10.08.2013 Views

thesis - Computer Graphics Group - Charles University - Univerzita ...

thesis - Computer Graphics Group - Charles University - Univerzita ...

thesis - Computer Graphics Group - Charles University - Univerzita ...

SHOW MORE
SHOW LESS

You also want an ePaper? Increase the reach of your titles

YUMPU automatically turns print PDFs into web optimized ePapers that Google loves.

122 BIBLIOGRAPHY<br />

[16] Katsuaki Kawachi, Hiromasa Suzuki, and Fumihiko Kimura. Simulation of Rigid Body<br />

Motion with Impulsive Friction Force. Proceedings of IEEE International Symposium on<br />

Assembly and Task Planning, pages 182 – 187, August 1997.<br />

[17] Evangelos Kokkevis. Practical Physics for Articulated Characters, 2004.<br />

[18] Evangelos Kokkevis, Dimitri Metaxas, and Norman I. Badler. User-Controlled Physics-<br />

Based Animation for Articulated Figures. IEEE Proceedings of <strong>Computer</strong> Animation’96<br />

(CA), 1996.<br />

[19] Alberto Menache. Understanding Motion Capture for <strong>Computer</strong> Animation and Video<br />

Games. Academic Press, 2000.<br />

[20] M. Meredith and S. Maddock. Motion Capture File Formats Explained.<br />

http://www.dcs.shef.ac.uk/~mikem/.<br />

[21] Marius-Calin Silaghi, Ralf Plänkers, Ronan Boulic, Pascal Fua, and Daniel Thalmann. Local<br />

and Global Skeleton Fitting Techniques for Optical Motion Capture. IFIP CapTech ’98,<br />

November 1998.<br />

[22] Russell Smith. Open Dynamics Engine, 2004. http://www.ode.org/.<br />

[23] Jeff Trinkle, Jong-Shi Pang, Sandra Sudarsky, and Grace Lo. On Dynamic Multi-Rigid-<br />

Body Contact Problems with Coulomb Friction. Zeitschrift für Angewandte Mathematik<br />

und Mechanik, pages 267 – 279, 1997.<br />

[24] Victor B. Zordan and Jessica K. Hodgins. Tracking and Modifying Upper-body Human<br />

Motion Data with Dynamic Simulation. <strong>Computer</strong> Animation and Simulation, 1999.<br />

[25] Victor B. Zordan and Nicholas C. Van Der Horst. Mapping Optical Motion Capture Data<br />

to Skeletal Motion Using a Physical Model. The Eurographics Association, 2003.

Hooray! Your file is uploaded and ready to be published.

Saved successfully!

Ooh no, something went wrong!