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spellforce - the breath of winter walktrough by lb - Personeel ...

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Easy way:<br />

Obviously, <strong>the</strong> trick is to avoid using <strong>the</strong> dwarf monument in <strong>the</strong> opening <strong>of</strong> <strong>the</strong> game. If you activate this monument you<br />

will be hassled <strong>by</strong> increasing numbers <strong>of</strong> enemies which are extremely strong. The problem again is that your Avatar<br />

does not have enough experience to withstand this kind <strong>of</strong> pressure (f.e. <strong>the</strong> dwarfs you build only have level 8).<br />

However, <strong>the</strong>re is some unexpected help in this level which makes it quite easy to do <strong>the</strong> level with your Avatar only.<br />

Talk to Ragnar but leave <strong>the</strong> dwarf town as it is. Leave <strong>the</strong> town through <strong>the</strong> south entrance and as soon as possible go<br />

west (to <strong>the</strong> south east you will notice a second part <strong>of</strong> <strong>the</strong> dwarf village on <strong>the</strong> east side <strong>of</strong> <strong>the</strong> road). Now go to <strong>the</strong> west<br />

border <strong>of</strong> <strong>the</strong> map (<strong>the</strong>re is a chest <strong>the</strong>re, to <strong>the</strong> north). Walk southwards until you reach <strong>the</strong> south border. Expect some<br />

enemies and slay <strong>the</strong>m, one <strong>by</strong> one if possible because <strong>the</strong>y may be pretty strong compared to your Avatar.<br />

If you go eastward in <strong>the</strong> south <strong>of</strong> <strong>the</strong> map you will find a bunch <strong>of</strong> skeletons, level 27. There is no way to beat <strong>the</strong>m, but<br />

fortunately beating this horde is not necessary to complete <strong>the</strong> level. The trick is to reach <strong>the</strong> centre <strong>of</strong> <strong>the</strong> map without<br />

activating this horde <strong>of</strong> skeletons. Go back to <strong>the</strong> road that goes south from <strong>the</strong> village. Now try to sneak to <strong>the</strong> east side<br />

<strong>of</strong> <strong>the</strong> road without getting noticed <strong>by</strong> <strong>the</strong> enemies that are marching between <strong>the</strong> north and south part <strong>of</strong> <strong>the</strong> dwarf<br />

village. You can handle a few <strong>of</strong> <strong>the</strong>m but you should avoid being noticed <strong>by</strong> a group that is too large.<br />

Meanwhile, enemies will ga<strong>the</strong>r in <strong>the</strong> dwarf village, and all buildings will have been destroyed. This seems an<br />

impossible hurdle to ever win back <strong>the</strong> village later in <strong>the</strong> game, but <strong>the</strong> trick is to involve King Ragnar in <strong>the</strong> fight, and<br />

he will slay all enemies for you. Talk to Ragnar. He will predict more enemies and he will inform you about Uram (<strong>the</strong><br />

lonely dwarf to <strong>the</strong> north). Leave <strong>the</strong> dwarf village again and go to find Uram. Follow <strong>the</strong> road to <strong>the</strong> south and before<br />

reaching <strong>the</strong> south part <strong>of</strong> <strong>the</strong> dwarf village go east. No go to <strong>the</strong> north east slowly until you reach a small camp. You<br />

could try to slay <strong>the</strong>se enemies with your Avatar <strong>by</strong> luring <strong>the</strong>m away from <strong>the</strong> camp one <strong>by</strong> one. However, <strong>the</strong> best way<br />

is to run through <strong>the</strong> camp to <strong>the</strong> east (you will be followed <strong>of</strong> course). To <strong>the</strong> north east <strong>of</strong> <strong>the</strong> settlement you will find a<br />

dwarf statue. It will send out flairs that will easily kill your enemies one <strong>by</strong> one. By luring your enemies here, you can<br />

easily destroy <strong>the</strong>ir settlement without getting killed (you will notice that <strong>the</strong>re are three <strong>of</strong> <strong>the</strong>se statues in total; <strong>the</strong>y will<br />

be used again later in <strong>the</strong> game). If you go north <strong>of</strong> <strong>the</strong> dwarf statue, you will find a lonely dwarf; it is Uram. He will help<br />

you to complete <strong>the</strong> second part <strong>of</strong> this campaign. Make sure to inspect <strong>the</strong> chest; it holds a rune.<br />

Follow Uram to <strong>the</strong> south. He will go to <strong>the</strong> level 27 skeletons you met earlier. Protect Uram from enemies and he will<br />

blow up some rocks which make it impossible for enemies to reach <strong>the</strong> dwarf village from <strong>the</strong> south. Now <strong>the</strong> time has<br />

come to activate <strong>the</strong> dwarf monument. Go back to <strong>the</strong> village, activate <strong>the</strong> monument and <strong>the</strong> bind stone and <strong>the</strong>n move<br />

your Avatar to <strong>the</strong> dwarf statue in <strong>the</strong> centre <strong>of</strong> <strong>the</strong> map. Your enemies will take this route to go to <strong>the</strong> dwarf village.<br />

However, <strong>the</strong> statue(s) will kill <strong>the</strong>m. But if you do not protect <strong>the</strong> statues <strong>the</strong>y will be destroyed after a while, and <strong>the</strong>n<br />

your village is in big trouble again. Your Avatar is strong enough to withhold all enemies with <strong>the</strong> help <strong>of</strong> <strong>the</strong> statue.<br />

Build up <strong>the</strong> village again (remember to also use <strong>the</strong> south part <strong>of</strong> <strong>the</strong> village which has iron and moonsilver). Build a<br />

strong army <strong>of</strong> dwarfs (I like <strong>the</strong> defenders and elites) and <strong>the</strong>n proceed to <strong>the</strong> south-eastern part <strong>of</strong> <strong>the</strong> map. There are<br />

several hordes <strong>of</strong> zombies, skeletons and death spirits. Your army should easily overcome all <strong>the</strong>se barriers (make sure<br />

to inspect all <strong>the</strong> chests).<br />

Final part <strong>of</strong> <strong>the</strong> campaign:<br />

After building up a strong dwarf army, move to <strong>the</strong> south east <strong>of</strong> <strong>the</strong> map through <strong>the</strong> center. East and south<br />

<strong>of</strong> <strong>the</strong> second dwarf statue you will find two chests to inspect. Fur<strong>the</strong>r south you will meet strong resistance<br />

but you will need to destroy most <strong>of</strong> <strong>the</strong>m. First <strong>the</strong>re is a camp <strong>of</strong> slurpers; destroy it but be sure to leave<br />

<strong>the</strong> level 27 skeletons behind it alone; <strong>the</strong>y are far too strong. Net <strong>the</strong>re is a camp <strong>of</strong> skeletons; destroy it.<br />

You will also see some troops standing in two lines. Take <strong>the</strong>m head on or use <strong>the</strong> dwarf statue behind<br />

<strong>the</strong>m. You can get behind <strong>the</strong> enemy lines <strong>by</strong> moving a bit fur<strong>the</strong>r east after <strong>the</strong> skeleton camp. There is a<br />

path north <strong>the</strong>re. Simply lure <strong>the</strong> skeletons and slurpers to <strong>the</strong> statue and <strong>the</strong> statue will kill <strong>the</strong>m for you.<br />

Behind <strong>the</strong> statue is a bridge to an area where you will find a bindstone and a dwarf monument. Activate it to<br />

replenish your forces in <strong>the</strong> upcoming fight. There is also a chest which you should inspect!.<br />

Now go back to <strong>the</strong> skeleton camp you just destroyed. Fur<strong>the</strong>r east you will meet Gorg, <strong>the</strong> giant who holds<br />

<strong>the</strong> dwarf Windjalf prisoner. He is strong, but not nearly strong enough to withstand a large bunch <strong>of</strong> dwarfs.<br />

Beware, he will summon 2 giants twice to help him. It will take some planning here to focus on <strong>the</strong> helpers<br />

before killing Gorg but all in all you should have no particular problems with about 70 or 80 dwarfs to help<br />

you out.<br />

Once Gorg is killed, inspect all he bodies, go into <strong>the</strong> cave, free Windjalf and be sure to inspect <strong>the</strong> chest for<br />

<strong>the</strong> last part <strong>of</strong> <strong>the</strong> blade soldier. Escort Windjalf back to <strong>the</strong> village and beware <strong>of</strong> wolfs that may attack him.<br />

Talk to Windjalf and receive <strong>the</strong> Firebane (a magic scroll).<br />

Note:<br />

The level 27 skeletons are still living. At this point <strong>the</strong>re is no way to beat <strong>the</strong>m. You might want to come<br />

back later when your Avatar is much (very much) stronger and when you can build much stronger dwarfs to<br />

help you.<br />

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