Past Midterm and Exam Questions (PDF) - Student.cs.uwaterloo.ca ...
Past Midterm and Exam Questions (PDF) - Student.cs.uwaterloo.ca ...
Past Midterm and Exam Questions (PDF) - Student.cs.uwaterloo.ca ...
Create successful ePaper yourself
Turn your PDF publications into a flip-book with our unique Google optimized e-Paper software.
74 CS488/688 Introduction to Computer Graphi<strong>cs</strong><br />
21 Definitions<br />
Briefly define the following terms as they apply to computer graphi<strong>cs</strong> <strong>and</strong> the material taught in<br />
CS 488/688. Where appropriate, make reference to other terms in this list that are related to,<br />
similar to, or the opposite of the term in question.<br />
1. affine combination<br />
2. affine space<br />
3. aliasing<br />
4. alpha blending<br />
5. ambient reflection<br />
6. anti-aliasing<br />
7. B-spline<br />
8. backfacing polygons<br />
9. barrel distortion<br />
10. barycentric coordinates<br />
11. baud rate<br />
12. beam settling delay<br />
13. beam penetration crt<br />
14. Bézier<br />
15. bitblt<br />
16. Bresenham<br />
17. BRM<br />
18. bump mapping<br />
19. button<br />
20. <strong>ca</strong>llback routine<br />
21. <strong>ca</strong>lligraphic display<br />
22. <strong>ca</strong>p polygon<br />
23. <strong>ca</strong>thode<br />
24. chromaticity diagram<br />
25. CIE<br />
26. collector<br />
27. collimator<br />
28. color map<br />
29. compensation table<br />
30. con<strong>ca</strong>ve object<br />
31. convex combination<br />
32. convex object<br />
33. crossbar switch<br />
34. cross product<br />
35. DAC<br />
36. DDA<br />
37. de<strong>ca</strong>y<br />
38. deflection coil<br />
39. delta gun<br />
40. diffuse reflection<br />
41. distributed ray tracing<br />
42. dithering<br />
43. DMA<br />
44. doping<br />
45. dot product<br />
46. dragging<br />
47. DVST<br />
48. ECL