merry christmas contest - Mega Miniatures
merry christmas contest - Mega Miniatures
merry christmas contest - Mega Miniatures
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Daemonic Bargains<br />
All daemons - even those successfully controlled by the<br />
caster will refuse to offer aid without gaining something in<br />
return - usually souls. This means that characters<br />
summoning a demon become bound to the demon's ruling<br />
deity in some way, transmuting their minds and body.<br />
This degeneration is reflected by gaining disorders and<br />
insanity points. Each initial summoning of a daemon<br />
causes the permanent loss of 1d4 points of Con. A<br />
demonologist whose Con falls to or below zero becomes<br />
enslaved by the daemon.<br />
Successive Summonings<br />
Once a bargain has been struck with a daemon, it can<br />
easily be summoned again, requiring no pentagram or<br />
loss of Con. The caster simply casts the appropriate spell.<br />
The caster must still attempt to control the daemon.<br />
Failure results in the daemon acting as it wished.<br />
Binding and Dispelling Daemons<br />
There are spells to summon and bind or dispel a daemon<br />
and prevent the demon from using any of its abilities or<br />
moving. Dispelling sends a daemon back to its hole plane.<br />
These spells help to defend against uncontrolled<br />
daemons.<br />
Summoning Daemonic Powers<br />
Certain daemonic spells enable the caster to con-jure up<br />
forces which can be used to augment the caster's magic.<br />
These forces are risky to use at best and alien to the<br />
caster's body and mind. Merely learning such spells results<br />
in the acquisition of a new disability, and each casting<br />
gives the caster +1 IP.<br />
Basic Profiles for Demons<br />
Since all Greater and most Lesser Demons are nearly all<br />
individuals, here are listed common stats only. You will<br />
find some individual Demons later.<br />
Greater Demon<br />
Huge Outsider (Evil)<br />
HD<br />
18d8 + 216 (297 hp)<br />
Initiative +4<br />
Speed<br />
60’ walk + any individual speeds<br />
Armor Class<br />
19 (+7 natural, +4 Dex, -2 Size)<br />
Attacks<br />
2 Claws +28 melee and 1 Bite<br />
+23 melee<br />
Damage Claws 1d8+12, Bite 2d6+6<br />
Face / Reach 10 ft. by 10 ft. / 15 ft.<br />
Special Attacks<br />
Special Qualities<br />
Individual special attacks<br />
Cause Terror, Damage Resistance<br />
-/+1, Subject to Instability and<br />
individual special qualities<br />
Saves Fort +23, Ref +15, Will +15<br />
Abilities Str 35, Dex 19, Con 35, Int 18,<br />
Wis 18, Cha 18<br />
Feats Simple and Martial weapon<br />
proficiency and 5 individual feats<br />
Skill points<br />
216 skill points individually<br />
distributed<br />
Climate / Terrain Any Land<br />
Organisation<br />
Individual<br />
Challenge Rating 15<br />
Treasure<br />
Triple standard<br />
Alignment<br />
Any Evil, depending on ruling<br />
deity<br />
Advancement 19-38 HD (Gargantuan)<br />
39-58 HD (Colossal)<br />
Lesser Demon<br />
Medium Outsider (Evil)<br />
HD<br />
10d8 + 20 (65 hp)<br />
Initiative +2<br />
Speed<br />
40’ walk + any individual speeds<br />
Armor Class<br />
15 (10 base, +3 natural, +2 Dex)<br />
Attacks<br />
2 Claws +15 melee and 1 Bite<br />
+10 melee<br />
Damage Claws 1d6+5, Bite 2d4+2<br />
Face / Reach 5 ft. by 5 ft. / 5 ft.<br />
Special Attacks Individual special attacks<br />
Special Qualities Cause Fear, Subject to Instability<br />
and individual special qualities<br />
Saves Fort +9, Ref +9, Will +11<br />
Abilities Str 20, Dex 15, Con 15, Int 18,<br />
Wis 18, Cha 10<br />
Feats Simple and Martial weapon<br />
proficiency and 3 individual feats<br />
Skill points 120 skill points individually<br />
distributed<br />
Climate / Terrain Any Land<br />
Organization<br />
Individual or Group<br />
Challenge Rating 5+<br />
Treasure<br />
Double standard<br />
Alignment<br />
Any Evil, depending on ruling<br />
deity<br />
Advancement 11-18 HD (Large)<br />
Individual Demons<br />
The following demons give you an example of basic profile<br />
manipulation. All stats where cross-checked with D&D<br />
eTools.<br />
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