download now (pdf file, 9mb) - Pixel Hunt
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IN CASE YOU MISSED IT<br />
Castlevania:<br />
Lords of<br />
Shadow<br />
ANNIKA HOWELLS is the queen of her castle.<br />
The back end of 2010 was a<br />
difficult time. With so many<br />
quality titles coming out each week,<br />
gamers could simply not afford<br />
to buy every single one. Or if they<br />
could, they probably didn’t have<br />
time to play them all. Chances are,<br />
Castlevania: Lords of Shadow was<br />
one of the games you chose to<br />
save your cash on, or perhaps it’s<br />
gathering dust on your shelf. Either<br />
way it’s a shame, because Lords Of<br />
Shadow is a real gem.<br />
Castlevania games have a poor<br />
track record when it comes to the<br />
third dimension. Mercury Steam and<br />
Kojima Productions have navigated<br />
this pitfall by not actually creating<br />
a new Castlevania game at all.<br />
Instead, they have taken the best<br />
aspects of every other game of the<br />
past few years and smooshed it all<br />
together like some kind of spectacular<br />
Katamari (incidentally, Katamari<br />
is pretty much the only game they<br />
haven’t borrowed from). There are<br />
boss battles straight from Shadow<br />
of The Colossus, Uncharted-esque<br />
climbing sections, God Of War’s flashy,<br />
button-mashing combat, and Devil<br />
May Cry’s elaborate enemy design.<br />
Films have been influential as well,<br />
with obvious homage paid to the<br />
likes of Pan’s Labyrinth and Lord Of<br />
The Rings in the environments and<br />
characters.<br />
What Lords Of Shadow lacks<br />
in originality, it makes up for with<br />
delivery. The game looks absolutely<br />
gorgeous, taking you through lush<br />
forests, murky swamps, s<strong>now</strong>y<br />
vistas and crumbling gothic castles.<br />
The attention to detail in design is<br />
astounding – evident by the copious<br />
amounts of unlockable concept art.<br />
The enemies are diverse and creative,<br />
and I must say it is a pleasure to see<br />
vampires and werewolves looking<br />
ugly and evil again. You won’t find any<br />
thirteen year old girls swooning over<br />
these bad boys.<br />
Lords Of Shadow is ENORMOUS.<br />
However, each chapter is a nice,<br />
bite-sized length, so it’s easy to say<br />
“I’ll just play one more” and then<br />
find yourself still going at 2am,<br />
telling yourself you don’t need to<br />
eat or sleep because you can collect<br />
coloured orbs to do that for you <strong>now</strong>.<br />
Each chapter has a specific challenge<br />
and multiple items to be found, many<br />
of which can only be accessed after<br />
getting certain upgrades, adding<br />
further replay value to the already<br />
gigantic main game.<br />
Combat is mostly button mashing,<br />
and while you spend the whole game<br />
unlocking and buying upgraded<br />
moves, it’s more effective to just<br />
spam the basic ones. The combat is<br />
spiced up by a dual magic system. Use<br />
your blue power and your health will<br />
regenerate with each blow you land.<br />
Use your red power and each blow<br />
will deliver more damage. Another<br />
fun aspect of combat is jumping onto<br />
the backs of various enemies and<br />
riding around on them, whether for<br />
6 www.pixelhunt.com.au<br />
march 2011