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Lecture notes - FreeDesktop.Org

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Post-processing Effects<br />

⇨ Offset texel locations can also be accessed with<br />

textureOffset and friends<br />

vec4 textureOffset(sampler2D s, vec2 p,<br />

ivec2 offset);<br />

­ Integer offset must be known at compile time<br />

­ Requires GLSL 1.30.<br />

­ Available with EXT_gpu_shader4 as<br />

texture2DOffset, texture2DRectOffset, etc.<br />

20-May-2009<br />

© Copyright Ian D. Romanick 2009

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