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Resource Pack: Railway Station Design - Eltis

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Interfaces between the fast and slow area:<br />

- the fast area is an attraction or amusement for slow functions: an attractive<br />

spectacle<br />

- some spaces can have a ‘slow’ as well as a ‘fast’ character (platform, meeting point)<br />

- slow functions near the fast area can increase the feeling of social safety<br />

This all means that slow and fast areas need to be designed in connection to each<br />

other, and the travellers need to be given a clear choice between the two.<br />

See for a graphic overview the picture below.<br />

Conclusions<br />

- Besides traditionally shorting the transfer time, the intrinsic value of the trip can be<br />

increased by targeted investments in quality (to make the journey more<br />

pleasurable). This way, the train station can become the ultimate connection<br />

between moving and sojourning.<br />

- The value of the experience of a train station can be translated to three dimensions<br />

that are relevant for travellers: usefulness (‘profit’), pleasure and meaning (being<br />

memorable).<br />

– The train station is divided into two ‘experience areas’: fast and slow. The fast area<br />

corresponds with the transfer area. The experience is aimed at predictability and<br />

being recognizable, so travelers can move around efficiently, faster and easier.<br />

15<br />

EIE/07/291/SI2.466803

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