Swords-Wizardry-Complete-revised
Swords-Wizardry-Complete-revised
Swords-Wizardry-Complete-revised
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~A~<br />
Abbreviations 6, 120<br />
Ability Scores see Attribute Scores<br />
Adventures, designing 75-86<br />
Adventures, dungeon 75-82<br />
Adventures, wilderness<br />
see Wilderness Adventures<br />
Aerial Combat 88-89<br />
Alchemist 48, 50<br />
Alignment 9, 10, 28<br />
Alignment Tongues 8<br />
Armor Class 31<br />
Armor, magic<br />
Weight of 31<br />
Types of 123-125<br />
Armor, types of 31<br />
Ascending AC, quick attack formula 44<br />
Assassin, class description 9-10<br />
Attack, from behind<br />
40, also see Backstab<br />
Attack Roll<br />
Attack Tables 38-40<br />
Description 36<br />
Attack Tables 38-40<br />
Attribute Scores 7-8<br />
Attribute, Prime<br />
As requirement for character classes 25<br />
By character class 9-23<br />
Effect on XP Bonus 34<br />
~B~<br />
Backstab 10, 23<br />
Blue Book Combat Sequence 37<br />
~C~<br />
Carrying Capacity<br />
Strength modifier 7<br />
Effect of 33<br />
Challenge Level 80, 118<br />
Changing Character Class 24<br />
Chaos<br />
see Alignment<br />
Chaos and Law 6, 10, 11-12, 20, 27, 28,<br />
42, 49-50, 56, 84<br />
Character Classes<br />
7-24 or see individual listings<br />
Character Creation 7-34<br />
Character Sheet 7, 131<br />
Charisma see Attribute Scores<br />
Cleric, Class Description 10-11<br />
Cleric, Spell List 51<br />
Climb Walls see Thieving Skills<br />
Combat 36-41<br />
Aerial 88-89<br />
Blue Book Sequence 37<br />
Holmes Sequence 37<br />
Mass 86<br />
Melee 36-41<br />
Sequence 36-37<br />
Ship 90-91<br />
Unarmed 41<br />
Index<br />
Constitution see Attribute Scores<br />
Cover and Concealment<br />
see Terrain Features<br />
Critical Hits 40<br />
~D~<br />
Damage 43<br />
Death 43<br />
Delicate Tasks see Thieving Skills<br />
Dexterity see Attribute Scores<br />
Dice 6<br />
Distances Outdoors 86<br />
Doors, opening<br />
79, also see Thieving Skills<br />
Druid, class description 11<br />
Druid, spell list 51<br />
Dual-Class Characters 25<br />
Dungeon, designing 75<br />
Dwarfs 25, 101<br />
~E~<br />
Elves 26, 101<br />
Encounters, Dungeon 79-82<br />
Encounters, Wilderness 83-86<br />
Encumbrance 32<br />
Equipment 29<br />
Example,<br />
Dungeon map key 77<br />
Of Play 44<br />
Experience Points 34<br />
~F~<br />
Fighter 14<br />
Fleeing<br />
see Retreating<br />
Followers 48<br />
~G~<br />
Gems 120<br />
Grappling see Unarmed Combat<br />
~H~<br />
Half-elves 26<br />
Halflings 26<br />
Healing 43<br />
Hirelings<br />
see Followers<br />
Holmes, combat sequence 37<br />
Humans 27, 105-106<br />
~I~<br />
Initiative 36<br />
Intelligence see Attribute Scores<br />
Items, magic 120-130<br />
133<br />
~L~<br />
Languages 8, 13<br />
Law<br />
see Alignment<br />
Level (Dungeon) 79<br />
Level Limits on non-human characters 25<br />
Light 30<br />
Listening, at doors<br />
79, also see Thieving Skills<br />
Lost, getting 83<br />
~M~<br />
Magic 49-50 (also see Spells)<br />
Magic Items<br />
Armor<br />
Types of 123-125<br />
Weight of 31<br />
Cursed 130<br />
Listings 121-130<br />
Miscellaneous 127-130<br />
Potions 121<br />
Rings 126<br />
Scrolls 121-122<br />
Staffs 126<br />
<strong>Swords</strong> 123<br />
Weapons 123-125<br />
Magic Resistance 92<br />
Magic-User,<br />
Class Description 16-17<br />
Spell list 51<br />
Map Symbols 76-78<br />
Maps, Dungeon 76-78<br />
Mass Combat 86<br />
Melee<br />
see Combat<br />
Melee Weapons 30, 36<br />
Miscellaneous Magic Items 127-130<br />
Missile weapons 30, 36, 86, 87, 89<br />
Money<br />
At start of game 29<br />
Types of (denominations) 29<br />
Monk, class description 18-19<br />
Monsters<br />
Attack Table for 40<br />
By Challenge Level 116-117<br />
Creating 118<br />
Descriptions of 92<br />
Morale 43<br />
Movement<br />
Characters 32-33<br />
Vehicles 83<br />
Multi-Classed Characters 27<br />
Mythrus Tower 76<br />
~N~<br />
Naval Combat see Ship Combat<br />
Neutrality<br />
see Alignment<br />
Non-human characters 25-26