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CEDEC 2006 - NVIDIA Developer Zone

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typedef struct D3D10_RASTERIZER_DESC {<br />

D3D10_FILL_MODE FillMode;<br />

D3D10_CULL_MODE CullMode;<br />

BOOL FrontCounterClockwise;<br />

INT DepthBias;<br />

FLOAT DepthBiasClamp;<br />

FLOAT SlopeScaledDepthBias;<br />

BOOL DepthClipEnable;<br />

BOOL ScissorEnable;<br />

BOOL MultisampleEnable;<br />

BOOL AntialiasedLineEnable;<br />

ID3D10Device::RSSetState<br />

を 呼 び 出 して 設 定<br />

} D3D10_RASTERIZER_DESC,*LPD3D10_RASTERIZER_DESC;<br />

Copyright © <strong>NVIDIA</strong> Corporation 2004<br />

<strong>CEDEC</strong> <strong>2006</strong>

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