06.05.2013 Views

TLG 8016 AWD Fantasy Setting.pdf - Fat Rat Games of Tallahassee

TLG 8016 AWD Fantasy Setting.pdf - Fat Rat Games of Tallahassee

TLG 8016 AWD Fantasy Setting.pdf - Fat Rat Games of Tallahassee

SHOW MORE
SHOW LESS

Create successful ePaper yourself

Turn your PDF publications into a flip-book with our unique Google optimized e-Paper software.

along the coasts and in protected harbors. These vanished with<br />

that kingdom and left only a remnant <strong>of</strong> its people. The Nia<br />

dominated the land for many centuries, so much so that these<br />

First Born absorbed the customs and manners <strong>of</strong> these humans.<br />

The Winter Dark left all in ruin and the peoples have not<br />

recovered significantly from them.<br />

INKLU–NAID<br />

CLIMATE: Its climate is tropical with cold climates in the highest<br />

reaches <strong>of</strong> the mountains.<br />

LANDMASS: This great island continent consists <strong>of</strong> deep jungles and<br />

a great plateau <strong>of</strong> mountains. It is separated from the Aenochain<br />

mainland by the Dwarven Anvil, the violent straights that divide<br />

the Wilston and Amber Seas.<br />

POPULACE: For the most part this landmass is occupied by men. The Inklu<br />

dominate but the Naid and some scattered remnants <strong>of</strong> Aenochians and<br />

Ethrumanians dwell here. There are almost no dwarves and halflings,<br />

but elves and gnomes are found throughout the jungles. There are<br />

humanoids, some wild orc tribes and many lizard men and troglodytes<br />

have lands here, some dwelling in large kingdoms.<br />

MYTHOLOGY: Wild and strange monsters dwell here, exotic and<br />

beyond the reckoning <strong>of</strong> the men <strong>of</strong> the north.<br />

HISTORY: Inklu–Naid has a long history <strong>of</strong> habitation, starting<br />

with the great tribe <strong>of</strong> Inklu and the lesser tribes <strong>of</strong> Naid. The<br />

Aenochians and Ethrum built colonies, waged war and the like<br />

upon the northern coasts. In times past the dwarves <strong>of</strong> Alanti built<br />

colonies and trade centers here. But the Winter dark left much<br />

<strong>of</strong> these lands in ruin and now the island societies are shadows<br />

<strong>of</strong> their former selves. Jungle covered ruins mark the place<br />

where great cities once stood and if some <strong>of</strong> the peoples retain<br />

the knowledge and wealth <strong>of</strong> their ancestors they have hidden<br />

themselves in the deep jungles.<br />

SURNE<br />

CLIMATE: The climate varies from temperate to cool.<br />

LANDMASS: Surne is a huge land mass located in the northern<br />

hemisphere. It includes the frozen tundra <strong>of</strong> the north, the<br />

archipelago <strong>of</strong> Chianuk in the south and the large island <strong>of</strong><br />

Ephar. A harsh land <strong>of</strong> frozen wastes, high mountains, deep and<br />

forbidding forests, where narrow firths cut gashes into the land<br />

and stark cliffs hold back a violent sea.<br />

POPULACE: Here the folk <strong>of</strong> fey gather in great numbers and build<br />

cities upon the edge <strong>of</strong> the world. There are powers in Surne,<br />

avatars and demons who do, from time to time, rise and build<br />

kingdoms <strong>of</strong> their own. They fight the Nia, the elves and other<br />

folk who dwell in and around these unforgiving lands. Only in the<br />

southern islands <strong>of</strong> Ephar did the early dwarves make their homes<br />

and there a remnant <strong>of</strong> their people still dwell.<br />

MYTHOLOGY: It is the land <strong>of</strong> the faerie.<br />

HISTORY: Surne is a land <strong>of</strong> tremendous magic, filled with<br />

monsters great and small for it was to these forbidding lands that<br />

the greater host <strong>of</strong> creatures fled in the Days before Days, even<br />

before light came to Aihrde. They came here after the All <strong>Fat</strong>her<br />

made the land and the sea but they hid from him in fear <strong>of</strong> being<br />

banished to the Void. But even after the war <strong>of</strong> the gods, many<br />

stayed here and have dwelt in secret for countless eons.<br />

OTHER LANDMASSES<br />

ALANTI<br />

CLIMATE: The climate in Alanti is tropical.<br />

LANDMASS: These series <strong>of</strong> islands stretch between the mainland<br />

<strong>of</strong> eastern Aenochia and the land <strong>of</strong> Aroyo. There are hundreds <strong>of</strong><br />

them, great and small. The waters around them are always choppy,<br />

so much so, that many sailors prefer taking the long voyage south <strong>of</strong><br />

Aroyo rather than risking the dangerous waters about the islands.<br />

The islands themselves <strong>of</strong>fer a variety <strong>of</strong> vistas, from s<strong>of</strong>t sandy<br />

beaches to high rocky cliffs. Many <strong>of</strong> the islands are covered in<br />

beautiful tropical jungles. There is plenty <strong>of</strong> fresh water on almost<br />

all <strong>of</strong> them. Monsters from the dawn <strong>of</strong> time crawl and creep<br />

through the jungles, great hydras, manticore and the like.<br />

POPULACE: Here the Zuala dwell in some few numbers and some <strong>of</strong><br />

Rykaard. There are also a few scattered groups <strong>of</strong> elves and other<br />

demi–humans.<br />

MYTHOLOGY: Fabled lands <strong>of</strong> Alanti lie somewhere in these islands.<br />

HISTORY: The fabled dwarf kingdom <strong>of</strong> Alanti is said to have<br />

resided throughout these islands with her streets <strong>of</strong> cobbled gems,<br />

high alabaster halls, sea walls built <strong>of</strong> pearls and the like. But<br />

Alanti is no more, destroyed by the Dragon Riders and swallowed<br />

by the seas and wasted by time.<br />

AROYO & ELIS<br />

CLIMATE: The climate here is tropical.<br />

LANDMASS: These islands are the two largest landmasses in<br />

the southern Oddine Ocean. The northern <strong>of</strong> the two, Aroyo<br />

is covered in dense jungles and low lying hills and some few<br />

active volcanoes. The southern and larger <strong>of</strong> the two, Elis has<br />

sparse jungles along the beaches and inland valleys but is largely<br />

dominated by highly active volcanoes.<br />

POPULACE: Rykaard are the only humans who dwell here in any<br />

numbers, some very small communities <strong>of</strong> Aenochians still thrive,<br />

and remnants <strong>of</strong> trading posts.<br />

MYTHOLOGY: The warm climes and the updrafts in the atmosphere<br />

attract many dragons who come to these islands to mate and fight<br />

one another.<br />

HISTORY: Both islands were settled by the dwarves <strong>of</strong> Alanti and<br />

their human allies the Rykaard. Early on the dwarves left the<br />

islands to the humans, concentrating on the huge megalopolis<br />

that was Alanti. The civilzation <strong>of</strong> the Rykaard thrived for<br />

several thousand years, but the fall <strong>of</strong> Alanti and the course <strong>of</strong><br />

time degraded the civilization much. It is now largely forgotten or<br />

much diminished. The ruins <strong>of</strong> their red–brick towns are reputed<br />

to be filled with the magics and lore <strong>of</strong> the ancient dwarves who<br />

befriended those who settled there (see below page 13). The islands<br />

AFTER WINTER’S DARK 5

Hooray! Your file is uploaded and ready to be published.

Saved successfully!

Ooh no, something went wrong!