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Hong Kong Computer Society - enterpriseinnovation.net

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PRODUCTWATCH<br />

Eyes on with Sony’s 360 degree 3D display<br />

By Martyn Williams of IDG News Service (Tokyo Bureau)<br />

Sony has unveiled an impressive<br />

3D display that can be viewed<br />

from any direction. The screen<br />

sits in the upper half of a black, circular<br />

case that’s 13 centimeters in diameter<br />

and 27 centimeters tall—about the size<br />

of a small blender. Sony is keeping the<br />

technology used in the display under<br />

wraps except to say it uses an LED light<br />

source. The produced image appears<br />

to have depth to it and can be viewed<br />

through 360 degrees around the device.<br />

Objects displayed on the screen included<br />

a globe, car, cartoon character and<br />

model. Sony created the objects either in<br />

3D on a computer or by keeping them<br />

still while taking photographs from all<br />

around. As a result it’s possible to walk<br />

around the display and view each object<br />

from any angle on the horizontal plane.<br />

So, for example, when a model’s head<br />

was being displayed a visitor could walk<br />

to the other side of the screen and see the<br />

back of her head.<br />

The screen has a resolution of<br />

96 pixels by 128 pixels, which<br />

doesn’t sound like it would<br />

make for a very good image but<br />

is surprisingly good, especially<br />

when images of people are displayed.<br />

Sony has two of the displays<br />

on show at the DC Expo, both<br />

of which are early prototypes—<br />

and possibly the only two prototypes<br />

judging by the “No.1” and<br />

“No.2” stickers on them—but<br />

bigger screens could be on the<br />

way.<br />

While it has taken Sony roughly three<br />

years to develop the prototypes, it will<br />

not take a great leap to make versions<br />

with larger screens, said Naoya Eguchi,<br />

general manager of the photonics development<br />

department at Sony’s core device<br />

development group. He hinted that<br />

a larger version would be ready sometime<br />

in 2010.<br />

Sony sees several potential uses for<br />

the screen.<br />

“This is a very good display for educational<br />

purposes and there are many design<br />

applications,” said Ryoji Chubachi,<br />

vice chairman of Sony, in an interview.<br />

“There are so many, I’m expecting to accept<br />

many proposals from visitors.”<br />

As for when it might come to market,<br />

Chubachi said that for now Sony is soliciting<br />

ideas on how it might be used and<br />

then will consider future plans.<br />

“It all depends on the application,” he<br />

said regarding commercialization. “If<br />

we can develop a good application then<br />

we’ll invest more.” 3<br />

Clothes-folding robot<br />

It might earn them university credits but a robot developed<br />

by students in Japan won’t help dispel the<br />

image of the lazy student. The robot has been designed<br />

to fold clothes.<br />

The bot, called “Foldy,” works with a camera mounted<br />

above a flat surface. An item of clothing is laid out on the<br />

surface and an image of it is captured into a PC. The robot<br />

operator can then draw fold lines on the PC. Once that’s done<br />

it’s just a case of clicking a button and Foldy goes to work.<br />

The wheeled robot is about the size of a shoe box and has a<br />

pair of long grippers that it uses to grab the clothing and fold<br />

it. A 2D bar code sits prominently and clearly on top of the<br />

robot and allows the PC to control it by watching its position<br />

and movements through the camera.<br />

The robot was developed by students at Keio University<br />

as part of the Japan Science and Technology Agency’s Erato<br />

project for advanced research. It was one of several futuristic<br />

prototypes on show last month at the Digital Contents<br />

Expo in Tokyo. 3<br />

48 <strong>Computer</strong>world <strong>Hong</strong> <strong>Kong</strong> Nov 2009 www.cw.com.hk

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