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Projective Geometry - Institute for Computer Graphics and Vision

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Institut für Elektrische Meßtechnik und Meßsignalverarbeitung<br />

Pinhole Camera<br />

“principal”<br />

point (u 0 ,v 0 )<br />

v<br />

u<br />

p(u,v)<br />

image plane π i (u,v): z = -f<br />

f<br />

y<br />

C<br />

x<br />

z<br />

P(x,y,z)<br />

“optical axis”<br />

P’(x’,y’,z’)<br />

“focal length” f<br />

• “real” camera<br />

• “Pinhole” C … “center of projection”<br />

• 2D projection 3D scene<br />

• p(u,v) ↔ line of sight = viewing direction<br />

Professor Augmented Horst Reality Cerjak, VU 19.12.20051 <strong>Projective</strong> <strong>Geometry</strong> Axel Pinz<br />

7.3.2011<br />

4

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