Mesh-Free Computational Shock and Fracture
Mesh-Free Computational Shock and Fracture
Mesh-Free Computational Shock and Fracture
You also want an ePaper? Increase the reach of your titles
YUMPU automatically turns print PDFs into web optimized ePapers that Google loves.
Finding Neighbors; Inverse Hull<br />
Original (X) Space Inverse (X') Space<br />
X ! =<br />
The green points are neighbors selected as a result of<br />
applying (1) a simple inverse mapping <strong>and</strong> (2) fast<br />
running convex hull algorithm. The result is an “inner skin”<br />
of surrounding points, regardless of the anisotropy.<br />
X<br />
2<br />
r<br />
(Find convex hull in<br />
the inverse space)