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IN CASE YOU MISSED IT<br />

Castlevania:<br />

Lords of<br />

Shadow<br />

ANNIKA HOWELLS is the queen of her castle.<br />

The back end of 2010 was a<br />

difficult time. With so many<br />

quality titles coming out each week,<br />

gamers could simply not afford<br />

to buy every single one. Or if they<br />

could, they probably didn’t have<br />

time to play them all. Chances are,<br />

Castlevania: Lords of Shadow was<br />

one of the games you chose to<br />

save your cash on, or perhaps it’s<br />

gathering dust on your shelf. Either<br />

way it’s a shame, because Lords Of<br />

Shadow is a real gem.<br />

Castlevania games have a poor<br />

track record when it comes to the<br />

third dimension. Mercury Steam and<br />

Kojima Productions have navigated<br />

this pitfall by not actually creating<br />

a new Castlevania game at all.<br />

Instead, they have taken the best<br />

aspects of every other game of the<br />

past few years and smooshed it all<br />

together like some kind of spectacular<br />

Katamari (incidentally, Katamari<br />

is pretty much the only game they<br />

haven’t borrowed from). There are<br />

boss battles straight from Shadow<br />

of The Colossus, Uncharted-esque<br />

climbing sections, God Of War’s flashy,<br />

button-mashing combat, and Devil<br />

May Cry’s elaborate enemy design.<br />

Films have been influential as well,<br />

with obvious homage paid to the<br />

likes of Pan’s Labyrinth and Lord Of<br />

The Rings in the environments and<br />

characters.<br />

What Lords Of Shadow lacks<br />

in originality, it makes up for with<br />

delivery. The game looks absolutely<br />

gorgeous, taking you through lush<br />

forests, murky swamps, s<strong>now</strong>y<br />

vistas and crumbling gothic castles.<br />

The attention to detail in design is<br />

astounding – evident by the copious<br />

amounts of unlockable concept art.<br />

The enemies are diverse and creative,<br />

and I must say it is a pleasure to see<br />

vampires and werewolves looking<br />

ugly and evil again. You won’t find any<br />

thirteen year old girls swooning over<br />

these bad boys.<br />

Lords Of Shadow is ENORMOUS.<br />

However, each chapter is a nice,<br />

bite-sized length, so it’s easy to say<br />

“I’ll just play one more” and then<br />

find yourself still going at 2am,<br />

telling yourself you don’t need to<br />

eat or sleep because you can collect<br />

coloured orbs to do that for you <strong>now</strong>.<br />

Each chapter has a specific challenge<br />

and multiple items to be found, many<br />

of which can only be accessed after<br />

getting certain upgrades, adding<br />

further replay value to the already<br />

gigantic main game.<br />

Combat is mostly button mashing,<br />

and while you spend the whole game<br />

unlocking and buying upgraded<br />

moves, it’s more effective to just<br />

spam the basic ones. The combat is<br />

spiced up by a dual magic system. Use<br />

your blue power and your health will<br />

regenerate with each blow you land.<br />

Use your red power and each blow<br />

will deliver more damage. Another<br />

fun aspect of combat is jumping onto<br />

the backs of various enemies and<br />

riding around on them, whether for<br />

6 www.pixelhunt.com.au<br />

march 2011

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