WebExp2 Experimenter's Manual - School of Informatics - University ...
WebExp2 Experimenter's Manual - School of Informatics - University ...
WebExp2 Experimenter's Manual - School of Informatics - University ...
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4 Implementing an Experiment<br />
<strong>WebExp2</strong> provides for the specification <strong>of</strong> experiments and thus is not restricted to particular paradigms. You<br />
can design experiments based on a sequential, questionnaire (Stimulus/Response) framework, with control over<br />
timing, subject responses, and faulty data.<br />
This section introduces the essential concepts in a <strong>WebExp2</strong> experiment, summarises XML usage and describes<br />
the components that are available for creating experiments.<br />
Note: As you read through this manual, you will come across certain pieces <strong>of</strong> terminology which may be<br />
familiar but have a specific import with respect to <strong>WebExp2</strong>. You can get a precise definition <strong>of</strong> these terms in<br />
the glossary (section 10).<br />
4.1 Structure <strong>of</strong> an experiment<br />
Timeline To implement an experiment, you have to describe a Timeline, which is a sequence <strong>of</strong> Stages along<br />
with some properties. Each Stage is a stage <strong>of</strong> the experiment, such as introductory stage or practise stage,<br />
and consists <strong>of</strong> a sequence <strong>of</strong> individual Slides. Each Slide consists <strong>of</strong> some properties <strong>of</strong> its own in addition<br />
to a set <strong>of</strong> Components, which also contain properties.<br />
Figure 3: The Timeline hierarchy used in an experiment description.<br />
Description language You describe these components and their properties with a description language we<br />
have defined. This language is interpreted by the client and the information it yields is used to create the<br />
sequential display for your subjects.<br />
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