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Oral History of Robert Everett - Computer History Museum

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<strong>Oral</strong> <strong>History</strong> <strong>of</strong> <strong>Robert</strong> <strong>Everett</strong><br />

<strong>Everett</strong>: No I worked covered in servo oil in the lab on the servo pumps and motors and the control<br />

mechanisms, which were also hydraulic. About the only electrical things were selsyn motors, which were<br />

part <strong>of</strong> the system. So that’s my career in the war.<br />

Hendrie: Okay. Did you ever get a chance to go on any ships or to actually see this in action?<br />

<strong>Everett</strong>: Well, the only ship I went on was the Lighthouse in Portland, which had one <strong>of</strong> these on it, one <strong>of</strong><br />

the prototypes we’d built. And Raytheon provided the radar. So, this thing was sick, and so one <strong>of</strong> the<br />

Raytheon service guys and I went up to the ship in Portland Harbor. I had to change this drive…the<br />

servos, and he worked on the electronics.<br />

Hendrie: But this was testing it on a light ship, which, <strong>of</strong> course, bounces around a fair amount too.<br />

<strong>Everett</strong>: Yes.<br />

Hendrie: Okay. Good. So what happens next? What do you do next? The project is done?<br />

<strong>Everett</strong>: Well, it was still going on but, you know, it’s the end <strong>of</strong> production so we…<br />

Hendrie: Yes, it isn’t a full time job.<br />

<strong>Everett</strong>: Yes. So I’ve forgotten, I guess, the details <strong>of</strong> just how it came about, but Jay and Gordon Brown<br />

got mixed up in this business <strong>of</strong> building an airplane stability control analyzer. That was one <strong>of</strong> things that<br />

were subject to great development during the war. And Luis de Florez who ran the special devices center<br />

in the Navy, built a lot <strong>of</strong> these simulators and among them were aircraft simulators. Now they were…they<br />

had a cockpit, usually a fixed cockpit. And then there was an array <strong>of</strong> servos <strong>of</strong> one sort and another, and<br />

vacuum tubes, and flashing gas tubes, which approximated the equations for what the airplane would do<br />

based on what you did with the controls. And somebody had the bright idea that if you built a much more<br />

accurate computer for it that you could build a simulator which would simulate an airplane that had not yet<br />

been built or at worst a modified airplane. See, they set all the controls on these things to make them act<br />

pretty much like the airplane. But it was quite a step to ask for you to build a simulator that was good<br />

enough so that you could evaluate the air flush performance. But this was the idea. So we got involved in<br />

that, and the problem was how to build this computer. And we started out to build an analog computer<br />

with ball disk integrators and similar things and gears and whatnot and…<br />

Hendrie: With a lot <strong>of</strong> mechanical parts, a mechanical analog computer, not an electronic one?<br />

<strong>Everett</strong>: Not really, not an electronic one. Although these things were all connected together by wires and<br />

with little motors and things running things. And there were two problems, one is that you had to change it<br />

to fit different kinds <strong>of</strong> aerodynamics and whatnot. So it had to be a much more flexible device, the other,<br />

CHM Ref: X3877.2007 © 2007 <strong>Computer</strong> <strong>History</strong> <strong>Museum</strong> Page 9 <strong>of</strong> 56

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