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CREATIVE AND CRITICAL THINKING

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High School<br />

Painting a Picture of<br />

Our Creative David Mc Grath, HS Principal Schoolby<br />

In his popular TedTalk soon to top 15 million views, Sir Ken<br />

Robinson shares the endearing anecdote of a little girl in a<br />

classroom drawing a picture of God. The teacher leans in to<br />

break the news gently, “Honey, no one knows what God<br />

looks like.” The child replies with unscathed focus on her<br />

drawing, “Don’t worry. They will in a minute.”<br />

Such confidence and poise. So much to gain and so little to<br />

lose... she has not yet learned inhibition and taking chances<br />

is second nature to this five year old.<br />

The call for 21 st century schools to highly value and<br />

effectively teach creativity is loud and clear. We know the<br />

world is changing at a mindboggling rate. We know<br />

industrial economies are giving way to service economies.<br />

And we know that most jobs our children will occupy don’t<br />

even exist today.<br />

With instant communication and collaboration through<br />

video conferencing, social media and collaborative 2.0<br />

spaces, we know our global interconnectedness is greater<br />

than ever and infinitely more complex. Last month we<br />

were at a hiring fair in San Francisco, Skyping with a<br />

candidate in Missoula who later that evening conferenced<br />

with our next high school principal and his family in Mexico<br />

City. Before the end of the fair, we had met candidates in<br />

person from all over the US and Skyped with teachers in<br />

the Philippines, Mexico and China.<br />

The very nature of knowledge is changing too. Like the<br />

radio and printing press before it, the Internet brings the<br />

next seismic shift of information away from the privileged<br />

and educated few towards the knowledge-hungry masses.<br />

With a few clicks of a mouse, people all over the world are<br />

enrolling in university classes through free online providers<br />

linked with top universities. Currently at ASFG, we have a<br />

growing number of teachers enrolled in free college<br />

courses through a web-based system called Coursera.<br />

However, with access to information expanding, the<br />

challenge becomes less how to acquire knowledge but<br />

rather what to do with it. The convenience of knowing stuff<br />

dissipates as the power of imagining stuff grows. IBM’s<br />

2010 global CEO study, Capitalizing on Complexity, found<br />

that in our increasingly complex and interconnected world,<br />

“creativity trumps all other leadership characteristics.”<br />

march<br />

2013<br />

CON<br />

NEX<br />

ION<br />

4<br />

The degree to which we are highly creative determines<br />

more than ever our success or failure. In the tech industry<br />

alone examples are everywhere. Google conducts 5 billion<br />

searches a day while AltaVista is unknown to this<br />

generation of digital natives. Facebook soars and MySpace<br />

is a distant memory. We browse through Chrome and<br />

Firefox and have long forgotten our Netscape bookmark.<br />

Live Profile is prolific and most teens have never heard of<br />

ICQ. Innovators know that what works today not only may<br />

not work, but will not work tomorrow.<br />

Is this a new idea that imagination, ingenuity and creativity<br />

are essential skills of our modern era? Certainly not. To<br />

quote the over-quoted Albert Einstein, “The true sign of<br />

intelligence is not knowledge but imagination.” Almost 50<br />

years ago Ted Kennedy eulogized his fallen brother Robert,<br />

“some men see things as they are and ask why, my brother<br />

imagined things that never were and asked why not.”<br />

If we really want our students to “get ahead” in their own<br />

projected professional and personal paths towards success,<br />

they have to be able to imagine, create and innovate. To<br />

land that ideal job, or better said, to create that ideal job,<br />

our students need to be highly creative.<br />

But more important than preparing them for their own<br />

individual career and life paths, we teach creativity so that<br />

our students will be (cliché alert) global citizens and<br />

leaders of tomorrow. Can we invent our way out of the<br />

many self-created and self-perpetuated problems such as<br />

global warming, poverty and human aggression? I am<br />

optimistic, but without creative people, the answer is a<br />

resounding no. I believe our fourth ASFG learning goal,<br />

community contributor, more than individual pursuits is at<br />

the heart of our efforts to teach creativity.<br />

So if the call for creativity is loud and clear, how are we<br />

doing in education? Are we ahead, with or behind the<br />

curve? I’ll let the educational pundits argue on the<br />

theoretical stage. For us here in schools working with<br />

students, teachers and parents every day, our beliefs,<br />

decisions and strategies matter. Where should we focus our<br />

efforts?<br />

Let’s start by debunking some myths about creativity itself.<br />

What our learning community believes about creativity is as<br />

important as our determined strategies to teach it.<br />

Myth 1. Creativity is born and lives most vibrantly in the arts.<br />

I disagree. It is within the arts where creativity is most<br />

appreciated and recognized as an essential component to<br />

the learning outcomes. However, creativity needs to be<br />

highly appreciated and taught in the sciences and<br />

mathematics. A beautiful poem which envelopes us in the<br />

human spirit undoubtedly requires creativity. But so does a<br />

new scientific model or an unconventional strategy to solve<br />

a math problem. The quantitative reasoning developed in<br />

the sciences goes hand in hand with creativity.<br />

Myth 2. Creativity happens spontaneously often without out<br />

much practice or background knowledge. I disagree. I believe<br />

in “learning the basics” for true innovation seldom stems<br />

from a peripheral or shallow understanding of the<br />

conceptual building blocks within a particular subject.<br />

Myth 3. Creativity is an inborn trait and is largely unlearned.<br />

I disagree. Under the right conditions, with the right<br />

community values and with deliberate teaching and<br />

assessing, creativity can certainly be learned.<br />

Myth 4. Creativity is by nature immeasurable in any reliable<br />

way. I disagree... wholeheartedly. Assessment of creativity,<br />

while elusive, is an extremely important part of providing<br />

an education that promotes and specifically teaches it.<br />

On the last point, I, the enthusiastic quantitative thinker,<br />

Mr. McMeasurment, believe the most important next-step<br />

is to imagine and build agreement around, not only the<br />

conditions that will promote creativity but also the<br />

observable product of creativity. And I finally arrive at my<br />

thesis statement.<br />

For whatever endeavor we purport to be “effective” or<br />

“helpful” on our never-ending but infinitely rewarding<br />

journey to teach and learn creativity, we must first agree<br />

upon and then describe what a highly creative person does.<br />

Our efforts to teach creativity will only be a means to the<br />

end of being creative. As faithful backwards-designers, we<br />

must first imagine what would be the observable outcome<br />

of a highly effective program of creativity and then use<br />

those outcomes to determine if our strategies are working<br />

or not.<br />

To focus only on the conditions that allow for students to<br />

be creative and ignoring the assessment of creativity itself,<br />

is like building a beautiful playground but then never<br />

observing the students playing on it.<br />

Perhaps the easiest method of measuring our students’<br />

creativity is applying a test like the Torrence Test of<br />

Creativity which measures five mental characteristics:<br />

fluency, elaboration, originality, resistance to premature<br />

closure and abstractness.<br />

A typical item on such test might ask students to come up<br />

with as many uses for a brick as they can. Or, students are<br />

asked to draw a picture incorporating a given figure such as<br />

the one below. Such measures are appealing because they<br />

provide norm-referenced scores of creativity that allow us<br />

to step back and see beyond our local<br />

school context.<br />

But the short-comings of such a<br />

standardized approach are widespread.<br />

Our efforts to assess the teaching and<br />

learning of creativity must be more robust and more<br />

centered in authentic projects. In-house examples at ASFG<br />

such as our emergent curriculum in early childhood,<br />

Invention Convention in elementary, Project 20/20 in<br />

middle school and our senior projects in high school result<br />

in demonstrations of creativity that might not reliably show<br />

up on a standardized test.<br />

Our daunting task to robustly assess creativity endures but<br />

so does our resolve. We continue on this journey of<br />

imagination...<br />

So let’s together paint a picture of a creative school. Or,<br />

write a poem or a play. Storyboard a short film, AutoCad a<br />

blueprint, and for those mathamagicians out there, create<br />

and test a formula that predicts the interplay of essential<br />

variables of a creative school. Whatever our creative lens,<br />

let’s picture it….<br />

What do we see? What color are the walls and where do<br />

they stand? How is the furniture arranged and in what<br />

unique architectural spaces?<br />

What do we hear? What sounds emanate from the<br />

classrooms, halls and playgrounds? Hammers pounding,<br />

drills boring, keyboards clicking? Who is speaking, who is<br />

listening and who is the audience?<br />

What do we smell? The musty scent of crisp pages in a<br />

classic novel? The distinctive air around a freshly printed<br />

3D model? The richness of tilled earth from our school<br />

garden?<br />

What do we feel? The human touch, the sorrow of a<br />

theatrical tragedy, the exhilaration of improv, the calming<br />

reassurance of a scientific experiment well-designed and<br />

evidence well-collected and interpreted?<br />

And, most importantly, at the end of the day, after we<br />

establish the conditions in our school that encourage<br />

creativity and continue to explicitly teach it, how do we<br />

know if our students are successful in learning to be<br />

creative? What observable outcomes, projects, products<br />

and performances will provide the evidence that our<br />

students are ready to participate in our ever<br />

changing, increasingly complex and<br />

interconnected world?<br />

High School<br />

march<br />

2013<br />

CON<br />

NEX<br />

ION<br />

5

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