Amiga Computing - Commodore Is Awesome
Amiga Computing - Commodore Is Awesome
Amiga Computing - Commodore Is Awesome
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48<br />
j Nothing ever happens in<br />
Cricklewood. But as Dave Cusick<br />
can testify, the <strong>Amiga</strong> PD world<br />
is rather more interesting<br />
their third consecutive Yugoslavian domestic double in the latest version<br />
of the superb Sensible Soccer and got around to doing some proper<br />
0<br />
work,<br />
hen<br />
the<br />
I finally<br />
usual<br />
managed<br />
mixed bag<br />
to drag<br />
of PD<br />
myself<br />
gubbins<br />
away<br />
awaited.<br />
from guiding<br />
This month's<br />
Rad Belgrade<br />
selections<br />
to<br />
include some decent games, an example of how Promoware definitely should not<br />
be written, and plenty of utilities with which to enhance your Workbench_<br />
ow To TIE DYE<br />
Produced by: Peter Aston<br />
Available from: Roberta Smith OTP<br />
It might not seem to be the most interesting<br />
subject on which to base a CanDo presentation<br />
but, in actual fact, How To Tie Dye is a<br />
readable, informative and absorbing disk.<br />
More and more tie-dyed clothes are in<br />
evidence these days, and if you fancy having<br />
a crack at producing your own, this is an<br />
ideal place to stall.<br />
The main menu offers information on how<br />
to get started, the various techniques which<br />
can be employed to produce different<br />
colourful effects, and the decisions you'll<br />
need to make along the way. As well as<br />
simple text (overlaid, of course, on suitably<br />
garish backdrops) there are black-and-white<br />
digitised pictures and diagrams, some of<br />
which can be clicked on to bring up more<br />
facts and advice. How To Tie Dye so<br />
HANTOM<br />
Programmed by: Andrew Lunn<br />
Available from: OnLine PD •<br />
impresseo me, in fact, that for a moment I<br />
even toyed with the idea of having a stab at<br />
it myself, until the realisation dawned that<br />
I'm completely pathetic at that sort of thing.<br />
Still, if you're not, then How To Tie Dye is<br />
strongly recommended. It comes on two<br />
disks and requires at least Workbench 2.<br />
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Scarcely a month goes by without at least<br />
one updated version of a golden oldie<br />
tumbling gently through the Public Sector<br />
postbox. This time, it's the turn of that<br />
arcade gem Defender to make a welcome<br />
reappearance.<br />
Just in case you've never encountered<br />
Defender (admittedly a rather unlikely<br />
scenario), the aim is to protect a planet<br />
from alien invaders who seek to steal precious<br />
canisters of, erm, something or<br />
other. Basically, the idea is to shoot the<br />
beasties into lots of tiny pieces.<br />
Yes, high speed blasting action is the<br />
order of the day, and it's as tough and<br />
unforgiving as can be. Simply hurtling<br />
through each level blasting frantically<br />
won't get you very far, although you'll<br />
have to take extra care when carefully<br />
combing the planetscape because Phantom doesn't feature the scanner that many such games<br />
do. Decent enough graphics and some nice atmospheric music are the icing on the cake.<br />
Phantom's a worthy purchase, although since it's shareware you really should send the author a<br />
fiver as a registration fee.<br />
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rn<br />
Dave Cusick<br />
PD submissions<br />
s o m e<br />
<strong>Amiga</strong> C.Ornpvtin<br />
Media House'<br />
Adlington Park<br />
Mac destield SK 41,011/