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Torg Player Rules

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The various types of arcane knowledges and how they are used<br />

are described in Chapter Ten. The full rules for spell creation can<br />

be found in the Aysle sourcebook. An abbreviated set of the spell<br />

design rules can also be found in the Pixaud’s Practical Grimoire<br />

supplement.<br />

Orrorshan Corruption<br />

Use: Special.<br />

Sample specializations: None.<br />

Reality: Orrorsh<br />

Orrorshan corruption is not really a skill, though it is treated like<br />

one. It represents the amount by which the character’s soul has been<br />

tainted by one of Orrorsh’s world laws, the Power of Corruption.<br />

A character that gains too much corruption will “fall to the dark<br />

side” and becomes a follower of the Gaunt Man. If this happens<br />

to a player character, he becomes a non-player character under the<br />

gamemaster’s control.<br />

Characters acquire points of Orrorshan corruption by performing<br />

unnecessary acts of evil while in Orrorsh (necessary evils, such as<br />

killing a villain in order to save innocents, is okay.) Possibilities<br />

may not be spent to gain further points in Orrorshan corruption nor<br />

may it be increased over time with training, should any character be<br />

crazy enough to want a higher value in the first place!<br />

The complete rules concerning Orrorshan corruption can be<br />

found in the Orrorsh Sourcebook.<br />

Pulp Power Skill*<br />

Use: Can only be used by characters that possess a pulp<br />

power.<br />

Sample limitations: A specific pulp power.<br />

Reality: Nile Empire, Terra, Land Below<br />

Chapter Three: Attributes and Skills<br />

Pulp power skill is not actually an attributeless skill; it just<br />

falls under whichever attribute is most appropriate for the use of<br />

a particular pulp power. The skill simply represents a character’s<br />

ability to use a pulp power whose use is not already covered by<br />

another skill or that does not require a skill roll to use. A character<br />

with a pulp power does not need the pulp power skill to use his pulp<br />

power, it just indicates that she’s skilled at using her power.<br />

Most pulp power skills will be based off of Dexterity, though<br />

there are several sensory and mental powers that would fall under<br />

Perception or Mind. Pulp power skill cannot be taught so any<br />

character that wishes to acquire the skill during play will have to<br />

pay the self-taught cost.<br />

Pulp powers are briefly described in Chapter Twelve of this book<br />

and also in the Worldbook. Most of the rules and descriptions of<br />

pulp powers are located in the Nile Empire sourcebook and the Terra<br />

sourcebook. Pulp powers unique to the Land Below are described<br />

in the Land Below supplement.<br />

77

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