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Slides - Computer Graphics Group at RWTH Aachen

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Princess S. Cape<br />

Softwarepraktikum WS 11/12 Gr. B<br />

Sven Horn<br />

Paul Varney<br />

1<br />

<strong>Computer</strong> <strong>Graphics</strong> <strong>Group</strong><br />

Paul Varney & Sven Horn


Princess S. Cape<br />

• Jump ‘n‘ Run game<br />

• Sliding tile puzzle for<br />

roomchanges<br />

• Princess can be<br />

moved by arrow keys.<br />

• Arrow up for jumping<br />

• Space key to change<br />

to metaview mode<br />

2<br />

<strong>Computer</strong> <strong>Graphics</strong> <strong>Group</strong><br />

Paul Varney & Sven Horn


Metaview Mode<br />

• Change room<br />

positions with<br />

arrow keys.<br />

• Room changes<br />

are necessary to<br />

pass levels<br />

• Space key to go<br />

back to play mode<br />

3<br />

<strong>Computer</strong> <strong>Graphics</strong> <strong>Group</strong><br />

Paul Varney & Sven Horn


Metaview Mode<br />

• Change room<br />

positions with<br />

arrow keys.<br />

• Room changes<br />

are necessary to<br />

pass levels<br />

• Space key to go<br />

back to play mode<br />

4<br />

<strong>Computer</strong> <strong>Graphics</strong> <strong>Group</strong><br />

Paul Varney & Sven Horn


Metaview Mode<br />

• Change room<br />

positions with<br />

arrow keys.<br />

• Room changes<br />

are necessary to<br />

pass levels<br />

• Space key to go<br />

back to play mode<br />

5<br />

<strong>Computer</strong> <strong>Graphics</strong> <strong>Group</strong><br />

Paul Varney & Sven Horn


Metaview Mode<br />

• Change room<br />

positions with<br />

arrow keys.<br />

• Room changes<br />

are necessary to<br />

pass levels<br />

• Space key to go<br />

back to play mode<br />

6<br />

<strong>Computer</strong> <strong>Graphics</strong> <strong>Group</strong><br />

Paul Varney & Sven Horn


Useable objects<br />

• Ladders<br />

• Doors<br />

7<br />

<strong>Computer</strong> <strong>Graphics</strong> <strong>Group</strong><br />

Paul Varney & Sven Horn


Useable objects<br />

• Ladders<br />

• Doors<br />

• Keys<br />

8<br />

<strong>Computer</strong> <strong>Graphics</strong> <strong>Group</strong><br />

Paul Varney & Sven Horn


Useable objects<br />

• Ladders<br />

• Doors<br />

• Keys<br />

• Moving objects<br />

9<br />

<strong>Computer</strong> <strong>Graphics</strong> <strong>Group</strong><br />

Paul Varney & Sven Horn


Useable objects<br />

• Ladders<br />

• Doors<br />

• Keys<br />

• Moving objects<br />

• Killing moving<br />

objects<br />

10<br />

<strong>Computer</strong> <strong>Graphics</strong> <strong>Group</strong><br />

Paul Varney & Sven Horn


Useable objects<br />

• Ladders<br />

• Doors<br />

• Keys<br />

• Moving objects<br />

• Killing moving<br />

objects<br />

• Jump Box<br />

11<br />

<strong>Computer</strong> <strong>Graphics</strong> <strong>Group</strong><br />

Paul Varney & Sven Horn


Background objects<br />

12<br />

<strong>Computer</strong> <strong>Graphics</strong> <strong>Group</strong><br />

Paul Varney & Sven Horn

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