another. If the program can't recognise a file<br />

type, a requester pops up and asks you to<br />

select an icon.<br />

Then there's Autostart, which acts effectively<br />

like a more powerful version of Workbench<br />

3.0's WBStartup drawer, Workbench tools,<br />

shel commands and scripts, and ARexx scripts<br />

can all be started. It's also slightly more versatile<br />

than WBStartup because pressing the<br />

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Available from: Online PD<br />

Modulo.<br />

mouse button allows you to skip the loading of<br />

certain programs. With a pleasant interface and<br />

some excellent documentation, Autostad is<br />

definitely worth a look.<br />

Surveymem is - hurrah! - another memory<br />

monitor program. Still, it's a very good one<br />

which runs as a commodity, has a highly configurable<br />

display, and can be popped onto the<br />

frontmost public screen at any time. It also has<br />

a groovy graphical memory display.<br />

TrashIcon dumps a trash can on the<br />

Workbench screen, and all files dragged onto<br />

this Applcon are deleted. It also rather usefully<br />

updates the Workbench window so you can<br />

see what's been wiped.<br />

Of course, nothing's perfect: there's a nicely<br />

presented screenblanker, Multiblank, which<br />

includes all the usual screen savers (staifields,<br />

flying toasters, etc), but seems worryingly<br />

unstable for a terminate and stay resident<br />

program.<br />

And there is also Colors, which might be<br />

marvellous but I haven't the foggiest what it<br />

does because the documentation was totally<br />

garbled and the program crashed my system.<br />

But apart from these two slight disappointments,<br />

this is an excellent collection of<br />

Workbench utilities.<br />

n C onfiguring M ullibia nk to ua e the good old Flying Toa ste rs scre e n sa ve r<br />

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n U se ful utilitie s a re wa iting to be de compre sse d on this disk<br />

An <strong>Amiga</strong> Club International compilation disk consisting of carefully<br />

selected Lha archives and their accompanying ReadMe files, this disk<br />

attempts to provide a handy workbench utility for everyone.<br />

There's lconlmage and Iconinstaller which, unsurprisingly, allow<br />

you to do fancy things with icons. Both have nice drag and drop<br />

interfaces and are capable of changing icon images without altering<br />

the tooltypes, amongst other handy features. MUI-Join is a file splitting<br />

and rejoining program making use of Stefan Stuntz's Magic User<br />

Interface_ RAMicon allows you to install a nice icon for the RAM Disk,<br />

instead of the dull standard floppy disk icon. ReKeylt allows you to<br />

redefine the keyboard shortcuts for Workbench menu functions.<br />

XToolbox creates a little window containing pull-down menus<br />

which can include all sorts of programs - a little like Toolmanager,<br />

plus a rather attractive 3D interface but minus a friendly configuration<br />

program and the more fancy features. Still, it remains probably the<br />

most useful archive on the disk.<br />

As ever, there are a couple of little workbench memory monitor<br />

programs - useful to programmers, but surely there are enough of<br />

these around by now. There are also OS 3,0 datatypes for Windows<br />

Icons, and Macpaint, PCX and .BMP picture files, as well as a processor<br />

preferences program, and some odd inclusions such as the<br />

occasional Swedish or Italian catalog file. Varied then, but scarcely<br />

indispensable.<br />

_s<br />

AUNTED BY YOU<br />

The latest version of the wonderful Master Control Program, complete<br />

with numerous bug fixes and little enhancements, is now available.<br />

There are separate 68000 and 68020 versions of the all-singing,<br />

all-dancing commodity and an the updated preferences program uses<br />

MI, giving it an attractive interface which makes configuring MCP to<br />

your tastes a swift and simple task, MCP v1.10 is freeware, and is<br />

available from OnLine PD.<br />

1•1100•••••• ••••••••••• •<br />

al• • • • • • Utomeillo• n*, aloi0two an 10611.0<br />

WO * * toe P m * ilkommi0 NM's,N 1000n0a<br />

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Sodoorinmor C..,111ammoot O t o<br />

My fa vourite do-Wa ft commodity, M C P, consta ntly<br />

Improving a nd now a t ve rsion 1 .1 0<br />

AMIGA COMPUTING<br />

MAY 19 9 6<br />

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49


; HAREWAR<br />

RCUS<br />

all.<br />

"<br />

1 • 1<br />

1 1 /<br />

. 1<br />

Programmed by: Graham Mackarel<br />

Available from: Underground PD<br />

A variation on another classic game of yesteryear, namely Breakout. Here,<br />

instead of using a ball to demolish a wall, you use clowns hopping on a<br />

seesaw to pop passing balloons.<br />

The game is controlled by mouse and there is a definite knack to making<br />

the flying clown land at just the right point on the seesaw to launch the other<br />

clown as high as possible into the air.<br />

There are also bonus objects which appear when certain balloons are burst<br />

and can be collected to give your clowns special abilities. These include<br />

Umbrellas which earn you an extra life and lots of points, Diddy Balloons<br />

which allow you to control the flying clown's position with the mouse, and<br />

Wings, with which the flying clown can gain extra height.<br />

There's a second game on the disk called Drip, by a bloke called Art Skiles,<br />

which bears something of a similarity to Pacman. The objective is to travel<br />

around a screenful of pipes, rusting the pipes as you go. Along the way,<br />

various enemies will be in pursuit, ranging from ice cubes to electric coils. If<br />

they get too close, you can 'drip' yourself down the screen to another pipe.<br />

With 15 levek to negotiate (none of them very easy), Drip presents a longterm<br />

challenge. It's been knocking around the Public Domain for some time<br />

but as one of two simple but addictive games on this disk, it should provide<br />

plenty of entertainment.<br />

LTI MATUM<br />

Classy presentation, atmospheric music, and<br />

some flashy introduction screens set the scene<br />

beautifully for this futuristic 3D shoot-'em-up.<br />

The year is 2030 and crime levels are at an<br />

all-time high. A new breed of criminals, the<br />

Transgressors, increasingly control every aspect<br />

of city life. The law enforcement agencies have<br />

poured all their resources into ending the violence<br />

but until now, they've struggled to contain<br />

it. Now they've come up with a new<br />

weapon in the fight against crime: the<br />

Vindicators.<br />

you play one such Vindicator, Rick Murphy,<br />

whose family has just been wiped out in a<br />

cunning strike by the Transgressors. In an effort<br />

to gain revenge you have challenged the<br />

Transgressor gang members to a series of oneon-one<br />

tank duels in special combat arenas.<br />

Ultimatum is an enjoyable blaster, with<br />

plenty to challenge even hardened garners. Its<br />

not perfect; there's some irritating disk swapping<br />

during loading, although thankfully the<br />

game is hard drive installable, and whilst the<br />

graphics are colourful, they are functional<br />

rather than spectacular. The frame rate isn't<br />

stunningly impressive either which can, at<br />

times, make keeping track of your enemy's<br />

position rather awkward. Still, 3D games frequently<br />

suffer graphically due to their complexity,<br />

and since Ultimatum was written in AMOS<br />

3D, a lot of these problems aren't really the<br />

author's fault. Besides, the most important<br />

aspect of any game is the playability and in<br />

that respect Ultimatum fares well, making it<br />

definitely worth a look. It requires at least an<br />

Al 200 to run, and is shareware, with the registration<br />

fee being fifteen Australian or ten US<br />

dollars.<br />

Programmed by: Stuart Matthews<br />

Available from: Underground PD<br />

n U ltima tum: a shooty garnet, with ta nk§ a nd 'tuft<br />

n D ie miste r tra nsgre ssor. Pa infully<br />

AMIGA COMPUTING<br />

MA Y 1996<br />

1<br />

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';<br />

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I • • • st<br />

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ci Owing a la rge , de bt to ga me s like Bre a kout, C ircus pa cks ple nty of pla ya bility<br />

P<br />

4<br />

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Mk NOM 11111M<br />

t<br />

i<br />

t<br />

IProgrammed<br />

by: Andreas Gelhausen<br />

Available from: Online PD<br />

SW Pm. *1<br />

,<br />

.<br />

COUT v2.3<br />

Cl The ra the r ta sty M tn inte rfa ce of the<br />

highly informa tive Scout<br />

Scout allows you to monitor what's going<br />

inside your <strong>Amiga</strong>. It can display lists of tas<br />

resident commands, assigns, ports and<br />

on. You can also mess around quite a b<br />

freezing tasks or removing interrupts f<br />

instance.<br />

The program uses MUI and it's extrem<br />

user-friendly el as a result. All the information<br />

displayed in neat little windows and oper<br />

tions can be performed at the click of a b<br />

ton. However, if you're not an MUI fan, vi<br />

ttul ally all of Scout's features can be accessed<br />

via the shell.<br />

Scout also has an ARexx port with an<br />

impressive range of commands supported b<br />

the program. Apparently, its even possible to<br />

use Scout as a TCP/IP service through<br />

AmiTCP v4.0 so that your machine is avail.<br />

able to other machines in a network.<br />

Whilst the information Scout can provide<br />

you with isn't necessarily going to be incredi.<br />

bly exciting, it should be extremely useful to<br />

programmers, and control freaks will appre<br />

ciate the numerous options available.


EPSI ALL OVER THE WORLD<br />

In a bizarre Promoware move equalled only<br />

by a rather tragic McDonalds tie-in that's<br />

been doing the rounds, Pepsi Cola now<br />

features in an <strong>Amiga</strong> PD game.<br />

Pepsi All Over The World 5<br />

pants. , in The thing a is, it's so laughably poor<br />

that it's worth a look.<br />

w o r d ,<br />

I might be missing something here<br />

because my command of German is not<br />

what it used to be, but the game seems to<br />

consist of five little subgames set in different<br />

countries dotted around the world. In a<br />

stunning example of racial stereotyping,<br />

each place has its own wacky activity.<br />

In Ireland your task is to collect fish as<br />

they swim downstream. In Egypt you must<br />

guide a robed chappy across a river in<br />

classic frogger style to a Pepsi Can machine<br />

on the far bank, and in Alaska (not a country<br />

in fact, but these you go...) you must<br />

help catch oil dripping from burst pipelines.<br />

Quite what any of these weird gamelets<br />

have to do with Pepsi Cola is something of<br />

a mystery, although the intro screens are<br />

plastered with logos and curious caffeine<br />

lovers can at least find out how Pepsi is<br />

written in Japanese.<br />

The graphics are alright, I suppose, but<br />

that doesn't after the fact that what we have<br />

here are five simplistic and hopelessly inadequate<br />

examples of what can be achieved<br />

by determined people lacking the faintest<br />

glimmer of imagination or programming<br />

talent Hysterical.<br />

AIM&<br />

0 Origina lity,<br />

depth.., a ll<br />

features<br />

the Pe psi<br />

compute r<br />

garlitt sadly<br />

la cks<br />

°SWELL DEMO AGA II<br />

Aliens have been visiting our planet for<br />

years. It's true — for years the American government<br />

have kept hidden numerous close<br />

encounters of the third kind. In fact, they<br />

may even have conducted top secret discussions<br />

with alien races. If we're to believe<br />

certain people, that is.<br />

The problem with believing such conspiracy<br />

theories is that they all seem so far<br />

fetched, and they are extremely hard to<br />

prove. It must be said that the footage of<br />

the Roswell incident, which has received<br />

much publicity recently and featured in a<br />

Channel Four programme last year, has not<br />

helped things at all.<br />

Now widely regarded as not being the<br />

work of some imaginative con artist, the<br />

famous scenes of short, pot-bellied<br />

humanoids being studied by curious men in<br />

lab coats are laughed at by many. If you've<br />

never seen any of the film, or you're just<br />

keen to get your hands on your very own<br />

twenty seconds of fuzzy black and white<br />

computerised footage, then it might be<br />

Programmed by: NFA<br />

Available from: Online PD<br />

Programmed by: An anonymous German bloke<br />

Available from: Roberta Smith DIP<br />

Disk No: G498<br />

worth getting hold of the Roswell demo.<br />

However, there's a distinct watch it once<br />

then consign it to the diskbox type feel<br />

about this, so don't expect anything<br />

stunning.<br />

Roswen;<br />

j convincing, isn't it?<br />

AMIGA COMPUTING<br />

MAY 1996<br />

2111111111111=11111111=<br />

()And wha t's the<br />

conne ction with<br />

Pepsi? Answe rs<br />

on a postca rd...<br />

SOMETHING<br />

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51


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Ethiopia <strong>Is</strong> sedated in<br />

north-east ainca. E<br />

mperor Haile SelaSsie ruled trom<br />

1930 until 1974 seten the<br />

miller? seized power. In<br />

1994 the WI:Viers Party<br />

was Formed and a civilian<br />

government established in<br />

1987. Civil war and famine<br />

then ravaged the country.<br />

The iamina,n tact. was the<br />

Inspiration tor the Band Aid<br />

reit<br />

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IMAMS<br />

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MOHO MILLE 411% MGM Ell MEIN sr&<br />

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Ccountry<br />

histories.<br />

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Each country is supported e by a series of<br />

maps depicting regional , position, major<br />

cities, rivers and lakes, i and mountains.<br />

n<br />

All maps in HAM-8<br />

f<br />

High Resolution.<br />

o to4P r<br />

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WORLD ATLAS<br />

Background cultural and<br />

economic information is<br />

available at a glance.<br />

Flexible interface allows for<br />

quick access to individual<br />

countries via continental<br />

maps, country lists, capital<br />

lists or the general index.<br />

Basic national facts are<br />

represented graphically<br />

and comparative to the UK.<br />

(BLOCK CAPITALS please)<br />

NAME<br />

ADDRESS<br />

Cokroll<br />

Mime Impldis<br />

Post Code<br />

AIEVIP<br />

CD<br />

32 Al 200/4000<br />

Tel: (0181) 570 37<br />

Please send me a copy of the World Atlas priced at E29.99 P&P).<br />

I enclose a cheque for 629.99 made payable to WISE DOME LTD.<br />

£1 surcharge for overseas orders. Please allow 14 days for delivery.<br />

) Wisedome Ltd, Flat 20 Breezer's Court, 20 The Highway, London El 98E


NI a<br />

is perfect proof of that. The<br />

Internet started off as a military<br />

O<br />

, - project to create a network that<br />

rould t withstand a nuclear attack, but the<br />

reason<br />

'<br />

it grew into such a world wide phenomena<br />

s is the people using it. The engineers<br />

g who originally set up the military part<br />

found o they could chat and send messages<br />

to oeach<br />

other, and slowly, as more computer<br />

networks d join this fledgling Internet, more<br />

people t gained access and so more people<br />

started o communicating with each other_<br />

t From this the various 'services' that allow<br />

different a access to the Internet appeared.<br />

Mail l for direct communication to other peo-<br />

• kle'<br />

nevvsgroups for widespread discussions<br />

And<br />

,<br />

debates, IRC for real time chat, FIT for<br />

Ainaking a files publicly available and,<br />

lecently,<br />

n<br />

the Wodd Wide Web allow-<br />

Pihg a much more media rich<br />

d<br />

. Iticiornent to explore.<br />

-<br />

t<br />

Until the surfer pack<br />

rears h its head the<br />

only e well supported<br />

I way any<br />

<strong>Amiga</strong> n ovvneL<br />

can t gel onto<br />

the e Internet<br />

r<br />

n<br />

e<br />

t<br />

A real problem with the Internet is the amount of<br />

jargon it throws up. So before you even think of<br />

installing AmiTCP there are a number of very important<br />

terms you need to understand that will relate to<br />

some very important pieces of information you will<br />

have, or should get, from you Internet provider.<br />

The best way to explain is to take a look at what<br />

the Amigo <strong>Computing</strong> account looks like. If you<br />

want to e-mail us our main e-mait address <strong>Is</strong><br />

acomp.demon.co.uk. This can be splif<br />

number of parts, each of whichis given a fame:<br />

acomp<br />

demoricauk<br />

acomp.demon.cauk<br />

edit<br />

node name<br />

domain name<br />

host name<br />

mail box alias<br />

• 1<br />

acomp is the actual name of our compar.re the AC<br />

offices. The edit' pad before thrt<br />

•vant<br />

at this st/ge and is onty an alias that allows<br />

ocemp mail to be ditifted i s to different mail boxes, As you<br />

imay rhave r enoticed, l e -there-ire<br />

also tSP and ACAS mail<br />

boxes that have the ,ass'e host name of<br />

acomp•demon.co.uk, bu; their mailas directed to<br />

their different mail buses on our offke <strong>Amiga</strong>.<br />

demon.co.uk referso the addlinistration domain<br />

of the network to.v;Itiott yourhost computer is<br />

1 • •<br />

•<br />

•<br />

using AmiTCP. From everything I have heard<br />

and the number of letters we get through<br />

the post, there are many people Out there<br />

having a lot of problems installing and using<br />

AmiTCP. So I have decided to take my life in<br />

my hands and install AmiTCP from scratch,<br />

in the possibly vain hope that someone else<br />

might gain some help from seeing what I<br />

did to get it up and running.<br />

Before you can install AmiTCP for your<br />

Internet provider you will need to use a<br />

standard comms package to dial up your<br />

account so you can logon and enter<br />

your password. To do this you will<br />

need a program such as Term or<br />

Ncomm.<br />

•<br />

•<br />

• •P<br />

connected. Mit is youldflitain name ain us<br />

refers to the Internet pr eryvu are<br />

acomp.deron.cou It Pt the ccisnpleteboddress of<br />

machine met is tatted the host name. gprIng installation<br />

the AmiTCP listalle•asks you romter the host'<br />

name, not sisludiog the- domSin part:U<br />

.1 und*rstood Ille.above you can sic it is ashinglor<br />

4°4 Our scimputer's h o v enode<br />

naIne)4Wchjn ouf case, is<br />

• othmp. _<br />

IP adrkeek is the numeri,a1 version of a machine's<br />

• hoSirame. This is made up of four B.bit numbers<br />

t<br />

s 158.152.101.200., and when you use,<br />

socomp.demon.co.ukathis<br />

Lets translated by your<br />

pInternet<br />

provider to 158.152.1<br />

a.<br />

However, as people generally remember names bet-<br />

r 01.200 ter than numtiers, i n shost t enames a d are . a huitialt friendly<br />

alternative to IP address numbers. gir<br />

a<br />

When installing AmiTCP you will neer( to know at<br />

t<br />

least two IP address, which are given to you by your<br />

e<br />

Internet provider. The first is your own computer's IP<br />

d<br />

number winch uniquely identifies you from every.<br />

bother<br />

computer connected to the Internet, so if<br />

y someone sends you an e-moil it knows where to go.<br />

dThe<br />

other IP address you need is that of your Internet<br />

oprovider<br />

s server, the computer you connect to that<br />

t<br />

s<br />

.<br />

AmiGA COMPUTING<br />

I ) t ;<br />

• •<br />

•<br />

• • •<br />

e-ma s and all the oiherintem<br />

to your mdchine_<br />

Default gateway is where all the Internet traffic<br />

you create is sent, and this machine then, hopefully<br />

.sends it whizzing off to the correct destination.<br />

Usually this will be the same as your default server's<br />

PP address, as it is the same machine. your Internet<br />

provider will supply you with this information.<br />

Name servers are the machines that will redirect<br />

your Internet net traffic to the correct destination.<br />

Having named servers allows you to use the 'named'<br />

version of IP addresses. The named server is used to<br />

work out what IP address should be used for anything<br />

you send out.<br />

•<br />

•<br />

•<br />

•<br />

•<br />

53


IALER<br />

The first bid( tact/ I ran straight into when I<br />

first installed AmiTCP was that there is no pro.<br />

sided way to actually dial up your Internet<br />

provider. Typically, when you first use ArniTCP<br />

you have to use a comms package such as<br />

Term or NComm to log onto your account,<br />

and then start AmiTCP. The problem here is<br />

that you then normally have to quit the<br />

comms package, and unless you have set up<br />

your modem not to drop the carrier it will<br />

immediately link down - not vely helpful.<br />

To get around this you either how to use<br />

one of the many ARea dialler scripts - a little<br />

overwhelming to set up for my liking - or on<br />

this month's coverdisk there is a tiny tool<br />

called Dialer. This consists of the dialerdevice<br />

which should be copied into your DEVS drawer,<br />

and a text file called dialeraconfig that<br />

needs to be edited to suit your own needs.<br />

You will need to add the correct Baud rate for<br />

your modem, your own Internet provider's<br />

phone number, and your login name and<br />

password The protocol you will be using will<br />

be SLIP, and then you save the file to<br />

ENVARC You should install dialler before<br />

installing AmiTCP as you will need to choose<br />

the dialerdevice part way through installing<br />

AmiTCP i<br />

SEARCH ENGINES<br />

http://www.lyais.com - an excellent search engine that provides you with<br />

lots of control over the search<br />

Ildtp://wwwwebtrawler.com - one of the early search engines that is still<br />

very useful<br />

http://www.yahoo.com - provides the best way to quickly reach popular sites<br />

http://www.altavista.ditital.com - Digital has decided it wants a search<br />

engine and here it is<br />

LINSTALLING AMITCP<br />

This is where the fun begins. If you understand what<br />

the various parts of your host name are and you have<br />

your computer and your Internet provider's IP address,<br />

actually installing AmiTCP should riot be a problem.<br />

With all this information at hand, double-click the<br />

AmiTCP installer icon and away you go. I am assuming<br />

you are a home user connecting over your phone line<br />

using a modem with the normal <strong>Amiga</strong> serial port to<br />

your Internet provider.<br />

For comparison the <strong>Amiga</strong> <strong>Computing</strong> details are as<br />

follows:<br />

user name<br />

node name<br />

domain name<br />

host name<br />

IP address<br />

Demon IP address<br />

You need to create an AmiTCP drawer, usually on the<br />

root of you Work directory, where all the AmiTCP files<br />

can live<br />

update the Sono Il devices<br />

install the new fonts, if you wont<br />

edit<br />

acomp<br />

demon.co.uk<br />

acomp.clemon.co.uk<br />

158.151101.200<br />

158.152.1.65<br />

enter your user name - acomp<br />

login name, anything you wont acomp<br />

This is where things start to become a<br />

little more trickier. The Internet started<br />

off being run on Unix machines, and<br />

the vast number of Internet providers<br />

use Unix machines which are very<br />

powerful and configurable but are<br />

incredibly complex. Unfortunately, a<br />

lot of the software for the <strong>Amiga</strong> has<br />

simply been ported over from Unix<br />

machines which means you have to<br />

create a lot of the files and directories<br />

found on Unix machines before you<br />

can use these programs.<br />

To receive mail you need to install<br />

a 5MTPd service to AmiTCP. This<br />

stands for Simple Mail Transfer Protocol and was initially used lor transferring files from<br />

Unix box to another remote one. It is, however, perfect for mail and news purposes.<br />

People just using the standard AmiTCP installer need to add a few things to mak<br />

using mail and newsgroup programs much simpler. Firstly, you need to create a num<br />

of new directories in your AmiTCP drawer. Create a drawer called usr and in this dra<br />

create four more drawers called mail, news, libs and spool. These will be used to stoN<br />

related files. Next you need to edit the Stadnet script found in the AmiTCP:Bin drawer. It<br />

this you need to add the following lines, but you could, alternatively, add them to youl<br />

user-startup:<br />

select root directory, why not the AmiTCP drawer<br />

click proceed on shell<br />

EMON USERS<br />

Demon is one of the largest Internet<br />

providers in the UK and provide support, if<br />

limited, for <strong>Amiga</strong> users. This comes in two<br />

forms -when you first join they give you a<br />

single install disk that will set up <strong>Amiga</strong>NOS<br />

so you can FTP, e-mail and use newsgroups.<br />

Unfortunately, as <strong>Amiga</strong>NOS is not supported<br />

by anyone else you are stuck with these original<br />

programs and you really do need to<br />

upgrade to AmiTCP. Unofficially, Demon<br />

proceed post user and group id numbers<br />

enter proper name, anything you want - <strong>Amiga</strong><br />

<strong>Computing</strong><br />

add your user, enter password - just hit return to leave<br />

this blank<br />

0 am assuming you do not have a dynamic connection<br />

so select no)<br />

enter the host name of your computer not including the<br />

domain name.<br />

(Our host name is acomp.clemon.co.uk, AmiTCP only<br />

wants your computers node name so for us this is<br />

'a-comp)<br />

enter domain part of your address - ours is<br />

'demon.co.uk'<br />

enter alias, this allows shorter versions when fingering<br />

acomp =<br />

acomp.clemon.co.uk<br />

select sliplcslip<br />

select rhslip<br />

enter slip IP address - this is your computer's IP<br />

address, ours is 158.152.101.200<br />

AMIGA COMPUTING<br />

MAY 9 9 6<br />

AIL AND NEWS<br />

••••••••01.,<br />

•••••••<br />

-<br />

,1<br />

••<br />

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don't bother starting AmiTCP<br />

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n itista Toa l is a stra ight forwa rd M hos<br />

consca tible molte r. wolf worth considoring<br />

provide an AmiTCP installer that gives yo(<br />

major advantages over the original AmiTa<br />

installer. Even though the installer is aims<br />

specifically for Demon users, I would advisi<br />

anyone who is on the Internet, or is strut<br />

gling to get AmiTCP to work properly but can<br />

ftp, to get this installer.<br />

You need to ITP to ftp.demon.cauk an<br />

go into the ipubiamigaiinstaller/tcp direct.<br />

ory and get the AmiTCP4_DIS95_v3.11ti<br />

enter default gateway IP address - for us demon<br />

158.152.1,65<br />

skip netmosk - not necessary<br />

select slip device<br />

(if you have copied the dialeudevice select this from th<br />

list, otherwise select the serial device)<br />

pick unit 0<br />

choose modem speed - for a fast machine this is up<br />

57600, otherwise use 19200 or 38400. If you ha<br />

problems when connecting you may have to reduce t<br />

amount.<br />

choose Maximum Transfer Unit (MTU) - your Intemt<br />

provider should tell you this otherwise stick with t<br />

default value of 1006<br />

select hardware handshaking<br />

double check slip configuration<br />

now you would normally re-enter default gateway<br />

address then enter the IP address of any other nam<br />

eservers that you could connect to, your Internet provide<br />

will tell you<br />

enter domain names to search - ours are demon.co<br />

co.uk, and uk


eboot<br />

assign ANIL: list:<br />

assign ANIL: usr:<br />

assign ANIL: omit:<br />

assign ANIL: 'ALIN:<br />

assign >NIL: uuspoot:<br />

assign )NIL:<br />

assign ANIL: etc:<br />

setenv USED<br />

eetenv NODENANE<br />

on (silo HOSTNAME<br />

setenv HOST<br />

setenv DONA I NNANE<br />

settny HAINAN<br />

setenv NEUSSERDER<br />

select odd to user-startup<br />

select start iNetd<br />

AmiTCP:<br />

AmiTCP:usr<br />

mormit<br />

usr:tib<br />

liSr:SPOOL<br />

usr:neas<br />

AaiTCP:db<br />

edit<br />

scoop<br />

Acosp.demon.co.uk<br />

acomm.demon.co,ut<br />

.demon.co.ok<br />

<strong>Amiga</strong> <strong>Computing</strong><br />

news.demon.co.ok<br />

Next you need to get hold of the AmiTCPsmtpd.lha file from Aminet. Once you<br />

have unpacked it, copy the rMail into the AmiTCP bin drawer, and copy the file<br />

insmtpd to the serv drawer. You now need to add this line anywhere in the<br />

AmiTCP:db/inetd.cont file.<br />

s•to s t r e a m t c m noirait root •mitcp:serviin.smtod<br />

(main gait name)<br />

(your Node name)<br />

(your Oast name)<br />

(your Most ease)<br />

(you Ocaain name)<br />

(your name)<br />

(your alit server)<br />

This will then allow AmiTCP to access this new service, so allowing you to receive<br />

new e-mails that will then be placed in the correct mail box in the uumail: directory.<br />

You then need to create a file called canfig in the AmiTCP:usr/lib drawer. You<br />

archive. For Demon users the installation will<br />

set everything up perfectly so you will be<br />

able to use e-mail and newsgroups along<br />

with all the other normal services.<br />

Non-Demon users will have to alter a<br />

number of files to make sure everything is<br />

set up correctly. Unfortunately, there is not<br />

enough room to specify exactly what you<br />

have to change, but you should use a<br />

text editor to check the entries in the<br />

Now, theoretically, if you open a shell and type<br />

Startnet, AmiTCP will startup, dial your Internet<br />

provider, and you should then be on-line. If you have<br />

made any mistakes during installation this is where<br />

they will show up.<br />

If the dial script fails to connect you to the Internet<br />

provider then check it is dialling the correct number.<br />

If it is connecting and then failing, check you have<br />

entered the correct baud rate for your modem - it<br />

could be too fast - or perhaps you have entered the<br />

wrong login name or password.<br />

If you manage to successfully connect to your<br />

Internet provider, the only main reason for things not<br />

working at this stage is that you may have entered<br />

the wrong OP address of either your own machine,<br />

the default server address, or possibly of the<br />

other named servers. You should carefully check the<br />

Aminet:bin/Startnet file, and also the Aminet:<br />

db/resolv.conf file.<br />

The easiest way to check if everything is working<br />

correctly is to use the Ping and Finger commands.<br />

These allow you to find out a number of things. Ping<br />

is used to show you how fast a connection you have<br />

1<br />

1<br />

following files:<br />

"<br />

ArniTCP:binistartnet - sets up lots of important<br />

variable<br />

AmiTCP:bin/link change mail server<br />

address, remove the db/linkmacro line, 1do<br />

this anyway<br />

ArniTCP:db/resolv.cont - change name server<br />

IP address to your own<br />

AmiTCP:ustflibiconfig change default and<br />

"<br />

1<br />

to another site, while if you Finger another person<br />

you can find out more about them - 'Just like in real<br />

life, You Ping sites and Finger users, so you could trying<br />

pinging src.dac.ic.ac.uk and fingering<br />

wizards@dackccuk to see if 1you are connected -<br />

no response is a bad sign.<br />

Once everything is up and running the first thing<br />

you want to do is get yourself a decent FTP client<br />

program. The shell based one 1that comes with<br />

AmiTCP is called ncftp and is very good as far as any<br />

shell program can be, but if you have a GUI you<br />

want to use GUI programs.<br />

Currently, in my opinion, the 1best FIP program is<br />

ArriFTP, and to get this you will need to ftp to one of<br />

the Aminet sites. For UK users, src.cloc.ic.ac.uk is the<br />

best site to go for, and US users should try ftp.netnetnet.<br />

To ftp open a shell type the following:<br />

"<br />

ridtp<br />

open -a sec.doc.ic.ac.uk<br />

cd amineticommitcm<br />

1<br />

get AmETP153.tha ram:AmFIP,the<br />

get AmINCID,tha<br />

If you do not have MUI, you will find it on this<br />

month's coverdisk, and you will need to get this as<br />

well;<br />

should, 0of course, replace the entries with your own relevant data.<br />

UserName<br />

RealName<br />

NodeName<br />

HostName<br />

DomainName<br />

1Organization<br />

Timelone<br />

1DefaultNode<br />

NNIPServer<br />

RMall<br />

'Once these files have been setup you will be able to receive e-mails and news<br />

from newsgroups. You should be able to use most mail programs straight off as<br />

many use these directories and variables as standard. Metatool would be a good<br />

starting choice.<br />

The big advantage for Demon users, or if you decide to use the Demon installer, is<br />

1<br />

that all these files are already set up for you, therefore saving you an awful lot of<br />

time. Also, the installer program is far more straightforward and uses plain English to<br />

describe what information you are meant to enter next. All in all it took me two<br />

days to get AmiTCP up and running, after which I could safely use AmFTP, AmIR<br />

C 1and iBrowse. It then took a further day to work out why Newsgroups were not<br />

working.<br />

1<br />

edit<br />

AMIGA COMPUTING<br />

M A Y 1996<br />

<strong>Amiga</strong> <strong>Computing</strong><br />

acomp<br />

acomp.demon.co.uk<br />

demon.co.uk<br />

amigacomp<br />

GMT<br />

gate.clemon.co.uk (change to your default sewer)<br />

news.clemonto.uk (change to your news server)<br />

amitcp:bin/rmail<br />

news sewers to your own<br />

The advantage of using the Demon<br />

installer is that it sets up e-mail retrieval and<br />

sending that you will otherwise have to do<br />

by hand, and this is easier said than<br />

done. Included with the Demon installer is a<br />

very nice mail kicker that handles e-mail<br />

and does not seem to be available any<br />

where else.<br />

cd asinetidevtgai<br />

get miliflusr.INA


56<br />

Currently, the part of the Internet that has<br />

the highest profile is the World Wide Web.<br />

As it is the most recent addition to the<br />

Internet it has taken advantage of faster<br />

network connections and more powerful<br />

computers by having a much more media<br />

rich environment allowing Web pages to<br />

be splattered with graphics and text.<br />

Introduced back in 1990 by CERN scientists<br />

who wanted a better way to share<br />

information between themselves, the number<br />

of Web sites out there has exploded,<br />

with now literally millions and millions of<br />

pages covering every aspect of human<br />

behaviour for you to look at<br />

The Web works by using a special language<br />

that is used to 'describe' how a<br />

Web page should look. Your Web browser<br />

reads this description and does its best to<br />

produce the page. This language is called<br />

HTML, or Hyper Text Markup Language.<br />

When this was first invented by the people<br />

at CERN it was very basic, allowing simple<br />

textual links between pages and basic<br />

positioning of images on these pages.<br />

HTML is now in its third revision, with<br />

many of the new commands being introduced<br />

by the now very rich NetScope people.<br />

More recent versions of the language<br />

allow better text and graphic formatting,<br />

and all manner of gadgets can be added<br />

to pages allowing users to interact with<br />

A<br />

EB SURFING<br />

MIGA SITES<br />

UMW<br />

Web pages. The latest version of HTML<br />

allows complex tables to be defined, giving<br />

Web designers even greater flexibility in how<br />

their pages should appear. The latest addition<br />

to HTML are frames which allow you to<br />

add mini Web pages that act like menus to<br />

the main Web page display, giving the user<br />

short cuts to the various parts of your Web<br />

site. Unfortunately, no <strong>Amiga</strong> Web browser<br />

supports frames but they are not too far<br />

behind.<br />

Currently available for <strong>Amiga</strong> Web browsing<br />

is AMosaic and the much superior<br />

iBrowse. Both are available via anonymous<br />

FTP from ftp.omnipresence.com in the<br />

pub/amigo directory. !Browse is planned to<br />

be a commercial browser and only demo<br />

versions of it are available for you to use -<br />

these will normally stop working after 30<br />

days of use. This will then leave you with<br />

only AMosaic to play with, which is a great<br />

deal slower and is not as stable in use.<br />

LOOKING GOOD<br />

Things are looking up on the <strong>Amiga</strong> Web<br />

browser side of things as, currently, I know of<br />

10 projects. Along with AMosaic iBrowse and<br />

Mind Walker all of which are MUI-based<br />

browsers, there is AWeb, Hyperion, Juggler,<br />

Step 4, Web Link, ALynx and P'Jami. The last<br />

is the most interesting of the lot as it is<br />

actually port of a larger project involved with<br />

http://www.amiga_de - home of <strong>Amiga</strong> Technologies, first place to get any new news<br />

http://www,cucupargiamiga.html - home of the Web directory. The place to find new <strong>Amiga</strong> links<br />

http://wym.omnipresence.comiamigai - the original <strong>Amiga</strong> home page, home of iBrowse and AMosaic<br />

http://www.bangor.ac.uk/-eeual3/walker.html - want to see the new <strong>Amiga</strong>, find out all about it here<br />

http://www.idg.co.ukiamigacomp/ - it's our home page, due to a bug in iBrowse 4a you need to turn off the internal image decoder<br />

, C urre ntly king of <strong>Amiga</strong> We b browsors, igrowse ca n<br />

email give AletScuee a run for its money speed wise<br />

Ilphreed 4 1 9 6<br />

Welcome to the neva look online VITSIOn of Amite <strong>Computing</strong><br />

As you can tell, ye are busy updating ow site on a pre t7<br />

regular bests The cutzent layout hes hem achieved thWie<br />

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AMIGA COMPUTING<br />

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on•<br />

Ille: trhe <strong>Amiga</strong> web D re C<br />

,<br />

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Dry<br />

The hoot complehneeire guile ye Amp moue = mt de Web<br />

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port Sun Systems Java object-orien<br />

tprogramming language for the <strong>Amiga</strong>.<br />

The biggest problem with the Web is<br />

ing to find pages that are of interest to<br />

This is where search engines come in wh<br />

are sites where catalogues of almost e<br />

Web site are held. Through forms you con<br />

search for keywords, such as <strong>Amiga</strong>. After<br />

short wait the search engine will create<br />

set of new Web pages with lists of relevant<br />

or not so relevar,t links. Genera* you h<br />

to find a link to someone's home page th<br />

is dedicated to whatever subject you were<br />

looking for.<br />

One of the best general interest sites<br />

Yahoo which gathers and maintains a la<br />

collection of the most recent and up-to-d<br />

sites, organised into relevant sections. So<br />

you want to find a site about the come<br />

show Friends you go to the<br />

Entertainment/TV section. From there you<br />

can either search the entire TV section or go<br />

through the shows, comedies, friends links<br />

and you will find a very large list of Friends<br />

links, many of which seem to sport lots of<br />

Courteney Cox pictures.<br />

The Web is a great place to find out off<br />

sorts of information, and as the contents of<br />

the World Wide Web is just a reflection of<br />

the type of people who place home pages<br />

on it you are bound to find something of<br />

interest<br />

The Champaign-Urbana<br />

<strong>Commodore</strong> Users Group<br />

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The quickest way of getting hold of files on the Internet is through FTP which stands for File<br />

Transfer Protocol and allows you to access remote computers as if they were a drive on your<br />

own computer using what is known as a FTP<br />

When you connect to HP sites most of them will require that you login - normally you will<br />

be doing what is known as anonymously T h i s requires that you login with the name<br />

'anonymous' - and if you forget how to spell anonymous many places will also accept ftp -<br />

then for your password you enter your e-mail address. Luckily, many of the new FP clients<br />

can do this logging on process for you automatically which makes linking up to a FP site<br />

that much faster - ArnFTP and ncftp included.<br />

It is more than likely that the first FIP program you use is a Shell-based one that comes<br />

with AmiTCP, called ndtp. As far as Shell ftp programs go it is very good, but you will quickly<br />

want to get hold of a GUI-based program. Currently, ArriFTP is probably the best available<br />

one for the <strong>Amiga</strong>, but you will need MUI to use it. A good none MUI alternative is GUI-FTP<br />

which uses normal <strong>Amiga</strong> gadgets.<br />

One of the major uses of an FTP client for the <strong>Amiga</strong> user is to access Aminet sites. Aminet<br />

was set up a good number of years ago, being run on an A3000, and was quickly transferred<br />

to a University site. The main site is now run from Wuarchive in America, and holds a<br />

ridiculously large amount of <strong>Amiga</strong>-related tools, utilities, pictures, modules, reviews and<br />

magazines. Current Internet goers may have noticed recently that Wuarchive has actually not<br />

being working properly because they had a major hard drive crash and lost a lot of files.<br />

However, Aminet is now up and running correctly.<br />

AJOR AMINET SITES<br />

smclocicac.uk<br />

ftp.netnetnet<br />

wuarchivemustledu<br />

ftp.genuany.aminetorg<br />

flp•uni-paderborn.de<br />

ftp.livewire.com.au<br />

AmETP & MIK support site<br />

wadet.alkumd.edu<br />

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IRC is a very buoyant part at the Internet because it allows people to<br />

talk to each other 'live', as it were, no matter where they are. As with<br />

FTP, to use IRC you need an IRC client, and from this you link to your<br />

particular IRC server. Once on you can choose to join one of the<br />

thousands of different chat groups that are known as channels.<br />

Before you can get on IRC you have to give yourself a unique nickname<br />

that everyone on the channel can refer to you by. It does nut<br />

particularly matter what it is, but if you join a channel regularly you will<br />

start to recognise other regular users through their own nick names.<br />

All the chat channels on IRC start with if and the standard <strong>Amiga</strong><br />

channel is, surprise surprise, #<strong>Amiga</strong>. All IRC commands start with / so<br />

to join the <strong>Amiga</strong> channel you type /join *Amigo. Once you have<br />

joined, if you want to say anything just type away and every time you<br />

hit return everyone can read what you have just said.<br />

On IRC you are not just restricted to plain old public chat, you can<br />

talk direct to other IRCers either using the /msg cornmand,<br />

or can even use DCC chat if you want a more secure direct link.<br />

It is also possible to send files between people using DCC send, but if<br />

the recipient is on the other side of the world do not expect the<br />

transfer to be too speedy.<br />

A constant pain for IRCers are net splits, and when one happens<br />

certain users seem to 'disappear' from the current channel. Depending<br />

where you are in relation to the net split, only a couple of people may<br />

be lost from the channel or virtually everyone can appear to go. Net<br />

splits are just a side effect of how the Internet is put together and<br />

some days can be worse than others - you just have to put up with<br />

them. AmIRC is good because it can tell you which people have been<br />

lost to a net split, so if you were talking to someone at least you know<br />

why they have just left.<br />

There is little IRC etiquette needed, but generally it is more a matter<br />

of common sense, like not going onto the <strong>Amiga</strong> channel and continuously<br />

saying how great PCs are and how rubbish <strong>Amiga</strong>s are because<br />

you will simply get kicked off by one of the rhannel opt Channel ops<br />

are users with more privileges than normal which allows them to kick<br />

people off the current channel and even put a j.ermanent ban on<br />

them.<br />

Another use for IRC is that you can create new channels whenever<br />

you like by joining a non-existent channel. This allows specially organised<br />

conferences to be arranged, or you could just create one to have<br />

a private chat with someone else.<br />

Ot,PC -144<br />

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AMIGA COMPUTING<br />

MAY 1996<br />

—I I la a l.<br />

Ow, 9 0 1 aaa<br />

a<br />

A typica l<br />

<strong>Amiga</strong> JAC<br />

saltation<br />

AmI R C<br />

allows you to<br />

hero iota of<br />

JAC se rve rs<br />

liste d


THE "LITTLE GEM" DESKTOP MICRO<br />

AUDIO MIXER AND E.Q. UNIT<br />

Due to the success of the A<br />

"Little Gem", we are now able N N 1 i<br />

to offer the unit at an amazing \ Price<br />

breakthrough!<br />

£49.95 --<br />

(E20.00 off launch price!)<br />

.__rE49<br />

THEY SAID IV<br />

"The Little Gem is lust the thing to bring your <strong>Amiga</strong>'s sound out of its shell".<br />

- 83% - CU <strong>Amiga</strong>.<br />

"This is an essential piece of kit. Buy it now!"<br />

if you're serious about using your <strong>Amiga</strong> for making music, then you MUST<br />

have one of these. Simple as that".- Raven (MED User Gmup).<br />

"The quality of the Gillett Mixer is self-evident".<br />

"The Gillett Mixer is an extremely useful addition to the equipment<br />

armoury of an audio buff". - 83% - <strong>Amiga</strong> User International.<br />

"Feed your sounds through the little Gem" micro mixer to make<br />

a higher quality end recording". - 80% - <strong>Amiga</strong> Shopper.<br />

.95<br />

"If you're a serious tracker or !FT sample user, the<br />

Little Gem is something you certainly shouldn't<br />

overlook. It's a cheap, effective way of<br />

improving the sound input and output of<br />

your machine". - 84% - Future Music.<br />

"You place the Little Gem into<br />

your signal line and bingo,<br />

you instantly get much<br />

improved signal level and<br />

tone control."<br />

"Equally important, the<br />

Little Gem has very low<br />

noise levels (in fact it's as<br />

good as some mixers costing<br />

ten times the price)." -<br />

Rating 9/10 - <strong>Amiga</strong> <strong>Computing</strong>.<br />

"For those users looking for a<br />

convenient way of enhancing their existing<br />

sounds, this box of tricks could be just the<br />

job: - Sound on Sound Magazine.<br />

'Ed19.95<br />

including VAT. packaging & 1st class postage.<br />

Overseas delivery:<br />

E4 Europe I E6 Rest of World.<br />

Cheques andlor postal orders only.<br />

Pc<br />

Als<br />

Statabi o<br />

e<br />

for Us<br />

e<br />

Ws i t<br />

sh<br />

and At, ‘ari ac<br />

- 100'<br />

, s<br />

s world<br />

f<br />

sol wide m<br />

d<br />

-<br />

2 Channel In / 2 Channel Out<br />

Independent volume / gain control for each channel<br />

Battery or mains operation — takes no power from your computer<br />

Process sounds prior to sampling — then process again on playback!<br />

Acts as a sound processor to seriously enhance the sound<br />

Hi and Lo Ea (equalisation) to +/- 12db to increase/decrease the bass and treble content of the sound<br />

Pan Controls for stereo positioning of each channel — no longer have to suffer from hard right and left stereo panning<br />

Dimension only 140 x 75 x 50mm — COMPATIBLE WITH ALL MODELS OF AMIGA, PCs MACs and ATAR<strong>Is</strong><br />

Available only from the developer and manufacturer:<br />

GILLETT MULTIMEDIA<br />

10 Saint Audrey's Way, Ely, Cambridge CB6 1DF<br />

Tel: (01353) 669203. Fax: (01353) 663371


SoftWood camp. Not to be out<br />

done by Digita, SoftWood have<br />

0 he lite' phenomenon has hit the<br />

seen in to release a cut-down version<br />

of their top selling page publisher, Final<br />

Writer 4. The <strong>Amiga</strong> has always been sold as a<br />

complete low-cost computer system, and as<br />

such there are many people who have<br />

<strong>Amiga</strong>s but do not have the funds to expand<br />

the machine past the basic specification.<br />

Due to the competition between Final<br />

Writer and Wordworth, both programs have<br />

seen many new features added, so the<br />

resources needed to run them has grown<br />

along with the programs. This has reached<br />

the point where a basic Al200 is not enough,<br />

so a cut-down version of the original program<br />

is a superb idea because owners of unexpanded<br />

Al 200s can still use these excellent<br />

programs.<br />

IMPORTANT FEATURES<br />

Final Writer lire is basically the same as the<br />

original program, but with the most important<br />

features remaining. This is not as bad as it<br />

may sound because virtually all the original<br />

features make it into the lite version intact.<br />

You get all the recent changes to Final Writer<br />

A's interface, including the addition of the<br />

click tabs that allowed all the menus to be<br />

reorganised into a much clearer order, with all<br />

the preference options being moved into their<br />

own specific requesters. The click tabs are<br />

atso used in the main window to allow you to<br />

quickly jump between different pages<br />

and document sections, making document<br />

navigation much quicker.<br />

The omissions that have been made<br />

are kept to a minimum. The first two, and<br />

probably the ones you would expect,are the<br />

grammar checker and all the AReu functions.<br />

Leaving out the grammar checker is not much<br />

of a surprise as it is very large - over a<br />

megabyte - and the ARexx port is probably<br />

used by only a small percentage of users, so<br />

no great loss there.<br />

Type and spell has gone, even though the<br />

normal Collins dictionary and thesaurus<br />

remain untouched. It is also impossible now<br />

to import EPS images. The postscript library<br />

used to handle the EPS images was large, and<br />

displaying EPS images is quite processor<br />

intensive so this is understandable, If you<br />

have EPS images this is quite a disadvantage<br />

as there are not too many programs that will<br />

alow you to convert an EPS to an IF image,<br />

which is the only format Final Writer will<br />

import . •<br />

One thing you do lose that is not part of<br />

the program as such is all the extra fonts and<br />

0<br />

1<br />

1<br />

Usually not too keen to<br />

have his vital parts<br />

removed, Neil Mohr<br />

sees if Final Writer lite<br />

has suffered at all<br />

COED eCOS<br />

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= Writer. This n will limit a you to the supplied<br />

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or Postscript •<br />

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Out of all the 1 omissions -<br />

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.<br />

m •<br />

loss .<br />

M<br />

of the group function the most annoying.<br />

_<br />

m —<br />

If you want to create any diagrams in Final<br />

, o<br />

M<br />

•<br />

Writer this is used h•<br />

a lot to collect objects<br />

S<br />

m o<br />

•<br />

together to allow . you to treat them as a single<br />

-<br />

E<br />

M •<br />

image. It makes •ait<br />

quite easy to quickly knock<br />

•<br />

W<br />

m•<br />

up complex diagrams that you can then resize<br />

aQ<br />

•<br />

O<br />

k•<br />

ERAPHIC OBJECTS<br />

.<br />

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Pal$50.1.c r a n I a.ca a M a l f t i l M f t 1 a f t a i l l 0 5<br />

If<br />

Anything in Final Writer that is not text is treated t. as a graphic<br />

object. One thing that makes Final Writer so easy 0. to use is that<br />

whatever type of object you are manipulating, .. you always use the<br />

same functions on every one.<br />

•,<br />

Once an object has been created you can move, .. resize, rotate,<br />

cut, copy, paste and add text flow to any graphic .• object. The outline<br />

to these objects can be changed, and for precise positioning you<br />

can enter co-ordinates directly.<br />

)<br />

— 1<br />

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Fina l Write r's gra phic<br />

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abilities a te ve ry impre ssive<br />

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C AMIGA COMPUTING<br />

a MA<br />

n<br />

and place in your documents. The loss of the<br />

group function also means that if you import<br />

a Final Writer document that has grouped<br />

objects, the lite version will simply treat it as a<br />

single graphic object, so you will be unable to<br />

modify this except for being able to resize it.<br />

For the money you are paying, Final Writer<br />

lite is superb value. The features that have<br />

been removed are not essential - practically<br />

speaking, the only two that could cause you<br />

problems are the loss of the group functions<br />

and the inability to import EPS graphics, but if<br />

you are only planning to do letters, faxes or<br />

straightforward essays the functions that<br />

remain are more than enough. All Final<br />

Writer's text formatting functions remain<br />

untouched, and as long as you don't want to<br />

do any fancy diagrams with the structured<br />

drawing tools, you will be able to use all Final<br />

Writer's drawing tools to the full.<br />

For people with a limited budget who need<br />

a page processor that will work on a<br />

low specification machine, Final Writer lite<br />

provides everything you need,<br />

2 Mb<br />

Product<br />

Supplier<br />

Price<br />

Tel<br />

Ease of use<br />

Implementation<br />

Value For Money<br />

Overall<br />

Bottom<br />

line<br />

Workbench<br />

I 3 Mb hard<br />

020 Processor disk space<br />

PRODUCT DETAILS<br />

Final Writer Lite<br />

Gordon Harwood<br />

£39.95<br />

01773 521606<br />

SCORES<br />

93%<br />

81%<br />

96% o r<br />

86%<br />

59


Na<br />

heavy-handed standfirst for this<br />

review, but the<br />

O truth of the matter<br />

t<br />

is that, notwithstanding its<br />

m<br />

shortcomings (more on<br />

iwhich<br />

later), MacroForm is<br />

gone<br />

of those tools that<br />

hturns<br />

your stumbling<br />

t attempts with the mod-<br />

seller<br />

into stone in an<br />

eexpert<br />

sculptors'<br />

ehands.<br />

But unlike a<br />

m sculptor's stone,<br />

l MacroForm gives you<br />

ithe<br />

chance to rectify<br />

kand<br />

refine your<br />

e mistakes until you get<br />

a the result you were<br />

plooking<br />

for.<br />

r<br />

It does this through a<br />

method called 'apply<br />

emodes'.<br />

These use control<br />

t<br />

curves in one layer to affect<br />

t<br />

your polygons (in another layer),<br />

ybut<br />

the great thing is that if that<br />

curve is just too tight for your polygons,<br />

or if it doesn't fit your requirements properly,<br />

all you have to do is reform the curve<br />

into the shape you want and then hit apply<br />

once more. This will reform your polygons<br />

around the new curve's shape ad infinitum,<br />

and if you decide that you didn't want to<br />

deform your polygons after all, you always<br />

have the reset command to bring<br />

everything back to its starting point<br />

The best thing about this constant mutation<br />

of your curve is the fact that you can<br />

save off its results and carry on going. The<br />

hair on the model I have created for this<br />

review is an example of this. I started with<br />

a triangular polygon which I extruded.<br />

Then, using the RailBend tool I bent the<br />

control curve until I was happy with the<br />

OMETHING<br />

F<br />

IN THE STATE OF<br />

DENMARK...<br />

S<br />

ROTT<br />

EN<br />

While I have painted a very rosy picture of MacroForm, all is not<br />

well if you try to use it under the following conditions:<br />

Firstly, MacroForm is really designed for LightWave 3.5. It works<br />

partially with version 3,1 for any of you with an un-upgraded<br />

Tooster4000, but any functions which require the hiding of<br />

polygons will fail owing to the fact that this version of LightWave<br />

cannot hide polygons. Users of the new Light Wave 4.0a will also be<br />

disappointed in varying amounts depending on whether they can<br />

get MacroForm to work. I had no joy, but OAO Media tell me they<br />

hove users successfully using MacroForm with 4.<br />

However, owing to a bug in Modeler, ARexx macros run anywhere<br />

between five and twenty times slower than they do in 3.5, a<br />

problem NewTek have been informed of and are trying to do something<br />

about. OA° Media are themselves working on a plug-in<br />

version of Macro form which will circumvent these problems and<br />

will be available as an upgrade for registered users of MacroForm.<br />

Secondly, those of you with a need for speed are going to be<br />

very disappointed because the ARexx compiler that has been used<br />

for MacroForm chokes on '060s. This problem should also be<br />

resolved once MacroForm becomes a plug-in. I still believe<br />

MacroForm to be worth the money, even if you have to switch back<br />

to 030 mode to use it.<br />

AMIGA COMPUTING<br />

Ben Vint examines<br />

r MacroForm and changes his<br />

status from amateur to<br />

professional LightWave modeller<br />

m<br />

shape of it and then applied it to the<br />

extruded triangles. The first few attempts at<br />

this resulted in curves that were too sharp<br />

for the extrusion to cope with, resulting in<br />

doubled back polygons, but with the Apply<br />

mode set, this was no problem - simply<br />

shift the curve and try again.<br />

Once I had a bendy set iof polygons I was<br />

happy with, I saved off the resulting object<br />

as 'Hairl', continued to reform the control<br />

curve and applied it to the polygons resulting<br />

in different bends to the hair. The more<br />

[MOSE<br />

) This le the ma in inte rfa ce fa r the e a illa olt<br />

environment silting by de fa ult a n F7<br />

fo<br />

RAILTOOLZ IN FIJI.<br />

n<br />

g<br />

astute of you will already be thinking that<br />

this tool is ideal for making morph targets<br />

and you wouldn't be wrong. Best of all is<br />

the fact that RailBend is only one of .2<br />

similar tools, all of which use a curve as a<br />

control surface.<br />

It will take time to learn to use<br />

MacroForm to its full advantage, but what a<br />

tool. Even with the shortcomings mentioned,<br />

this piece of software drags<br />

lightWave's Modeler kicking and screaming<br />

into the late '90s.<br />

RailBend this tool allows you to use a<br />

curve to bend your polygons to fit it. You can<br />

bend your polygons in two dimensions or<br />

three, giving the maximum possible flexibility.<br />

With Align mode turned on, you don't<br />

even have to worry about lining up your<br />

polygon correctly for the curves, as Raillbolt<br />

will do that too.<br />

SmartRail - this is the first of the extrude<br />

functions that RailToolz provides. Like<br />

RailBend it can automatically match you<br />

polygon to the curve. You can spedi<br />

whether you want to centre the polygon<br />

the curve or let it extrude with an offset<br />

Either way, you won't end up with the dr<br />

ded squished box syndrome. SmartRail<br />

even create a circular or rectangular pa<br />

gon to extrude for those modellers too to<br />

to even do this.<br />

4.<br />

RailForm - this bungs a curve around yo<br />

model which you can deform. Depending<br />

what settings you choose, your mckfiel<br />

then made to fit this curve. This tool is gr


THER MACROFORM MACROS<br />

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row object on one side or the othe r of the a xis<br />

In addition to the celebrated RailToolz set of<br />

macros, Macroforrn also comes with six other<br />

macros, and the tutorials macro which makes<br />

use of all the macros by showing you how to<br />

use them_ The first, KeyMaster, is a bit like the<br />

configure keys tool in the Macro or Custom<br />

menu in Modeler, with the added benefit of<br />

intrTIMITIO lir<br />

- mrrram •<br />

Center<br />

Cent or<br />

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dota or jus<br />

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for creating organic models that standalone,<br />

but proves to be one of the less<br />

useful tools in practice,<br />

Railtength -<br />

C<br />

a tool tool, really, Railtength<br />

mil return the true 3D length of a curve and<br />

allow you to modify it. This comes in very<br />

handy when you ore creating a model out of<br />

a range of parts that need to be fitted together<br />

because you can use it to make sure all<br />

'our curves are precisely the some length, or<br />

fit to a desired area. Ralitength can determine<br />

the length of closed or open curves.<br />

RailMold - a bit like RailBend with a magnet.<br />

Because curves can double back on<br />

themselves, RailMold offers two methods for<br />

dealing with this - smoothing and smoothing<br />

with tacking. Smoothing ensures that no<br />

polygons double back on themselves, forming<br />

ugly lines, and smoothing with tacking<br />

allows you to deform your object as though it<br />

has been fastened to something at the points<br />

of least deformation in the curves you use.<br />

Try it it's easier to see than explain!<br />

being able to load and save different configurations.<br />

Align & Center takes the Center] D and<br />

Center macros one step further by allowing the<br />

user to centre models based on the layout of<br />

models in a background layer, or simply on the<br />

axis of your choice. You can also arrange data<br />

so that the left edge of your model is aligned<br />

to the right edge of another model, etc. and<br />

even resize data to match.<br />

Dimensions is very powerful and allows you<br />

to rescale a set of objects according to the<br />

scale of another set. The example given in the<br />

tutorial relating to this macro has a house<br />

model in the background and a table with a<br />

lamp and ruler on it in the foreground, all of<br />

which are grossly out of scale with the house.<br />

Because you know the ruler has to be a foot<br />

long, it means you can scale the other data in<br />

the layer accordingly and thus table, lamp and<br />

ruler are all scaled appropriately for the house.<br />

Distance & Angles gives you the very handy'<br />

ability to tell the exact distance in all three<br />

dimensions, and the angle, between two<br />

points. If you only have one point selected,<br />

then the distance and angle displayed is that<br />

between the point and the origin.<br />

Slice & Dice will slice up any object in a<br />

number of ways, not limited solely to rectangular,<br />

and NewBox will aeate a cube object Not<br />

much use? Ah, yes, but it will give you a rounded<br />

corner box if you so desire, just like the<br />

ones in the example texture scene that comes<br />

with lightWave.<br />

RailOffset - this tool creates a polygon with<br />

a curve. 111 you need do is specify a width<br />

and how you want the ends to look. Using a<br />

control curve with this tool will result in a<br />

polygon with an outline like your control<br />

curve being extruded along the path of your<br />

apply curve. I know this doesn't make much<br />

sense, but you'll just have to try it<br />

RebuildRall - another tool tool, this one<br />

reconstructs curves that have been built in<br />

the wrong order for use with the other<br />

RailToolz. You can also increase or decrease<br />

the number of knots on a curve using<br />

RebuildRail, making it useful for reducing<br />

complexity in your models.<br />

RaitRout -- this provides a service like a<br />

mixture of repeated bevelling and lathing,<br />

but unlike lathing can work on rectangular<br />

objects. It works by using a router to provide<br />

a 'path' for the extrusion to follow. The router<br />

bits can be saved off for future use and<br />

MacroForm comes with a number of presets<br />

for things like buttons and rounded edges. •<br />

Sl i t. IL Pit. ,<br />

.1.0<br />

MONIMITITIMMIM<br />

MIR ru. .-1<br />

-IMMEICAMMEME.<br />

ITIPMENE<br />

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Oemesermearr....rin<br />

11,•<br />

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fl Slice & Dice be a ts the<br />

pants off the Julie nne macro,<br />

os you ca n se e to the right<br />

C A re a l boon for mode lle rs<br />

used to working in CAD<br />

programs, Dista nce s &<br />

Angle s te lls you a ll you ne e d<br />

to know a bout a ny two<br />

point. a n the sa me la ye r<br />

AMIGA COMPUTING<br />

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111<br />

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REQUIREMENTS<br />

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LightWave LightWave 3.5<br />

Product M a c r o F o r m<br />

Supplier A c t i v a UK<br />

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SCORES<br />

Ease of use B O %<br />

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RailScale -- this squeezes your models in a<br />

similar way to RailForm and has a wrap<br />

option that behaves a bit like the Modeler's<br />

spherize tool, but wraps your shape to the<br />

curve or curves instead of a ball.<br />

RailSlice - this tool slices your object using<br />

the points on a curve to determine where the<br />

slices will fall. You can use Rainlice with a few<br />

options to mimic the drill, tunnel, core and<br />

slice modes from Solid Drill and Boolean tools<br />

in Modeler.<br />

RallStretch - this uses a curve to stretch your<br />

model and deform it. It can pull polygons out<br />

of line in much the same way as the magnet<br />

tool and, as with most of MacroForm's tools,<br />

really needs to be experimented with to find a<br />

use for.<br />

Rairrivist - this is the lastsf the RailToolz and<br />

twists your object about a chosen axis. The<br />

degree of twist depends on the curvature of<br />

your apply curve and is ideal for making cloth<br />

and other similar types of object.<br />

%<br />

IP<br />

61


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Operation<br />

database I<br />

i<br />

his month were going to begin looking<br />

at the EasyBaseAC which means<br />

we need to start with a few of the<br />

coding conventions I tend to use.<br />

prefix all global variable names with g (as in<br />

g_pon_mask) and all static variables, i.e. those<br />

terns that act like global variables but are only<br />

*visible' within the module in which they are<br />

defined, using I also usually add a p suffix to<br />

variables which represent pointers, although there<br />

are occasions, such as variables<br />

used to hold function addresses,<br />

where I choose not to do this.<br />

Variable names are always<br />

iowercase, with individual words<br />

in the name being separated<br />

using underscores. Wherever<br />

practical I use names that<br />

mean something so when, for<br />

example, you see the variable<br />

Lpublic_screen _p in my code<br />

you are left in little doubt that this<br />

5 a global variable which is a pointer to a public<br />

screen.<br />

Such conventions have but one purpose - to<br />

make life easier for both myself and anyone else<br />

who may need to examine my code In the main I<br />

dotty to stick to my own guidelines but not to the<br />

point where adherence becomes counter-productive<br />

You'll find me using i. j. k etc., for loop variables<br />

just like other programmers. Similarly, there<br />

are times where fully explicit variable names end<br />

up too long to be practical - so shortened names<br />

have to be used. In short the guidelines I adopt<br />

are just that - guidelines, not rigid restrictions!<br />

IF<br />

RIM Opeolot(void)<br />

WTI error mumbetqle_ERROI:<br />

it(!notuitioneeser(etruct Intoitionlate ,)<br />

else<br />

return(error_nuober);<br />

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error_ousber4LIOCAT/ON_ERROI;<br />

g_lunctiontmELoseint;<br />

PushSteck(o_resource_ststi_m_foortiont);<br />

Closeilbrory((struct Librir t)intuitionlasel;<br />

-<br />

Listing 1 I ntuition libra ry ope ning a nd closing<br />

with sla ck ba se d re source tra cking!<br />

Part 2<br />

(1 You'll se e la te r tha t a ll<br />

other progra m windows<br />

use tho sa rne a lloca tion/<br />

deallocation me thods<br />

-<br />

11<br />

INDOW SPECIFIC<br />

ALLOCATIONS DEALLOCATIONS AND I<br />

Some operations, like the opening of<br />

libraries that many modules within a program<br />

are likely to need, are best done as the<br />

program starts up. Other things, such as the<br />

resources needed for individual windows<br />

within EasyBaseAC, are best obtained as<br />

and when required.<br />

At the moment EasyBaseAC has a main<br />

controlling module, an always-present main<br />

window with a scrolling (listview) gadget, an<br />

editing window, and a display only window.<br />

What we need to do, of course, is isolate the<br />

opening/closedown operations required, yet<br />

still keep those operations under the<br />

umbrella of our generalised allocation/<br />

deallocation framework.<br />

Each window therefore allocates its own<br />

stack and reads its own array definition of<br />

the things that need to be done, as it opens.<br />

Similarly, as a window closes the window<br />

module code performs its own set of deallocations<br />

to ensure it closes down in a proper<br />

fashion.<br />

To do this I use a stack ADT (abstract data<br />

fl Listing 2 : The sta ck module a cce ss routine s<br />

AMIGA COMPUTING<br />

MA<br />

Eyes down as<br />

Paul Overaa<br />

delivers more<br />

details of his<br />

database project<br />

type) module. You don't need to worry<br />

about how this operates internally (that's a<br />

story for another time), all you need to<br />

know is that by including a stack adt.h<br />

header file in each source that requires<br />

stack facilities, and linking the stack_adt.o<br />

module into the final program, the access<br />

routines shown in listing 2 become available<br />

for use.<br />

The benefit of this approach is simply<br />

that because each window takes responsibility<br />

for its own resource handling,<br />

other parts of the program never need to<br />

worry about what resources are being allocated.<br />

When the user finally signals that they<br />

want to quit EasyBaseAC, all the main controlling<br />

code needs to do is check to see<br />

which windows are open and call their<br />

respective dose routines.<br />

Each open window then carries out its<br />

own deallocations independently (you'll see<br />

more of these ideas in subsequent window<br />

handling code)!<br />

s,-.seateStadt(t) this initializes a stack suitable for storing items of type t specified by<br />

the applications program and returns a pointer s to the stack's<br />

descriptor.<br />

e=PushStadt(s,x) this stores item x on stack s and returns an error flag e that is TRUE if<br />

an error has occurred.<br />

e=PopStadc(sx) t h i s retrieves an item from stack s and places it in variable x. Errors<br />

are signified by the returned error flag e being TRUE<br />

kURStack(s) t h i s unloads and then removes the stack s from the list of currently<br />

defined stacks. No return value<br />

f----StadtEmpty(s) this tests stack s to see if it is empty and returns a flag f as TRUE if<br />

there are no items on the stack


•<br />

64<br />

A ILOCATION AND I<br />

DEALLOCATION<br />

From time to time in my assembler<br />

columns etc_ I've talked about<br />

my stack-based schemes used to<br />

handle allocation and deallocation<br />

operations. Now you are going to<br />

get the chance to see how I do it<br />

from C when several different<br />

code modules are in use. Stacks,<br />

of course, store things on a last in<br />

First out basis and what my<br />

scheme does is ensure that ANY<br />

routine which successfully allocates<br />

or opens some returnable or<br />

closeable system resource pushes<br />

the address of a corresponding<br />

closedown routine onto a stack.<br />

To allow for allocation failures<br />

as the program runs, I adopt the<br />

convention of having all allocation<br />

routines return error numbers that<br />

indicate whether they've succeeded<br />

or not Providing these conventions<br />

are followed, a program<br />

is able to perform its closedown<br />

operations by using a loop to pull<br />

those deallocation routine pointers<br />

from the stack and executing<br />

the corresponding routines. The<br />

beauty of this approach is that the<br />

stack automatically deallocates<br />

things in the reverse order to<br />

the original allocations - things<br />

which are allocated last get deallocated<br />

first (a good, safe, general<br />

method to adopt with all <strong>Amiga</strong><br />

programs).<br />

How do I set up the allocation/de-allocation<br />

code and get<br />

the right pieces of code executed<br />

at the appropriate times? The best<br />

idea is to look at some example<br />

fragments. Listing 1 shows two<br />

routines which open and close the<br />

Intuition library. Notice that the<br />

UWE AllocateResourtelLIEWE tount,WITE f*listC3)Evoid))<br />

UWE i, error_ntiober;<br />

for (i:0;1


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hi<br />

3<br />

"<br />

;<br />

•<br />

ello? Were looking to do a featura<br />

on SCSI and IDE hard drives.<br />

J<br />

Y want drives between 500Mb and<br />

a gig. What? e Nothing less than a gig you say?<br />

Oh alright s then, send us what you've got"<br />

And that's , just how it was. We rang up a<br />

variety tof<br />

companies and the smallest drive<br />

we could find was 640Mb, and it was the<br />

last batch.<br />

h<br />

a<br />

So all<br />

t<br />

the 340, 500 and 730Mb drives you<br />

see advertised are almost certainly the last<br />

'<br />

ones you'll ever see new, and with prices<br />

coming<br />

s<br />

down all the time for 1Gb and above<br />

drives, rit<br />

might be worth the extra few bob to<br />

get one i of those instead. The first drive I ever<br />

owned gfor<br />

my <strong>Amiga</strong> was a Quantum L1205<br />

drive which h came to me in a box that was<br />

labelled t 'For military use only'. I never found<br />

out whether . this was just a spare bit of<br />

packing, N or whether I ought to dress in combat<br />

fatigues o to use it, but it performed beautifully<br />

and , made a huge difference to my<br />

computing. w<br />

APACITY<br />

e<br />

r<br />

Nowadays, e I have nearly 2Gb of hard drive<br />

space,<br />

a<br />

and I'm still running out and, all told,<br />

it's cost<br />

l<br />

me only slightly more than that venerable<br />

120Mb drive. Unfortunately for us<br />

l<br />

<strong>Amiga</strong> users, doubling my hard drive capacity<br />

is about<br />

y<br />

as far as I can go because of the<br />

handy little thing that allows me to shift my<br />

drive to someone else's hard drive controller<br />

the RDB. The ROB (or Rigid Disk Block) is a<br />

32-bit number at the start of a hard drive<br />

that tells the host computer what size it is,<br />

hthod many partitions it is, and so on. But why<br />

can you only have about 4Gb of hard drive<br />

space on your machine (should you ever be<br />

lucky enough to get that kind of space)?<br />

Well, what size was that number again?<br />

32-bit, right, Well a 32-bit number only has<br />

4,294,967,296 combinations and that<br />

equates to about 4.3Gb or, to be more<br />

precise, 4,294,967,296 bytes.<br />

At the time the RDB was conceived, this<br />

was a staggering amount of hard drive space,<br />

and it was inconceivable that anyone would<br />

eier need that much room. At the time, my<br />

120Mb drive was actually quite large. But as<br />

is ever the case with computer technology,<br />

saying 'Ooh, no-one will ever need, or be<br />

able to afford, 4.3Gb of hard drive space, a<br />

32-bit number will be plenty', is almost a<br />

guarantee that hard drive prices will plummet<br />

and sizes will expand exponentially. And<br />

thus it was. Still, owners of VLab Motions,<br />

PARs, DB32s, AD5I6s and Toccata cards, etc.<br />

needn't worry about exceeding this 4.3Gb<br />

limit as their cards don't use <strong>Amiga</strong>DOS-formatted<br />

hard drives and are thus exempt<br />

from the limit for the hard drives they use on<br />

those cards.<br />

On platforms that don't have this limitation<br />

you can get things called RAIDs (Rapid<br />

Array of Inexpensive Disks), which are basicaly<br />

boxes filled to the brim with hard drives<br />

of around the 1Gb mark typically which all<br />

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The reason RAIDs are so fast is that you are<br />

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up, sure, you'll lose some data, but at least<br />

you'll still have the other drives up and<br />

running.<br />

IZE VS SPEED<br />

On a similar point, do you know why large<br />

hard drives are faster than smaller ones? No,<br />

well the reason for this is because on a 3.5"<br />

drive, a 1Gb drive has less space between<br />

the sectors and tracks for the head to skip<br />

across than on a 120Mb drive, and this<br />

means a faster access time, even though the<br />

drive can hold more data and thus, theoretically,<br />

there is more data to look through<br />

before the desired data is found.<br />

So, anyway, onto the drives themselves.<br />

We have a mix of IDE and SCSI drives (just<br />

the two SCSI drives actually) from a variety of<br />

Hard<br />

drives, hard drives, everywhere<br />

and not one under a gig. Frank<br />

Nord investigates a worrying<br />

trend in hard drive size<br />

AMIGA COMPUTING<br />

MAY I 996<br />

manufacturers. All the drives are IS' devices<br />

and are larger than 1Gb (apart from the<br />

Quantum at 640Mb), because that's what<br />

the manufacturers want us to show. If you<br />

can't afford one of these drives at the<br />

moment, well, there's not much you can do,<br />

but the prices are corning down fast, so you'll<br />

only have to wait a while.<br />

67


1<br />

1<br />

68<br />

S ETTING IDE DRIVES UP<br />

Because you can only have two IDE drives on a controller,<br />

you'd think the configuration would be even easier than for<br />

a SCSI drive, but there are more possibilities than you<br />

might imagine. You've got Master, Slave and Master with<br />

Slave present These different modes represent the different<br />

ways of setting up one or two IDE drives on a machine,<br />

but quite often you'll need to change several jumpers to<br />

make it so.<br />

Fortunately, IDE drive manufacturers have started to try<br />

HOSE BENCHMARKS<br />

Our benchmark test consisted of copying the MUI directory you get<br />

when you unpack it from this month's coverdisk to and from the<br />

drives from RAM:. As a last test we also used the current version of<br />

Sysinfo (3.23) to check the speed of the drive. As we should all<br />

know by now, Sysinfo's results can be very misleading depending<br />

on your saeenmcmie, etc. so here is our system set-up in full:<br />

We have an A4000/04 with 18Mb of RAM. We ran all tests on an<br />

eight colour screen in DoublePAL mode. For the file copying we<br />

used Directory Opus 4.12. SCSI drives were tested oft the Oktagon<br />

card's external SCSI port.<br />

AMSLING PLS-31084A PRICE E199<br />

15' 1.08Gb IDE drive, 5.75" long, I" high. IO29Mb formatted.<br />

Samsung are a relative newcomer to the computer hardware scene as a<br />

brand, although they have been manufacturing parts behind the scenes<br />

for some of the best-known names<br />

in the computer industry for<br />

many years. Their offering to<br />

this line up is a solid<br />

performer, although<br />

it does make a bit<br />

of a racket<br />

when you<br />

turn on the<br />

machine. In<br />

operation the drive<br />

is sturdy and reliable.<br />

Copy from drive to RAM:<br />

Copy from RAM: to drive<br />

Sysinto speed rating:<br />

-35 seconds<br />

-35 seconds<br />

1,680,410 bytes per second<br />

EAGATE 5T5108A PRICE E169<br />

3.5' I.08Gb IDE dove, 5' long, .75' high. I032Mb formatted_<br />

Ahh! What a tiddly little drive! This Seagate<br />

is certainly small enough to cram inside<br />

your Al200 as the latest style seems<br />

to be, but it does have a standard<br />

drive connection, so<br />

anyone intending to do<br />

so will have to get a<br />

44-pin cable to 40-pin<br />

cable-and-power-cable<br />

adaptor. The drive feels fast<br />

in operation, notwithstanding the<br />

poor results given by SysInfo, and<br />

Seagate's usual warranty.<br />

Copy from drive to RAM:<br />

Copy from RAM: to drive<br />

SysInto speed rating:<br />

- 32seconds<br />

-35 seconds<br />

1,195,185 bytes per second<br />

MED MENNEN<br />

to cut out the Master with Slave present option so you only<br />

have to toddle with one set of jumpers. In fact, the only<br />

drive that gave us a problem for setting up was the skinny<br />

Seagate I had set the Seagate that came with our A4000<br />

as a Slave drive so that I hopefully wouldn't have to<br />

change anything on the other drives, but the Seagate we<br />

reviewed had to have its jumpers changed. All very well,<br />

but the chart showing how the jumpers had to be set was<br />

very confusing.<br />

AMIGA COMPUTING<br />

MA<br />

Copy from drive to RAM:<br />

• 'Cop'y from RAM: to drive<br />

Sysinfo speed rating:<br />

-<br />

3-34<br />

seconds<br />

3 1,614,850 bytes per second<br />

s<br />

e<br />

We rang up a variety of<br />

co, nies and the smallest<br />

ould find was<br />

all the 340,<br />

30Mb drives<br />

are certainly the<br />

you'll ever see<br />

BANTLIM FIREBALL 640AT PRICE E96<br />

3.5' 640Mb IDE dove, 5.75" long, I" high. 611Mb formatted.<br />

Quantum have always had a good name for themselves when it came to SCSI hard drives -<br />

they come as standard with Apple machines - but their IDE hard drives were never known for<br />

their turn of speed. However, the Fireball is a great drive. Not only does it feel speedy, in operation<br />

it proves to be fast too. Windows open quicker and icons are displayed in a flash.<br />

Unfortunately, unless you are lucky, you probably won't be<br />

able to buy this drive by the time you read this piece<br />

because it is no longer being made, but the -sr<br />

price difference between this drive<br />

and one twice as large will<br />

probably be reduced<br />

by the time you<br />

read this.<br />

Copy from drive to RAM:<br />

Copy from RAM: to drive<br />

Sysinto speed rating:<br />

-35 seconds<br />

-29 seconds<br />

1,713,359 bytes per second spomisomill<br />

ASTEINER 1.08GB EXTERNAL PRI(.1 E22.9<br />

3.5" 1.08Gb external SCSI drive, case is 8' long, 5.5' high, 3.5 wide. 1073Mb formatted.<br />

The Gasteiner drive is actually IBM's<br />

Pegasus model and performs<br />

very well in association with<br />

the supplied Oktagon controller<br />

card. The case has the familiar<br />

push button SCSI ID switch and<br />

two 50-way SCSI connectors. It<br />

has no internal termination<br />

switch or drive LED, but the<br />

power switch is handily located at<br />

the front of the case. The drive is<br />

fast and quiet and is apparently a<br />

best seller at Gasteiner. Again, the<br />

hard drive appeared to work harder<br />

than its Sysinfo results bear out.


F IRST COMPUTER CENTRE I.08GB EXTERNAL PRICE E299.99<br />

• 1 5 " 1,08Gb external SCSI drive, 9.75" long, 5.5' high, 2.25" wide. I 042Mb formatted_<br />

This last drive on our list is First Computer Centres offering.<br />

Unfortunately, it arrived too late for photography, but it<br />

comes in a smart, stylish case with an LED for power and<br />

one for drive activity. The back of the box houses two 25way<br />

connectors (like the <strong>Amiga</strong> end of the parallel port)<br />

rather than the more normal 50-way Centronics-type<br />

AXTOR 71626AP PRICE E226<br />

1.5Gb IDE drive, 5.75" long, 1high. I 553Mb formatted.<br />

This drive was the nicest presented of the lot, coming as it<br />

did in a big, full-colour box with fitting rails and a<br />

manual. The drive itself seems to be well-built<br />

and comes with a two-year warranty.<br />

Maxtor reckon it has a 12msec<br />

seek time and it<br />

certainly felt<br />

reasonably<br />

quick in<br />

everyday<br />

use. The<br />

Maxtor was<br />

slow to spin up<br />

and resulted in<br />

us getting the<br />

'Insert bootable<br />

disk' screen, so a<br />

longer boot delay is<br />

required.<br />

Here are the results of our tests:<br />

Copy from drive to RAM:<br />

Copy from RAM: to drive<br />

Sysinto speed rating:<br />

-36 seconds<br />

-38 seconds<br />

1,743,751 bytes per second<br />

connectors. It has an internal terminator with a switch and<br />

a dial for selecting the SCSI ID. The drive is a Quantum<br />

Fireball 10805 drive which gives solid, but not outstanding<br />

performance in this case. This may have something to do<br />

with the 25-way cable. although I doubt its length will be a<br />

problem - it's only about a loot long at most.<br />

AlLFA<br />

DATA OKTAGON SCSI CONTROLLER CARD<br />

Not a SCSI drive, but the controller for a big box <strong>Amiga</strong> like an A4000. The Oktagon<br />

is one of few cards remaining for new owners, but it works pretty well. It can<br />

take up to eight megabytes of ZIP RAM on board to act as a memory card<br />

as well as SCSI controller, but this RAM won't work at full speed in<br />

anything other than an A1500 or 2000. The card also comes<br />

with Cigamem, a virtual memory utility which can use<br />

hard drive space as memory. The card does have<br />

some very nice features such as password protected<br />

boot and so on. you can fit a<br />

half-height 3.5" drive on the card<br />

itself as well as externally.<br />

ETTING UP A SCSI DRIVE<br />

SCSI is much easier. Before you install a new drive (you<br />

can have up to seven hard drives or CD-ROMs, SCSI<br />

scanners or tapestreamers), check the ID number of the<br />

drives you already have on your machine. You can do<br />

this by starting up HDToolbox and looking at the ID<br />

number, or address, which is shown in the second column.<br />

Make a note of these numbers and make sure<br />

you don't set your new hard drive to-the same ones.<br />

How to set the new drive's 11)7 Well, somewhere on<br />

AMIGA COMPUTING<br />

MAY 1996<br />

Here are the results of our tests:<br />

Copy from drive to RAM: -35 seconds<br />

Copy from RAM: to drive -36 seconds<br />

SysInto speed rating: 1,598,439 bytes per second<br />

11.RICE<br />

1<br />

U<br />

J<br />

I<br />

T<br />

S<br />

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M<br />

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6<br />

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4<br />

T<br />

A<br />

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EMS<br />

W.3.5' Gb IDE drive, 5.75" long, I" high.<br />

I039Mb formatted.<br />

The Fujitsu was another slow booter. If you<br />

don't mind resetting your machine once you<br />

have reached the bott screen, then this is no<br />

problem. If, however, you are one of those<br />

impatient people, you'll need to get one of<br />

those boot delay programs readily available<br />

on the Net The Fujitsu performed well other<br />

than this problem and its jumper settings<br />

were easy and clearly printed on the case.<br />

For some reason, the Fujitsu drive wouldn't<br />

show up in the list of drives available for<br />

SysInfo's speed test, although it did turn up<br />

in the list if we pressed the SCSI button on<br />

the same page. Thus we have no SysInfo<br />

rating for this drive.<br />

Here are the results of our tests:<br />

Copy from drive to RAM:<br />

Copy from RAM: to drive<br />

SysInto speed rating:<br />

-43 seconds<br />

-38 seconds<br />

Not available<br />

it should be a set of jumpers usually numbered 1,2 & 4.<br />

These are your bit values and they work in binary. If you<br />

don't have any jumpers your ID is 0, if you have one on<br />

1, then your ID is 1. One on 2 and 4 means that your ID<br />

is six and so on.<br />

If your hard drive is an externally cased one, then you<br />

will probably have a dial to change the SCSI ID of the<br />

drive. If not, you'll need to take the case apart to<br />

change the drive's ID.<br />

69


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LOW<br />

BOOT-UP<br />

If you don't already have one, the greatest<br />

accessory to any first-time <strong>Amiga</strong> user is a<br />

hard drive. Unfortunately, when a hard disk<br />

fails it seems as if the bottom's fallen out of<br />

your world.<br />

There are many non-fatal errors that can occur<br />

with a hard drive and 90 per cent are due to user error.<br />

One of the most common is the invalidated drive - invariably<br />

Workbench. Workbench will inform you of this error with a<br />

requester stating that the drive Workbench is not validated. So what are<br />

the symptoms?<br />

The symptoms are a Workbench that seems to take an eternity to load, a hard drive light<br />

that continues flashing even<br />

when Workbench has loaded,<br />

and, of course, the not validated<br />

requester. The problem usually<br />

occurs when a user, that's you,<br />

has removed a disk or reset the<br />

computer while something was<br />

being written to the hard drive -<br />

not the done thing.<br />

The solution, in most cases, is<br />

10 wait until the hard drive light<br />

stops flashing and to reboot, or<br />

to invest in a good hard drive<br />

repair program such as<br />

Quarterback Tools or Disk SaIv.<br />

Check the adverts in <strong>Amiga</strong><br />

<strong>Computing</strong> for these products,<br />

KEY?<br />

When writing text documents you will<br />

often come to a time when you need to<br />

type in a character which doesn't appear<br />

to be on the keyboard. The copyright and<br />

Diphthong symbols (c and /E) are often<br />

the most common characters which send<br />

you round the keyboard.<br />

Workbench comes complete with a very<br />

useful program called Keyshow - located<br />

in the Tools directory - which will display<br />

all the different characters that can be<br />

gained by holding down two or more keys<br />

at a single time.<br />

All you have to do is press the Aft, Shift<br />

and Ctrl keys in any combination and the<br />

graphic keyboard will display the characters<br />

that can be used with the combination.<br />

if you press the Alt key you will see<br />

the c character appear over the E key.<br />

Therefore, Alt combined with E will<br />

produce c<br />

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Edit Volume<br />

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() U you re boot your <strong>Amiga</strong> while copying da ta to<br />

your ha rd drive it ma y be come inva lida te d.<br />

Ouartereack Tools to the re scue<br />

ED ALTERNATIVE<br />

Ed is the supplied<br />

Workbench text hiT<br />

editor and although<br />

it features Ril;k1: ir;<br />

the basic elements .<br />

of a text editor 1 a1<br />

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editor which features many e l euseful<br />

and<br />

powerful features. MEmacs, 1 , located in the<br />

• • e<br />

Tools directory, is a very 1 competent m s editor<br />

which serves as an excellent ”<br />

• enhancement<br />

-<br />

to Ed. MEmacs contains many - of the features<br />

found in commercial<br />

1<br />

editors - and also<br />

-<br />

allows access to CU Wcommands<br />

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typed in the Shell. MEmacs is hardly ever<br />

mentioned by <strong>Amiga</strong> I users but it is far<br />

superior to Ed.<br />

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AMIGA COMPUTING<br />

MAY 1996<br />

F<br />

Part 5<br />

<strong>Amiga</strong> expert and leave<br />

behind beginner's blues,<br />

here's a helping hand to<br />

1 If set you you want on your to become way an<br />

ASTER DISK<br />

ACCESS<br />

Even if you've got a hard drive you'll never<br />

escape completely from having to use the<br />

dreaded floppy disk. Disk accessing and writing<br />

can be a real chore due to the slow<br />

nature of floppy disk drives.<br />

Thankfully, <strong>Amiga</strong> DOS provides a command<br />

that can actually speed up disk access<br />

considerably. In fact, your Workbench already<br />

uses it. The command is AddBuffers and if<br />

you load up your startup-sequence in the S<br />

directory you'll see it under Citersion >NIL:<br />

Addhffer )1111.: 10: 15<br />

By changing the value 15 to a greater number<br />

you can increase the amount of buffers<br />

(RAM) used in order to speed up disk access.<br />

Beware though - using too many buffers can<br />

slow your system down due to the lack of<br />

RAM. On a basic <strong>Amiga</strong> of 2Mb you can safely<br />

set this number to 50 or even 100.<br />

SE YOUR MEMORY<br />

Working from a floppy disk soon becomes tiresome due to the slow access<br />

and writing times, The process can be made quicker, though, by copying the<br />

files you want to work on into RAM which is faster than a hard drive - it is<br />

almost instant.<br />

Once you have finished your work you can then copy it back to the<br />

floppy disk. Using this method you only have to access the floppy disk<br />

twice. Performing this task with the floppy disk would take infinitely<br />

longer.<br />

73<br />

1


74<br />

MOOTHER FONTS<br />

Your Workbench uses what are known as bitmap fonts which are fonts made<br />

up of pixels. The problem with bitmap fonts is that when scaled in size they<br />

tend to look chunky and blocky (called jaggies). Intellifont, located in the<br />

System drawer, allows you to install special outline fonts.<br />

Outline fonts are better than bitmap fonts because they are drawn using<br />

mathematical equations, so when they are scaled they maintain their smooth<br />

quaky. You can install new outline fonts using IntelliFont and even create<br />

new bitmap fonts out of outline fonts. All your current outline fonts are<br />

indicated with a • symbol.<br />

IV! Intel' i tante<br />

Outline Font Source<br />

Source typefaces<br />

In Workbe nch is no longe r re stricte d to<br />

biltroap fonts. Outline fonts provide be a utiful<br />

fonts with no loss of qua lity<br />

AINBOW<br />

AMIGA<br />

Changing the colours on Workbench can<br />

prove to be a great deal of fun but you can<br />

do more than change the icons and backdrop<br />

colours - you can also change the<br />

colour of all the window and information<br />

elements.<br />

The first thing to do is load up the<br />

Palette program located in the Preis drawer.<br />

The elements are presented in a<br />

scrolling gadget with the default colour in<br />

a box to the left.<br />

If, for example, you select the element<br />

labelled Active Window Titlebars, which is<br />

originally blue, and then choose black<br />

you'll find that your windows change to<br />

this colour when you hit the Save button.<br />

however, before you commit yourself to<br />

any changes you can click the Show<br />

Sample_ button and you will be presented<br />

with a default window and associated<br />

gadgets in the colour scheme you have<br />

specified.<br />

Even though Workbench is capable of<br />

running in 256 colour mode, you can only<br />

edit the first eight colours. This also<br />

applies to the elements - they too can<br />

only be of a colour in the first eight.<br />

Pdo•••...manng<br />

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NAM - Read -Access-Memory.<br />

RAM rs memory provided by the<br />

computer for you to USC as you<br />

wish. RAM is extremely fast but<br />

its contents a re lo st when th e<br />

<strong>Amiga</strong> is turned off.<br />

MI - MegaByte. A Megaftyte<br />

an indication of RAM size 1Mb is<br />

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- Kiiobyte. A Kilobyte is equal<br />

to 1024 bytes (see below).<br />

Byte - a byte is equal to 8-bits<br />

(see below).<br />

Ill - a be is the smallest value a<br />

computer ca n store. S p e rceived<br />

by computers users as<br />

either I (on) or 0 (off).<br />

Merl - these are areas o f RAM<br />

pur aside specifically for use b y<br />

other ta g s<br />

IMihkeMA - this is the process<br />

the <strong>Amiga</strong> uses to understand<br />

and interpret hard disks and floppy<br />

disks All disks ore validated<br />

(or checked) first before being<br />

used<br />

Cif - Command Line Interlace.<br />

Use window to the Amigo's Disk<br />

Operating System or DOS (see<br />

below).<br />

DOS - Disk Operating System.<br />

This allows you to communicate<br />

with your <strong>Amiga</strong>. M a re desktops<br />

such as Workbench became<br />

available users could only communicate<br />

with their computers<br />

via DOS.<br />

C Not only ca n you<br />

cha nge the colour<br />

of icons a nd ba ck-<br />

drops but a lso<br />

window e le me nts<br />

and te xt<br />

AMIGA COMPUTING<br />

MAY 19 9 6<br />

ITS AND PIECES<br />

Hard drives suffer from a problem known as<br />

fragmentation. When data is copied to your<br />

hard drive or data moved around, the files<br />

tend to get spread right out across the hard<br />

drive. The result of this is that files on your<br />

hard drive take longer to load and Workbench<br />

windows take longer to draw.<br />

Using a program such as Quarterback<br />

Frogman of used space: 536<br />

411111011111<br />

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ual11111NIM gi=,_ l i t<br />

i) This is a fra gme nte d ha rd drive - the gre y a re a s should be a solid block.<br />

Quarterback Tools shows how the da ta on this ha rd drive I s split up conside ra bly<br />

HE RIGHT SETUP<br />

If you own a hard drive it will have been more than likely formatted and Workbench installed at<br />

the retail end. Although this means you can use your Workbench immediately, you may find<br />

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I previously mentioned the usefulness of a Data partition for backing up purposes.<br />

Unfortunately, most setups don't take this into consideration which means you have to alter it<br />

Workbench comes complete with HDToolBox in the Tools directory which allows you to<br />

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When you load HDToolBox you are presented with the main window and a set of options. If<br />

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blue arrow. By pulling this anow you can reduce and increase the size in Mbs of the hard drive.<br />

By clicking on the New Partition button and then clicking in the spare volume area you can add<br />

a new partition, and this, too, will have a blue arrow you can move up and down just as before.<br />

In the Partition Drive Name box you can name each partition - one will, more than likefy, be<br />

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automatically try and boot up using this partition.<br />

To make the changes permanent you can then click on the Okay button and select Save<br />

Changes to Drive at the main HDToolBox window. To finish off the procedure you should then<br />

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chose in HDToolBox. All that's left then is to install Workbench to the new Workbench partition.<br />

Easy, huh?<br />

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Contents<br />

' M E P<br />

Andy Maddock looks at all that's new in the <strong>Amiga</strong> games world,<br />

and comes up with surprisingly lithe. Still, he writes well enough<br />

Reviews<br />

Gremlin launch their fantastic football management<br />

simulation bundled with the Multi<br />

-<br />

Edit Watchtower S y s t e m<br />

OTM's Commando-like war game makes its way<br />

on to the <strong>Amiga</strong> - and it's pretty good tool<br />

Alright, so we may have done something on this during the past_<br />

Just forget about it and read this instead. It's a new version or<br />

something<br />

Feature<br />

r Manager 3 Delux<br />

°rile J Cool<br />

We think this is going to be one of the best<br />

games of the year. Read what ifs all about in this<br />

four page interview with the game's producer<br />

Preview<br />

Xtreme Racing<br />

No sooner hod XTR had time to hang its coat up than Guildhall hit<br />

back with a data disk New graphics, sounds - they're all here!<br />

1<br />

1<br />

2<br />

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We preview the sequel to Team 17's unbelievable<br />

Alien Breed 3D. Let's hope it's just as good<br />

At last. We bring you the second part of our complerte guide<br />

to Flight of the Amazon Queen after about three months of<br />

1keeping<br />

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SYSTEM<br />

news<br />

By Andy Maddock<br />

Alien's on<br />

the Internet<br />

you read the magazine<br />

ckwards you will have<br />

ad the preview of the<br />

xcellent Alien Breed 3D. If<br />

1:<br />

u don't believe the hype.<br />

y don't you connect up<br />

Team I 7's homepage<br />

and download a demo<br />

from their site. You will find a<br />

. e host of Information of<br />

e game as well as<br />

able for others such as<br />

orms: So if you want to try<br />

• download ft.<br />

The address is<br />

http.ilarse.arseyarsesarse.c<br />

o.uk .<br />

Computers, not porn<br />

Capital Punishment, we received a letter<br />

from Mr Siernsen from Scoffs Valley in<br />

1 1 1 °flowing the United our States preview of America, of the excellent and he<br />

wasn't too happy with the cut-out<br />

image of the bare-breasted warrior.<br />

'Although I usually enjoy your articles in <strong>Amiga</strong><br />

<strong>Computing</strong>, the review on Capital Punishment was<br />

offensive. I am not sure who was responsible for<br />

displaying the 'bore breasted warrior picture (what<br />

kind of programmers do we have out there.<br />

anyway?), but it all points to the area of hypocrisy.<br />

We complain that the <strong>Amiga</strong> is not doing well<br />

because of piracy, mis-management. etc. but as<br />

long as there is a constant degrading of women,<br />

and exploitation of children, In Amigo software, we<br />

have already limited our supporters. I am a<br />

concerned Arniga fan, and a subscriber to <strong>Amiga</strong><br />

<strong>Computing</strong>.<br />

It is such a shame to see a wonderful tool, the<br />

<strong>Amiga</strong>, used for violent and perverted playgrounds.<br />

There are a lot of <strong>Amiga</strong> owners who don't bathe in<br />

blood or have their brains between their legs. I am<br />

Hey look, I'm really Liam Gallagher<br />

Last month we set a competition called "Hey<br />

look, I'm Noel Gallagher". We have already hod a<br />

couple of entries, and remember there are<br />

games are up for grabs as well as a special sound<br />

product worth around £100. We won't tell you<br />

what it is - we'll just mention it's been lying around<br />

at the bottom of our cupboard for a good few<br />

months and nobody has used it. So it's yours if you<br />

System awards<br />

I'm sorry you feel that way Mr Siemsen. it may h•<br />

been slightly childish on our part to present •<br />

readers with such a full-on image of this charac :<br />

We fee/ that sexism will never be completely wi<br />

clean from <strong>Amiga</strong> Software.<br />

Think back to the early days of comp<br />

software such as Barbarian on the <strong>Amiga</strong> The<br />

clearly presented a damn near naked worn.<br />

slaving to a huge muscular Barbarian. And w •<br />

about the Leisure Suit Larry serkes. An adven<br />

game whereby the whole object was to t•<br />

advantage of women.<br />

Times have changed and maybe it is time to .<br />

These things wiped clean from computer games.<br />

What does everybody else think? Write to us at<br />

usual address. Meanwhile, you can read an interview<br />

with Alexander Petrovic the producer •<br />

Capital Punishment and see what he has to •<br />

about it on page 90 this month.<br />

Over the next couple of months we will be covering a feature to find the search for the greatest <strong>Amiga</strong><br />

game ever. All we want you to do is fill in the following form and write down some answers - just to<br />

register your vote. Have your say in the great <strong>Amiga</strong> game debate.<br />

L<br />

,<br />

,<br />

T<br />

i<br />

Best game ever<br />

EMU NMI<br />

Best Software House ever:<br />

Worst game ever<br />

Worst Software House*<br />

Best Newcomer:<br />

Name:<br />

Address:<br />

tempted to ask for a refund of my subscription..<br />

you are the only connection I have to the Amig<br />

World."<br />

can write a decent song - whether it's just lyncs,<br />

you playing guitar, piano, whatever. Anything<br />

goes. We'd also like to thank the people who<br />

have already entered and mention that all the<br />

entries we have received so far are superb. We've<br />

decided to extend the final date because we are<br />

sure we will be receiving even more, so once<br />

again... Come on!<br />

nom<br />

THE GREAT AMIGA GAME DEBATE<br />

Send to! <strong>Amiga</strong> <strong>Computing</strong> Amigo game debate, Media House, Adlington Park, Mocclestle4d SKI() 4NP<br />

NEM M N M E MEM MIN<br />

• ,<br />

• •


New games! ()oh, they'll all come out<br />

So what have all you <strong>Amiga</strong><br />

gamesters got to look forward to over<br />

the next few month. We'll tell you...<br />

Championship Manager 2 - were still<br />

waiting for some news on this. The last<br />

we heard was that is was put back<br />

yet another month so it looks like we<br />

may hear something around mid April<br />

NBA Jam Tournament Edition - this<br />

IS rumoured to be coming out on<br />

the <strong>Amiga</strong> - who knows? More<br />

information next month, We promise<br />

Legends - this adventure-like game<br />

from Guildhall Leisure should be winging<br />

its way into these pages next<br />

month,<br />

Total Football - this is another arcade<br />

football game courtesy of Domark,<br />

although I haven't heard anything for<br />

ages so don't hold your breath,<br />

Atrophy - OTM are<br />

bock to release the<br />

rong-awaited shoot-<br />

'em-up - Atrophy.<br />

Let's hope it's as<br />

good as Watchtower<br />

Alien Breed 3D - after the preview this<br />

month we should also have this next<br />

month - wait and see.<br />

1.1<br />

•i• _<br />

1 . _4<br />

17<br />

11<br />

01<br />

mi<br />

po<br />

oll<br />

•<br />

— -<br />

ui<br />

XII/ Data Disk - also from Guildhall is the reviewable<br />

version of the data disk for the excellent VP.<br />

Capital Punishment - we'll have this for you next month, and the<br />

whole game will be on show at The World of <strong>Amiga</strong> show on<br />

13-15 April if you fancy going to see it<br />

Tracksuit Manager<br />

2 - we did a preview<br />

on this exciting<br />

new release<br />

from Alternative<br />

Software a while<br />

ago and we're still<br />

waiting for the<br />

whole thing.<br />

PEE if S<br />

inammov-i-mT<br />

sit Item trrs<br />

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83


SYSTEM<br />

hints & tips<br />

Thought we'd<br />

forgotten?<br />

At last we<br />

give you the<br />

next part of<br />

our solution<br />

F ight of<br />

Amcizo<br />

Alright! So we may be a little bit latewith this second<br />

part of the complete solution. It's only<br />

because it's taken us this long to actually get anywhere.<br />

No, we're only kidding - we're really<br />

amazing at games and we complete them In<br />

hours. So there.<br />

You notice the coupon Inside the comic has<br />

been removed, Use this with the soggy coupon<br />

from the plane to view the plans and code for the<br />

pocket rocket, enabling you to work out Skip's<br />

message.<br />

Now go and find a waterfall and<br />

then head east where you'll<br />

come across the ape, Go<br />

south at this point and<br />

you'll come upon the<br />

missionaries. Speak to<br />

Mary Lou and find out<br />

how she communicated<br />

with the pygmies. Before<br />

you leave you must give<br />

the banana to the monkey in<br />

the middle and then take the<br />

coccinut from him. Now go back to the<br />

ape and insult him which, quite bizarrely. will<br />

Involve him disappearing. After the log bridge<br />

you will find some wasps buzzing over<br />

a flower, so hoover them up using the<br />

vacuum cleaner, pick up the flower.<br />

and continue to head east. As you<br />

approach the carvings you'll hear a<br />

noise and you must hide behind the little<br />

hole. You will see two women<br />

appear and they will talk briefly before a stone<br />

slides across your hiding place. You will then find<br />

yourself in what looks like a dungeon. One of the<br />

men present will give you a glove puppet. Faye<br />

will then appear and she will release you<br />

because you are needed to rescue the princess,<br />

You must now walk around the pool and go<br />

west and you'll be at the entrance to the castle.<br />

If you continue along the path you'll find yourself<br />

at the pinnacle. Now you must head towards<br />

Trader Bob's.<br />

When you get there you must offer<br />

Bob the fl ower you picked<br />

earlier and he'll return the<br />

favour by giving you a net.<br />

Now go back into the<br />

'i<br />

• the comic book in return<br />

j<br />

for a file.<br />

u If you go south you will be<br />

n<br />

able to get a banana from<br />

a tree, and then you must go<br />

g<br />

back to the pinnacle and into<br />

l<br />

the jungle. heading east until you<br />

reach the waterfall. Use e your net to capture the<br />

beetle and then go aand<br />

find the missionaries.<br />

Swap the file for the ndictionary<br />

and go back to<br />

Trader Bob's and then d swap the perfume for the<br />

scissors.<br />

g<br />

On your way out, talk i to the witch doctor an<br />

you will discover that vhe<br />

needs some stuff to cur<br />

rashes. Give him the e vacuum and he'll take<br />

and use the wasps, then S break the coconut a<br />

give him the milk contained<br />

p<br />

inside. Get a fib<br />

from Floda and give it to the sloth who will start<br />

a<br />

eat it, whereupon you can use the scissors to c<br />

some of his hair off. Now<br />

r<br />

you can go back a<br />

give it to the witchdoctor<br />

k<br />

so he can make<br />

cure.<br />

y<br />

Once you have this, go back to the jungle an<br />

find Bud, He will pay you for the rash cure, Buy<br />

record at Trader Bob's with your money then<br />

back to Floda and talk to the receptionist y<br />

must tell her you ore the fumigator so she can I<br />

you in. If you walk north towards the library you


the<br />

(<br />

,<br />

rind some money under a cushion. Use the record<br />

on the record player to reveal a hidden lift.<br />

Forget about this for now and go through into the<br />

kitchen, and after talking to the cook, give him a<br />

banana which he will take away with him. Take<br />

the Cheeze Bitz and dog food from the kitchen<br />

and take the east exit into the sleeping quarters.<br />

Open the mailsack and take out the letter to<br />

Private John. Now you must open the locker and<br />

take the toy. Go back to the library and get in the<br />

lift and once it descends you must open the first<br />

_door into the warehouse. Take the tin opener<br />

from one of the boxes. Now walk up the corridor<br />

and give the letter to the guard who will allow<br />

you to go into the rooms he was guarding. Go<br />

Into the first room and remember one of the messages<br />

on the table. Leave this room and go into<br />

the other, and look at the roster to find out that<br />

the guard is guarding Fronk's office, and<br />

that Henry is going to the kitchen<br />

for kitchen duty. Outside this<br />

room you will meet Klunk<br />

who will tell you that he<br />

uwas created by the<br />

Mod Doctor, Ignore<br />

him for now,<br />

Go into the next<br />

room and tell the soldier<br />

called Henry that he has<br />

kitchen duty and that he<br />

should see Colonel Jackson, with<br />

which he'll disappear. Now you can access the<br />

guarded office Use your knife on the book on the<br />

table to prise the book open and discover the<br />

ekey inside. Go back though the door and down<br />

the stairs, through the lab and upwards and you'll<br />

come to a cell door. Open it to rescue Princess<br />

Azure<br />

Go into the foyer and take the pencil from the<br />

vacant receptionist's post. Use the mannequins<br />

to hide yourself and then ask Azuro about the<br />

code and she'll do it all for you.<br />

Now you must give the toy you picked up earlier<br />

to the dog, who will be nice and content as<br />

you open the door of the shed, You can't open<br />

the box inside so head back to the Amazon<br />

Fortress where you will be given a horn-like<br />

device. At this stage The Prof turns up and insists<br />

that Joe must go to Sloth <strong>Is</strong>land. So off you go.<br />

When you arrive at the pinnacle, head<br />

towards the jetty. The ferryman/reaper will ask for<br />

some bait so he can fish properly. Give him the<br />

beetle and he'll take you over to the island in<br />

return<br />

When you get to the island, go into the temple<br />

and you'll see a statue and some empty storage<br />

space, next to which there is an entrance - one<br />

of which you should go through. Take away all<br />

the bones which are left when you move the<br />

decomposed bodies. Now you can go back to<br />

the other room and put together a new skeleton<br />

in the relevant comportments. Put the arm which<br />

is left on the statue, put a coin in the slot, and pull<br />

the arm. Go to the entrance and you'll fall<br />

down the hole. If you leave the<br />

room you will have to go<br />

through the right-hand door<br />

and head northwards.<br />

Cross the bridge and talk<br />

to the zombie-type<br />

things until you persuade<br />

them to open the tomb.<br />

Now you can pick up the<br />

bandages. The women will<br />

then disappear. Open up the<br />

tomb and take the crown. Cut the<br />

vines to repair the pulley, then move it and you'll<br />

see a big drop which you must fall down.<br />

When you get up, use your knife to scrape<br />

some sap off the vine and head towards the<br />

fountainhead, pick up the blue stone, and walk<br />

post the lever into a room looking down onto a<br />

guy trapped in a cage.<br />

And we'll leave you to see if you can figure out<br />

the last bit because we're not going to let you<br />

cheat all the way. Come on! Put some effort in.<br />

Alright - if you get really stuck we may be persuaded<br />

to print the last part which you can put<br />

together with our previous parts and make a nice<br />

little booklet. Ahh.<br />

15


11<br />

,<br />

11111111<br />

review<br />

SYSTEM<br />

PRICE<br />

£29.95<br />

DISKS<br />

2<br />

HD INSTALL.<br />

Yes<br />

SUPPORTS<br />

All Amigos<br />

88<br />

I you've ever played Commando at<br />

, the arcades then you'll know<br />

C i exactly what Watchtower<br />

, <strong>Is</strong> based upon,<br />

e<br />

A lot of companies struggle<br />

to get a foot-hold in<br />

p r<br />

the computer industry<br />

ebecause v they tend to<br />

ilaunch e an original idea<br />

wwhich<br />

will only appeal to a<br />

eminority d of gamesplayers.<br />

tand<br />

that certainly isn't<br />

hwhere<br />

the money is, The best<br />

ipossible<br />

advice I could give to a<br />

software development team is take<br />

s<br />

the simple ideas and Inflict new technology<br />

g<br />

upon them. This will undoubtedly appeal to the<br />

a<br />

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The briefings screen will inform you of<br />

what you have to do, so listen up!<br />

Watch<br />

Reviewed by Andy Maddock<br />

Two explosions over the top of each other. Surely that's not possible<br />

majority of gamesplayers. One of the all Um<br />

greats was Commando - and it wasn't becau<br />

of the technology at that particular time. I<br />

was all to do with competition. Yo<br />

could crowd a good six or seven<br />

people around an arcad<br />

machine who could quit<br />

happily take it In turns to t<br />

to take thetop spot on th<br />

high score table, and<br />

you did manage it yo<br />

would be rewarded wi<br />

instant fame and popularl<br />

with your mates and the birds<br />

Er, only kidding - because yo<br />

mates will probably give you a go<br />

kicking in the car park for being 'too good.<br />

Although the bit about the birds is true. Cyber<br />

r<br />

n<br />

Y<br />

o<br />

u<br />

screen. if you get shot once you've had it


Speed test<br />

One of the main down points to these games can<br />

be the amount of sprites in the screen. In the later<br />

levels when there are more foot soldiers and bigger<br />

tanks. there is a lot happening on screen all at<br />

once. Thankfully. Watchtower doesn't slow down<br />

one bit - and thot was on a standard Al200.<br />

Each of these soldiers takes two hits to kill and<br />

each tank, helicopter or bunker takes a good 10<br />

accurate shots to destroy. However. when you do<br />

demolish buildings there will be power-ups waiting<br />

Look at those trees. Green aren't they? See if<br />

you can shoot a rabbit or something, or, I mean<br />

don't do that... aver!<br />

the Finnish development team, ore the masterminds<br />

behind it and are responsible for the outstanding<br />

explosions and effects. These are truly<br />

superb and although they don't make a game.<br />

they certainly odd to the atmosphere.<br />

As far as plots go It's the same old story. You<br />

ore in big demand to help defeat some overpowering<br />

nation somewhere and your job is to<br />

face them and basically blow them off the face<br />

of the Earth with your pistol... hmm•<br />

It's a sort of heroic story and if you manage<br />

to fulfil it you will be living in luxury and swimming<br />

in money for the rest of your life. So there's<br />

absolutely no pressure on you whatsoever.<br />

There are six missions where you must take on<br />

the enemy which ore all based over different terrains<br />

such as the desert. jungle and city. Each<br />

one has a varied amount of boddies and end-of-<br />

for you such as grenades, a shotgun or simply<br />

energy - all of them will help you in your mission at<br />

the end of the day. Each mission is topped off with<br />

end-of-level guardians which are not so easy to<br />

destroy because you have to dodge flying missiles<br />

as well as ground fire. It all boils down to reactions<br />

- you must be able to react quickly with the joystick<br />

while continually pressing fire. The enemy's<br />

bullets are bright yellow and move pretty slow so<br />

you shouldn't have a problem until later on.<br />

If you collect that power-up you wilt<br />

receive a huge big gun which will allow<br />

you to shoot more people. Hoo-rayt<br />

level guardians. The best parts of the graphics are<br />

almost certainly the backgrounds and explosions<br />

The animation is smooth and the sound effects<br />

suit the action perfectly.<br />

However, where Watchtower excels <strong>Is</strong> in its<br />

playability. It's just like taking a trip down to the<br />

arcade to battle out a good few hours of<br />

Commando.<br />

'Watchtower<br />

excels in its<br />

playability. It's<br />

just like taking<br />

a trip down to<br />

the arcade to<br />

baffle out a<br />

good few<br />

hours of<br />

Commando 9<br />

WE DM ( D r I<br />

,EM H EM S.<br />

ACE CI M a r 4 O r<br />

-<br />

7<br />

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M<br />

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What do you mean "one or'.<br />

F<br />

I'm the best me - rrn the<br />

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best i in the world me. D' yer<br />

wanna . fight or summat?<br />

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4<br />

E<br />

.<br />

Final word<br />

I can see people comploining<br />

that the originality of the<br />

top down, blast-'em-up has<br />

been lost - although I don't<br />

really care. If you enjoyed<br />

Commando you'll enjoy this.<br />

All you have to do is wear a<br />

ridiculously woolly jumper<br />

along with some tight<br />

trousers and some bright<br />

white socks, stick some lOp's<br />

in your pocket and stand up<br />

and play Watchtower - that<br />

should bring back some<br />

memories for all you kids out<br />

there!


1111111<br />

review<br />

SYSTEM<br />

PUBLISHER<br />

NCR Software<br />

DEVELOPER<br />

Nevada<br />

PRICE<br />

S1 0<br />

DISKS<br />

2<br />

HD INSTALL<br />

No<br />

SUPPORTS<br />

A500/Al200<br />

cluldwanamoulAnummacurailmozaumnime<br />

This, readers, is the afterlife.<br />

Strangely familiar, isn't it?<br />

he story: Charlie J. Cool is cool. A bit<br />

obvious, but the instructions remind<br />

me of this fact every few seconds, so<br />

I'll remind you He's cool. He wears<br />

sunglasses all the time to prove how<br />

cool he is. He reads a newspaper called the Cool<br />

Times. He's stupid. And following an unfortunate<br />

piano meets head incident, he's also quite dead.<br />

Finding himself in some sort of weird limbo, he<br />

meets God and realises he's been grim reapered<br />

too soon as they don't know if he's Heavenbound<br />

or going down. The only way to sort things out is<br />

for him to travel through Midway. At the end of<br />

this quest, he'll have proved himself worthy of<br />

Heaven or Hell and everything is hunky dory. So.<br />

God swings open the door and shoves Charlie<br />

into Midway. What wonders await our hero? A<br />

platform game. That's what the afterlife is like,<br />

apparently. Something to look forward to, eh?<br />

So, yes, it's not terribly original, but then what is<br />

these days? Basically, you've got seven realms of<br />

Midway to plough through. with four levels in<br />

each. In each level, find a key and get to the far<br />

right-hand side of the level to proceed. Each<br />

successfully completed level sweeps your brow<br />

with a special password-shaped duster, there are<br />

power ups to fiddle with, and special bonus rooms<br />

lurk about the place like great big lurking things.<br />

All well and good. But what unique trousers<br />

does this game wear to make it stand out'? Well,<br />

bet you wish that you<br />

were this cool, don't you?<br />

Look out for that spike, Charlie. You've only got<br />

two lives left, and we don't want you to die<br />

Secret lemonade<br />

drinker<br />

In accordance with EC platform game law.<br />

Charlie J. Cool features secret rooms. But, unlike<br />

most games, you can't actually see the rooms<br />

Whereas most games leave little clues - a section<br />

of lightly coloured wall, a platform that<br />

leads nowhere - Charlie's rooms are invisible<br />

Unless you find a special icon that reveals thei:<br />

locations. Not a bad idea but, personally, halt<br />

the fun of a platform game is working out where<br />

The secrets are. Take that pleasure away and it<br />

makes the game even less fun,<br />

remember that you must prove Charlie to be<br />

good or bad enough to go to Heaven or Hell. n<br />

each level there are creatures who are out te<br />

bite your eyelids and generally hurt you, and<br />

there are some who want to be your friend. kit<br />

baddies and your karma goes up, squish you<br />

sicky mates and karma is lost. At the start of eact<br />

level a meter shows you how you're faring karmawise<br />

and the content of the last level depends on<br />

whether or not you're good or evil. Which <strong>Is</strong> nice,<br />

Apart from that though, it's an idea free zone.<br />

There are, however, some bad points. Bad<br />

points which rampage through the good poirr!<br />

Charlie tries to hide from my cruel comments.<br />

Come out, you fool, I love you really.


Char<br />

like some crazy bison. First up is the satanic stinginess<br />

with lives. Three hits and that's it. Game Over,<br />

You can pick-up extra lives, but they're few and<br />

far between. Admittedly, this isn't a huge hardship<br />

as the game isn't overtly difficult, but<br />

combined with the other flaws In Charlie's sack of<br />

badness it's enough to cast doubts on the<br />

game's worthiness.<br />

Flaws like the lack of a continue option. Every<br />

time it's Game Over (after only three hits). you<br />

have to retype the password and start the level<br />

again. This soon leads to aggravation, especially<br />

as the collision detection can sometimes seem<br />

a little wanton. And the ironic cherry on top is<br />

That to play the final level you have to play<br />

through the whole game without using passwords.<br />

That's 28 levels on only three lives, It had<br />

better be worth it.<br />

Now after those gripes it might sound like I'm<br />

slogging the game off. Well, actually, I am. But I<br />

don't want to. Underneath all those pointless<br />

annoyances lies a pleasant plafformer - it might<br />

not change the world but It's fun. At least for a<br />

while. In fact, it reminded me of that golden Team<br />

17 oldie. Superfrog. Very similar level layouts, similor<br />

controls, similar objectives. The Only difference<br />

is that Superfrog was covered in nice shiny<br />

playable bits, whereas Charlie J. Cool is covered<br />

In niggly bits that make you grumpy. It is cheap, at<br />

Mushrooms,<br />

hovering coins,<br />

yes it's platform<br />

clichés all round<br />

de<br />

Rev411111111111111tead<br />

Even Charlie get's so frustrated that he simply<br />

stops everything and reads the paper<br />

Only a termer, but even this doesn't make up for<br />

the fact that after an evening spent in the<br />

company of Charlie J. Cool I wanted to tear my<br />

hair out and smother him with it.<br />

Giant springs<br />

send you<br />

Shooting into the<br />

air, usually to<br />

land on a spike<br />

or some Simi jar<br />

trauma<br />

Charlie J. Cool is only<br />

available via mail order.<br />

Send a cheque for El 0,<br />

mode payable lo Nell<br />

Cousins, to:<br />

NRC Software Inc.<br />

131 Gunnersbury Avenue<br />

Acton, London<br />

W3 8LE<br />

There are,<br />

however,<br />

some bad<br />

points. Bad<br />

points which<br />

rampage<br />

through the<br />

good points<br />

like some<br />

crazy bison<br />

Final word<br />

If you're a fan of platform<br />

games and simply can't<br />

sleep until you've played<br />

them all, then a tenner is a<br />

small price to pay. However,<br />

If you're a highly strung person,<br />

avoid this game like the<br />

plague_ Despite it's pleasant,<br />

if rather dull, gameplay,<br />

this is strictly for masochists<br />

who love to be frustrated to<br />

the point of combustion. A<br />

pity really, as deep within<br />

lurks something quite good.


1<br />

feature<br />

Def1111,11<br />

1 Madock IVICIple<br />

tely<br />

This latest<br />

<strong>Amiga</strong><br />

offering just<br />

proves that<br />

Oasis aren't<br />

the only ones<br />

making it big<br />

across the<br />

Atlantic<br />

month we covered a preview version<br />

of Capitol Punishment - the no<br />

IIast<br />

holds barred beat-'em-up created by<br />

clickBOOM, the development team<br />

derived from a 25-year old. Torontobased<br />

graphic design company by the name of<br />

Pxl Computers.<br />

Capital Punishment's producer, Alexander<br />

Petrovic, formed his team from experts in the fields<br />

of programming, art and music in 1994.<br />

<strong>Commodore</strong>'s saga was unfortunately taking its<br />

toll but clickBOOM braved through the storms and<br />

carried on with their project, not knowing what the<br />

future would hold.<br />

They were designing graphics until around<br />

midnight and if they weren't happy with them<br />

they wouldn't pack everything up and go to bed,<br />

they would work through the early hours of the<br />

morning because the Job required dedication -<br />

and if anyone has the dedication it's clickBOOM.<br />

The whole purpose was to create 'uttimately<br />

playable video games' that would bring<br />

everything good about the arcades to home<br />

computers. Namely. the <strong>Amiga</strong>.<br />

I spoke to Alexander Petrovic to find out more<br />

on his quest to bring the wodd's greatest fighting<br />

game to our screens. I began by enquiring about<br />

what his job entails: "Before we started work, my<br />

Job was to find the talents that would produce a<br />

high quality action game. He continued: -<br />

since<br />

gb-qr<br />

You can see here how the various frames of the<br />

bare-breasted warrior have been strung together<br />

then my job has been the development of new<br />

Ideas, solutions for problems, and finally to ensure<br />

the quality of every aspect in the game.<br />

- I heard about Capital Punishment about three<br />

or four months ago. but Alex explained it hod<br />

actually been in production almost a year and a


Why Capital Punishment?<br />

We<br />

rto<br />

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r7 the most time-consuming moments as<br />

7t<br />

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ev<br />

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el<br />

Capital Punishment<br />

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er Our first idea was<br />

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d<br />

,<br />

Here's a look at that very first attempt at<br />

programming a routine which may be<br />

incorporated sometime in the future<br />

changed it to<br />

this which, as<br />

you can see,<br />

was definitely<br />

the right<br />

decision<br />

half. -<br />

We that it would be playable and long-lasting -<br />

a Alexander r believes their big break came at<br />

e the "World of <strong>Amiga</strong> show in Toronto last<br />

December. 'Although we started working back in<br />

p a<br />

1994. only a few people knew about us. I felt that<br />

y<br />

exposure<br />

i<br />

at such an early stage would slow us<br />

ndown, g so we waited until the World of <strong>Amiga</strong><br />

a<br />

t t<br />

e<br />

--<br />

--<br />

"<br />

w<br />

r<br />

a<br />

ir<br />

a<br />

m<br />

y<br />

rr<br />

w<br />

r<br />

,<br />

fighting certainly wasn't our first choice. Or at<br />

least not mine.<br />

I was thinking about a 3D game where the<br />

player could control a<br />

bunch of Commandos<br />

through the jungle, the<br />

goal being to assassinate<br />

different criminals and drug<br />

lords hidden deep inside<br />

the jungle. However, the<br />

rest of the team thought<br />

the game wouldn't be<br />

action packed enough -<br />

and they were right.<br />

We tried it and it looked<br />

OK butt realised it shouldn't<br />

be our fi rst game.<br />

Consequently, Capital<br />

Punishment was eventu<br />

born.<br />

show for the world to find out about us, and that's<br />

when we believe we were officially established as<br />

a developing team '<br />

Before the <strong>Amiga</strong> show, not everything was<br />

running to plan. -<br />

the On president t h e of <strong>Amiga</strong> Technologies, Petro<br />

Tyschyschenko. fi r s t addressed the public, our stand<br />

had been covered with beautiful 'clickBOOM'<br />

d a y<br />

o<br />

posters,<br />

f<br />

although we didn't have a single <strong>Amiga</strong><br />

on which to show Capital Punishment because<br />

t<br />

our equipment<br />

h<br />

hadn't turned up.' He continued:<br />

e we managed to borrow one from an employee<br />

sof an hInterested o company and just as we<br />

w managed , to connect everything up. Mr<br />

Tyschyschenko a f paid us a visit, we showed him the<br />

tdemo, eand<br />

he was very impressed - especially<br />

rafter<br />

hearing that it worked perfectly on a<br />

unexpanded <strong>Amiga</strong> Al203.<br />

After the president of <strong>Amiga</strong> Technologies visited,<br />

the public began to spark interest. -<br />

By the day, t hwe e were e giving n d away free demo disks to<br />

oall who f wanted them. On the Sunday we hod a<br />

Capital Punishment tournament. Two brothers<br />

managed to reach the final, with one emerging<br />

victorious after seven rounds. He will receive a<br />

free copy of the game once it's available in<br />

The purpose<br />

was to create<br />

ultimately<br />

playable<br />

videos games<br />

that would<br />

bring everything<br />

good<br />

about the<br />

arcades to<br />

home<br />

computers


1<br />

1<br />

1<br />

1<br />

feature<br />

92<br />

Two of<br />

clickBOOM's<br />

developers<br />

are actually<br />

kick boxers,<br />

so you cart<br />

see how<br />

accurately<br />

they have<br />

drawn the<br />

moves<br />

Eighteens only<br />

already seen, the<br />

game is violent. At the moment<br />

Alex thinks Capital Punishment<br />

ould carry a certificate. it<br />

will certainly be more violent<br />

than the demo everybody has<br />

ready seen. We do not want<br />

kids to buy this game, it has<br />

been intended for mature<br />

audiences because the style of<br />

Ighting is real - there's no flying,<br />

extending arms, turning<br />

into hurricanes etc. Capital<br />

Punishment is realistic and<br />

that's what scared some of the<br />

people within the industry.<br />

li<br />

Cop#a<br />

ni only a t few letters about the<br />

shme disapproval of the game content<br />

- rhowever,<br />

these weren't<br />

nt<br />

r<br />

targeted<br />

e ic<br />

at the violence but at<br />

The girl: -<br />

e i v<br />

If ents would object to seeing a<br />

e d<br />

y<br />

bare<br />

o u<br />

breasted women with a<br />

t<br />

whip.<br />

h i<br />

as she is in the demo,<br />

please do not buy the finished<br />

n k<br />

game because she is a nasty<br />

ycharacter. o -<br />

u crickBOOM r will probably be<br />

pnoted<br />

for being totally commit-<br />

ated<br />

to the Amigo because they<br />

rare<br />

one of the few who have<br />

-<br />

braved through even the m<br />

challenging of times: "We had<br />

a choice of rushing the game<br />

for Christmas or taking time to<br />

do things right. Basically, there<br />

was no option. All we wanted<br />

to do was make the best fighting<br />

game and there was only<br />

one way to do it - sit down.<br />

work, and try not to think about<br />

the time.<br />

So, in the end we did not try<br />

to make Christmas, although<br />

by now the game will be twice<br />

as good and I think the players<br />

will appreciate that.<br />

stores.<br />

Capr, J. Punishment passed with flying<br />

- from everyone involved. Alexander saw the show<br />

Fas oa valuable l experience. -<br />

low It nity gto atalk v e to players u s and, as a result, we were<br />

ing aable n to gain some valuable input as to what the<br />

to<br />

public<br />

p<br />

would<br />

p o r<br />

like<br />

t<br />

to<br />

u<br />

see<br />

-<br />

in the fi nal version.<br />

Moreover, the show served as a testing ground for<br />

hsoftware<br />

bugs. and we are happy to say that<br />

e<br />

f<br />

eStopping<br />

pis •<br />

e<br />

Obviously, in Canada the games market is certainly<br />

not what it used to be - especially with the<br />

<strong>Commodore</strong> episode - so I asked about the<br />

games scene over there. "At present, most North<br />

American computer users do not have the slightest<br />

idea what the <strong>Amiga</strong> is. We don't really have<br />

many <strong>Amiga</strong> stores ilere anymore. Since Toronto <strong>Is</strong><br />

d e of the major issues affect- what happens with sales. If the games look like cartoons and<br />

b g developers and publishers best fi ghting game for the play like that too. Capital<br />

aalike<br />

is, of course, piracy, and<br />

c lexander also believes it is<br />

<strong>Amiga</strong> does not sell well, then all Punishment, on the other hand,<br />

<strong>Amiga</strong> users are in real trouble is real combat - you have to<br />

k Unfair: "We are thinking of using<br />

to<br />

new scheme. If the protection<br />

h<br />

tects that a game has been<br />

°pled like a virus, it starts<br />

e<br />

spreading Information on other<br />

y disks and programs without the<br />

r son who pirated It knowing<br />

because that will mean pirates learn tactics. We tried to create<br />

have really killed all hope for a real atmosphere in the game<br />

good <strong>Amiga</strong>-specific games.' Through our special effects so<br />

The main competition for you actually feel part of the<br />

Capital Punishment will be Body scenery. Capital Punishment wiN<br />

Blows, Mortal Kombat and offer Deforming shadow effects,<br />

Shadow Fighter, but can Capital lighting effects, subliminal hit<br />

eletrhat<br />

is happening. It would start<br />

c ausing minor and then bigger<br />

Punishment offer us something<br />

new? Alex believes there is not<br />

screen-flashes, different traps on<br />

different levels, hand drawn<br />

eproblems<br />

with software.' a single fighting game more frames for 25 per second. stami-<br />

i The current <strong>Amiga</strong> games<br />

v<br />

one is reputed to be at its<br />

kest level, so it seems odd<br />

e<br />

to be planning and releasing<br />

d<br />

Such a huge game. -<br />

We will<br />

playable: "We tried to get away<br />

from the mainstream <strong>Amiga</strong><br />

fighting games where you have<br />

a lot of characters, with only a<br />

frame or two per move. Those<br />

na and fatigue. And this <strong>Is</strong> just<br />

what we've put In the demo.<br />

The remaining features will be<br />

have to be kept a secret until<br />

the game release)<br />

s e e


V<br />

Fru-y<br />

(<br />

7<br />

A<br />

0 0 r v 0<br />

4.<br />

1<br />

(<br />

uppercut no. 1<br />

)<br />

6<br />

(<br />

fi n a l uppercut<br />

You can see<br />

here how the<br />

designers have<br />

used wire frames<br />

to base their<br />

characters on<br />

a big city we are lucky to have several <strong>Amiga</strong><br />

stores, but in any smaller town. <strong>Amiga</strong> hardware<br />

selection is non-existent. If they do need a piece<br />

of software or hardware they really don't<br />

need stores on every corner - they will find their<br />

product and mail-order It.'<br />

In my opinion, Capital Punishment is already<br />

looking outstanding. and clickBOOM are already<br />

considering moving onto other formats such as<br />

the PC, Playstation, and Saturn. 'Our original plani<br />

was to have Capital Punishment on the <strong>Amiga</strong><br />

and then, after a year or so, on other platforms.<br />

That's how it's been done with all important<br />

games developed for the specific system. After<br />

the initial hype of six months to one year, they<br />

produce a conversion for other plattorms.<br />

This seemed the right time to mention what<br />

they thought the future may hold for them. The<br />

topic of the Amigo's future has been the focus of<br />

much debate. Two years ago, most people were<br />

convinced that the <strong>Amiga</strong> would not survive a<br />

year without <strong>Commodore</strong>. Well, here we are in<br />

1996 and that prediction has been proved false.<br />

The <strong>Amiga</strong> is alive and well, users still adore it, and<br />

we now have the best fighting game ever-<br />

Alexander believes there is enough talent out<br />

there to produce plenty of games during the<br />

year: "When we began our project we ignored<br />

the scepticism that was present within the <strong>Amiga</strong><br />

community and decided to so4e1y concentrate<br />

on work. It was our opinion that the <strong>Amiga</strong>, quite<br />

simply, could not die.'<br />

(<br />

The background<br />

scenes are<br />

probably the<br />

best seen since<br />

the Shadow of<br />

the Beast series<br />

1 asked Alex if he had any fi nal thoughts.<br />

-<br />

1<br />

* of us, and you can see that from the quality of<br />

-<br />

Mthe<br />

game. However, the road to Capital<br />

a<br />

Punishment was hard, but also very entertain-<br />

k<br />

ing. It's obvious how much we enjoy this work<br />

land we will always take time to think and<br />

i<br />

produce playable and enjoyable games."<br />

n The finished project will feature modern play,<br />

g more special effects, upgradeable moves as<br />

, you g progress, sampled speech throughout the<br />

agame,<br />

and some configurable options such as<br />

l:stopping m the two fighters passing each other<br />

lon-screen e so they con push against each other,<br />

.and s timed fights.<br />

1<br />

I<br />

We will hopefully be able to bring you a full<br />

s<br />

Le ,ry soon.<br />

t<br />

ev<br />

h<br />

ie<br />

e<br />

w<br />

Making<br />

games is the<br />

best job in<br />

the world for<br />

all of us, and<br />

you can see<br />

that from<br />

quality of the<br />

game


SYSTEM<br />

preview<br />

The whole<br />

disk consists<br />

of the editor<br />

and you will<br />

also be<br />

able to use<br />

graphics<br />

boards and<br />

set the<br />

number of<br />

colours and<br />

even<br />

multitask<br />

Insight<br />

There are a series of<br />

cosmetic additions which<br />

consist of beefi er explosions.<br />

two completely new<br />

weapons, four player joystick<br />

support, saved lap<br />

times, and updated presentation<br />

screens, The full<br />

tracks are Hell Below, Lurve<br />

Land. Gotham City, Duplo<br />

Bricks Land, and the<br />

Babylon 5 World.<br />

As I mentioned it's going<br />

to be released pretty soon.<br />

The finishing touches will be<br />

applied and then you can<br />

update your copy of XTR to<br />

improve it even morel<br />

so mu 94<br />

g<br />

•<br />

wo months ago<br />

we reviewed<br />

Guildhall's<br />

excellent<br />

r a c e r<br />

Xtreme Racing. We<br />

awarded it quite<br />

rightly 91 per cent<br />

because of its excellent<br />

playability and the multiplayer<br />

option. The graphics<br />

weren't particularly<br />

outstanding and tea<br />

tured some mad<br />

touches such as<br />

being able to race<br />

against a sheep. but<br />

this is what made it so<br />

unique and original,<br />

But with a data disk<br />

being announced by<br />

Guildhall Leisure,<br />

we'll have to wait<br />

and see if the silliest<br />

has just got sillier.<br />

Usually we wouldn't<br />

cover a preview<br />

of a data disk but we<br />

felt you had to know<br />

about this because it<br />

was such a good<br />

game. Basically, the<br />

data disk features<br />

some beefed up<br />

graphics for the<br />

Al200 and its due to<br />

be released soon.<br />

So If you've got<br />

FastRAM you're in for<br />

an extra special<br />

treat.<br />

When we previewed<br />

XTR about<br />

three -<br />

mont the development<br />

hs<br />

team weren't sure<br />

whether to include a<br />

a<br />

track editor, and<br />

g<br />

when the reviewable<br />

o<br />

version appeared it<br />

' A<br />

r r<br />

i b<br />

l i<br />

I/0 / I CM<br />

4<br />

lli<br />

_ .<br />

r I • •<br />

E<br />

O<br />

j<br />

a<br />

i<br />

•<br />

,<br />

,<br />

'<br />

•<br />

.<br />

•<br />

•<br />

• . _ .<br />

• • I<br />

A<br />

Have you always wanted to race<br />

around Lego land. Make sure<br />

you don't crash into any houses<br />

- they take ages to build<br />

The love track. Woo ooh ooh! I don't quite know the<br />

thinking behind this. Maybe Ws for <strong>Amiga</strong> lovers. Hoot<br />

)0cita dickselect<br />

palettes and<br />

Previewed by Andy Maddock<br />

You can also race around<br />

Batman's home town -<br />

unfortunately Robins nowhere<br />

to be seen!<br />

was clear it had been put<br />

to one side to add to a<br />

data disk in the<br />

future. Well here it is,<br />

The editor is<br />

obviously the main<br />

addition and you<br />

will be able to redesign<br />

all the boundaries,<br />

computer car<br />

routes, drop down points,<br />

surfaces such as<br />

road. water and<br />

grass. and finally you<br />

can add your own<br />

secret paths.<br />

The whole disk consists<br />

of the editor and<br />

you will also be able<br />

to use graphics<br />

boards and set the<br />

number of colours<br />

and even multitask<br />

You will be able to<br />

design the graphics<br />

completely rather<br />

than just the tracks<br />

and will be able to<br />

so on. There will also<br />

be a full on-line help<br />

as well as a quick<br />

start guide, and to<br />

top It off there<br />

are fi ve new predefined<br />

tilesets and<br />

object sets which<br />

even include Elvis!<br />

As you cart<br />

see, the track<br />

editor will be a<br />

superb edition<br />

which will give<br />

you endless<br />

opportunities<br />

to play XTR<br />

The scary lava ridden track<br />

will be by far the most<br />

exciting of tracks with<br />

monsters and things


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The team selection is the same as it has<br />

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PUBLISHER<br />

Gremlin Interactive<br />

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Realms of Fantasy<br />

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Stba<br />

DISKS<br />

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which provides many goals - except this one<br />

61 ARMSTRONG<br />

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LIVERPOOL<br />

Prenfer<br />

Reviewed by Andy Maddock<br />

ti Deluxcw<br />

hen Premier Manager first came out I<br />

remember playing it for around 12<br />

months non-stop - unfortunately I'm<br />

not kidding. I managed to take then<br />

non-leaguers Wycombe Wanderers to<br />

the height of Division 1 football and when my contract<br />

expired and I took on the job at Manchester<br />

City. over the next few seasons I managed to win<br />

every domestic and European trophy on offer. This<br />

was the exact point I thought "Right! Where's my<br />

social life gone?'<br />

About a year later my appetite was to be dangled<br />

over the freshwater lake that is Premier<br />

Manager 2, Although underneath the same<br />

game existed, it featured some superb match<br />

sequences and generally It had been polished up<br />

graphically. I didn't spend as long on the second<br />

version, mainly because I'd seen It all before and<br />

it was just too damn hard. I managed to take<br />

Halifax Town to Division 2 when I was offered a job<br />

OP<br />

trs:t<br />

at my local side Stockport County and from then<br />

on I failed miserably,<br />

When Premier Manager 3 came along I knew<br />

that after two previous versions, if anyone could<br />

strike up the perfect game then it had to be<br />

Gremlin.<br />

So what exactly is Premier Manager 3 Deluxe?<br />

Well, it's a like a luxury version of Premier Manager<br />

3 because It comes with the much fabled Multi<br />

Edit System which allows you to alter everything in<br />

the game. be it team names, player names, rat<br />

-ings, league structures - the lot. Also, the actual<br />

editor has been around for some time but only<br />

now have they decided to bundle It In with the<br />

full package.<br />

I think a Premier Manager 4 version of<br />

the game isn't the answer because surely<br />

Gremlin would be pretty hard pushed to find<br />

completely new ways of presenting the same<br />

football simulation. Consequently. I think the right


All change<br />

The Multi Edit System is based along the same lines<br />

as the actual game. The icons appear at the foot<br />

of the screen arid you can cycle forward and<br />

backward through the various values by the left<br />

and right mouse buttons. In all you can edit the<br />

teams, managers, kits, players, ratings, ground<br />

capacities, ticket prices, ground name, safety ratings,<br />

and league tables, and you can even<br />

edit how long you'll be out for a broken arm. You<br />

can also edit your start position so you don't<br />

have to begin your career in the conference -<br />

.1 tODEICIht<br />

(' MIER LER(<br />

nrinnt:19<br />

Mana<br />

The main menu can be configured as much as<br />

you like by changing the background colour<br />

idea was updating all the information and rereleasing<br />

it, so if you haven't already got it you<br />

can buy the whole updated game, although if<br />

you already have it you could invest in the Mufti<br />

Edit System and update it yourself - if you have -<br />

the time.<br />

There are no additions to the actual management<br />

side itself - the new 95/96 teams<br />

are the only addition. For instance, you will<br />

11.<br />

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As you can see, Liverpool are unusually<br />

placed around mid-table - atthough they'll<br />

probably still win the championship<br />

you can zip straight to the top in the Premier<br />

League. The whole system <strong>Is</strong> really easy, efficient<br />

and user friendly because you can swap players.<br />

Usually in editors you have to enter all the new<br />

data via the keyboard which would take<br />

absolutely years. although in PM3 MES two teams<br />

appear on screen and you can select with the left<br />

mouse button and swap with the right. It's that<br />

simple. If you can navigate the actual menus<br />

in the game you'll be able to update the<br />

information.<br />

••••••<br />

juovell<br />

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1 '<br />

The telephone is the<br />

manager's best friend. Alt<br />

your transfer information<br />

and contracts are here<br />

er<br />

Look even<br />

the ticket<br />

prices are<br />

correct<br />

now fi nd Juninho at Middlesbrough. Asprilla at<br />

Newcastle, McAteer at Liverpool. and all the<br />

Updated league structures and rules. On your<br />

u b stitut o n bench you can have three ouffield<br />

players and sacrifice the goalkeeper entirely from<br />

the team, therefore if your keeper gets injured or<br />

has to take an early both you will have no other<br />

choice than to stick an outfield player in goal.<br />

Considering how well Steve Nicol did for Sheffield<br />

Wednesday and Vinny Jones for Wimbledon, I<br />

wouldn't bother. •<br />

- It's like a<br />

luxury version<br />

of Premier<br />

Manager 3<br />

because it<br />

comes with<br />

the fabled<br />

Multi Edit<br />

System<br />

AMPITER CIFITTMF<br />

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Right. I am going to award<br />

this game on the merits<br />

of the package itself, not as<br />

a sequel to the original<br />

Premier Manager 3 because<br />

It's no different. Do not<br />

buy this whatever you do if<br />

you already own Premier<br />

Manager 3, Otherwise go<br />

out and buy one today!


Ewer-weve P<br />

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A<br />

prov ow<br />

len Breed<br />

Ihe Killing Grounds<br />

he first Alien Breed was a phenomenal<br />

success leaving gamesplayers gasping<br />

for air - and not only this as last month<br />

it was awarded 'Best Doom clone on<br />

the <strong>Amiga</strong>' when we compared them<br />

ali to find out the true champion.<br />

Finally an early version of the sequel has<br />

arrived and we can now answer a question<br />

which has plagued computer journalists for years.<br />

Are sequels as good as originals?<br />

Some may argue that the developers hove<br />

dipped their toes in the water and tested the<br />

temperature, so they now know if they should put<br />

If back in. Some find it just right, some find it far<br />

too hot. (That's a good analogy - I just made it<br />

up.) If the temperature is just right a sequel may<br />

be in order, although this may stray away from<br />

The original too much. producing not so much a<br />

sequel but an entirely new game. To the other<br />

Previewed by Andy Maddock<br />

extreme, they may want to keep the basics of<br />

the original game and just add some features<br />

here and there, so the sequel may not warrant<br />

a full release. It's a difficult job to manage a<br />

sequel but If someone can do it, it's got to be<br />

Team 17.<br />

You are still Captain J I Reynolds from _Alien<br />

You can see from this screenshot that the graphics are better than Doom on the PC or Playstation<br />

SYSTEM<br />

Will you be able<br />

to make the<br />

jump or not?<br />

That's the<br />

question.<br />

haven't<br />

managed it yet<br />

but it's possible<br />

Oh no, those<br />

big beasts are<br />

gonna come<br />

around the<br />

corner any<br />

second and I'm<br />

not ready<br />

Rol I what<br />

we've seen<br />

the game is<br />

looking<br />

absolutely<br />

superb. Alien<br />

Breed 3D 2 is<br />

better than<br />

Doom 9<br />

99<br />

II, 1W


SYSTEM<br />

preview<br />

Right! I'm soaking wet<br />

through and my guns gone all<br />

funny on me. What do I do?<br />

Come on! Use your eyes.<br />

Surety you can see you are in<br />

dark tunnel - you can just<br />

make out the steps.... I think<br />

I have only seen one level sc.'<br />

far but It looks so much better<br />

than the original, it's difficult<br />

to believe they came from<br />

the same publishers. Oh,<br />

another thing. You don't have<br />

to take my word for it either -<br />

why not play it yourself. If you<br />

hook up to Team 17's World<br />

Wide Web page you can<br />

download yourself a copy<br />

You won't regret it_<br />

Watch this space for a full<br />

review soon. You may witness<br />

the coming of one of the<br />

greatest games ever on the<br />

<strong>Amiga</strong>.<br />

Breed 3D and have awoken on<br />

the medical bay of the giant<br />

battlecruiser which was sent to<br />

destroy your previous vessel<br />

Osiris 3. This giant battlecruiser<br />

is, in fact, an alien spaceship.<br />

After hunting around you find<br />

teleporter which Instantly<br />

transports you to a nearby<br />

planet. You then re-appear<br />

in what seems like a courtyard<br />

with crumbling monuments hiding<br />

an alien base. Your job <strong>Is</strong> to<br />

explore and then destroy.<br />

As with every Doom game, the norm is for your<br />

10 weapon to dangle feebly at the foot of the<br />

screen and Alien Breed 3D 2 is no exception. The<br />

guns have been beefed up so much, you are<br />

•,00k1Mtal<br />

4<br />

. t 0<br />

, fi b l Y<br />

Can you see the light in the background?<br />

1<br />

Something must be lurking there so be careful!<br />

Cloh, this is a scary alien bit because it looks like a scene from the film Allen<br />

likely to feel sorry for the beasts you've I<br />

happily splattered across the wall.<br />

A feature which will undoubtedly put the finis<br />

ing touches to a superb game is a level edrtor<br />

,You will be able to design your own levels to p<br />

against friends or even upload them to Team 17<br />

homepage so other people can play them,<br />

The part you've all been waiting for<br />

obviously, how it plays and, more importantly, is<br />

better than the original? Well my answer to th<br />

question is... yes! From what we've seen th<br />

game is looking absolutely superb<br />

Alien Breed 3D 2 i5 better than Doom. If you<br />

playing Doom on the PC for half an hour and the<br />

play Alien Breed 3D, it will come clear which o<br />

is the best. After all, the Doom phase on the PC<br />

slowly passing and it may be time for the Am<br />

to get in there.<br />

Reflections<br />

As I've already mentioned, Allen Breed 3D was<br />

huge success and this is exactly the reason f<br />

producing the sequel. Team 17 have had time t<br />

reflect on what they could have put in and wh<br />

they could have taken out, so with new ideas<br />

their minds, what is In store in the future?<br />

Alien Breed 3D 2 will incorporate 16 ma<br />

levels, with a Lo-res screen resolution for<br />

standard Al200 and a Hi-res 1 xl pixel ratio<br />

accelerated machines. You can switch betw<br />

resolutions using the numeric keyboard and<br />

also reduce and enlarge the screen size to h<br />

you prefer. Also, there will be graphical touc<br />

such as light sourcing, gourad shading, and tr<br />

parent objects which should make for<br />

absolute graphical feast.


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1


Frank \ord finishes<br />

menus off with a<br />

look at some of<br />

the more useful<br />

menu-related tools<br />

AMIGA COMPUTING<br />

MAY 1996<br />

Would you<br />

like to see<br />

the menu?<br />

ti<br />

epilogue<br />

I<br />

menus. It kind of reminds me of The Invaders<br />

with Roy Thinnes or The Fugitive with David<br />

lIII<br />

Jansen, the way the program would always be<br />

idivided<br />

into three ports and on epilogue. Well, this<br />

kis<br />

where I'm going to tell you about how to get the<br />

e most from your Workbench menus now that you<br />

t<br />

know what they all do, All the programs that help<br />

with menu use ore thankfuly shareware of one sort<br />

hor<br />

another, unlike the utilities I have seen for the<br />

e Mac which can do the some as Magic Menus, but<br />

iretail<br />

for eighty quid_<br />

dSTARTING<br />

POINTS<br />

e<br />

a So what shal we start with. Well, how about Magic<br />

o<br />

Menus since I've already mentioned it. This was<br />

written in the dim and distant post by Marlin<br />

f<br />

Korndarfer and it still performs brilliantly In case<br />

ayou've<br />

never seen it, Magic Menus allows you to<br />

n get your menus without having to move the mouse<br />

eup<br />

to the top of the screen. Instead, your menu titles<br />

pappear<br />

in a vertical block and by moving the<br />

imouse<br />

over them, you can open the menus, sub-<br />

l<br />

menus and so on. You con configure the way it<br />

looks and whether this affects normal menus (when<br />

o<br />

your mouse does travel up to the top of the screen).<br />

gThe<br />

only problem with Magic Menus is that some<br />

uprograms<br />

(like DPaint) that patch right mouse button<br />

e functions con have problems with it. However, get-<br />

lie tt•yit a nd Swa sinfo e ns two of the most he isiful Workbe nch commoditie s to do with a ctua l<br />

menu ope ra tion. The 'Se le ct drop a ction...• window a ppe a rs whe n you dra g a nd drop e n icon into<br />

Swertnto's ma in window a re a (ra the r tha n e ithe r the icon or tooltype d a re a s)<br />

menu, which i use an a daily basis. Forunately far MCP because it ofters more configurability, more<br />

those that only hove a small amount of memory, options, but thus also takes more memory. Of<br />

ReKeylt doesn't have to load any of the MUI course, like ReKeylt, you don't hove to load MUI's<br />

fting<br />

the esoterically-named NewObtainGIRPort<br />

o<br />

should sort out those troubles.<br />

r<br />

Next up is a MUI program called ReKeyli.<br />

ReKeylt allows the user to replace the keyboard<br />

tshortcuts<br />

used for Workbench's menu items so that<br />

h<br />

instead of Right-<strong>Amiga</strong> A being 'Select All', it can<br />

ibecome<br />

the for more useful 'Snapshot > All'.s<br />

Likewise, Right <strong>Amiga</strong> U can stop being the shortcut<br />

sfor<br />

'Unsnapshot', a function I very rarely use, and<br />

ebecome<br />

the shortcut for 'Update' in the Window<br />

libraries unless you are actually in the process of<br />

changing your preferences. And so we go an_<br />

Next we hove two competing commodities -<br />

the smal but perfectly formed MCK and the larger,<br />

but also perfectly formed MCP. Now, I prefer<br />

MCX's smallness. Okay, it's not so easy to<br />

configure, you hove to change cryptic tooltypes to<br />

be able to alter the settings, but it takes up very little<br />

memory.<br />

By controst, our coverdisk editor, Nod prefers<br />

libraries if you don't edit your settings. MCP also<br />

offers things like ToolAlias, screenmode promoter,<br />

and various other tools that would be quite difficult<br />

to configure through toollypes with MCX. Both help<br />

you with menu-related Workbench operation by<br />

allowing you to copy and paste text into the text<br />

requesters that appear when renaming or executing<br />

a command, among others, and MCX beefs up the<br />

Info requester in the Workbench menu as described<br />

in this column a couple of months ago.<br />

r<br />

i<br />

e<br />

AND FINALLY...<br />

s But wait, don't go. There's more. We're onto the biggies now. The two utilities information requester when you hit Right <strong>Amiga</strong> I, or select Information from<br />

othat<br />

expand the Workbench tools menu, ToolManager and Toolsdoemon, are<br />

nindispensible<br />

for serious <strong>Amiga</strong> users. ToolManager, in its current form at<br />

least, is a somewhat overcomplex commodity that adds new items to your<br />

the Icons menu, and improves on it considerably.<br />

One of the handy things it does is supply you with information on how<br />

much data is contained in a drawer. This isn't wholly accurate, but at least<br />

Tools menu. You con have animated docks, sound effects playing when you provides a guideline - handy for people copying files to floppies. Swazinfo<br />

start tools, and on and on. I still use the very old ToolManager v1.3 which also provides drag and drop facilities for replacing icon images or tooltypes<br />

doesn't have any of those bells and whistles, but is easier to set up and by simply dragging the desired icon image or tooltypes into the appropriate<br />

doesn't take as much memory.<br />

section of the information window. Swazinto helps you edit those pesky<br />

Toolsdaernon doesn't add anything to your Tools menu. It allows you to too/types too. You know how you can disable tooltypes sometimes by putting<br />

create as many new menus as you like (or that can fit on your screen) with or brackets around them? Well. Swalinfo has on automatic bracket thingy to do<br />

without submenus. Both programs make full use of Workbench's drag and this for you.<br />

drop facilities, so you don't need to laboriously type in paths to your pro- There are almost certainly more tools and commodities that can help you<br />

grams - all you need do is drag the program you want to add to your menus with menus, but these ore the ones 1 use the most. You should be able to get<br />

into the interface window for either program. SwasInto is another utility<br />

often mentioned within these hallowed pages. It replaces Workbench's<br />

any of these commodities from your local friendly PD dealer and they are all<br />

available on Amine.<br />

105


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sought a new <strong>Amiga</strong><br />

Magic Pack and<br />

enjoy a challenge?<br />

Paul Overaa offers<br />

some advice<br />

eople often osk how they con get started<br />

with 680x0 coding on the <strong>Amiga</strong>, so this<br />

month I thought I'd spell out o few<br />

ground rules. First and foremost it's<br />

important not to be put off by what you've heard<br />

about Assembler coding, The 680x0 chips used in<br />

the <strong>Amiga</strong> have instruction sets that ore quite limited<br />

and there is nothing inherently complex about their<br />

operations. Each instruction carries out some simple<br />

tosk, perhaps adding two values together or<br />

copying the contents of one memory location into<br />

another.<br />

The real problem is not the 680x0 instruction set<br />

- it's the Amigo's 0/S (operating system) itself.<br />

learning about this is a chalenge simply because<br />

there is so much to understand There is no easy<br />

road._ you've just got to sit down and work at it<br />

and, even with the right documentation, it takes<br />

ages (having said that it is real good lun).<br />

Now this doesn't mean that you bury yourself in<br />

manuals for a couple of years and eventualy surface<br />

as an <strong>Amiga</strong>-enlightened coder. learning to<br />

—SAM<br />

mom., ‘2..m. 0...pot 0=100.<br />

hew %ICA*.<br />

eimmv.0<br />

REM<br />

Coos .•• •<br />

WMCMM<br />

VENN<br />

ib - m . M . 0 0 4 •<br />

S i<br />

mo.E.mme SWAM w a l l dot<br />

EMAII•11 <strong>Is</strong>.O w nMem. _ 1 • llnt...Mbeilvo.• • • • •<br />

, I 111B.JMN.Eno • - • • • • rwlumoS voMmt.m.<br />

▪ • m• o• d• 4 • d i d lo• weo-• O t t<br />

Mv ApI M s ilkotrea.-1• e • • • • .-..<br />

o l I l • •e• BIM e ebmoo_dkno<br />

••<br />

ITITTAmprir<br />

, "<br />

. 11d<br />

• aiwas l<br />

l • 4 •<br />

• • 1 ewa<br />

mmmm- m _IMMIMmomm_m•<br />

4 .<br />

t o b b 7 7 7 , be<br />

(11410114<br />

• 0 •<br />

. • Ihe t d e<br />

• 0<br />

6 . e .<br />

.<br />

higott's highly . a. ccla a . m<br />

m ime d D e e pa c Ase e ntbla r in a ction<br />

o , m s<br />

I<br />

, . _ • •<br />

.<br />

• 1 4 -<br />

• • • •<br />

• • • •<br />

ADVENTURE TIME<br />

Once you ve got the hang of re-assembling the example you<br />

might also want to modify it so that it prints a number of text<br />

messages using a loop. With the fundamentals of Shell output<br />

out of the way you will then be ready to move on to something<br />

a little more adventurous. When you start <strong>Amiga</strong> coding<br />

proper, incidentally, you are likely to need the official <strong>Amiga</strong><br />

includes. Next month l'll be explaining why it's worth having<br />

the Amigo Technologies versions as well as those provided<br />

with your assembler!<br />

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orders<br />

t<br />

StillItteutput 1<br />

Just an exanplie nessage<br />

1.11111111<br />

111P<br />

tnit output from thos month's example program<br />

program never works like that - the best approach<br />

is to get stuck in and then leorn as you go along.<br />

aBut, and it's a big BUT, there is absolutely no point<br />

struggling with Amigo-specific issues until you have<br />

some basic ideas of what 68k coding is all about,<br />

Therefore, your initial priority should be to get<br />

a reasonable understanding of a few common<br />

6Bk instructions [such as the move instructions which<br />

rore used to copy data between registers and<br />

memory).<br />

You should also aim to eliminate as many of the<br />

<strong>Amiga</strong>ipecific problems as possible in the early<br />

days and you con do this by writing general, as<br />

opposed to Amigo-specific, example code. Non-<br />

<strong>Amiga</strong> specific Amigo coding? Sounds like a<br />

tcontradiction in terms until you remember that<br />

many smolt test programs will contain nothing in<br />

the way of <strong>Amiga</strong>-specific material ot all The<br />

following example for instance, though it contains<br />

just two instructions, will happily run from a Shell<br />

window and load register di with the value $40<br />

hex:<br />

e<br />

r<br />

s<br />

Sti<br />

l<br />

t:<br />

loue.1<br />

1tts<br />

$4<br />

0,<br />

11<br />

1<br />

If this code is assembled into executable code it will<br />

run, although you won't see any visible output!<br />

What you can do, however, is execute these types<br />

of beginners programs (examples of which con be<br />

Found in all introductory 680x0 programming<br />

books) using a debugger. HiSoh's Devpac, for<br />

instance, can assemble such test programs and run<br />

them using the MonAm debugger - and with<br />

MonAm's help you'll be able to see the effects of<br />

various microprocessor instructions os they ore<br />

executed.<br />

Similarly, short test programs will enable you to<br />

experiment with things like program loops, decision<br />

tests, and so on, Now this may not seem like real<br />

Amigo coding, and to be honest it isn't, but it's a<br />

useful initial stage because it lets you play around<br />

with 68k instructions whilst avoiding the <strong>Amiga</strong>specific<br />

nosties that produce pitfalls in the early<br />

days.<br />

Once you've got a few weeks of practice under<br />

your belt and are happy with moving data, calling<br />

subroutines, making decision tests, and perhaps<br />

some understanding of the ways in which inform°.<br />

tion is passed to, or colected from subroutines, it'll<br />

be time to move on to the next stage. If you think<br />

this might start involving Intuition or <strong>Amiga</strong> graphics<br />

coding then you're being a bit optimistic - in fact<br />

you've got a long way to go before they appear.<br />

The best next step is to concentrate on writing<br />

some Shel-based <strong>Amiga</strong> programs that use the Shel<br />

window as output. These will doubtless be a little<br />

more involved than your early efforts but, as Amigo<br />

programs go, they will still be relatively simple.<br />

In order to send text back to the Shell window<br />

that started the program you need to identify the<br />

output handle [known conventionally as _stdout)<br />

of the Shell process. It's not a difficult job and<br />

bosically all a program needs to do is open the<br />

DOS library, and then make a call to the DOS<br />

Output() function. You moy find that the standard<br />

Amigo startup-code (which will be provided<br />

with your assembler) will actually open the DOS<br />

library for you, but if not don't despair - it's not a<br />

difficult job.<br />

Once a _stclout handle is available you can use<br />

another DOS call, Writel), to send data back to the<br />

Shel Opening libraries, moking library function<br />

calls, and printing text back at the Shell is easy<br />

once you've seen it done once, and you'll find a<br />

smal example on this month's cover disk. The<br />

source code version, called assembler _tests, has an<br />

icon which uses ed as the default tool for displaying<br />

the file, The runable version, assembler _test, doesn't<br />

have an icon so you'll need to use the Show all files<br />

Workbench option to display ii,<br />

Have a look at the code and try changing the<br />

text message and reassembling the example. If, incidentaly,<br />

you are already a C programmer then you<br />

are, of course, duty bound to change the text of the<br />

program from:<br />

dt.ls 'Just an eseopit •essage',IF<br />

to this C classic:<br />

de.ts 'Hutto World',LF<br />

ii<br />

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Raul Overaa offers<br />

some notes about<br />

reading and<br />

writing ines from<br />

text files<br />

ARexx supports only a simple File I/O model,<br />

II but despite its simplicity it has proven to be<br />

n both useful and flexible. This is particularly so<br />

when k it comes to text files which need to be reod or<br />

written e on a line-by-line basis. Once a file has been<br />

opened<br />

e<br />

there is o function called ReodInD which can<br />

read characters from o file until it finds a newline<br />

character<br />

p<br />

(the newline, however, is NOT included in<br />

the i returned data). In other words we can reod a<br />

text n line from the file using:<br />

g<br />

iinet.teado(filthandtt)<br />

w<br />

i<br />

Another function, Writeln(), allows you to write a<br />

line<br />

t<br />

of text. WriteIn() appends a newline character<br />

at h the end of the string and the call itself has this<br />

type m of forma<br />

a<br />

doracttr_coot.Writeto(fitehanOte, Limed)<br />

n<br />

where y the returned value indicates the number of<br />

characters m written.<br />

o With any sequential file read operations it's necessary<br />

d to know when you've reached the end of the<br />

file, e and the ARexx function used for this is EON.<br />

Since r such tests ore normaly carried out as port of o<br />

n series of loop operations, most coders tend to use<br />

the NOT (-) Operator and write the ertd4file test as<br />

l<br />

port of their loop exit condition like this:<br />

a<br />

while n -<br />

10ft do<br />

g<br />

f1tt /* do something */<br />

u end<br />

han<br />

a<br />

dte)<br />

If gthe<br />

returned Boolean result is I (ie. true) then the<br />

end<br />

e<br />

of the file has been reachedl<br />

s<br />

Programs which use loops to read all the data<br />

held in a file will usualy arrange to read from the<br />

file<br />

,<br />

until the E091indicates there is no more data to<br />

rood using a framework based on:<br />

if Opants,source_nameS,'r.) lion<br />

do<br />

if Open(el<br />

o<br />

do<br />

do while .<br />

dest_nal<br />

E0/1s 1<br />

eS,Y)<br />

) 4<br />

end<br />

t h e (loseld)<br />

d<br />

n end<br />

end<br />

o<br />

Closets)<br />

s<br />

o<br />

What you actually do with the mlines<br />

being read is<br />

up to you but if, for instance, you e wonted to create<br />

a script that could odd line numbers t (surrounded by<br />

*/ comment marketslto on h ARexx program,<br />

this sort of inner while loop would i do the trick:<br />

n<br />

do okite IOUs)<br />

g<br />

iineamatadints) *<br />

I<br />

.<br />

/<br />

The re sults of using<br />

the line numbe ring<br />

macro a n the<br />

line numbe r.re ss<br />

script itse lf!<br />

Listing 1 : The<br />

example Aile a s<br />

script line<br />

numbering ma cro<br />

AMIGA COMPUTING<br />

MAY 1 996<br />

sa<br />

Flexib<br />

friend<br />

1<br />

..,.r<br />

4en:ou<br />

pu , re ws<br />

de ••• •••1 t• numbe r ble nto linos o• uo I I tY/ Olt<br />

n<br />

4<br />

i7•1 ITI:<br />

6<br />

ed<br />

‘448<br />

1<br />

d<br />

Tion<br />

4<br />

•<br />

r 111<br />

r<br />

t o l e ,end<br />

i<br />

m<br />

sod<br />

See 'a ll de ne t.<br />

Clese(t)<br />

*<br />

2<br />

ote<br />

and<br />

*lee se e • t ope n de stina tion M o.<br />

• 4 1 1 le e e nd<br />

* 4 2 1 0 / e lse sse •coonsi ope n * * * * * * fi le '<br />

• 4 2 : C le se (0 )<br />

SR:Xrania<br />

end<br />

iciet<br />

Mritelntd,lineS)<br />

lind<br />

I've used a loop similar to this to create this month's<br />

example line numbering script_ You will see when<br />

you examine the code given in listing I that I have<br />

added a slight twist by providing a Yes/No mode<br />

Flog which allows the script user to choose whether<br />

line numbers ore odded to blank lines or not.<br />

The script is very easy to use. Just provide<br />

suitable source and destination file path/names,<br />

indicate whether you want blank lines numbered as<br />

wel, and the program will do all the hard work for<br />

you 'You wil., fi n d a runoble version of<br />

the script on the coverdisk. It can be executed either<br />

by using RX from a Shell window or from the<br />

Workbench (via IconX) by double-clicking on the<br />

'DoubleClickToRurfromWB' icon!<br />

If you lust want to use this script to odd ordinary<br />

line numbers, as opposed to the /•... */ comment<br />

delimited ones needed for ARexx scripts, then lust<br />

change the line which reads:<br />

LineS*<br />

.<br />

to /.. this...<br />

* /<br />

Lind* ' ' lineS<br />

l i<br />

n<br />

S<br />

t<br />

I* tine_nuaber.reas *1<br />

say 'enter source flit name; putt source_nameS<br />

soy 'enter destination file name; pull dest_nameS<br />

say 'do you want to number blank limes as weLi(Y/11) ?';pull andeS<br />

If Opents,source_naleS,'r9 then<br />

do<br />

say 'source file opened'<br />

Rose(s)<br />

1=1116‘<br />

if doentd,dest_nameS,Y1 teem<br />

do 1.1<br />

Soy 'destination file opened'<br />

do white "EOF(s)<br />

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else say 'cannot open destination file'<br />

end<br />

eise say 'connot open source tile'<br />

411111111111111111111111111<br />

7-x41111111111111


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Phil South ponders the Aray<br />

latest in Internet<br />

communications<br />

and hopes the<br />

<strong>Amiga</strong> can keep et up cr)r Anolonow<br />

first big <strong>Amiga</strong> Internet pack is on the way.<br />

T The AMIGA Surfer pock is billed as the<br />

h 'first true Internet Computer in the market",<br />

e and whilst you can quibble about whether that<br />

should be 'in' or 'on', the fact remains that the<br />

n<br />

<strong>Amiga</strong> is uniquely suited to Internet uses and has<br />

e<br />

been remarkably underused in that capacity so far<br />

wThe<br />

pack consists of a fully equipped <strong>Amiga</strong> and a<br />

s set of Internet tools for a total price of DM1,199<br />

iincluding<br />

100 free on-line hours of a value of about<br />

s DM700, which is a special offer in conjunction with<br />

t<br />

IBM Global Network.<br />

h<br />

The 'complete solution' contains an Amigo 1200<br />

with hard disk, a 14,400 fax/modem, and a skin-<br />

a<br />

dord suite of productivity and Internet software. The<br />

t Internet software includes o browser For the World<br />

iWide<br />

Web, on FTP program for file transfer within<br />

n the net, on e-mail program for electronic mail, and<br />

Gan<br />

IRC program for world-wide live on-line<br />

e<br />

discussions.<br />

r The hardware part of the deal comprises of an<br />

<strong>Amiga</strong> 1200 with 2Mb of RAM, a fax modem, a<br />

m<br />

telephone connection cable, and a power supply.<br />

a<br />

The productivity software included is the standard<br />

nMagic<br />

Pack, but, of course, the most interesting part<br />

yis<br />

the added Internet software in the Surfer bundle<br />

, which includes a PPP driver, the TCP/IP stack 1-Net<br />

a225',<br />

the Web browser called Mindwolker, the<br />

t graphic interface e-mail program VooDoo kith<br />

MIME support' Yipeeli, the FTP program AmilTP,<br />

l<br />

and an IRC program called AmIRC. The pack also<br />

e<br />

contains MultiTerm SE and MuItifax light,<br />

a<br />

sFALLING<br />

BEHIND<br />

tThis<br />

all sounds wonderful but I'm constantly liked<br />

, about the way the <strong>Amiga</strong> has fallen behind in the<br />

tyears<br />

it was lying fallow. A lot happened on the<br />

h<br />

Internet whilst the Amigo was sleeping, and client<br />

software has become a lot more complex and sexy<br />

e<br />

in the interim. A case in point are the rash of<br />

Internet Phone programs currently available on<br />

UNIX, PC and Mac platforms.<br />

These programs allow you to phone another user<br />

via the Internet, thus making an International call<br />

anywhere in the world for the price of a local call to<br />

your Internet POP. Although we all have the some<br />

Internet connections as a PC user, for example, we<br />

can't call anyone up as the software to do so<br />

ON YOUR TRAVELS<br />

By the way, on the subject of the Amigo and the Internet<br />

you should really check out the new <strong>Amiga</strong> Web site on<br />

http://www.amigo.de. Although a lot of it is in German at<br />

the moment, the English parts of the site are growing fast.<br />

Look forward to a full review of the site in the next column.<br />

AMIGA COMPUTING<br />

MA Y 1996<br />

doesn't exist. Yet. Another<br />

example is the CU-SeeMe prc<br />

,ject launched by Cornell<br />

University. Using a simple E75<br />

gizmo called the GuickCom,<br />

produced by a company called<br />

Connectix, you can see another<br />

user, and if your Net connection<br />

is good you can also hear<br />

them. It's an Internet video<br />

phone! Now this is the coolest<br />

use for the Internet I've seen<br />

recently, and can I do it on my<br />

Amigo? NoI can't.<br />

The QuickCam is o simple<br />

parallel port device so it should<br />

be possible for someone to<br />

write some software to support<br />

it. Perhaps someone (I nominate<br />

Amigo Technologies) should<br />

make Connectix an offer to produce<br />

the <strong>Amiga</strong> version of the<br />

driver software and get the<br />

source code of CU-SeeMe from<br />

Cornell University and make<br />

this a revolution we can all join<br />

in. The same goes for Internet<br />

Phone. This is a software-based<br />

technology, and it should be<br />

easy to transport it to the<br />

C S e eMe<br />

W E L<br />

DES t I t e • S A C<br />

Amigo. The code already exists<br />

on a 680x0 based platform,<br />

i.e. the Mac, so the port should<br />

be o matter of great simplicity. All that is needed is<br />

for someone to care enough about the Amigo taking<br />

port in these new developments to do something<br />

obout it.<br />

My point is that porting these things to the<br />

Amigo would be simple, and there are so many<br />

Amigo users out there who use and enjoy the<br />

Internet that the market for a simple device like this<br />

should be large enough to make companies take<br />

notice. Although many of these developments are<br />

software based, some require a little hardware.<br />

Also, a way of connecting a microphone and headphone<br />

to the <strong>Amiga</strong> would, perhaps, need to be<br />

looked into. Obviously, you could just plug a heodphone<br />

into your monitor and put a line into on<br />

<strong>Amiga</strong> sound sampler, but perhaps a new bit of<br />

cheap hardware to make it attractive would be a<br />

good plan. A little headset like those used by telephonists<br />

would be cool too. And price? Well make<br />

the GuickCam the normal PC/Mac price of E75,<br />

make the phone headset hardware cheap, like<br />

115-25, and throw in the software for free. It's<br />

plan, right?<br />

I don't know if <strong>Amiga</strong> Technologies ore aware<br />

of the immense importance of this kind of communications<br />

in the future, especially when Cable<br />

C<br />

I I<br />

ia i t C 1 1 1 I I 0 WI<br />

C O R N E L L U N I V E R S I T Y<br />

CU-SeeMe is a va ila ble for the <strong>Amiga</strong> -<br />

but only in a pa ssive pla ya ble ve rsion<br />

Companies are pulling free local calls at certain<br />

ports of the day into the hands of normal citizens all<br />

over the country. Imagine - you could phone anywhere<br />

in the world and talk for hours for free. That<br />

would be cool wouldn't it? Let's lobby Amigo<br />

Technologies for a policy on this new technology<br />

and ask them to talk Pa the relevant parties to try to<br />

hammer Out some kind of a deal, eh?<br />

im37:EmE<br />

1<strong>Amiga</strong> Technologies<br />

http://www.am,9a/de<br />

Connectix<br />

http://www connectix.corn<br />

CII-CeeMe<br />

httplicu-seeme cornell edu/<br />

Internet Phone<br />

lurp://www vocaltec.com<br />

Speak Freely<br />

http://wwwfoienialych/speakfreel<br />

windows/speak_ freery.html<br />

111


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Continuing the<br />

discussion on<br />

computer graphics<br />

in print with<br />

Frank Nord<br />

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upgrodes to cope with the new larger-sized<br />

images you ore rendering for print then,<br />

eh? Unfortunately, larger images ore not<br />

the only criterion when creating pictures for<br />

print. The main thing that needs to be taken into<br />

consideration is the large difference between trans.<br />

mined colour and reflected colour - the difference<br />

between looking at a picture on your monitor and<br />

o n e<br />

printed on paper<br />

One of the things that has to be borne in mind is<br />

the inability of the different colour methods to<br />

accurately represent various colours, While RGB is<br />

excelent for a wide range of reds and blues, it isn't<br />

very good at yelows. CMYK, by contrast, is a bit<br />

lax when it comes to showing the range of greens<br />

that RGB is good at.<br />

This is a problem if you ore dealing with images<br />

that will be going to a professional printer because<br />

he will need to change your imoge from its natural<br />

RGB status to a CMYK-capable format like TIFF in<br />

order to be able to print it. Oh, don't worry, hell be<br />

able to convert it, that's no problem. The problem<br />

comes if you've set your heart's desire an a very<br />

definite range of colours.<br />

SATURATION POINT<br />

Just like working with images intended for video,<br />

R GB images ore quite alien too saturated for print<br />

work Because the colours in printing are mode by<br />

laying down more colour the darker you wont the<br />

image to be„ very bright greens, reds and blues ore<br />

hard to achieve because they need the mixing of at<br />

least two of the four inks to represent, thus making<br />

them darker than desired. .<br />

y This contrast between what you want from your<br />

image and what you can achieve is called the<br />

gamut and, like over saturation in video images, it's<br />

o no-no to exceed it. Most software that printers<br />

might use for converting images to CMYK con actually<br />

handle the changes in colours required to bring<br />

the image within the gamut range of the CMYK<br />

colour method, but this can result in a dull image.<br />

With a colour critical image it's probably best, if<br />

you are giving your work to a printer, to insist on a<br />

colour proof or to at least see the image on his<br />

screen in the form it will take before printing, just to<br />

make sure it doesn't deviate too for from your original<br />

vision,<br />

So what can you do about this? Unfortunately,<br />

not a lot. Because of the Amigo's bios towards<br />

graphics for video use, the printed output side of<br />

things has been pretty much ignored. In my fairly<br />

wide experience I have not come across any way of<br />

converting an image to CMYK in a form that can<br />

still be edited ond saved out in on appropriate form<br />

on the Amigo, so you'll have to rely on other<br />

people's interpretation of what your picture should<br />

look like - at least, that is, until Phooshop becomes<br />

available...<br />

Any e xcuse for<br />

a picture of<br />

Sandra Bullock.<br />

I he a r you cry<br />

AMIGA OMPUTING<br />

MAY 19 9 6<br />

Key<br />

issues<br />

A ultilb 1<br />

- U N<br />

I've had a few letters from people asking<br />

me how to get runarounds working prop•<br />

erly. It seems most of you are happy to use<br />

the standard runaround tools provided by<br />

most word processors or DTP packages,<br />

but these tend to either just offer a boxtype<br />

runaround, or are hopelessly inaccurate<br />

in the way they choose to runaround.<br />

The simple answer to your problem is to<br />

use vector graphics to outline your bitmap,<br />

as these tend to give the best runaround<br />

results. Simply import your bitrnap as normal,<br />

but instead of turn text wrap on<br />

immediately, make sure your column of<br />

text doesn't butt up against the image.<br />

Next, choose your draw tool, it might be<br />

named differently in your package, but<br />

you need the tool that allows you to draw<br />

a continuous line with points along it that<br />

can be re-positioned. Then draw a line following<br />

the edge of the image you wish to<br />

wrap your text around. Don't worry about<br />

the colour of it at the moment, just keep<br />

clicking so that your line follows the edge<br />

of your image. But don't click so much that<br />

you end up with a point at every pixel,<br />

you'll be wasting your time. Next, change<br />

the colour of your line to transparent or<br />

white and make sure it is brought to the<br />

front. You will also need to make sure text<br />

runaround is set. Now bring your text box<br />

over your image and see how it looks. In<br />

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our example pictures we have some of the<br />

text over a coloured background, but it<br />

would probably be best to massage such<br />

images so that there is no colour where<br />

your text is, unless you want that as a<br />

deliberate effect.<br />

113


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Ever wished you'd bought a colour printer instead of a mono one? Wouldni it T be nice to print out pictures in colour? Now you can with <strong>Amiga</strong><br />

"FlexiKolor Kit<br />

-simple<br />

alignment to use, is automatic, the ribbons you fit do exactly not have the to same manually way as ali your<br />

gn. PRINTS<br />

black ribbons<br />

AS GOOD U so it<br />

AS<br />

will<br />

COLOR<br />

not affect<br />

PIZI<br />

w<br />

I f your printer is not listed below please phone.<br />

. r<strong>Amiga</strong><br />

E a<br />

FlexiKolor<br />

c h<br />

kits for Star LC10, LC20, all Star4 Pin. Panasonic 1080/81 /1123/1124. Epson DM. L0800 etc. Citizen 120Dir, NEC P6, P6-4-. Please<br />

Ainote mcolour i gkits<br />

come complete with coloured ribbons. Anti banding now included in software. C O M P L E T E KIT £39.95<br />

a s<br />

Ftuarantee. l e x<br />

A l s o o n a l l<br />

im K o l d e l s <strong>Amiga</strong> l i <strong>Computing</strong><br />

s t e d<br />

ob r e l o w MAY 1996<br />

T


1In the last part of this<br />

guide to multimedia,<br />

Phil South looks at<br />

animated buttons<br />

and sounds<br />

happen by using the mouse, and now<br />

L ast well month look we at making talked about buttons making onimate things so<br />

IIMED that the user gets a bit of feedback for his<br />

mouse click.<br />

You'd be surprised how many Amos programs<br />

omit any kind of feedback, that is to say a visual or<br />

audible cue to confirm that a mouse click has been<br />

mode and accepted. If you make your buttons with<br />

Amos drawing commands this couldn't be easier.<br />

let's take our example program from last time and<br />

odd animated buttons<br />

keserve lone 3<br />

Set Zone 1,10,10 To 30,10 Set Zone 2,35,10 To 51,30<br />

Set Zone 3,60,10 To 80,30<br />

Curs Off : Cts 0<br />

Ink 2 : Bar 10,10 To 30,30<br />

Ink 1 : Bar 12,12 To 30,30<br />

Ink 7 : Bar 12,12 To 21,28<br />

Ink 2 : Bar 15,10 To 55,30<br />

Ink 8 ; Bar 37,12 To 55,30<br />

Ink 7 : Bar 37,12 To 53,28<br />

Ink 2 : Dar 60,10 To 80,10<br />

1<br />

Ink 8 : Bar 62,12 To 80,10<br />

Ink 7 : Bar 62,12 To 71,28<br />

Pen 2 : Paper 4 : locate 0,8 : Print "Ctiek tke<br />

dove buttons to sake a noise.'<br />

Do<br />

SOUND SENSE<br />

Its tempting to use the built-in sounds for oil your Amos programs, mostly<br />

because the sounds ore right there and the commands are simple<br />

Type BOOM, BELL or SHOOT and you are there I olways use them in examples<br />

because they are so easy, but you can odd other sounds to Amos very<br />

easily.<br />

Sound sampling has always been an easy technology on the Amigo. Most<br />

of the hardware you need to grab sounds is built in to the system, and with<br />

the addition of a simple I/O box you can sample 8-bit sound into the <strong>Amiga</strong><br />

directly. To use your own samples, like a button on o computer keyboard<br />

being pressed, you hove to pock the samples into a sample bank (Amos Bank<br />

or ABK file), which can be loaded into an Amos program From where the<br />

samples can be played bock at any time in the program using the SAM PLAY<br />

command. Using:<br />

SAN PLAY 1<br />

for example, you will play the first sample in the bank. For really interesting<br />

multimedia with the minimum of sounds you should steal a trick from the<br />

arcade game coders and ploy back a sound at different speeds, thereby doubling<br />

and tripling the amounts of uses you can put a single sample to Use<br />

the<br />

SAN PLAT 15,1,1000<br />

Formal where 15 • maximum number of voices for best sound quality, 1 •<br />

sample name from the bank, and 1000 • samples per second, with 1000<br />

being around the lowest and 30000 or more being the highest. The only way<br />

to tell what different speeds will do to your samples is to try it and see. You'll<br />

be surprised at the amount of ideas this will give you.<br />

-;antatiatiNIMININIT<br />

1<br />

1<br />

AMIGA 1 COMPUTING<br />

1MAY<br />

1996<br />

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3<br />

PP<br />

Loot<br />

Perfect<br />

buttons<br />

AMOS Professional Sample Bank Maker<br />

Version 1.141<br />

By Francois Lionet<br />

Copyright 1992 Europress Software Ltd.<br />

Nouse Zone<br />

CnNouse Ctick<br />

If Col and 2.2 Then Boos<br />

If Ces0 and 1.3 Then Shoot<br />

The basic listing sets up the zones and senses<br />

when a mouse dick has occurred. This time if we<br />

reverse the white and dark grey colours on the<br />

button it'll seem as though the button has been<br />

inverted.<br />

So for each button we need to do a redraw each<br />

time the button is activated So after the button is<br />

pressed we redraw it with the colours reversed,<br />

wait for half a second, and then redraw them the<br />

way they were, as in this example for the first<br />

button<br />

47P Mgt7ONNI=18777.1.111MININ,<br />

Bank: not named<br />

Nom Name Bytes<br />

'4 567<br />

9<br />

.113<br />

2<br />

11!<br />

Empty<br />

ur„ 1 , 1 4 L I<br />

APAOS's sa mple e ditor is not the be st the re e ve r wa s but it is, a t le a st, inte gra te d<br />

into the progra mming e nvironme nt, ma king it e a sie r to incorpora te sa mple d<br />

sound into your multime dia production<br />

IT co(' and 241 Then Bell Ink A: Sir 10,10 To<br />

30,30 : Ink 2 : Bar 12,12 To 30,30 : Ink 7 : Bar<br />

12,12 To 28,28 : Wait 25 : Ink 2 : Bar 10,10 To<br />

30,30 ; Ink 8 : Bar 12,12 To 30,30 : Ink 7 : Dar<br />

12,12 To 28,28<br />

We only reverse the white (colour 2) and the dark<br />

grey (colour 8) colours and leave the body of the<br />

button (colour 7) as it is. After o wait of 25 clicks<br />

(half a second in new money) we redraw the button<br />

the way it was, as if the button pops down for a<br />

second and then pops up again.<br />

It's easy to rewrite all this information onto the end<br />

of the line as you simply do a block copy and paste<br />

with the code from the original lines which drew<br />

the buttons in the first place. This saves having to<br />

laboriously retype all the data for the buttons, but it<br />

also avoids any mistakes in the data if it is identical.<br />

USE YOUR INTUITION<br />

One last thing I've reviewed o lot of extension add'<br />

ins for Amos over the years which make the program<br />

access the Intuition libraries. Don't neglect Intuitionbased<br />

programs in your search for the perfect multimedia<br />

app. One such extension is reviewed in this<br />

very issue, in fact) Multimedia doesn't hove to be<br />

carried out on custom screens using Amos, but can<br />

be made perfectly transparently with Intuition, and<br />

sound samples and other additional multimedia bits<br />

con be added. If you are really clever you can even<br />

interface the <strong>Amiga</strong> with other devices to make your<br />

<strong>Amiga</strong> truly multimedia, But that's up la you and<br />

how much code bonging you want to get involved<br />

in. All the relevant data for taking this further is in<br />

the Amos manuals and the various hardware<br />

reference works.<br />

Back to our normal transmissions next month<br />

when we'll be learning how to make Amos do all<br />

sorts of clever tricks again. I'll be delving into my<br />

Amos notebooks to remind you of a few little tricks<br />

which are not in the manuals and showing you easy<br />

r± : • 7-1I1W51.11M111111MINIC' "111.1.11.11r18.1<br />

ways to make tricky things possible, See you then, orni<br />

1


i<br />

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m<br />

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g<br />

a<br />

D<br />

T<br />

P<br />

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IL


Paul Overaa gives<br />

you bad and good<br />

news about recent<br />

events in the <strong>Amiga</strong><br />

music scene...<br />

scene has been disappointed by the<br />

E veryone recent news connected that with Blue the <strong>Amiga</strong> Ribbon music<br />

Elit Soundworks, of Bars & Pipes sequencer<br />

and SuperJAM fame, are pulling out of <strong>Amiga</strong><br />

software development. Pulling out is not quite the<br />

right word - they've been head hunted and bought<br />

by Microsoft to develop software for the PC market<br />

place. Now, if that's not a bock-handed compliment<br />

for <strong>Amiga</strong> music software developers, I don't know<br />

what is.<br />

A few <strong>Amiga</strong> pundits are regarding the loss of<br />

Blue Ribbon Soundworks as not only a catastrophe<br />

in the music sense but as yet another indication that<br />

developers are leaving the Amigo platform in<br />

droves. Blue Ribbon Soundworks is certainly a loss<br />

the <strong>Amiga</strong> could have done without but its not the<br />

end of the world because, as far as any future<br />

development was concerned, it is hard to imagine<br />

what else could possibly be added to a sequencer<br />

like Bars & Pipes!<br />

The underlying reasons for any developer leaving<br />

the Amigo ore two-fold - money, and worry<br />

about the future survival of the machine. After the<br />

recent <strong>Commodore</strong> Amigo fiasco, everyone knew it<br />

would take time for the Amigo to re-establish itself.<br />

During this time most <strong>Amiga</strong> developers have had a<br />

hard lime and it's little wonder thot some hove<br />

thought it safest to move to other areas.<br />

HARD TIMES<br />

Now whilst the real blame for the current mess the<br />

Amigo finds itself in lies fairly and squarely with the<br />

<strong>Commodore</strong> <strong>Amiga</strong> bosses, indirectly the loss of<br />

certain key developers has actualy been our fault -<br />

yours and mine, What's happened, of course, is<br />

that whilst we've all waited for good news about the<br />

<strong>Amiga</strong>, none of us have been rushing out to spend<br />

money on things for their Amigo. Understandable of<br />

course - but companies selling <strong>Amiga</strong> software or<br />

hardware add-ons need people to buy things to<br />

survive. If they don't they either move to different<br />

postures (like the PC) or go under! - -<br />

The <strong>Amiga</strong>, albeit slowly, is now again on the<br />

move. <strong>Amiga</strong> Technologies, though, not getting<br />

everything right, ore trying hard to do their bit (even<br />

in these still relatively early days). What they don't<br />

need, however, are Amigo owners going around<br />

talking as though the end is nigh. In some respects<br />

you dedicated Amigo owners hold the key to the<br />

Amigo's successful re-emergence lust as much as<br />

<strong>Amiga</strong> Technologies. The key is in your pocket - so<br />

if you con afford to go out and buy software and<br />

hardware odd ons then don't think about it, do itt<br />

If cash is light you con still help by spreading the<br />

word about just how good the <strong>Amiga</strong> is. Be fanatical<br />

- lust like early <strong>Amiga</strong> users were when the<br />

machine first appeared with the then stunning<br />

'Juggler' demo!<br />

The now Sound<br />

Studio progra m is<br />

going to be ono<br />

good r f o r<br />

sticking with the<br />

<strong>Amiga</strong> !<br />

11•11<br />

AMIGA COMPUTING<br />

MAY 19 9 6<br />

C-3<br />

C-3<br />

Faulty<br />

pipework<br />

AxAm lPfl U mituirm<br />

frother EtI ttor...<br />

Mein C ontrol...<br />

Infornstion Window...<br />

Tempo Window...<br />

Synth Editor.Sanpis Editor.<br />

Sonpte List Editor...<br />

MIDI * * * * * go Editor...<br />

Input ha p Editor...<br />

aRess Tr a r Sot<br />

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On the brighter side I've recently received<br />

n<br />

a Beta test copy of the OctaMED Sound<br />

Studio.<br />

4<br />

Now whilst OctaMED 6 is already<br />

without 0 doubt the best tracker program<br />

available . on the <strong>Amiga</strong>, it is immediately<br />

clear 1 that the new Sound Studio package is<br />

going S to surpass it in all respects, and one<br />

of Athe<br />

most significant and exciting new<br />

features<br />

a<br />

will be the new player mode<br />

called '1-454 Channel Mixing'. This<br />

mode can handle up to 64 virtual channels<br />

and is mostly independent of what kind of<br />

audio playback hardware is available<br />

(allowing easy support of different sound<br />

cards).<br />

Existing OctaMED users are going to get<br />

special deals on the program when it<br />

arrives later this year so, if you've not<br />

already done it, the thing to do is<br />

buy OctaMED 6 now and upgrade to the<br />

A whole host of ne w sa mple e diting fa cilitie s<br />

are be ing a ddod to gito SoundStudie progra m<br />

Sounu Studio when it arrives! OctaMED 6,<br />

incidentally, is also now available on CD<br />

and this has made it possible to include a<br />

whole host of extras with the CD version.<br />

As well as OctoMED 6 itself you'll get<br />

literally hundreds of tracker modules, over<br />

a thousand sound samples from the<br />

Walkabout Music sounds library, Midi files,<br />

and a variety of doc files and OctaMED<br />

related utilities.<br />

The Official OctaMED 6 CD also comes<br />

with a printed OctaMED 6 tutorial manual<br />

so if you have a CD-ROM drive, and are<br />

looking to get into music-making on the<br />

<strong>Amiga</strong>, this particular offering is a good<br />

way to start!<br />

OctoMED 6 is available on disk for £25<br />

from R8F Software - 01703 785680 - and<br />

on CD for £29.95 from Weird Science -<br />

Olio 2340682.<br />

117


An exhibition sponsored by <strong>Amiga</strong> Technologies<br />

E AMIGA IS BACK!<br />

So on with the show<br />

Be the first to see<br />

All the latest developments from <strong>Amiga</strong> Technologies<br />

• The first major launches in two years<br />

Novotel Exhibition Centre, Hammersmith, London<br />

Saturday, April 13th and Sunday, April<br />

Admission: Adults E7 Children E5.50<br />

Avoid the queues by booking in advance<br />

Credit Card Hotline 01369 706346<br />

Cheques and Postal Orders made payable to The World of <strong>Amiga</strong> at<br />

PO BOX 9, Dunoon, Argyll. PA23 8OCI<br />

••••.<br />

A<br />

e ice Centre<br />

on special offers


Play God and master<br />

the art of drawing the<br />

human figure. Steve<br />

White gives you the<br />

head start you need<br />

,ter<br />

-<br />

t.-<br />

----<br />

•<br />

-<br />

..K<br />

111<br />

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Once you ha ve de signe d the sha pe of your subje ct's he a d<br />

you ca n use it e s a te mpla te tor the re st of the body<br />

It<br />

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-<br />

as! month I described the principles behind<br />

the design of a human head. To complete<br />

this look at human anatomy, this month I<br />

will be explaining useful hints and tips on<br />

how to create realistic looking figures - that's the<br />

neck down.<br />

The principles undedined last month also work for<br />

designing the humon form, In fact, the head is a great<br />

starting point. The human form is approximately six<br />

The trick to drawing realistic looking clothing is to<br />

understand the fabric and shape of the body underneath.<br />

This all sounds a littie highbrow but believe<br />

me, the more of on understanding you hove of the<br />

subject matter, the easier it will be to emulate it on<br />

the computer.<br />

Clothing will react to the position of the body<br />

underneath. If an arm is raised the clothing will pull<br />

towards that point, and in a relaxed posture the<br />

clothing will sag. If a belt is worn it will pull and<br />

crease the garment it is over. You can add folds in<br />

the cloth by drawing darker shades below and<br />

lighter shades above. Try and think of points on the<br />

figure where clothing would crumple and fold up -<br />

the armpit for example and the groin. If you need<br />

more of an example, stand in front of the mirror<br />

and note the way your clothes fall - tight clothing<br />

will have sharper pulls and thinner folds, while<br />

baggy clothing will hove loose and large folds with<br />

DRESSING UP<br />

AMIGA COMPUTING<br />

,j14 A Y 199<br />

41111111111.1111.11e<br />

plenty or I f you use the split methoa -<br />

drawing only one half of the body first and then<br />

flipping the other side - make sure you change the<br />

clothing so that it doesn't look like a simple flip.<br />

If you're body is naked or partially clad then<br />

your design work is going to be a great deal harder.<br />

Understanding muscle and bone structure and<br />

how they affect the look of a body is incredibly difficult<br />

and takes a long time to master. However,<br />

we all have to start somewhere and, therefore, I<br />

have outlined the basic muscle form of a somewhat<br />

cliched male form. I will be describing muscle and<br />

bone form in a later article but for now I recommend<br />

you visit your local library and try and find<br />

books on anatomy. Although the subject matter can<br />

be daunting, understanding it will make your<br />

design tasks a great deal easier and more fun. You<br />

will also be able to experiment with movement and<br />

action scenes<br />

The<br />

anatomy<br />

of man<br />

Here you ca n se . the ba sw torso muscle a nd bone structure of a ra the r<br />

cliche d ma le form. Tone down or e nha nce the se fe a ture s ACCOrdiltgiy<br />

and a half heads in length with certain positions used<br />

to mock body features such as the knee, elbow and<br />

waist Therefore, the best place to start is to grab the<br />

head circle and poste it down below the original head<br />

six and a half times.<br />

With frontal views, and providing the subject matter<br />

is not moving, you realy only need to design one side<br />

After finishing the first half you con simply cut, poste<br />

and Rip it to the other side After pasting the circles<br />

111111111.1.1momismom<br />

mill<br />

•<br />

down below the head it is best to trace on outline of the<br />

main torso and legs - arms, bands and feet can be<br />

added later on.<br />

The shoulder ond top of the orm should meet at the<br />

middle of the first circle in the actual body, the groin<br />

should end at the junction between the third and fourth<br />

circle, and the knee should, approximately, be inbetween<br />

the filth and sixth circles. You con adjust these<br />

positions slightly but try and keep as close as possible<br />

to the guides.<br />

Next you con add the arms. The elbow should come<br />

between the second and third circle arid the hand starts<br />

between the third and fourth circle alongside the groin<br />

- if you want proof stand up and try it, A common<br />

mistake with the arm is to bring the shoulder out too<br />

for Keep the point where the shoulder meets the arm in<br />

line with the widest paint on the thigh. If you follow this<br />

procedure you'll find that the armpit point can be<br />

placed accurately, using only the width of the cam as a<br />

reference.<br />

As for the hands, leave them until last. Hands and<br />

feet are certainly one of the most difficult elements or<br />

the human form to design an a computer - making<br />

them look realistic is even harder. Don't get bogged<br />

down in detail. Finish off the main body first and then<br />

odd the more intricate parts at the end<br />

With the main body structure complete you can then<br />

begin to add clothing Of any). Although this article is<br />

realy only concerned with the human form, it is worthwhile<br />

mentioning clothing as it con make or break<br />

figure. The shape of a body is fairly static, but odd<br />

clothing and shape and form become a little more<br />

chaotic.


EMC PHASE 4<br />

The EMC Phave4 Cl) t•<br />

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3. Music modules and sound samples. We have used ScalaMM for years to produce<br />

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Mternational. As a direct retail tff this, and to satisfy our own needs, we spent<br />

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MasterCard<br />


Murphy's Law even<br />

affects you when<br />

you work with<br />

video as Gary<br />

Whitely discovers<br />

the cloys are getting longer and spring<br />

N is once again in the air, I thought I'd<br />

o share a few strange, true and strange<br />

w but true things which tend to happen again and<br />

tagain<br />

in video. Maybe you would be as well to<br />

bear some of them in mind while you're dusting off<br />

h<br />

the video camera and edit suite in preparation for<br />

a<br />

the longer days to come, and this year's video<br />

t productions to get under way.<br />

w Let's start with some of the true (and sometimes<br />

isily)<br />

things which can happen during video editing<br />

and n production. It's always infuriating when you<br />

can't t get an edit suite to do what you want, and<br />

even worse if there are bits of kit which look like<br />

e<br />

they might be potential causes for your problem.<br />

But r more often thon not this 'problem' can be quickly<br />

h traced to one simple thing - your edit videotape<br />

a is protected from recording! This means the<br />

protection s tab in the rape is either missing, broken<br />

off, r or in the wrong position, depending on the<br />

Format e of tape you use. What's even worse is when<br />

you've taped over the missing tab hole and the<br />

l<br />

problem is still there, only to Find later that the tope<br />

has<br />

e<br />

come unstuck or got dimpled so the VCR still<br />

thinks a the video-tape is record protectedl I've seen<br />

these s problems happen on numerous occasion, and<br />

often e to people who should have known better.<br />

d STRIPPING<br />

i<br />

An<br />

t<br />

equally silly situation is the basis for one of my<br />

most embarrassing video moments. I'd been asked<br />

to<br />

s<br />

video an important occasion which had to run to<br />

schedule, i and something appeared to have gone<br />

very c wrong with the video equipment Everyone<br />

was y waiting impatiently as I searched frantically for<br />

the g problem. In the midst of stripping down the<br />

rU-matic<br />

recorder, some wag sarcasticaly suggest-<br />

i<br />

ed that taking the lens cop off might help. Moral -<br />

don't panic. Check all the simple things first before<br />

p<br />

tearing the equipment apart And then check them<br />

, (lain because you're already panicking!<br />

Now for something you might think strange (but<br />

which I think is true). Call me insane, but I believe<br />

video equipment can be adversely affected by the<br />

people who use it. Ten years ago Gavin, the guy<br />

who started me out in video, used to stand by our<br />

Just wha t doom<br />

this '5 0 '2<br />

Ame rica n soldie r<br />

have to do with<br />

vide o? - You'd<br />

hotter ma d on—.<br />

AM U<br />

MURPHY'S LAW<br />

AMIGA COMPUTING<br />

MAY 1996<br />

tIPIATIfft<br />

;_)11<br />

-<br />

]<br />

-<br />

31v7<br />

I<br />

-<br />

A<br />

TJ<br />

noticed, over the years, that there are certain<br />

One of the misunderstandings I often come across is that it's possible to edit direct from and to an edit master<br />

and even do things like fades and dissolves, Well, think about it! How can you possibly read, convert, move,<br />

effect, return, convert and re-record video that fast, even if you could replace it into the exact spot it came<br />

from less than a 50th of a second ago. On a moving tape? Forget it! I've been hearing inexperienced editors<br />

asking why they can't do this, but it never goes away. I guess it will eventually change to "Why con I read<br />

Mpeg from my hard disk, change it, and send it back in real time to where it just came from?" Maybe it might<br />

be possible, but only when time and space become the some thing.<br />

li<br />

VCRs and stroke them when they were misbehaving always blowing, their car breaks down for too often.<br />

or refusing to edit cleanly. Invariably, the edit If this sounds like you, maybe you should just try<br />

would immediately be successful. Since then I've being nicer to your machines?<br />

What about those times when you leave a crucial<br />

people who iust don't seem to 'get on' with video piece of kit somewhere, without which you'd be<br />

equipment, no mailer how good they are at using sunk? Strange but true - we've all probably done it.<br />

it, When they're around, video kit seems to break -Let me tell you about o shoot I was working on<br />

down with on almost unnerving regularity, but for where we went for lunch in a pub half way to our<br />

no apparently logical reason. And there are other next location and took the camera in with us For safe<br />

Folks who have a knack of getting the machines keeping. An hour later we were on our way, only to<br />

working again.<br />

discover we'd left the camera in the publ I We<br />

Being nice to your machine is almost crucial. In hadn't gone far and we soon got the camera back,<br />

Fact, serious research carried out by, amongst others,<br />

the US military has proved a more than significant<br />

link between faults in electro-mechanical<br />

but imagine if we hadn't been so lucky. Our shoot<br />

would have been a disaster!<br />

One of the silliest sights I've witnessed is the<br />

equipment and particular individuals. We all know production crew of a major movie almost grinding<br />

people who are 'jinxed' - their light bulbs ore to a halt because their mobile telephones wouldn't<br />

work in our rugged mountainous location. The local<br />

phone boxes almost gave out under the strain.<br />

Perhaps it couldn't be helped, but it made a change<br />

for a film crew's mobiles to be silent!<br />

CONTACT<br />

POINT<br />

Gary Whiteley can be e-rnailed as<br />

drgarlkix.compulink_co_uk<br />

121


122<br />

Paul Austin bad<br />

goes where<br />

everyone goes<br />

eventually<br />

4011111110<br />

never happen to you, but the truth is, just<br />

y ou about can everybody try and light who's it, you ever con bought say a it 3D will<br />

tab pockoge has a bosh at a space ship. Over<br />

the next few issues I'll be taking you through the<br />

whole process from concept and initial design right<br />

through to surfacing and scene construction.<br />

However, before we embark on this epic journey it's<br />

wel worth running through the ground rules of translating<br />

on all too familiar format into a believable<br />

scene.<br />

The first step on the road is put the mouse aside<br />

and pick up pencil and paper. The first mistake<br />

every new intergalactic newbie makes is to rush<br />

headlong into Modeller and instantly start slopping<br />

shapes together.<br />

Before you do any designing take a moment or<br />

two to think about exactly what you're trying to<br />

achieve. <strong>Is</strong> the ship big or small? What kind of<br />

manoeuvres and interaction will your creation be<br />

expected to achieve? <strong>Is</strong> it a bad guy or a good guy?<br />

These ore just a few of the basic questions you<br />

should ask before you even start thinking about the<br />

overal look of your masterpiece. To help you answer<br />

them, here are a few basic sci-fi, but more importantly<br />

psychological, cornerstones of believable space<br />

craft.<br />

DESIGN SIZE<br />

The first question is one of scale. Are you designing<br />

a huge freighter or just a smal fighter? If you're opting<br />

for a fighter you'll require on obvious cockpit<br />

area to help clarify scale. More importantly, you'll<br />

need large control surfaces or wing sections to<br />

enhance the feeling of high manoeuvrability. fighter<br />

planes have large swept bock wings, therefore viewers<br />

expect the same high speed look and feel from a<br />

space croft The fact that a space craft needs<br />

thrusters rather than wings has nothing to do with it.<br />

A house brick would be just as manoeuvrable as the<br />

sleekest body shape in deep space, but that's not the<br />

issue - it's all about perception.<br />

The most important thing about a ship's shape is<br />

POSSIBILITIES AND PRACTICALITIES<br />

Assuming you've decided on the nature of your<br />

beast, the next step is to think long and hard<br />

about practicalities. Will your ship need to dock<br />

with others or maybe land on an alien planet? It's<br />

absolutely vital that you run through all the possibilities<br />

in advance. The one thing you don't want<br />

to do is compromise the story telling because your<br />

creation doesn't allow for it.<br />

Another all important consideration for most<br />

people is polygon count. During the conceptual bit<br />

it's all too easy to run amuck designing massively<br />

AMIGA COMPUTING<br />

Paper to<br />

polygons<br />

A cla ssic e xa rnpOe of orga nics a nd the look a nd fe e l of a pre da tor<br />

courte sy of the king of 3 0 spa ce , our ve ry own R on Thornton<br />

its psychological affect. Remember, you're not just a<br />

designing, you're actually delivering a visual<br />

narrative. If it looks mean, it is mean._<br />

Next up comes the good guy/bad guy question. If<br />

your ship is a bad guy it's gal to look the part.<br />

Again, this is simply a matter of psychology.<br />

Basicaly, there are two main styling techniques for<br />

both large and small scale design. For<br />

Freighters/spoce cruisers the general rule of thumb is<br />

that bad guys have a very angular look with sharp<br />

aggressive protrusions and a generally more alien<br />

appearance. Good guys, on the other hand, are generaly<br />

more rounded and have a slightly softer, more<br />

organic look When it comes to fighters the<br />

complete ships that taut: rendering problems further<br />

down the line. What if you need ten ships on<br />

screen simuitaneously, what if you need to show<br />

the ship hurtling over a complex 30 landscape,<br />

will your machine take the strain? And if not, what<br />

can you afford to sacrifice in the original design?<br />

Next month we'll run through the process of<br />

converting your creation from paper into a basic<br />

3D design. In the subsequent issue we'll cover the<br />

importance of detail and how best to fake it with<br />

the aid of textures. •<br />

•<br />

differences are usualy more subtle, but having said<br />

that they tend to be more stringently applied.<br />

Basicaly, good guys tend to be more don like with<br />

large control surfaces and smooth sexy lines_ In<br />

short, the kind of ship every sell respecting sci.li fan<br />

would kill to take for a test drive. Bad guys, on the<br />

other hand, tend to opt for a much more predatorial<br />

look with undertones of either insects or birds of<br />

prey.<br />

Again, this plays on inherent fears in the human<br />

psyche. Creepy crowlies, huge vicious flying creo,<br />

tures with fangs and talons. Perhaps the best example<br />

of this is the innumerable number of bad guys flying<br />

about in ships with down swept, hawk-like<br />

wings.<br />

As mentioned earlier, these are simply rules of<br />

thumb. Essentially, it's a case of knight in shining<br />

armour fights dragon - the only thing you want to<br />

avoid is obvious repetition_ The acknowledged king<br />

of 3D space simulation, Ron Thornton, bases the<br />

majority of his designs on food - which given Ron's<br />

real world proportions isn't entirely surprising<br />

However, even if you examine Ron's masterful<br />

designs, these bosic themes still hold true. His bad<br />

dies, although generaly organic regardless of scole.<br />

all shore an inherent predatorial look, often displaying<br />

shark-like fins, squid-like tendrils, or perhaps spider-esque<br />

construction. Again, all phobia-inducing<br />

premonitions which you certainly wouldn't want to<br />

discover swimming about in your bathtub.


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