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OpenGL 4.2 (Compatibility Profile) - April 27, 2012

OpenGL 4.2 (Compatibility Profile) - April 27, 2012

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A.6. WHAT ALL THIS MEANS 595<br />

Because floating-point values may be represented using different formats in<br />

different renderers (hardware and software), many <strong>OpenGL</strong> state values may<br />

change subtly when renderers are swapped. This is the type of state value change<br />

that invariance rule 1 seeks to avoid.<br />

<strong>OpenGL</strong> <strong>4.2</strong> (<strong>Compatibility</strong> <strong>Profile</strong>) - <strong>April</strong> <strong>27</strong>, <strong>2012</strong>

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