- Page 1 and 2: 13 th Age A fantasy roleplaying gam
- Page 3 and 4: 9 th Level Songs & Spells .........
- Page 5 and 6: MINOTAUR ..........................
- Page 7 and 8: INTRODUCTION STARTING 13 TH AGE We
- Page 9 and 10: 4E took the game forward in terms o
- Page 11 and 12: feats: Characters gain one each lev
- Page 13 and 14: power: Powers are things a characte
- Page 15 and 16: Chapter 1: ICONS Most d20 games h
- Page 17: ARCHMAGE The Archmage has preserve
- Page 21 and 22: The True Danger Everything will be
- Page 23 and 24: ELF QUEEN The Elf Queen rules the C
- Page 25 and 26: GREAT GOLD WYRM The Great Gold Wyrm
- Page 27 and 28: LICH KING The Lich King is the lord
- Page 29 and 30: PRIESTESS The Priestess hears all t
- Page 31 and 32: THE THREE The Three were among the
- Page 33 and 34: Chapter 2: Character Rules CHARACTE
- Page 35 and 36: Players who roll their ability scor
- Page 37 and 38: “I sneaked into the Priestess’s
- Page 39 and 40: Players Creating the Story The worl
- Page 41 and 42: I am the only elf/dwarf/person in t
- Page 43 and 44: Relationship Points At 1 st level,
- Page 45 and 46: Conflicted Relationship with Villai
- Page 47 and 48: implementations of that experience
- Page 49 and 50: for the character who has mastered
- Page 51 and 52: they fall to the bottom in a hail o
- Page 53 and 54: or emotions. But if it’s importan
- Page 55 and 56: Barbarian Rage Class E: Now start r
- Page 57 and 58: Domain: Healing Talent A: Allies yo
- Page 59 and 60: Defensive Fighting Maneuver C: Bonu
- Page 61 and 62: against you with a melee attack. 2-
- Page 63 and 64: Metallic Heritage Talent A: Gain re
- Page 65 and 66: In 13th Age, we cut to the chase an
- Page 67 and 68: General Goods Item Price Standard t
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Fine for impeding Imperial officia
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Chapter 3: Races Our art doesn’t
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Lethal (Racial Power) Once per batt
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What elves know: The perfect elven
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and that the earliest halflings liv
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aren’t just game mechanics and da
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over and over—when a spell starts
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BARBARIAN Striding out of the wilde
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Barbarian 1 st Level Stats Level mo
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Adventurer Feat: Add one recovery t
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BARD If the gods didn’t create th
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Bard Melee Weapons One-Handed Two-H
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Bard 1 st Level Stats Level modifie
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Throat-Destroying Tribute to the Or
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We expect you to name each of your
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Obviously you’ll be rephrasing it
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The Overworld Two-Step Close-quarte
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The gods may have walked the world
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Cleric 1 st Level Stats Level modif
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can let them use one of your recove
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Champion Feat: Your trick die can b
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Hit by 8+: Holy damage equal to hal
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Effect: Choose a defense: AC, PD, o
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FIGHTER The grit and guts it takes
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Fighter Level Progression Fighter w
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Fighter Class Features Fighters hav
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Deadly Assault Flexible melee or ra
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Spinning Charge Flexible melee atta
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your paladin isn’t wearing much a
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Paladin 1 st Level Stats Level modi
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means that you will not take the on
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RANGER Some rangers get their train
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10 mod) x 24 3 champion 3 epic abil
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Ranger Class Talents Choose three r
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Tracker You have the Tracker backgr
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Champion Feat: The ongoing damage i
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ROGUE Rogues are a mixed bag. Some
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Rogue Melee Weapons One-Handed Two-
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Rogue Class Features All rogues fig
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of onrushing orcs, or cutting open
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it, and then use a quick action to
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allies, but you see through it and
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Sorcerer Weapons Lacking any specia
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Sorcerer 1 st Level Stats Level mod
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Gather power: When a sorcerer gathe
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elationship points but you can’t
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Breath of the White Dragon Close-qu
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Target: You; breath weapon Effect:
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to make recharge rolls for your exp
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WIZARD Wizards are the masters of a
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Wizard Level Progression Wizard Lev
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Wizard Class Features Wizards have
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Unlike normal wizards, who use a st
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Free action to cast Trigger: You ca
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5 th level spell You can now target
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Players Yes, if someone is scrying
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9 th level spell 4d6 damage. Advent
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9 th level spell 10d10 damage. Cham
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Target: One nearby enemy Attack: In
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portion of damage increases based o
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stack with each other. The exceptio
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Actions On your turn, you can take
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standard action either to move, tak
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hasty and successful retreat, carry
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Most fighter attacks are flexible a
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Make death saves while down: At the
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COMBAT MODIFIERS In general, if you
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words, when you attack a creature g
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weapons. And magic daggers? They’
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aises his eyebrows archly while Wes
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Chapter 6: Running the Game This ch
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Icon Relations Story-Guide Results
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the character’s agenda but doesn
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might be delayed, and it might be n
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scythe traps were expected to kill
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counts as half a monster of the PC
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on a “per day” basis. If you’
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Transcendent Moments Moments that s
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GP Per Full Heal-Up 1 st Level PCs:
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mighty magic than it would first ap
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Visitors from Other Worlds It’s a
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Chapter 7: Monsters The monsters in
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Failure indicates that the creature
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Monster Roles Dividing monsters int
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Monster Equivalents Monster Level c
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dragon 5 sahuagin normal wrecker 5
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Limited use: 2/round, each requirin
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ANKHEG Ankhegs love to burrow into
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CHIMERA In illustrated bestiaries c
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Imp Imps are batwinged balls of cha
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penalty unless the creature hit the
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[Special trigger] Abyssal curse +15
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DERRO Derro are dwarves who have mi
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7: Now I’m mad!—The first time
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[Special trigger] Bite +9 vs. AC—
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[Special trigger] C: Poison breath
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C: Far slashing lightning breath +1
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GARGOYLE Gargoyles are either mons
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GIANT Giants are the original peopl
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Fire Giant Warlord You know what’
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GNOLL According to some, gnolls rul
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Icons PD 17 HP 55 MD 12 Bugbears co
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GOLEM Golems’ occasional spontane
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Poison gas: The first time the iron
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HARPY The harpies sing pieces and s
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HUMAN Humans are the nicest and bes
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HYDRA Hydras instinctively split th
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KOBOLD Kobolds are the shameful spa
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MEDUSA These snake-haired, reptilia
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MINOTAUR Minotaurs are unholy monst
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OOZE Evil masterminds, spellcasters
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ORC Not all orcs are born. Some spr
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OTYUGH When the trash-heap pushes o
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PHASE SPIDER Phase spiders reported
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RAKSHASA Rakshasas blend savagery a
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SKELETON The most dangerous skeleto
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TROGLODYTE The stories say that tro
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VAMPIRE There are basically two sor
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WRAITH Some wraiths recall their fo
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ZOMBIE Near the end of a past age,
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dragon and the ettin. Or use condit
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Baseline Stats for Normal Monsters
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Chapter 8: The Dragon Empire This c
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allowed powerful fiends to tear thr
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passageways that lead to the overwo
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compunction about eliminating some
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garrisoning his fortresses. The pre
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inhabitants have a soul of their ow
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towns often sprout up where newcome
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people (if any) who live on its bac
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have learned that the great island
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the Midland Sea, including the road
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going on, because pride couldn’t
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your potion will blow through your
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longer running the show; instead, t
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a way to help the beloved (or simpl
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Tome of the Divinities and their De
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Necklaces, Pendants Default bonus:
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Default bonus: Attack and damage wi
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items, lore bottles can often be fo
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Chapter 10: Blood & Lightning This
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icon may have loaned the PC an adve
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Shifty bugger: Goblins only need to
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place to hide and prepare for the a
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achieves monstrous levels of power,
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of PCs Magician Savage 3 1 2 1 4 1
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OPEN GAME LICENSE Version 1.0a The