Amiga Computing - Commodore Is Awesome
Amiga Computing - Commodore Is Awesome
Amiga Computing - Commodore Is Awesome
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THER MACROFORM MACROS<br />
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In addition to the celebrated RailToolz set of<br />
macros, Macroforrn also comes with six other<br />
macros, and the tutorials macro which makes<br />
use of all the macros by showing you how to<br />
use them_ The first, KeyMaster, is a bit like the<br />
configure keys tool in the Macro or Custom<br />
menu in Modeler, with the added benefit of<br />
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for creating organic models that standalone,<br />
but proves to be one of the less<br />
useful tools in practice,<br />
Railtength -<br />
C<br />
a tool tool, really, Railtength<br />
mil return the true 3D length of a curve and<br />
allow you to modify it. This comes in very<br />
handy when you ore creating a model out of<br />
a range of parts that need to be fitted together<br />
because you can use it to make sure all<br />
'our curves are precisely the some length, or<br />
fit to a desired area. Ralitength can determine<br />
the length of closed or open curves.<br />
RailMold - a bit like RailBend with a magnet.<br />
Because curves can double back on<br />
themselves, RailMold offers two methods for<br />
dealing with this - smoothing and smoothing<br />
with tacking. Smoothing ensures that no<br />
polygons double back on themselves, forming<br />
ugly lines, and smoothing with tacking<br />
allows you to deform your object as though it<br />
has been fastened to something at the points<br />
of least deformation in the curves you use.<br />
Try it it's easier to see than explain!<br />
being able to load and save different configurations.<br />
Align & Center takes the Center] D and<br />
Center macros one step further by allowing the<br />
user to centre models based on the layout of<br />
models in a background layer, or simply on the<br />
axis of your choice. You can also arrange data<br />
so that the left edge of your model is aligned<br />
to the right edge of another model, etc. and<br />
even resize data to match.<br />
Dimensions is very powerful and allows you<br />
to rescale a set of objects according to the<br />
scale of another set. The example given in the<br />
tutorial relating to this macro has a house<br />
model in the background and a table with a<br />
lamp and ruler on it in the foreground, all of<br />
which are grossly out of scale with the house.<br />
Because you know the ruler has to be a foot<br />
long, it means you can scale the other data in<br />
the layer accordingly and thus table, lamp and<br />
ruler are all scaled appropriately for the house.<br />
Distance & Angles gives you the very handy'<br />
ability to tell the exact distance in all three<br />
dimensions, and the angle, between two<br />
points. If you only have one point selected,<br />
then the distance and angle displayed is that<br />
between the point and the origin.<br />
Slice & Dice will slice up any object in a<br />
number of ways, not limited solely to rectangular,<br />
and NewBox will aeate a cube object Not<br />
much use? Ah, yes, but it will give you a rounded<br />
corner box if you so desire, just like the<br />
ones in the example texture scene that comes<br />
with lightWave.<br />
RailOffset - this tool creates a polygon with<br />
a curve. 111 you need do is specify a width<br />
and how you want the ends to look. Using a<br />
control curve with this tool will result in a<br />
polygon with an outline like your control<br />
curve being extruded along the path of your<br />
apply curve. I know this doesn't make much<br />
sense, but you'll just have to try it<br />
RebuildRall - another tool tool, this one<br />
reconstructs curves that have been built in<br />
the wrong order for use with the other<br />
RailToolz. You can also increase or decrease<br />
the number of knots on a curve using<br />
RebuildRail, making it useful for reducing<br />
complexity in your models.<br />
RaitRout -- this provides a service like a<br />
mixture of repeated bevelling and lathing,<br />
but unlike lathing can work on rectangular<br />
objects. It works by using a router to provide<br />
a 'path' for the extrusion to follow. The router<br />
bits can be saved off for future use and<br />
MacroForm comes with a number of presets<br />
for things like buttons and rounded edges. •<br />
Sl i t. IL Pit. ,<br />
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fl Slice & Dice be a ts the<br />
pants off the Julie nne macro,<br />
os you ca n se e to the right<br />
C A re a l boon for mode lle rs<br />
used to working in CAD<br />
programs, Dista nce s &<br />
Angle s te lls you a ll you ne e d<br />
to know a bout a ny two<br />
point. a n the sa me la ye r<br />
AMIGA COMPUTING<br />
MAY 19 9 6<br />
RED t<br />
111<br />
Bottom<br />
line<br />
REQUIREMENTS<br />
BLACK 'ecornmended<br />
1<br />
Jul [ . jIll<br />
I i<br />
_<br />
PRODUCT DETAILS _<br />
LightWave LightWave 3.5<br />
Product M a c r o F o r m<br />
Supplier A c t i v a UK<br />
Price S 2 1 5 (--E138)<br />
Tel 0 1 8 1 - 402 5770<br />
E-mail oaomedia@chelseaios-com<br />
SCORES<br />
Ease of use B O %<br />
Implementation 9 5 %<br />
Value For Money 9 5 %<br />
Overall 9 0 %<br />
RailScale -- this squeezes your models in a<br />
similar way to RailForm and has a wrap<br />
option that behaves a bit like the Modeler's<br />
spherize tool, but wraps your shape to the<br />
curve or curves instead of a ball.<br />
RailSlice - this tool slices your object using<br />
the points on a curve to determine where the<br />
slices will fall. You can use Rainlice with a few<br />
options to mimic the drill, tunnel, core and<br />
slice modes from Solid Drill and Boolean tools<br />
in Modeler.<br />
RallStretch - this uses a curve to stretch your<br />
model and deform it. It can pull polygons out<br />
of line in much the same way as the magnet<br />
tool and, as with most of MacroForm's tools,<br />
really needs to be experimented with to find a<br />
use for.<br />
Rairrivist - this is the lastsf the RailToolz and<br />
twists your object about a chosen axis. The<br />
degree of twist depends on the curvature of<br />
your apply curve and is ideal for making cloth<br />
and other similar types of object.<br />
%<br />
IP<br />
61