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Emotion representation and physiology assignments in digital systems

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140<br />

C. Peter, A. Herbon / Interact<strong>in</strong>g with Computers 18 (2006) 139–170<br />

1. Introduction<br />

The HCI community is becom<strong>in</strong>g more <strong>and</strong> more aware of the importance of emotions<br />

<strong>in</strong> human–computer <strong>in</strong>teraction. Especially <strong>in</strong> the usability doma<strong>in</strong> there is a grow<strong>in</strong>g need<br />

<strong>and</strong> <strong>in</strong>terest <strong>in</strong> consider<strong>in</strong>g the emotional ‘property’ of users (Reeves <strong>and</strong> Nass, 1996;<br />

Picard, 1997; Marcus, 2003; Cockton, 2004). Traditional analysis concepts like mental<br />

models (Carroll <strong>and</strong> Olson, 1988) or users’ models (Sasse, 1997) help to underst<strong>and</strong> users’<br />

approaches to problem solv<strong>in</strong>g <strong>and</strong> <strong>in</strong>teraction with mach<strong>in</strong>es. <strong>Emotion</strong>s, however, are<br />

barely covered by those theories. Also, product designers started to explore emotional<br />

aspects <strong>in</strong> their doma<strong>in</strong>. Beg<strong>in</strong>n<strong>in</strong>g with Pat Jordan’s <strong>and</strong> Don Norman’s considerations<br />

(Jordan, 2002; Norman, 2004), more <strong>and</strong> more contributions have been made to this field,<br />

like Pieter Desmet’s work (Desmet, 2002). In the field of human–computer <strong>in</strong>teraction,<br />

Rosal<strong>in</strong>d Picard’s work on affective comput<strong>in</strong>g has enormously <strong>in</strong>creased the momentum<br />

of HCI-related emotion research (Picard, 1997; 1999). Today, there are several<br />

publications available on proof-of-possibility studies for emotion detection <strong>and</strong> affective<br />

response, for <strong>in</strong>stance André et al. (2000); Kort et al. (2001); Kle<strong>in</strong> et al. (2002); Picard<br />

<strong>and</strong> Kle<strong>in</strong> (2002); Scheirer et al. (2002), <strong>and</strong> Arafa et al. (2004). Dedicated sensor <strong>systems</strong><br />

<strong>and</strong> technology frameworks have been developed (Haag et al., 2004; Mader et al., 2004;<br />

Anttonen <strong>and</strong> Surakka, 2005; Peter et al., 2005), theoretical aspects have been addressed<br />

(Cañamero, 1999; Picard, 1999; Cockton, 2002; 2004; Hudlicka, 2003), <strong>and</strong> there are the<br />

first signs of a develop<strong>in</strong>g community <strong>in</strong>terested <strong>in</strong> emotions <strong>and</strong> their role <strong>in</strong> HCI (see<br />

Marcus, 2003; HUMAINE, 2005; ACII, 2005; Peter <strong>and</strong> Blyth, 2005).<br />

However, all activities so far have been restricted to be<strong>in</strong>g just possibility studies <strong>and</strong><br />

proof-of-concept prototypes without a clear theoretical foundation of emotions <strong>and</strong> how<br />

they should be dealt with by a <strong>digital</strong> system. Particularly, there exists no straightforward<br />

<strong>and</strong> applicable concept of structur<strong>in</strong>g emotions, which is a prerequisite for reliably<br />

obta<strong>in</strong><strong>in</strong>g, stor<strong>in</strong>g, <strong>and</strong> f<strong>in</strong>ally process<strong>in</strong>g emotion data. While there is a huge variety of<br />

emotion models <strong>in</strong> psychology, emotion related HCI research has so far widely neglected<br />

the need of an underly<strong>in</strong>g theoretical model of emotions (cf. Cockton, 2004; Muller,<br />

2004). Recently, some researchers have realised the need for an underly<strong>in</strong>g theory for<br />

properly correlat<strong>in</strong>g physiological data 1 with emotional states. Several models of emotions<br />

developed by psychologists have been tried, like OCC (Ortony et al., 1988), or those from<br />

Scherer (1984); Frijda (1986), <strong>and</strong> Roseman et al. (1996). However, it is difficult to take a<br />

theory of one research field, like psychology or cognitive neuroscience, <strong>and</strong> apply it to<br />

another, like HCI. The same problem has been experienced by the HCI community <strong>in</strong> the<br />

late 1980s <strong>and</strong> 1990s, when cognitive processes were to be <strong>in</strong>cluded <strong>in</strong> HCI research (cf.<br />

Rogers, 2004). Why should it be different with emotions? The emotion models developed<br />

by psychologists have been designed to study emotions <strong>in</strong> general. They do not just<br />

conta<strong>in</strong> correlations between physiological <strong>and</strong> emotional states, but also different ideas<br />

on the cause of the aris<strong>in</strong>g emotion, underly<strong>in</strong>g biological processes, anatomical<br />

structures, <strong>and</strong> other psychological considerations (cf. Davidson, 2003). Furthermore,<br />

1 The term ‘physiological data’ here refers to any observable physiological changes, such as heart rate, sk<strong>in</strong><br />

resistance, sk<strong>in</strong> temperature, mimics, gestures, posture, voice characteristics, <strong>and</strong> others.

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