Torg Player Rules
Torg Player Rules
Torg Player Rules
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The various types of arcane knowledges and how they are used<br />
are described in Chapter Ten. The full rules for spell creation can<br />
be found in the Aysle sourcebook. An abbreviated set of the spell<br />
design rules can also be found in the Pixaud’s Practical Grimoire<br />
supplement.<br />
Orrorshan Corruption<br />
Use: Special.<br />
Sample specializations: None.<br />
Reality: Orrorsh<br />
Orrorshan corruption is not really a skill, though it is treated like<br />
one. It represents the amount by which the character’s soul has been<br />
tainted by one of Orrorsh’s world laws, the Power of Corruption.<br />
A character that gains too much corruption will “fall to the dark<br />
side” and becomes a follower of the Gaunt Man. If this happens<br />
to a player character, he becomes a non-player character under the<br />
gamemaster’s control.<br />
Characters acquire points of Orrorshan corruption by performing<br />
unnecessary acts of evil while in Orrorsh (necessary evils, such as<br />
killing a villain in order to save innocents, is okay.) Possibilities<br />
may not be spent to gain further points in Orrorshan corruption nor<br />
may it be increased over time with training, should any character be<br />
crazy enough to want a higher value in the first place!<br />
The complete rules concerning Orrorshan corruption can be<br />
found in the Orrorsh Sourcebook.<br />
Pulp Power Skill*<br />
Use: Can only be used by characters that possess a pulp<br />
power.<br />
Sample limitations: A specific pulp power.<br />
Reality: Nile Empire, Terra, Land Below<br />
Chapter Three: Attributes and Skills<br />
Pulp power skill is not actually an attributeless skill; it just<br />
falls under whichever attribute is most appropriate for the use of<br />
a particular pulp power. The skill simply represents a character’s<br />
ability to use a pulp power whose use is not already covered by<br />
another skill or that does not require a skill roll to use. A character<br />
with a pulp power does not need the pulp power skill to use his pulp<br />
power, it just indicates that she’s skilled at using her power.<br />
Most pulp power skills will be based off of Dexterity, though<br />
there are several sensory and mental powers that would fall under<br />
Perception or Mind. Pulp power skill cannot be taught so any<br />
character that wishes to acquire the skill during play will have to<br />
pay the self-taught cost.<br />
Pulp powers are briefly described in Chapter Twelve of this book<br />
and also in the Worldbook. Most of the rules and descriptions of<br />
pulp powers are located in the Nile Empire sourcebook and the Terra<br />
sourcebook. Pulp powers unique to the Land Below are described<br />
in the Land Below supplement.<br />
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